The death of [30 Ranger] Giktor Clan Boris (Human)

in The Light Forest

from the perspective of [30 Ranger] Giktor Clan Boris (Human)

<worn on head>       an enormous steel warhelm
<worn on eyes>       a couatl-hide eyepatch
<worn in ear>        a gnomish ear amplifier
<worn around neck>   a large spiked metal collar
<worn around neck>   a fine obsidian medallion from Golden Hall of the Crown
<worn on body>       an elaborate chainmail suit emblazoned with a hammer
<worn about body>    some apprentice monk robes (illuminating)
<worn on back>       a large leather backpack
<worn about waist>   a pitch-black sash of the Bloodhawk gang
<worn on arms>       some alligatorskin sleeves
<worn around wrist>  a shiny mithril bracelet
<worn around wrist>  a sparkling emerald bracelet from The Ship Yards
<worn on hands>      some twined gold gauntlets from Abandoned Elven Homestead.
<worn on finger>     an ashen dragonscale signet from Cloud Giant Kingdom
<primary weapon>     an electium katar dubbed 'Miasma' (glowing)
<secondary weapon>   an icy longsword dubbed 'Rising Frost'
<worn on legs>       some serpentine shin-guards
<worn on feet>       some boots of the forest

 *M***  
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West

< 276h/291H 162v/162V Pos: standing >
 
  *M*^^^^**   
 **.^^......  
 ***..^^^***  
 ***.^@*..**  
 ***.*M*****  
 ***.******.  
  **.******   
Gentle Gnolls of Soft Grass
Obvious exits: -East -South -West

< 276h/291H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 276h/291H 162v/162V Pos: standing >
 
  **M*^^^^*   
 ***.^^.....  
 ****..^^^**  
 ****.@^*..*  
 ****.*M****  
 ****.******  
  ***.*****   
Gentle Gnolls of Soft Grass
Obvious exits: -North -East -South -West

< 276h/291H 162v/162V Pos: standing >
 
  ****.*...   
 ***M*^^^^**  
 ***.^^.....  
 ****.@^^^**  
 ****.^^*..*  
 ****.*M****  
  ***.*****   
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West

< 276h/291H 162v/162V Pos: standing >
A Trail Through the Light Forest
  This is a narrow path leading through the forest. It looks less traveled,
and it is very creepy. The trees hang over the path, and it is very overgrown.
Sunlight dapples the floor of the woods, and sparrows and squirrels quarrel
overhead. The musty smell of fallen leaves rises through the fragrance of late
wildflowers. The trees seem real enough even though they take root in solid
rock. To the south is the forest edge, the trail leads further into the forest.
Obvious exits: -West -Northeast

< 276h/291H 162v/162V Pos: standing >
Zone Name: The Forgotten Forest          
Average mob level in zone: 30
 
< 276h/291H 162v/162V Pos: standing >
A Trail Through the Light Forest
  This is a narrow path leading through the forest. It looks less traveled,
and it is very creepy. The trees hang over the path, and it is very overgrown.
Sunlight dapples the floor of the woods, and sparrows and squirrels quarrel
overhead. The musty smell of fallen leaves rises through the fragrance of late
wildflowers. The trees seem real enough even though they take root in solid
rock. To the southwest is the forest edge, the trail leads further into
the forest.
Obvious exits: -North -East -West -Southwest
The old hierophant floats around here, studying the arts of nature.

< 277h/291H 162v/162V Pos: standing >

< 277h/291H 162v/162V Pos: standing >
A Trail Through the Light Forest
  This is a narrow path leading through the forest. It looks less traveled,
and it is very creepy. The trees hang over the path, and it is very overgrown.
Sunlight dapples the floor of the woods, and sparrows and squirrels quarrel
overhead. The musty smell of fallen leaves rises through the fragrance of late
wildflowers. The trees seem real enough even though they take root in solid
rock. To the northeast, the forest gradually becomes more dense.
Obvious exits: -North -East -South -West -Northeast

< 277h/291H 162v/162V Pos: standing >
The sun vanishes behind the southern horizon.

< 278h/291H 162v/162V Pos: standing >
You quickly scan the area.
A brown bear who is close by to your north.
A vicious wolf who is close by to your north.
A drone spider who is close by to your east.
The elder hierophant who is close by to your south.

< 278h/291H 162v/162V Pos: standing >

< 278h/291H 162v/162V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -North -East -South -West -Northeast

< 279h/291H 162v/162V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -East -South -West
A big, brown, angry-looking bear protects his territory.
A big vicious wolf is here, snarling angrily.

< 279h/291H 162v/162V Pos: standing >
You quickly scan the area.
A sparrow who is not far off to your east.
A large doe who is a brief walk away to your east.
A fallow deer who is a brief walk away to your east.
The elder hierophant who is not far off to your south.
A fallow deer who is a brief walk away to your west.

< 279h/291H 162v/162V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -North -East -West

< 279h/291H 162v/162V Pos: standing >
You quickly scan the area.
The wandering centaur hunter who is close by to your north.
Mai who is not far off to your north.
A sturdy mountain horse who is not far off to your north.
A brown bear who is close by to your east.
A vicious wolf who is close by to your east.
A sparrow who is a brief walk away to your east.
A large doe who is rather far off to your east.
A fallow deer who is rather far off to your east.
A fallow deer who is not far off to your west.

< 279h/291H 162v/162V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -North -East -South -West
A centaur hunter rests in here, carrying a fresh kill.

< 280h/291H 162v/162V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -North -East -South
Mai (Dwarf)(medium), floating sits atop a sturdy mountain horse.
A big vicious wolf is here, snarling angrily.

< 280h/291H 162v/162V Pos: standing >
You attempt to give consent...

< 280h/291H 162v/162V Pos: standing >
Your group consists of ( 3/30):
( Head)   281/291   hit,  162/162  move Giktor
(Front)                                Asher
(Front)   413/413   hit,  136/136  move Mai

< 281h/291H 162v/162V Pos: standing >
You receive a quest.
The a brutish bartender gave you the following quest:
Go kill 1 a vicious wolf (1 left) in The Forgotten Forest!
This quest was shared with you.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!

< 282h/291H 162v/162V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 283h/291H 162v/162V Pos: standing >

< 283h/291H 162v/162V Pos: standing >

		Score information for Giktor

Level: 30   Race: Human   Class: Ranger  Sex: Male
Hit points: 283(291)  Moves: 162(162)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  502 platinum   479 gold   450 silver     0 copper
Playing time: 1 days / 10 hours/ 54 minutes
Received data: 1.0883 MB this session.
Send data:     0.0197 MB this session.
Compression ratio: 83%
83%
Status:  Standing in a piglet's saddle.
Epic points: 2  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   3
Consenting: Mai
Detecting:       Heat
Protected from:  Low Circle spells
Protected by:    Slow Poison
Enchantments:    Farsee Levitation
Bartender Quests Remaining: 6
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points:  299 

Active Spells:
--------------
cold snap (less than a minute remaining)


< 283h/291H 162v/162V Pos: standing >
Asher rides in on a magnificent heavy warhorse from the east.

< 283h/291H 162v/162V Pos: standing >
You are surrounded by a yellow glow.

< 283h/291H 162v/162V Pos: standing >
Asher starts casting a spell.

< 284h/291H 192v/192V Pos: standing >
Mai nods.

< 284h/291H 192v/192V Pos: standing >
A vicious wolf leaves east.
The Light Forest
Obvious exits: -North -East -South
Asher (Barbarian)(large) in mid-air (Newbie) sits atop a magnificent heavy warhorse. (casting) 
A centaur hunter rests in here, carrying a fresh kill.
Mai (Dwarf)(medium), floating sits atop a sturdy mountain horse.

< 284h/291H 192v/192V Pos: standing >
Asher completes his spell...
Asher utters the word 'fido'

< 284h/291H 192v/192V Pos: standing >
Asher starts casting a spell called 'armor'.

< 285h/291H 192v/192V Pos: standing >
Asher completes his spell...
Asher utters the word 'abrazak'

< 285h/291H 192v/192V Pos: standing >
The Light Forest
Obvious exits: -North -East -South
Asher (Barbarian)(large) in mid-air (Newbie) sits atop a magnificent heavy warhorse.
A centaur hunter rests in here, carrying a fresh kill.
Mai (Dwarf)(medium), floating sits atop a sturdy mountain horse.

< 285h/291H 192v/192V Pos: standing >
Asher leaves east riding on a magnificent heavy warhorse.

< 285h/291H 192v/192V Pos: standing >
Mai leaves east riding on a sturdy mountain horse.

		Score information for Giktor

Level: 30   Race: Human   Class: Ranger  Sex: Male
Hit points: 285(291)  Moves: 192(192)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  502 platinum   479 gold   450 silver     0 copper
Playing time: 1 days / 10 hours/ 55 minutes
Received data: 1.0897 MB this session.
Send data:     0.0197 MB this session.
Compression ratio: 83%
83%
Status:  Standing in a piglet's saddle.
Epic points: 2  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   3
Consenting: Asher
Detecting:       Heat
Protected from:  Low Circle spells
Protected by:    Slow Poison
Enchantments:    Farsee Levitation
Bartender Quests Remaining: 6
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points:  299 
Paladin auras:   Endurance

Active Spells:
--------------
cold snap (less than a minute remaining)


< 285h/291H 192v/192V Pos: standing >
You're too busy concentrating on staying on your mount to cast!

< 286h/291H 192v/192V Pos: standing >
The yellow glow surrounding you fades away.

< 286h/291H 162v/162V Pos: standing >
You dismount a piglet.

< 286h/291H 162v/162V Pos: standing >
You ok??

< 287h/291H 162v/162V Pos: standing >

< 287h/291H 162v/162V Pos: standing >
You start chanting...

< 288h/291H 162v/162V Pos: standing >
A large doe enters from the south.

< 288h/291H 162v/162V Pos: standing >
You complete your spell...
Your skin gains the texture and toughness of bark.

< 288h/291H 162v/162V Pos: standing >
The Light Forest
Obvious exits: -North -East -South
A large doe is here, munching on grass.
A piglet plops around the barn here.

< 289h/291H 162v/162V Pos: standing >

		Character attributes for Giktor

Level: 30   Race: Human   Class: Ranger  
Age: 22 yrs / 3 mths  Height: 70 inches Weight: 186 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 104 ( 90)    Pow:  89 ( 89)
Dex:  89 ( 93)    Int:  86 ( 86)   
Agi:  90 ( 94)    Wis:  88 ( 88)
Con: 101 ( 91)    Cha:  85 ( 85)   Luc:  98
Equipped Items:  85     Carried weight:   18

Armor Points: -219  Reduces melee damage taken by 21.9% 
Melee Critical Percentage(int): 17%
Max Spell Damage Reduction Percent(wis): 0% 
Calming Chance(cha): 17% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Hitroll: 24   Damroll: 25
Alignment: 993  (-1000 to 1000)

Saving Throws: PAR[50]  FEA[35]
               BRE[50]  SPE[45]

Load carried: No Sweat

< 289h/291H 162v/162V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -North -East -South -West
A large doe is here, munching on grass.
A centaur hunter rests in here, carrying a fresh kill.

< 289h/291H 160v/162V Pos: standing >
You quickly scan the area.
A large doe who is close by to your north.
A piglet who is close by to your north.
A young horse who is close by to your east.
An old oak tree who is not far off to your east.
An old oak tree who is not far off to your east.
An old oak tree who is not far off to your east.
An old oak tree who is not far off to your east.
A fallow deer who is close by to your west.

< 289h/291H 160v/162V Pos: standing >
A large doe leaves east.

< 290h/291H 160v/162V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -North -East -South
A large doe is here, munching on grass.
A piglet plops around the barn here.

< 290h/291H 158v/162V Pos: standing >
You quickly scan the area.
A small wood turtle who is close by to your east.
The wandering centaur hunter who is close by to your south.

< 290h/291H 158v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 290h/291H 159v/162V Pos: standing >
You quickly scan the area.
A small wood turtle who is close by to your east.
The wandering centaur hunter who is close by to your south.

< 290h/291H 160v/162V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -North -South -West

< 290h/291H 160v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 290h/291H 160v/162V Pos: standing >
You quickly scan the area.
A small wood turtle who is close by to your north.
A small wood turtle who is close by to your north.
Mai who is close by to your north.
A sturdy mountain horse who is close by to your north.
Asher who is close by to your north.
A magnificent heavy warhorse who is close by to your north.
A vicious wolf who is close by to your north.
A large doe who is close by to your south.
A young horse who is close by to your south.
The wandering centaur hunter who is close by to your west.
A large doe who is close by to your west.
A piglet who is close by to your west.

< 290h/291H 160v/162V Pos: standing >

< 291h/291H 160v/162V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -North -East -West
A large doe is here, munching on grass.
A young horse is here, grazing peacefully.

< 291h/291H 158v/162V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -North -South -West

< 291h/291H 156v/162V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -East -South
A harmless turtle is here looking for some vegetation to eat.
A harmless turtle is here looking for some vegetation to eat.
Mai (Dwarf)(medium), floating sits atop a sturdy mountain horse.
Asher (Barbarian)(large) in mid-air (Newbie) sits atop a magnificent heavy warhorse.
(Q)A big vicious wolf is here, snarling angrily.
A green snake slithers through the forest.

< 291h/291H 154v/162V Pos: standing >

< 291h/291H 158v/162V Pos: standing >
You are surrounded by a yellow glow.

< 291h/291H 159v/162V Pos: standing >
Asher starts casting a spell.

< 291h/291H 192v/192V Pos: standing >
The night has begun.

		Character attributes for Giktor

Level: 30   Race: Human   Class: Ranger  
Age: 22 yrs / 3 mths  Height: 70 inches Weight: 186 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 104 ( 90)    Pow:  89 ( 89)
Dex:  89 ( 93)    Int:  86 ( 86)   
Agi:  90 ( 94)    Wis:  88 ( 88)
Con: 101 ( 91)    Cha:  85 ( 85)   Luc:  98
Equipped Items:  85     Carried weight:   18

Armor Points: -219  Reduces melee damage taken by 21.9% 
Melee Critical Percentage(int): 17%
Max Spell Damage Reduction Percent(wis): 0% 
Calming Chance(cha): 17% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Hitroll: 24   Damroll: 25
Alignment: 993  (-1000 to 1000)

Saving Throws: PAR[50]  FEA[35]
               BRE[50]  SPE[45]

Load carried: No Sweat

< 291h/291H 192v/192V Pos: standing >
Asher completes his spell...
Asher utters the word 'bless'
You suddenly feel blessed!

< 291h/291H 192v/192V Pos: standing >

		Character attributes for Giktor

Level: 30   Race: Human   Class: Ranger  
Age: 22 yrs / 3 mths  Height: 70 inches Weight: 186 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 104 ( 90)    Pow:  89 ( 89)
Dex:  89 ( 93)    Int:  86 ( 86)   
Agi:  90 ( 94)    Wis:  88 ( 88)
Con: 101 ( 91)    Cha:  85 ( 85)   Luc:  98
Equipped Items:  85     Carried weight:   18

Armor Points: -219  Reduces melee damage taken by 21.9% 
Melee Critical Percentage(int): 17%
Max Spell Damage Reduction Percent(wis): 0% 
Calming Chance(cha): 17% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Hitroll: 26   Damroll: 25
Alignment: 993  (-1000 to 1000)

Saving Throws: PAR[50]  FEA[35]
               BRE[50]  SPE[35]

Load carried: No Sweat

< 291h/291H 192v/192V Pos: standing >
A vicious wolf gasps as Asher kicks him in the stomach.

< 291h/291H 192v/192V Pos: standing >
Asher dodges a vicious wolf's attack.
Asher parries a vicious wolf's lunge at him.

< 291h/291H 192v/192V Pos: standing >
The Light Forest
Obvious exits: -East -South
A harmless turtle is here looking for some vegetation to eat.
A harmless turtle is here looking for some vegetation to eat.
Mai (Dwarf)(medium), floating sits atop a sturdy mountain horse.
Asher (Barbarian)(large) in mid-air (Newbie) sits atop a magnificent heavy warhorse, fighting a vicious wolf.
(Q)A vicious wolf stands here, fighting Asher.
A green snake slithers through the forest.

< 291h/291H 192v/192V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
[Damage:  5 ] Your pierce wounds a vicious wolf.
[Damage:  9 ] Your fine slash strikes a vicious wolf.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  small wounds >
 A vicious wolf misses a magnificent heavy warhorse.
Asher parries a vicious wolf's lunge at him.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  small wounds >
 A vicious wolf dodges Asher's attack.
Asher's fine slash strikes a vicious wolf.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  small wounds >
 A magnificent heavy warhorse's thrash wounds a vicious wolf.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  small wounds >
 You could do it with a needle!

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  small wounds >
 A large doe enters from the south.
[Damage:  9 ] Your fine pierce strikes a vicious wolf.
[Damage: 11 ] Your impressive slash strikes a vicious wolf.
A vicious wolf dodges your futile attack.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  few wounds >
 You grasp your weapons and prepare for the onslaught...

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  few wounds >
 A vicious wolf's bite wounds Asher.
A vicious wolf shivers as he hits Asher.
A vicious wolf's bite wounds Asher.
A vicious wolf shivers as he hits Asher.
Asher parries a vicious wolf's lunge at him.
Your kick at a vicious wolf's belly comes up short.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  few wounds >
 A vicious wolf dodges Asher's attack.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  few wounds >
 A vicious wolf's snout is smashed as Asher relocates it with his foot.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  few wounds >
 A vicious wolf dodges a magnificent heavy warhorse's attack.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  few wounds >
 [Damage:  9 ] Your fine pierce strikes a vicious wolf.
You score a CRITICAL HIT!!!!!
[Damage: 25 ] Your powerful slash seriously wounds a vicious wolf.
You feel your skill in 1h piercing improving.
[Damage:  8 ] Your fine pierce strikes a vicious wolf.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  nasty wounds >
 A vicious wolf misses a magnificent heavy warhorse.
Asher parries a vicious wolf's lunge at him.
Asher parries a vicious wolf's lunge at him.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  nasty wounds >
 A small wood turtle leaves south.
Asher's fine slash strikes a vicious wolf hard.
Asher's slash strikes a vicious wolf hard.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  nasty wounds >
 You become a FLuRrY of weapons as you begin your onslaught...
[Damage:  7 ] Your fine pierce strikes a vicious wolf hard.
[Damage:  7 ] Your fine slash strikes a vicious wolf hard.
[Damage: 12 ] Your impressive pierce seriously wounds a vicious wolf.
[Damage:  4 ] Your decent slash strikes a vicious wolf.
You feel your skill in blade barrage improving.
A magnificent heavy warhorse's feeble thrash wounds a vicious wolf.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP: pretty hurt >
 Mai dismounts a sturdy mountain horse.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP: pretty hurt >
 A sturdy mountain horse leaves east.
[Damage:  8 ] Your fine pierce seriously wounds a vicious wolf.
[Damage: 12 ] Your impressive slash enshrouds a vicious wolf in a mist of blood.
[Damage:  9 ] Your pierce enshrouds a vicious wolf in a mist of blood.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  awful >
 A vicious wolf misses a magnificent heavy warhorse.
Asher dodges a vicious wolf's attack.
Asher easily ducks under a vicious wolf's lame kick.

< 291h/291H 192v/192V Pos: standing >
< T: Asher TP: sta TC: few wounds E: wolf sta EP:  awful >
 Mai's headbutt sends a vicious wolf into the afterlife.
A vicious wolf is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a vicious wolf's gurgling and choking signals his demise.
A sneaky gremlin appears near Mai and whispers something.
Congratulations, you finished your quest!

< 291h/291H 192v/192V Pos: standing >
Mai puts a small pile of coins into a drowskin backpack.

< 291h/291H 192v/192V Pos: standing >
You have gained some progress, but still have a ways to go yet towards your next level.

< 291h/291H 192v/192V Pos: standing >
Well you DO have a fishing pole, but where do you plan to fish???

< 291h/291H 192v/192V Pos: standing >
You get a pair of feathered gloves from the corpse of a vicious wolf.
You get a pair of winded boots from the corpse of a vicious wolf.
You get a pair of winded boots from the corpse of a vicious wolf.

< 291h/291H 192v/192V Pos: standing >
A large doe leaves east.

< 291h/291H 192v/192V Pos: standing >
Hint: Tired of typing kill 'mob' while the NPC is lying there bleeding to death? Try the toggle vicious command.

< 291h/291H 192v/192V Pos: standing >
A small wood turtle leaves east.

< 291h/291H 192v/192V Pos: standing >
Mai leaves south.
Asher leaves south riding on a magnificent heavy warhorse.
You begin breaking down your a pair of winded boots into its raw materials...
Your focused efforts allow you to salvage a common material from your item...
...and at least you salvaged a decent amount.
You gently break the material free, preserving its natural form.

< 291h/291H 192v/192V Pos: standing >
Mai enters from the south.
Asher rides in on a magnificent heavy warhorse from the south.

< 291h/291H 192v/192V Pos: standing >
Mai leaves east.
Asher leaves east riding on a magnificent heavy warhorse.
You begin breaking down your a pair of winded boots into its raw materials...
Your focused efforts allow you to salvage a common material from your item...
...and you only came up with a single piece of material.

< 291h/291H 192v/192V Pos: standing >
You are carrying: (5/11)
[3] a strip of well crafted leather
a pair of feathered gloves (illuminating)
an alligatorskin backpack

< 291h/291H 192v/192V Pos: standing >
Mai rides in on a sturdy mountain horse from the east.
Asher rides in on a magnificent heavy warhorse from the east.

< 291h/291H 192v/192V Pos: standing >
Mai nods.

< 291h/291H 192v/192V Pos: standing >
The Light Forest
Obvious exits: -East -South
Puddles of fresh blood cover the ground.
The corpse of a vicious wolf is lying here.
Asher (Barbarian)(large) in mid-air (Newbie) sits atop a magnificent heavy warhorse.
Mai (Dwarf)(medium), floating sits atop a sturdy mountain horse.

< 291h/291H 192v/192V Pos: standing >
You now follow Mai.

< 291h/291H 192v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 291h/291H 192v/192V Pos: standing >
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -North -South -West
A young horse is here, grazing peacefully.

< 291h/291H 190v/192V Pos: standing >
The yellow glow surrounding you fades away.
The Light Forest
  The trees are quite tall considering most of them appear to be quite young.
The slender trees look beautiful, their fresh, green leaves moving lightly
in the wind. They seem to accommodate many kinds of birds, insects and other
small animals. Errant rays of light spear down through the gaps in the canopy
above and provide small spots of light that seem to attract what little foliage
can grow on the light forest floor.
Obvious exits: -North -East -South
A glowing sphere of energy is here, slowly growing dimmer.
A Troll (large) Disciple of Lloth stands in mid-air here.
A centaur hunter rests in here, carrying a fresh kill.

< 291h/291H 158v/162V Pos: standing >
You are knocked to the ground by a Troll's skillful bash!

< 283h/291H 158v/162V Pos: sitting >
< T: Giktor TP: sit TC:few scratches E: A Troll sta EP: excellent >
 A Troll's powerful slash strikes you hard.
A Troll's fine slash wounds you.

< 251h/291H 159v/162V Pos: sitting >
< T: Giktor TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Troll parries your futile lunge at him.
A Troll blocks your futile lunge at him.

< 251h/291H 159v/162V Pos: sitting >
< T: Giktor TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold snaps into visibility.

< 251h/291H 159v/162V Pos: sitting >
< T: Giktor TP: sit TC: small wounds E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'arieks shattering iceball'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!

< 81h/291H 159v/162V Pos: sitting >
< T: Giktor TP: sit TC:pretty hurt E: A Troll sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 81h/291H 159v/162V Pos: sitting >
< T: Giktor TP: sit TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll's slash strikes you hard.
A Troll's fine slash strikes you hard.

< 63h/291H 159v/162V Pos: sitting >
< T: Giktor TP: sit TC:pretty hurt E: A Troll sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'arieks shattering iceball'
A Kobold points at you.
As a Kobold's iceball shatters in your face, you swear you hear taps..