The death of [51 Swordsman] Iruzlo Disciple of Lloth (Thri-Kreen)

in A Passageway in the Diamond Mines

from the perspective of [51 Swordsman] Iruzlo Disciple of Lloth (Thri-Kreen)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       a crown of burning flames [87%]             
<worn on eyes>       a burnt gold eyepatch [82%]             
<worn on face>       a glowing rune covered mask (glowing)
<worn around neck>   a studded dragonscale neckguard
<worn around neck>   a necklace of halfling ears [82%]             
<worn about body>    a tight green cloak
<worn as quiver>     a tarnished dematite quiver [83%]             
<worn about waist>   a girdle of giant strength (magic)
<worn on belt buckle>a longsword named 'the Answerer' (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some stitched skin sleeves
<worn on lower arms> a pair of intricately designed armplates (glowing) [68%]             
<worn around wrist>  a bracelet of purple mist
<worn around wrist>  a small silvery bracelet (glowing)
<worn on lower wrist>a bracelet of purple mist [84%]             
<worn on lower wrist>a thin, rune inscribed jade bracelet (magic)
<worn on hands>      a pair of vampiric dragonscale gauntlets (magic) [88%]             
<worn on lower hands>some snakeskin gloves [78%]             
<primary weapon>     an ancient adamantium warhammer of dwarven kings (magic) [40%]             
<secondary weapon>   a bloodblade called 'Lifereaver' (magic) (humming)
<third weapon>       the unholy avenger named 'Bloodlust' (magic) (glowing)[213h 20m 47s]
<fourth weapon>      a flaming whip of the balor lord (magic) (glowing) [87%]             
<worn on legs>       a pair of vapor leggings [89%]             


< 840h/840H 274v/277V Pos: standing >
Faux leaves north.
Ghuleh leaves north.
Nazz leaves north.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>
A Dark Passageway in the Diamond Mines
   These deep tunnels provide some of the best diamonds in the dark world of
Duris.  Lately, many of the miners haven't returned from the mines which
suggests that something sinister may be happening down here.  It is incredibly
hard to see properly at these depths, especially with no support from lanterns
which haven't been maintained since the disappearences.  There is barely enough
light to see in the current rooms, much less than is needed to safely navigate
rooms ahead of time.
Obvious exits: -North -South
A sharp steel dagger lies here.
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
One of the construction engineers looks over some blueprints here. (minion) 
Eikel enters from the south.

< 840h/840H 275v/277V Pos: standing >

< 840h/840H 275v/277V Pos: standing >
Faux leaves north.
Ghuleh leaves north.
Nazz leaves north.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>
A Dark Passageway in the Diamond Mines
   These deep tunnels provide some of the best diamonds in the dark world of
Duris.  Lately, many of the miners haven't returned from the mines which
suggests that something sinister may be happening down here.  It is incredibly
hard to see properly at these depths, especially with no support from lanterns
which haven't been maintained since the disappearences.  There is barely enough
light to see in the current rooms, much less than is needed to safely navigate
rooms ahead of time.
Obvious exits: -South -West
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the south.

< 840h/840H 275v/277V Pos: standing >

< 840h/840H 275v/277V Pos: standing >
Faux leaves west.
Ghuleh leaves west.
Nazz leaves west.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>
A Dark Passageway in the Diamond Mines
   These deep tunnels provide some of the best diamonds in the dark world of
Duris.  Lately, many of the miners haven't returned from the mines which
suggests that something sinister may be happening down here.  It is incredibly
hard to see properly at these depths, especially with no support from lanterns
which haven't been maintained since the disappearences.  There is barely enough
light to see in the current rooms, much less than is needed to safely navigate
rooms ahead of time.
Obvious exits: -North -East
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the east.

< 840h/840H 276v/277V Pos: standing >
Faux leaves north.
Ghuleh leaves north.
Nazz leaves north.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>
A Dark Passageway in the Diamond Mines
   These deep tunnels provide some of the best diamonds in the dark world of
Duris.  Lately, many of the miners haven't returned from the mines which
suggests that something sinister may be happening down here.  It is incredibly
hard to see properly at these depths, especially with no support from lanterns
which haven't been maintained since the disappearences.  There is barely enough
light to see in the current rooms, much less than is needed to safely navigate
rooms ahead of time.
Obvious exits: -East -South
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the south.

< 840h/840H 275v/277V Pos: standing >

< 840h/840H 275v/277V Pos: standing >
Faux leaves east.
Ghuleh leaves east.
Nazz leaves east.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>
A Dark Passageway in the Diamond Mines
   These deep tunnels provide some of the best diamonds in the dark world of
Duris.  Lately, many of the miners haven't returned from the mines which
suggests that something sinister may be happening down here.  It is incredibly
hard to see properly at these depths, especially with no support from lanterns
which haven't been maintained since the disappearences.  There is barely enough
light to see in the current rooms, much less than is needed to safely navigate
rooms ahead of time.
Obvious exits: -East -West
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the west.

< 840h/840H 276v/277V Pos: standing >
Faux leaves east.
Ghuleh leaves east.
Nazz leaves east.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Dark Passageway in the Diamond Mines
</map>
A Dark Passageway in the Diamond Mines
   These deep tunnels provide some of the best diamonds in the dark world of
Duris.  Lately, many of the miners haven't returned from the mines which
suggests that something sinister may be happening down here.  It is incredibly
hard to see properly at these depths, especially with no support from lanterns
which haven't been maintained since the disappearences.  There is barely enough
light to see in the current rooms, much less than is needed to safely navigate
rooms ahead of time.
Obvious exits: -North -West
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the west.

< 840h/840H 275v/277V Pos: standing >

< 840h/840H 275v/277V Pos: standing >
Faux leaves north.
Ghuleh leaves north.
Nazz leaves north.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: Below a Shaft in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: Below a Shaft in the Diamond Mines
</map>
Below a Shaft in the Diamond Mines
   Vision here is almost completely obscured.  Without the aid of working
lanterns, these deep mines become treacherous to traverse.  What little light
that trickles in from above is only barely enough to make out the contents of
the current room.  Further sight is impossible.  The frightening howls of the
undead echo from the darkness.
Obvious exits: -South -Up
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the south.

< 840h/840H 275v/277V Pos: standing >

< 840h/840H 275v/277V Pos: standing >
Bash who?

< 840h/840H 276v/277V Pos: standing >
Faux floats up.
Ghuleh leaves up.
Nazz leaves up.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: Above a Shaft in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: Above a Shaft in the Diamond Mines
</map>
Above a Shaft in the Diamond Mines
   The third level of the dark mines awaits below, and the reason for the
recent disappearences must not be far beyond.  The light is almost non existant
below, and it makes looking ahead in the mines much more difficult.  The only
other exit aside from going deeper, is to the west back towards the surface.
Obvious exits: -West -Down
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from below.

< 840h/840H 276v/277V Pos: standing >

< 840h/840H 276v/277V Pos: standing >
Faux leaves west.
Ghuleh leaves west.
Nazz leaves west.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -South
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the east.

< 840h/840H 275v/277V Pos: standing >
Slay whom?

< 840h/840H 275v/277V Pos: standing >
Faux leaves south.
Ghuleh leaves south.
Nazz leaves south.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -West
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the north.

< 840h/840H 275v/277V Pos: standing >
Faux leaves west.
Ghuleh leaves west.
Nazz leaves west.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -West
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the east.

< 840h/840H 274v/277V Pos: standing >
Faux leaves west.
Ghuleh leaves west.
Nazz leaves west.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -South
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the east.

< 840h/840H 274v/277V Pos: standing >
Faux leaves south.
Ghuleh leaves south.
Nazz leaves south.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -West
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the north.

< 840h/840H 274v/277V Pos: standing >
Faux leaves west.
Ghuleh leaves west.
Nazz leaves west.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -South
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the east.

< 840h/840H 273v/277V Pos: standing >

< 840h/840H 274v/277V Pos: standing >
Faux leaves south.
Ghuleh leaves south.
Nazz leaves south.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -South
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the north.

< 840h/840H 275v/277V Pos: standing >

< 840h/840H 276v/277V Pos: standing >
Faux leaves south.
Ghuleh leaves south.
Nazz leaves south.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -South -West
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the north.

< 840h/840H 276v/277V Pos: standing >
Faux leaves west.
Ghuleh leaves west.
Nazz leaves west.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -East
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the east.

< 840h/840H 275v/277V Pos: standing >

< 840h/840H 275v/277V Pos: standing >
Faux leaves north.
Ghuleh leaves north.
Nazz leaves north.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -South -West
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the south.

< 840h/840H 275v/277V Pos: standing >

< 840h/840H 275v/277V Pos: standing >
You quickly scan the area.
You see nothing.

< 840h/840H 277v/277V Pos: standing >
You quickly scan the area.
You see nothing.

< 840h/840H 277v/277V Pos: standing >
You quickly scan the area.
You see nothing.

< 840h/840H 277v/277V Pos: standing >
Faux leaves west.
Ghuleh leaves west.
Nazz leaves west.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -East
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the east.

< 840h/840H 276v/277V Pos: standing >
Faux leaves north.
Ghuleh leaves north.
Nazz leaves north.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -South
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the south.

< 840h/840H 275v/277V Pos: standing >

< 840h/840H 275v/277V Pos: standing >
A Grey Elf enters from the east.
A Gnome enters from the east.
An archon guard enters from the east.
A Barbarian enters from the east.
A magnificent heavy warhorse trots in from the east.
A Centaur trots in from the east.
Faux leaves east.
Ghuleh leaves east.
Nazz leaves east.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -North -West
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
Eikel enters from the west.

< 840h/840H 274v/277V Pos: standing >

< 840h/840H 275v/277V Pos: standing >
Slay whom?

< 840h/840H 277v/277V Pos: standing >
Faux leaves west.
Ghuleh leaves west.
Nazz leaves west.
You follow Faux.


<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
   This second level of the mine is very similarly to the tunnels above it.
Light becomes a rare commodity deeper in the mines.  Recent events have stopped
the miners from braving the depths in search of the better diamonds.  The
lanterns which line these walls have not been oiled in some time and are quite
dim if not completely out.  In these tunnels an unholy wailing noise can be
heard reverberating down the the corridors.
Obvious exits: -East -South
Nazz (Minotaur)(huge) stands here.(Red Aura)
Ghuleh (Kobold)(tiny) stands in mid-air here.(Red Aura)
Faux (Kobold)(tiny) stands in mid-air here.
A Barbarian (large) Pontifex Maximus of The Empire stands in mid-air here.
A Centaur (large) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Barbarian (large) Magister Equitum of The Empire stands in mid-air here.(Gold Aura)
An archon created to guard the crypt wanders here. (minion) (Red Aura)
A Gnome (tiny) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
A Grey Elf (medium) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
Eikel enters from the east.

< 840h/840H 276v/277V Pos: standing >
A halo of white light descends upon a Barbarian burning your soul.
You are knocked to the ground by a Barbarian's mighty bash!
A Centaur suddenly attacks YOU!

< 812h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC:few scratches E: A Barbarian sta EP: excellent >
 The room lights up!
-=[a Barbarian attacks you.]=- [3 hits]
A Barbarian starts casting an offensive spell.

< 725h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: small wounds E: A Barbarian sta EP: excellent >
 A magnificent heavy warhorse suddenly attacks YOU!
Nazz suddenly attacks a Grey Elf!
A dark shroud encases Nazz as he charges into battle.

< 725h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: small wounds E: A Barbarian sta EP: excellent >
 
< 725h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: small wounds E: A Barbarian sta EP: excellent >
 Ghuleh starts casting an offensive spell.
Faux starts casting an offensive spell.

< 725h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: small wounds E: A Barbarian sta EP: excellent >
 Eikel starts casting an offensive spell.

< 725h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: small wounds E: A Barbarian sta EP: excellent >
 A Grey Elf attempts to flee.
A Grey Elf leaves south.
A Gnome leaves south.
An archon guard leaves south.

< 725h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: small wounds E: A Barbarian sta EP: excellent >
 A Barbarian completes his spell...
A Barbarian utters the word 'gjifal'
A Barbarian unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
Ghuleh stops invoking abruptly!
Your superbly dexterous movements allow you to throttle your enemy with attacks!
Your spirit suffers from contact with a Barbarian's aura!
You are burned as you hit a Barbarian!
-=[You attack a Barbarian.]=- [3 hits]

< 603h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: few wounds E: A Barbarian sta EP: few scratches >
 Faux stops chanting abruptly!

< 603h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: few wounds E: A Barbarian sta EP: few scratches >
 Eikel stops invoking abruptly!

< 603h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: few wounds E: A Barbarian sta EP: few scratches >
 Your bloodblade called 'Lifereaver' slices into a Barbarian, making him BLEED!

< 603h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: few wounds E: A Barbarian sta EP: few scratches >
 Your longsword named 'the Answerer' was damaged from the massive blow!
-=[a Centaur attacks you.]=- [8 hits]

< 470h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: few wounds E: A Barbarian sta EP: few scratches >
 A Barbarian starts casting a spell.

< 470h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: few wounds E: A Barbarian sta EP: few scratches >
 -=[a magnificent heavy warhorse attacks you.]=- [0 hits]
A Grey Elf enters from the south.
A Gnome enters from the south.
An archon guard enters from the south.

< 470h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: few wounds E: A Barbarian sta EP: few scratches >
 -=[a Barbarian attacks you.]=- [4 hits]
Ghuleh starts casting an offensive spell.
Faux starts casting an offensive spell.

< 367h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: nasty wounds E: A Barbarian sta EP: few scratches >
 A Centaur brandishes their weapons in a formal stance...

< 367h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: nasty wounds E: A Barbarian sta EP: few scratches >
 A Centaur turns into a blur of blades as he charges at his foes!

< 367h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: nasty wounds E: A Barbarian sta EP: few scratches >
 Ghuleh completes his spell...
Ghuleh utters the words 'abrauztg gpahhzfuio uqzbarr'
Ghuleh points at a Grey Elf.
Ghuleh's spell flows around a Grey Elf, leaving him unharmed!

< 367h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: nasty wounds E: A Barbarian sta EP: few scratches >
 Faux completes his spell...
Faux utters the word 'gjifal'
Faux unleashes light in a focused, searing ray at a Grey Elf!

< 367h/840H 276v/277V Pos: sitting >
< T: Iruzlo TP: sit TC: nasty wounds E: A Barbarian sta EP: few scratches >
 A Barbarian completes his spell...
A Barbarian utters the word 'gjifal'
A Barbarian unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
Your superbly dexterous movements allow you to throttle your enemy with attacks!
A Barbarian deflects your blow and strikes back at YOU!
-=[You attack a Barbarian.]=- [3 hits]
You clamber to your feet.

< 232h/840H 276v/277V Pos: standing >
< T: Iruzlo TP: sta TC:pretty hurt E: A Barbarian sta EP: few scratches >
 A Barbarian bleeds all over the place.
A Gnome gives an archon guard an order.
You dodge a bash from an archon guard, who loses its balance and falls.
You switch opponents!

< 232h/840H 276v/277V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 Ghuleh starts casting a spell.
Eikel starts casting a spell.

< 232h/840H 276v/277V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 You leap into the air, avoiding a Centaur's attack.
-=[a Centaur attacks you.]=- [5 hits]
A Grey Elf starts casting an offensive spell.
Faux starts casting an offensive spell.

< 145h/840H 276v/277V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 A Barbarian starts casting an offensive spell.

< 145h/840H 276v/277V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 A Centaur becomes a FLuRrY of weapons as they begin their onslaught...
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You leap into the air, avoiding a magnificent heavy warhorse's attack.
-=[a magnificent heavy warhorse attacks you.]=- [0 hits]

< 47h/840H 276v/277V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 An archon guard suddenly appears a bit confused!
You watch in glee as an archon guard looks dazzled.
You leap into the air, avoiding an archon guard's attack.
-=[an archon guard attacks you.]=- [0 hits]

< 47h/840H 276v/277V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 Ghuleh completes his spell...
Ghuleh utters the words 'abrauztg gpahhzfuio uqzbarr'
Ghuleh points at a Grey Elf.
Ghuleh's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
You wish that your wounds would stop BLEEDING so much!
You are knocked to the ground by a Barbarian's mighty bash!

< 43h/840H 276v/277V Pos: sitting >
< T: Ghuleh TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Barbarian sends a green ray of light coming .. straight towards YOU!
You scream as you fly into a million pieces. a Barbarian grins evilly.
The blood-red glow surrounding you fades away.