The death of [50 Holyman] Imeth Disciple of Lloth (Kobold)

in A Well Traveled Path

from the perspective of [56 Thief] Dywer The Empire (Halfling)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       a crown of burning flames
<worn on eyes>       a worn pair of sandstorm goggles (illuminating)
<worn in ear>        a tiny lightning enshrouded black earring (magic)
<worn in ear>        an enchanted earring of strength
<worn on face>       the blessed mask of the Rrakkma (magic) (humming)
<worn around neck>   a diabolical dragonscale necklace from Lost Temple of Tikitzopl [88%]             
<worn around neck>   a necklace of giant strength (magic) (glowing)
<worn on body>       the chameleon suit of transformation
<worn about body>    a mithril breastplate with a golden cross (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack [86%]             
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a thick belt of trollhide (magic) [72%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash (magic) (humming)
<attached to belt>   a glowing azure potion (magic) (glowing) [74%]             
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a duergar-made adamantine bracelet
<worn around wrist>  a duergar-made adamantine bracelet
<worn on hands>      a pair of pale, misty gloves[182h 17m 37s]
<worn on finger>     a ring of constitution
<worn on finger>     a glowing white-gold ring (magic) [87%]             
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[182h 17m 37s]
<secondary weapon>   a tricksters dagger of deception and illusions (magic)
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)
<worn on feet>       some enchanted boots (magic)

The corpse of a traveling merchant is lying here.
The corpse of a Goblin is lying here.

< 507h/507H 215v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
The corpse of a wandering merchant is lying here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A stag grazes here.
A duergar brigand sneaks in from the south.

< 507h/507H 213v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
A duergar brigand sneaks in from the south.

< 507h/507H 212v/219V Pos: standing >
You quickly scan the area.
A small sparrow who is close by to your north.
A weevil who is not far off to your north.
A grazing stag who is close by to your south.
A wandering adventurer who is close by to your west.
A traveling adventurer who is close by to your west.
A peasant commoner who is close by to your west.
A wandering merchant who is close by to your west.
A small villager who is close by to your west.
A small child who is not far off to your west.
A small child who is not far off to your west.
A traveling adventurer who is not far off to your west.
A muscular villager who is not far off to your west.
A traveling adventurer who is not far off to your west.
A traveling adventurer who is not far off to your west.
A pudgy commoner who is a brief walk away to your west.
A small villager who is a brief walk away to your west.
A young villager who is rather far off to your west.
A muscular villager who is rather far off to your west.
A wandering adventurer who is rather far off to your west.
A small villager who is rather far off to your west.

< 507h/507H 213v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
The corpse of a wandering merchant is lying here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A stag grazes here.

< 507h/507H 214v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A gnoby piece of wood, perhaps a small mace, lies here.
A thick chunk of bark lays on the ground here.
The corpse of a wandering adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
The corpse of a small villager is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a small villager is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a Goblin is lying here.

< 507h/507H 215v/219V Pos: standing >
You do not see that item here.

< 507h/507H 219v/219V Pos: standing >
You feel your skin soften and return to normal.

< 507h/507H 219v/219V Pos: standing >
It appears to be the corpse of a traveling merchant.
Nothing.

< 507h/507H 219v/219V Pos: standing >

< 507h/507H 219v/219V Pos: standing >
It appears to be the corpse of Org.
a patched limestone veil
a flaming sabre (magic) (glowing)
a belt of sewn ratskins
a reptile skin cloak
a pair of bark sleeves
a pair of bark lined boots
a pair of bark leggings
a bark and leaf cap
a suit of bark coated armor

< 507h/507H 219v/219V Pos: standing >
You feel your skin harden to stone.

< 507h/507H 219v/219V Pos: standing >
The snow is coming down faster now.

< 507h/507H 219v/219V Pos: standing >

< 507h/507H 219v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
The corpse of a wandering merchant is lying here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A cudgel has been dropped here.
[5] A small bandage rests upon the ground here.
A stag grazes here.
A duergar brigand sneaks in from the south.

< 507h/507H 217v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 507h/507H 215v/219V Pos: standing >
You quickly scan the area.
A weevil who is close by to your north.
A mistgrave hare who is close by to your north.
A robin who is close by to your north.
A grazing stag who is close by to your south.
A small child who is close by to your west.
A wandering merchant who is close by to your west.
A small villager who is close by to your west.
A wandering adventurer who is not far off to your west.
A pudgy commoner who is not far off to your west.
A peasant commoner who is not far off to your west.
A traveling adventurer who is not far off to your west.
A muscular villager who is not far off to your west.
A traveling adventurer who is not far off to your west.
A small child who is a brief walk away to your west.
A small child who is rather far off to your west.
A small villager who is rather far off to your west.
A young villager who is rather far off to your west.
A young villager who is rather far off to your west.

< 507h/507H 216v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A small child wanders here in search of his mother.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
There are residual brain waves in the area.

< 507h/507H 217v/219V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 507h/507H 217v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
There are residual brain waves in the area.

< 507h/507H 215v/219V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A wandering merchant who is close by to your east.
A small villager who is close by to your east.
A small child who is close by to your west.
A pudgy commoner who is not far off to your west.
A small child who is not far off to your west.
A small villager who is not far off to your west.
A young villager who is not far off to your west.
A young villager who is not far off to your west.
A wandering adventurer who is not far off to your west.

< 507h/507H 215v/219V Pos: standing >
A pudgy commoner leaves west.

< 507h/507H 216v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
There are residual brain waves in the area.

< 507h/507H 216v/219V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your east.
A peasant commoner who is close by to your east.
A traveling adventurer who is close by to your east.
A traveling adventurer who is close by to your east.
A muscular villager who is close by to your east.
A traveling adventurer who is close by to your east.
A traveling adventurer who is close by to your east.
A small child who is not far off to your east.
A wandering merchant who is not far off to your east.
A small villager who is not far off to your east.
A pudgy commoner who is close by to your west.
A small child who is close by to your west.
A small villager who is close by to your west.
A young villager who is close by to your west.
A wandering adventurer who is close by to your west.

< 507h/507H 218v/219V Pos: standing >
A young villager enters from the west.

< 507h/507H 219v/219V Pos: standing >
Ok.

< 507h/507H 219v/219V Pos: standing >
The door is open.
a wooden door to a Small Cottage.
You extend your sights southward.
a Small Cottage
Obvious exits: -N
(Q)Keebo, The Great Hunter stands here crafting a net.(Gold Aura)

< 507h/507H 219v/219V Pos: standing >
A small child leaves east.

< 507h/507H 219v/219V Pos: standing >
A wandering adventurer enters from the west.

< 507h/507H 219v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A duergar brigand sneaks in from the east.

< 507h/507H 217v/219V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your north.
A village commoner who is close by to your north.
A muscular villager who is close by to your north.
A small child who is close by to your north.
A tiny infant who is close by to your north.
A young villager who is not far off to your north.
A wandering adventurer who is close by to your east.
A young villager who is close by to your east.
A pudgy commoner who is close by to your east.
A small child who is not far off to your east.
A wandering adventurer who is not far off to your east.
A traveling adventurer who is not far off to your east.
A traveling adventurer who is not far off to your east.
A traveling adventurer who is not far off to your east.
A traveling adventurer who is not far off to your east.
A peasant commoner who is a brief walk away to your east.
A small child who is a brief walk away to your east.
A wandering merchant who is a brief walk away to your east.
A small villager who is a brief walk away to your east.
A peasant commoner who is close by to your south.

< 507h/507H 217v/219V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A peasant commoner wanders here with his head held low.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 507h/507H 215v/219V Pos: standing >
You quickly scan the area.
A young villager who is close by to your north.
A pudgy commoner who is close by to your south.
A small child who is close by to your south.
A small villager who is close by to your south.
A young villager who is close by to your south.
A peasant commoner who is not far off to your south.
Ilvorntas, the village magician who is close by to your west.

< 507h/507H 216v/219V Pos: standing >
A Lavish Home.
You extend your sights westward.
a Lavish Home
Obvious exits: -E
(Q)Ilvorntas, The village magician floats here practicing his craft.(Gold Aura)
There are residual brain waves in the area.

< 507h/507H 219v/219V Pos: standing >
A village commoner leaves north.

< 507h/507H 219v/219V Pos: standing >
Ok.

< 507h/507H 219v/219V Pos: standing >
The door is open.
A rotted cottage.
You extend your sights eastward.
It's too difficult to see anything in that direction.

< 507h/507H 219v/219V Pos: standing >
a Rotted Cottage
Obvious exits: -W
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 507h/507H 218v/219V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A peasant commoner wanders here with his head held low.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
There are residual brain waves in the area.

< 507h/507H 217v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -N# -E# -S -W
A village commoner wanders here in search of something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
There are residual brain waves in the area.

< 507h/507H 216v/219V Pos: standing >
A young villager leaves south.

< 507h/507H 219v/219V Pos: standing >
Ok.

< 507h/507H 219v/219V Pos: standing >
The door is open.
Shaman's Cottage.
You extend your sights eastward.
Shaman's Cottage
Obvious exits: -W
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god.(Gold Aura)

< 507h/507H 219v/219V Pos: standing >
Ok.

< 507h/507H 219v/219V Pos: standing >
The stone is open.
The home of Ivar Bjornson.
You extend your sights northward.
The Home of Ivar Bjornson
Obvious exits: -S
A village guardian stands here with a cold look in his eyes.(Gold Aura)
A village guardian stands here looking for signs of trouble.(Gold Aura)
(Q)Ivar Bjornson, The village leader stands here talking to his guards.(Gold Aura)

< 507h/507H 219v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
*a duergar brigand is standing here, busy with his own matters.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 507h/507H 219v/219V Pos: standing >
A blacksmith's shop.
You extend your sights westward.
Inside a Blacksmith Shop
Obvious exits: -E
A muscular villager wanders here looking to start a fight.(Gold Aura)
(Q)Dorno, The Town Blacksmith stands here working on making some boots.(Gold Aura)

< 507h/507H 219v/219V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A young villager wanders here, singing songs of joy.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 507h/507H 217v/219V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
A peasant commoner wanders here with his head held low.(Gold Aura)
A small child wanders here in search of his mother.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)

< 507h/507H 216v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -N -W
Fresh blood covers everything in the area.
A tiny spring bubbles here from the ground.
[3] The corpse of a drunken villager is lying here.
[2] The corpse of a village champion is lying here.
A duergar brigand sneaks in from the north.

< 507h/507H 216v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
The corpse of a village warrior is lying here.
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
There are residual brain waves in the area.

< 507h/507H 215v/219V Pos: standing >
You quickly scan the area.
A small child who is close by to your west.
A village commoner who is not far off to your west.
A small villager who is not far off to your west.
A village commoner who is not far off to your west.

< 507h/507H 218v/219V Pos: standing >
an Elegant Home.
You extend your sights northward.
It's too difficult to see anything in that direction.

< 507h/507H 219v/219V Pos: standing >
The well traveled path continues on.
You extend your sights westward.
A Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a village champion is lying here.
A small child wanders here in search of his mother.(Gold Aura)

< 507h/507H 219v/219V Pos: standing >
An Elegant Home
Obvious exits: -S
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
(Q)Raltron, The village healer stands here chanting to some unknown god.(Gold Aura)

< 507h/507H 217v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
The corpse of a village warrior is lying here.
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)

< 507h/507H 216v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a village champion is lying here.
A small child wanders here in search of his mother.(Gold Aura)

< 507h/507H 214v/219V Pos: standing >
The well traveled path continues on.
You extend your sights westward.
A Well Traveled Path
Obvious exits: -E -S
A village commoner wanders here in search of something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 507h/507H 216v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S
A village commoner wanders here in search of something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 507h/507H 217v/219V Pos: standing >
The well traveled path continues on.
You extend your sights southward.
A Well Traveled Path
Obvious exits: -N -E
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)

< 507h/507H 217v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A duergar brigand sneaks in from the north.

< 507h/507H 215v/219V Pos: standing >
The well traveled path continues on.
You extend your sights eastward.
A Well Traveled Path
Obvious exits: -E# -S -W
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)

< 507h/507H 215v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -E# -S -W
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)

< 507h/507H 216v/219V Pos: standing >
The well traveled path continues on.
You extend your sights southward.
A Well Traveled Path
Obvious exits: -N -E -W
A Goblin (small) stands here.
A Kobold (tiny) Disciple of Lloth stands here.(Red Aura)
A Duergar (medium) Disciple of Lloth stands in mid-air here, fighting a village warrior.(Red Aura)
A village warrior stands here, fighting a Duergar.(Gold Aura)
There are residual brain waves in the area.

< 507h/507H 218v/219V Pos: standing >
Ok.

< 507h/507H 219v/219V Pos: standing >
You faintly hear A Goblin groupsay the words 'haja'.

< 507h/507H 219v/219V Pos: standing >
Ok.

< 507h/507H 219v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)

< 507h/507H 217v/219V Pos: standing >

< 507h/507H 217v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S
A small child wanders here in search of his mother.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 507h/507H 215v/219V Pos: standing >

< 507h/507H 219v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a village champion is lying here.
A traveling merchant wanders here looking to buy some wares.(Gold Aura)

< 507h/507H 217v/219V Pos: standing >

< 507h/507H 217v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a village champion is lying here.
*a duergar brigand is standing here, busy with his own matters.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)

< 507h/507H 217v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
The corpse of a village warrior is lying here.
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)

< 507h/507H 215v/219V Pos: standing >

< 507h/507H 219v/219V Pos: standing >

< 507h/507H 219v/219V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 507h/507H 219v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a village champion is lying here.
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
There are residual brain waves in the area.

< 507h/507H 217v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -E -S
A small child wanders here in search of his mother.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)

< 507h/507H 215v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E
A village commoner wanders here in search of something to do.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)
A drunken villager staggers here searching for more beer.(Gold Aura)

< 507h/507H 215v/219V Pos: standing >
Alas, you cannot go that way. . . .

< 507h/507H 216v/219V Pos: standing >
A pudgy commoner leaves north.

< 507h/507H 216v/219V Pos: standing >
A village commoner leaves east.

< 507h/507H 219v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -E# -S -W
A village commoner wanders here in search of something to do.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
There are residual brain waves in the area.

< 507h/507H 217v/219V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a village warrior is lying here.
A Goblin (small) stands here.
A Kobold (tiny) Disciple of Lloth stands here.(Red Aura)
A Duergar (medium) Disciple of Lloth sits resting.(Red Aura)
There are residual brain waves in the area.

< 507h/507H 215v/219V Pos: standing >
You snap into visibility.
[Damage: 152 ] A Kobold makes a strange sound as you place a gladius called 'Backstabber' in his back.

< 507h/507H 215v/219V Pos: standing >
< T: a vampire antipaladin TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A duergar brigand snaps into visibility.
A duergar brigand dances an amazing maneuver in battle, and trips up a Kobold!

< 507h/507H 215v/219V Pos: standing >
< T: a vampire antipaladin TP: sta TC:excellent E: A Kobold ass EP:  nasty wounds >
 Your superbly dexterous movements allow you to throttle your enemy with attacks!
You snap into visibility.
[Damage:  7 ] Your gladius called 'Backstabber' begins to hum.
You quickly vanish and reappear behind a Kobold!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 92 ] A Kobold makes a strange sound but is suddenly very silent as you place a gladius called 'Backstabber' in his back.
A Kobold is dead! R.I.P.
You receive your share of experience.