The death of [21 Mercenary] Grutag (Minotaur)

in A Dusty Trail

from the perspective of [56 Spiritualist] Ghuleh Disciple of Lloth (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       some gold-rimmed ruby goggles (magic)
<worn in ear>        a pulsating gemstone earring [58%]             
<worn in ear>        a lightning earring
<worn on face>       a shadow mask
<worn around neck>   a symbol of domination (magic) (humming)
<worn around neck>   a tekan amulet of dragon's blood (magic) [83%]             
<worn on body>       a suit of soulstone plate (magic)
<worn about body>    a shimmering green cloak (magic) [80%]             
<worn on back>       a double-buckled Alatorin backpack
<worn about waist>   a belt of fresh blood
<worn on belt buckle>an emerald nose ring (magic)
<worn on arms>       some sleeves bearing the seal of Verethorn
<worn around wrist>  a bracer of pit worm scales (magic)
<worn around wrist>  a bracer made from the skin of a yuan-ti (magic)
<worn on hands>      some snakeskin gloves
<worn on finger>     a glowing electrum ring (magic) (illuminating)
<worn on finger>     a sun ring (magic) (glowing)
<held>               a shaft of swirling mists (magic) (glowing) [88%]             
<held>               a totem of shadows (magic) [53%]             
<worn on legs>       some mithril and dragonscale leg plates (magic)

Obvious exits: -N -E -S -W

< 481h/481H 121v/143V Pos: standing >

< 481h/481H 123v/143V Pos: standing >

< 481h/481H 124v/143V Pos: standing >

< 481h/481H 125v/143V Pos: standing >

< 481h/481H 125v/143V Pos: standing >
You don't have that spell memorized.

< 481h/481H 125v/143V Pos: standing >
You sit down.

< 481h/481H 127v/143V Pos: sitting >
You wiggle to find the most comfortable position.

< 481h/481H 127v/143V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - restoration
( 9th circle)  4 - arieks shattering iceball
               1 - lesser resurrect
( 8th circle)  2 - spirit jump
               3 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  1 - wellness
               5 - greater mending
               1 - lionrage
( 5th circle)  1 - shrewtameness
               1 - malison
               6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               5 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
( 2nd circle) 10 - lesser mending
( 1st circle)  7 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  (10th) etherportal

You can memorize no more spells.
You continue your study.

< 481h/481H 128v/143V Pos: sitting >
You start meditating...

< 481h/481H 128v/143V Pos: sitting >
You have finished memorizing etherportal.
You snap out of your meditative trance, memorization complete.

< 481h/481H 135v/143V Pos: sitting >
You clamber to your feet.

< 481h/481H 138v/143V Pos: standing >

< 481h/481H 141v/143V Pos: standing >

< 481h/481H 141v/143V Pos: standing >

< 481h/481H 143v/143V Pos: standing >

< 481h/481H 143v/143V Pos: standing >
You start chanting...

< 481h/481H 143v/143V Pos: standing >
Autosaving...

< 481h/481H 143v/143V Pos: standing >
Casting: etherportal **

< 481h/481H 143v/143V Pos: standing >
Casting: etherportal *

< 481h/481H 143v/143V Pos: standing >

< 481h/481H 143v/143V Pos: standing >
Casting: etherportal 

< 481h/481H 143v/143V Pos: standing >
You complete your spell...
The air explodes around you, revealing a glowing portal of energy!


< 481h/481H 143v/143V Pos: standing >
The portal hasn't stabilized yet...

< 481h/481H 143v/143V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
Pitted Path Leading to the Village
Obvious exits: -N -S
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)

< 481h/481H 143v/143V Pos: standing >
You sit down.

< 481h/481H 143v/143V Pos: sitting >
You wiggle to find the most comfortable position.

< 481h/481H 143v/143V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - restoration
( 9th circle)  4 - arieks shattering iceball
               1 - lesser resurrect
( 8th circle)  2 - spirit jump
               3 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  1 - wellness
               5 - greater mending
               1 - lionrage
( 5th circle)  1 - shrewtameness
               1 - malison
               6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               5 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
( 2nd circle) 10 - lesser mending
( 1st circle)  7 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    4 seconds:  (10th) etherportal

You can memorize no more spells.
You continue your study.

< 481h/481H 143v/143V Pos: sitting >
You start meditating...

< 481h/481H 143v/143V Pos: sitting >
You have finished memorizing etherportal.
You snap out of your meditative trance, memorization complete.

< 481h/481H 143v/143V Pos: sitting >
You clamber to your feet.

< 481h/481H 143v/143V Pos: standing >

< 481h/481H 143v/143V Pos: standing >

< 481h/481H 143v/143V Pos: standing >
You start chanting...

< 481h/481H 143v/143V Pos: standing >
Casting: etherportal **

< 481h/481H 143v/143V Pos: standing >
Casting: etherportal *

< 481h/481H 143v/143V Pos: standing >
Casting: etherportal 

< 481h/481H 143v/143V Pos: standing >
A ragged furred, bushy tailed fox sneaks north.

< 481h/481H 143v/143V Pos: standing >
You complete your spell...
The air explodes around you, revealing a glowing portal of energy!


< 481h/481H 143v/143V Pos: standing >

< 481h/481H 143v/143V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)

< 481h/481H 143v/143V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your north.
A ragged furred, bushy tailed fox who is close by to your north.
A tiny bony chipmunk who is not far off to your north.
A ragged furred, bushy tailed fox who is a brief walk away to your north.
A ragged furred, bushy tailed fox who is a brief walk away to your north.
A ragged furred, bushy tailed fox who is a brief walk away to your north.
The shopkeeper Anguinel who is rather far off to your north.
A little blue snake who is close by to your south.

< 481h/481H 143v/143V Pos: standing >

< 481h/481H 143v/143V Pos: standing >
Zone Name: Village of Refugees           
Average mob level in zone: 9
 
< 481h/481H 143v/143V Pos: standing >
Nazz steps out of the etherportal.

< 481h/481H 143v/143V Pos: standing >

< 481h/481H 143v/143V Pos: standing >
The etherportal crumbles to dust and blows away.

< 481h/481H 143v/143V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Nazz Disciple of Lloth (Minotaur)(huge) sits atop a winged hellhound.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)

< 481h/481H 143v/143V Pos: standing >
Nazz starts following you.

< 481h/481H 143v/143V Pos: standing >
You see nothing special about him.
Nazz appears to be Minotaur and is in excellent condition.
He's huge in size.
He is in the front rank.
He seems to be moving much faster than normal..
His hands glow blood red!
He is glowing with malevolent power!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
He is surrounded by a blood-red glow.

<worn as a badge>    a serpentine seal of Bozk
<worn on horns>      a pair of horns embossed with a red dragon (magic) (glowing)
<worn on eyes>       a blood stained visor (magic)
<worn in ear>        a glowing crystalline earring (magic)
<worn in ear>        a glowing crystalline earring (magic)
<worn on face>       a grotesque quasit-skin mask (magic)
<worn in nose>       a silver nosering (humming)
<worn around neck>   a polished amethyst amulet
<worn around neck>   the dark amulet of Bloodstone (magic) (glowing)
<worn on body>       the burnt full plate of a death knight
<worn about body>    a dark-green bodycloak (magic)
<worn on tail>       a small brass bell dangling on a golden chain (magic)
<worn as quiver>     a mystical serpent runed quiver (magic)
<worn about waist>   a belt of dangling rat and bat skulls (magic)
<worn on belt buckle>Illyn's Holy Sword (magic) (glowing) [84%]             
<worn on arms>       a pair of crystal armplates (magic)
<held as shield>     a chimaera scale
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [76%]             
<worn around wrist>  a duergar-made adamantine bracelet
<worn on hands>      some beautiful dragonscale gauntlets [61%]             
<worn on finger>     a ring of invisibility (magic)
<worn on finger>     a ring of intelligence
<primary weapon>     the great claymore 'Mist' (magic)
<worn on legs>       a pair of spiked dragonscale leggings (magic)

< 481h/481H 143v/143V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Nazz Disciple of Lloth (Minotaur)(huge) sits atop a winged hellhound.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)

< 481h/481H 143v/143V Pos: standing >
Nazz is now guarding you!

< 481h/481H 143v/143V Pos: standing >
You say in goblin 'f/c'

< 481h/481H 143v/143V Pos: standing >

< 481h/481H 143v/143V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path(Red Aura)
Nazz rides in on a winged hellhound from the south.

< 481h/481H 142v/143V Pos: standing >
The snow is coming down faster now.

< 481h/481H 142v/143V Pos: standing >

< 481h/481H 142v/143V Pos: standing >
You quickly scan the area.
A ragged furred, bushy tailed fox who is close by to your north.
A tiny bony chipmunk who is close by to your north.
A tiny bony chipmunk who is not far off to your north.
Gho who is not far off to your north.
A snarling warg who is not far off to your north.
A tiny bony chipmunk who is not far off to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
A ragged furred, bushy tailed fox who is not far off to your north.
The shopkeeper Anguinel who is a brief walk away to your north.
A little blue snake who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is close by to your east.
A small black mouse who is not far off to your east.
A tiny bony chipmunk who is close by to your south.
A zombified squirrel who is close by to your south.
A tiny bony chipmunk who is close by to your south.
A zombified squirrel who is close by to your south.
A screech owl who is a brief walk away to your south.
A little blue snake who is a brief walk away to your south.

< 481h/481H 142v/143V Pos: standing >
Nazz gives an order to his followers.
A winged hellhound has just given you his consent.

< 481h/481H 142v/143V Pos: standing >
Market Square
Obvious exits: -N -E -S -W
an old well has dried up here.
A bushy-tailed fox shambles down the path(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)

< 481h/481H 141v/143V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is close by to your north.
A tiny bony chipmunk who is close by to your north.
A ragged furred, bushy tailed fox who is close by to your north.
A ragged furred, bushy tailed fox who is close by to your north.
Gho who is not far off to your north.
A snarling warg who is not far off to your north.
The shopkeeper Anguinel who is not far off to your north.
A little blue snake who is close by to your east.
A little black spider who is close by to your east.
A little black spider who is close by to your east.
A little black spider who is close by to your east.
A large black spider who is close by to your east.
Nazz who is close by to your south.
A winged hellhound who is close by to your south.
A little blue snake who is close by to your south.
A ragged furred, bushy tailed fox who is close by to your south.
A tiny bony chipmunk who is not far off to your south.
A zombified squirrel who is not far off to your south.
A tiny bony chipmunk who is not far off to your south.
A zombified squirrel who is not far off to your south.
A screech owl who is rather far off to your south.
A little blue snake who is rather far off to your south.
A tiny bony chipmunk who is close by to your west.
A small black mouse who is close by to your west.

< 481h/481H 141v/143V Pos: standing >
No one here by that name.

< 481h/481H 141v/143V Pos: standing >
Gho rides in on a snarling warg from the north.
Nazz has just given you his consent.

< 481h/481H 142v/143V Pos: standing >
Gho leaves west riding on a snarling warg.

< 481h/481H 142v/143V Pos: standing >
No one here by that name.

< 481h/481H 142v/143V Pos: standing >
Gho rides in on a snarling warg from the west.

< 481h/481H 143v/143V Pos: standing >
Gho leaves south riding on a snarling warg.

< 481h/481H 143v/143V Pos: standing >
Whom do you wish to grope??

< 481h/481H 143v/143V Pos: standing >
But you are a member of no group?!

< 481h/481H 143v/143V Pos: standing >
You are no longer being guarded by Nazz.
A Broken Down Shack
Obvious exits: -W
spiders have woven a large mass of webs here.
A little blue snake slithers through the grass.
A little black spider dances on its web.
A little black spider dances on its web.
A little black spider dances on its web.
A large black spider with long legs flits on the floor.(Red Aura)

< 481h/481H 142v/143V Pos: standing >
You quickly scan the area.
A little blue snake who is close by to your west.
A ragged furred, bushy tailed fox who is close by to your west.
A tiny bony chipmunk who is close by to your west.
A tiny bony chipmunk who is not far off to your west.
A small black mouse who is not far off to your west.

< 481h/481H 142v/143V Pos: standing >
Market Square
Obvious exits: -N -E -S -W
an old well has dried up here.
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)

< 481h/481H 141v/143V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)

< 481h/481H 140v/143V Pos: standing >
You quickly scan the area.
The shopkeeper Anguinel who is close by to your north.
A little blue snake who is rather far off to your east.
A zombified squirrel who is in the distance to your east.
A little blue snake who is close by to your south.
A ragged furred, bushy tailed fox who is close by to your south.
A tiny bony chipmunk who is close by to your south.
Nazz who is not far off to your south.
A winged hellhound who is not far off to your south.
A ragged furred, bushy tailed fox who is not far off to your south.
A tiny bony chipmunk who is a brief walk away to your south.
A zombified squirrel who is a brief walk away to your south.
A tiny bony chipmunk who is a brief walk away to your south.
A zombified squirrel who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.
A little blue snake who is in the distance to your south.

< 481h/481H 140v/143V Pos: standing >
A Totally Unharmed Shop.
Obvious exits: -S
A black leather backpack is upon the ghastly ground here.
(Q)The Shopkeeper Anguinel looks up at your entry in surprise.(Gold Aura)

< 481h/481H 140v/143V Pos: standing >
Nazz has just given you his consent.

< 481h/481H 140v/143V Pos: standing >
You quickly scan the area.
A tiny bony chipmunk who is close by to your south.
A tiny bony chipmunk who is close by to your south.
A ragged furred, bushy tailed fox who is close by to your south.
A ragged furred, bushy tailed fox who is close by to your south.
A little blue snake who is not far off to your south.
A ragged furred, bushy tailed fox who is not far off to your south.
A tiny bony chipmunk who is not far off to your south.
Nazz who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A tiny bony chipmunk who is rather far off to your south.
A zombified squirrel who is rather far off to your south.
A tiny bony chipmunk who is rather far off to your south.
A zombified squirrel who is rather far off to your south.
A black horse who is in the distance to your south.

< 481h/481H 140v/143V Pos: standing >
No one here by that name.

< 481h/481H 141v/143V Pos: standing >
A Minotaur rides in on a black horse from the south.

< 481h/481H 142v/143V Pos: standing >
But you are a member of no group?!

< 481h/481H 143v/143V Pos: standing >
A Minotaur sells a granite dagger.

< 481h/481H 143v/143V Pos: standing >
You miss a Minotaur.
A Minotaur quickly slides off a black horse's back.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 Nazz rides in on a winged hellhound from the south.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sta EP: excellent >
 A dark shroud encases Nazz as he charges into battle.
A winged hellhound's hooves crash into a Minotaur's chest with a stunning force.
A Minotaur is knocked to the ground!

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP: few scratches >
 Nazz's powerful slash strikes a Minotaur.
Nazz's powerful slash strikes a Minotaur.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 You miss a Minotaur.
You miss a Minotaur.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 You start chanting...
The magic gathers, then fades away.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 You start chanting...
The magic gathers, then fades away.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 You start chanting...
The magic gathers, then fades away.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 You dodge a Minotaur's vicious attack.

		Score information for Ghuleh

Level: 50   Race: Kobold   Class: Shaman / Spiritualist Sex: Male
Hit points: 481(481)  Moves: 143(143)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 3188 platinum     0 gold     0 silver     0 copper
Playing time: 13 days / 1 hours/ 32 minutes
Received data: 4.5629 MB this session.
Send data:     0.0298 MB this session.
Compression ratio: none
Title: Disciple of Lloth
Followers:
   Nazz
Status:  Standing, fighting A Minotaur.
Epic points: 1619  Skill points: 15
Epic Bonus: Epic Points Bonus (0.17%)
Frags:   +1.81   Deaths:   49
Detecting:       Evil Good Magic Life
Protected from:  Fire Cold Gas Acid
Protected by:    Slow Poison
Enchantments:    Ultravision Farsee Fly Aware Haste Waterbreathing
Bartender Quests Remaining: 6
Combat Pulse:   12 Spell Pulse:  0.60 
Leaderboard Points:  985 

Active Spells:
--------------
Auctions Disabled (4 minutes)


< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 Saving Ghuleh.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 
< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 
< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 You miss a Minotaur.
You miss a Minotaur.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 C'mon, you are doing it all the time!

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sit EP:  small wounds >
 Nazz's mighty slash seriously wounds a Minotaur.
Nazz misses a Minotaur.
Nazz dismounts a winged hellhound.
A Minotaur clambers to his feet.

< 481h/481H 143v/143V Pos: standing >
< T: Ghuleh TP: sta TC:excellent E: A Minotaur sta EP:  few wounds >
 A Minotaur attempts to flee.
A Minotaur leaves south.

< 481h/481H 143v/143V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S
A Minotaur (huge) stands in mid-air here.(Gold Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
Nazz enters from the north.
A winged hellhound trots in from the north.

< 481h/481H 142v/143V Pos: standing >
A Minotaur attempts to flee.
A Minotaur leaves north.
Slay whom?

< 481h/481H 142v/143V Pos: standing >
A Minotaur enters from the north.

< 481h/481H 142v/143V Pos: standing >
A Minotaur leaves south.

< 481h/481H 142v/143V Pos: standing >
Nazz leaves south.
A winged hellhound leaves south.
Market Square
Obvious exits: -N -E -S -W
an old well has dried up here.
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Nazz Disciple of Lloth (Minotaur)(huge) stands here.(Red Aura)
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path(Red Aura)

< 481h/481H 141v/143V Pos: standing >
Slay whom?

< 481h/481H 141v/143V Pos: standing >
An Intersection of Paths
Obvious exits: -N -E -S -W
Gho (Goblin)(small) sits atop a snarling warg.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
Nazz enters from the north.
A winged hellhound trots in from the north.

< 481h/481H 141v/143V Pos: standing >
Slay whom?

< 481h/481H 141v/143V Pos: standing >
Nazz leaves south.
A winged hellhound leaves south.
Pitted Path Leading to the Village
Obvious exits: -N -S
A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
Nazz Disciple of Lloth (Minotaur)(huge) stands here.(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)

< 481h/481H 140v/143V Pos: standing >
Slay whom?

< 481h/481H 140v/143V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
Nazz enters from the north.
A winged hellhound trots in from the north.

< 481h/481H 140v/143V Pos: standing >
Slay whom?

< 481h/481H 140v/143V Pos: standing >
A Dusty Trail
Obvious exits: -N -U
A Minotaur (huge) stands in mid-air here.(Gold Aura)
A strangely white screech owl searches for a meal.(Red Aura)
A little blue snake slithers through the grass.
Nazz enters from the north.
A winged hellhound trots in from the north.

< 481h/481H 138v/143V Pos: standing >
A dark shroud encases Nazz as he charges into battle.
A Minotaur is knocked to the ground by Nazz's mighty bash!
Nazz dives at a Minotaur skewering him with his great claymore 'Mist'.
You miss a Minotaur.

< 481h/481H 138v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  few wounds >
 A Minotaur misses Nazz.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  few wounds >
 Gho rides in on a snarling warg from the north.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  few wounds >
 A snarling warg's hooves crash into a Minotaur's chest with a stunning force.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  few wounds >
 Gho's slash wounds a Minotaur.
Gho misses a Minotaur.
Gho's weak slash grazes a Minotaur.
Gho misses a Minotaur.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  few wounds >
 A snarling warg suddenly attacks a Minotaur!
A snarling warg misses a Minotaur.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  few wounds >
 You miss a Minotaur.
You miss a Minotaur.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  few wounds >
 C'mon, you are doing it all the time!

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  few wounds >
 Nazz's slash strikes a Minotaur.
Nazz's decent slash wounds a Minotaur.
Nazz's slash strikes a Minotaur hard.
Sorry, you aren't allowed to do that in combat.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  nasty wounds >
 C'mon, you are doing it all the time!

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  nasty wounds >
 A winged hellhound suddenly attacks a Minotaur!
A winged hellhound's crude thrash strikes a Minotaur.
Sorry, you aren't allowed to do that in combat.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  nasty wounds >
 C'mon, you are doing it all the time!

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  nasty wounds >
 C'mon, you are doing it all the time!

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  nasty wounds >
 Gho's slash grazes a Minotaur.
Gho misses a Minotaur.
Gho's slash grazes a Minotaur.
Gho's slash wounds a Minotaur.
A Minotaur misses Nazz.
You start chanting...

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  nasty wounds >
 As a snarling warg strikes a Minotaur, the power of a Minotaur's ancestors fill them with RAGE!
A snarling warg's crude bite wounds a Minotaur.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  nasty wounds >
 You complete your spell...
You point at a Minotaur.
[Damage: 130 ] Your iceball shatters upon impacting a Minotaur, rending flesh and sending blood flying.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  awful >
 You start chanting...

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  awful >
 A winged hellhound's crude thrash strikes a Minotaur very hard.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sta TC:excellent E: A Minotaur sit EP:  awful >
 A Minotaur avoids being bashed by Nazz, who loses his balance and falls.
A Minotaur clambers to his feet.

< 481h/481H 139v/143V Pos: standing >
< T: Nazz TP: sit TC:excellent E: A Minotaur sta EP:  awful >
 You complete your spell...
You point at a Minotaur.
[Damage: 136 ] Your iceball shatters any hopes a Minotaur had of living a long and happy life.
A Minotaur's shimmering adamantium pendant from Labyrinth of No Return freezes and shatters into million pieces from the intense cold!
A Minotaur's frost-rimed brass pants freezes and shatters into million pieces from the intense cold!
A Minotaur's fanged dragonscale veil freezes and shatters into million pieces from the intense cold!
A Minotaur's crucifix marbled earring freezes and shatters into million pieces from the intense cold!
A Minotaur's crucifix marbled earring freezes and shatters into million pieces from the intense cold!
A Minotaur is dead! R.I.P.
You receive your share of experience.