The death of [27 Cleric] Stiks (Kobold)

in A Stone Passage in Morgs Place

from the perspective of [27 Cleric] Stiks (Kobold)

<worn in ear>        a dark softwood stud
<worn around neck>   some holy beads
<worn on body>       a glittering clay robe
<worn about body>    a fine emerald mantle
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of thin cloth sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  a sinister marble wristguard
<worn on hands>      some glowing hardwood claws
<worn on finger>     a glowing softwood signet
<primary weapon>     the dark rod named 'Punisher' (glowing)
<worn on legs>       some ashen ivory leg plates
<worn on feet>       some dark crystal shoes


< 296h/297H 113v/114V Pos: standing >
An angry derro's impressive slash wounds a drunken ogre.
An angry derro's impressive slash wounds a drunken ogre.
Kazz starts casting an offensive spell.
You assist an angry derro heroically.
You miss a drunken ogre.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  small wounds >
 Kazz completes his spell...
Kazz utters the words 'gpaqtuio ofags'
A drunken ogre looks shocked as Kazz grasps at him.
Your weak pierce grazes a drunken ogre.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  small wounds >
 Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  small wounds >
 An angry derro parries a drunken ogre's lunge at him.
A drunken ogre's weak maul grazes an angry derro.
A drunken ogre kicks an angry derro in the stomach, rendering him breathless.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  small wounds >
 Kazz completes his spell...
Kazz utters the words 'gpaqtuio ofags'
A drunken ogre looks shocked as Kazz grasps at him.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  few wounds >
 Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  few wounds >
 You miss a drunken ogre.
An angry derro's slash wounds a drunken ogre.
An angry derro's decent slash grazes a drunken ogre.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  few wounds >
 Kazz completes his spell...
Kazz utters the words 'diesilla barh'
A drunken ogre wavers under the impact of the lightning bolt sent by Kazz.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  few wounds >
 Kazz looks at an angry derro.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  few wounds >
 A drunken ogre misses an angry derro.
A drunken ogre misses an angry derro.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  few wounds >
 A drunken ogre dodges your futile attack.
Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  few wounds >
 Kazz completes his spell...
Kazz utters the words 'diesilla barh'
A drunken ogre wavers under the impact of the lightning bolt sent by Kazz.
An angry derro's impressive slash wounds a drunken ogre.
An angry derro's slash wounds a drunken ogre.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  few wounds >
 Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  few wounds >
 Kazz completes his spell...
Kazz utters the words 'diesilla barh'
A drunken ogre wavers under the impact of the lightning bolt sent by Kazz.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  nasty wounds >
 You miss a drunken ogre.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  nasty wounds >
 Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  nasty wounds >
 Kazz completes his spell...
Kazz utters the words 'diesilla barh'
A drunken ogre wavers under the impact of the lightning bolt sent by Kazz.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  nasty wounds >
 An angry derro barely blocks a drunken ogre's lunge at him.
A drunken ogre kicks an angry derro in the stomach, rendering him breathless.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  nasty wounds >
 An angry derro's slash strikes a drunken ogre.
An angry derro's fine slash wounds a drunken ogre.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  nasty wounds >
 Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  nasty wounds >
 An ogress serving wench enters from the south.
Kazz completes his spell...
Kazz utters the words 'diesilla barh'
A drunken ogre wavers under the impact of the lightning bolt sent by Kazz.
A drunken ogre dodges your futile attack.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  nasty wounds >
 Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  nasty wounds >
 Kazz completes his spell...
Kazz utters the words 'diesilla barh'
A drunken ogre wavers under the impact of the lightning bolt sent by Kazz.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP: pretty hurt >
 A drunken ogre dodges an angry derro's attack.
An angry derro's impressive slash wounds a drunken ogre.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP: pretty hurt >
 An angry derro parries a drunken ogre's lunge at him.
A drunken ogre's feeble maul grazes an angry derro.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP: pretty hurt >
 A drunken ogre dodges your futile attack.
Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP: pretty hurt >
 Kazz completes his spell...
Kazz utters the words 'waouq wuggurz'
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP: pretty hurt >
 A drunken ogre's physical composure slowly returns to normal.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP: pretty hurt >
 Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP: pretty hurt >
 Kazz completes his spell...
Kazz utters the words 'waouq wuggurz'
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP: pretty hurt >
 An angry derro's decent slash wounds a drunken ogre.
An angry derro's impressive slash strikes a drunken ogre.
Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP: pretty hurt >
 You miss a drunken ogre.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP: pretty hurt >
 Kazz completes his spell...
Kazz utters the words 'waouq wuggurz'
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  awful >
 An angry derro parries a drunken ogre's lunge at him.
A drunken ogre kicks an angry derro in the stomach, rendering him breathless.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  awful >
 Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  awful >
 Kazz completes his spell...
Kazz utters the words 'waouq wuggurz'
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  awful >
 Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  awful >
 Kazz completes his spell...
Kazz utters the words 'waouq wuggurz'
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
Kazz throws a magic missile at a drunken ogre, who staggers under the blow.
A drunken ogre dodges your futile attack.

< 296h/297H 113v/114V Pos: standing >
< T: angry TP: sta TC:few scratches E: ogre sta EP:  awful >
 An ogress serving wench leaves west.
An angry derro's impressive slash grievously wounds a drunken ogre.
A drunken ogre is incapacitated and will slowly die, if not aided.
Pardon?

< 296h/297H 113v/114V Pos: standing >
<Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: standing >
<Kazz completes his spell...
Kazz utters the words 'waouq wuggurz'
The magic missile sent by Kazz causes a drunken ogre to stagger and collapse in a lifeless heap.
A drunken ogre is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a drunken ogre dies in agony.

< 296h/297H 113v/114V Pos: standing >
Kazz gets some stuff from the corpse of a drunken ogre.

< 296h/297H 113v/114V Pos: standing >
Kazz puts a small pile of coins into a large leather backpack.

< 296h/297H 113v/114V Pos: standing >
Kazz swears : #@*"*&^$%@*&!!!!!!

< 296h/297H 113v/114V Pos: standing >
An ogress serving wench enters from the west.

< 296h/297H 113v/114V Pos: standing >
You no longer feel safe from poison gas.
You no longer feel safe from acid.
You do not feel as safe from good.
You do not feel as safe from evil.
You no longer feel safe from lightning.
You no longer feel safe from cold.
You no longer feel safe from fire.

< 296h/297H 113v/114V Pos: standing >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 296h/297H 113v/114V Pos: standing >
Your group consists of ( 3/30):
( Head)   266/266   hit,  125/125  move Kazz
(Front)   386/401   hit,  153/154  move an angry derro
(Front)   296/297   hit,  114/114  move Stiks

< 296h/297H 114v/114V Pos: standing >
You raise your eyebrow. Hmmm..

< 297h/297H 114v/114V Pos: standing >
Kazz puts a blue dragonscale into a large leather backpack.

< 297h/297H 114v/114V Pos: standing >
Pardon?

< 297h/297H 114v/114V Pos: standing >
Pardon?

< 297h/297H 114v/114V Pos: standing >

< 297h/297H 114v/114V Pos: standing >
An ogress serving wench leaves west.
An ogress serving wench leaves west.

< 297h/297H 114v/114V Pos: standing >
An uglier side of Kazz seems to eminate as they call forth their minion.
Kazz utters a quick incantation, calling forth a centaur slave who softly says 'Your wish is my command, Kazz!'
A centaur slave now follows Kazz.

< 297h/297H 114v/114V Pos: standing >
A centaur slave is now a member of Kazz's group.

< 297h/297H 114v/114V Pos: standing >
Kazz starts casting a spell.

< 297h/297H 114v/114V Pos: standing >
Kazz completes his spell...
Kazz utters the words 'ghaiz gtui'
a centaur slave's flesh melds with conjured rocks, turning it to stone.

< 297h/297H 114v/114V Pos: standing >
Kazz sits down in a comfortable spot.

< 297h/297H 114v/114V Pos: standing >
Kazz opens a spellbook and begins studying it intently.

< 297h/297H 114v/114V Pos: standing >
You don't have that spell memorized.

< 297h/297H 114v/114V Pos: standing >
You sit down and relax.

< 297h/297H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - heal
( 4th circle)  1 - protection from good
               5 - invigorate
( 3rd circle)  7 - cause critical
( 2nd circle)  1 - protection from fire
               1 - protection from cold
               5 - cause serious
( 1st circle)  2 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic

And you are currently praying for the following spells:
   17 seconds:  ( 5th) vitality

You can pray no more spells.
You continue your praying.

< 297h/297H 114v/114V Pos: sitting >
You start meditating...

< 297h/297H 114v/114V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 297h/297H 114v/114V Pos: sitting >
You clamber to your feet.

< 297h/297H 114v/114V Pos: standing >
You start chanting...

< 297h/297H 114v/114V Pos: standing >
Casting: vitality 

< 297h/297H 114v/114V Pos: standing >
You complete your spell...
You vitalize a centaur slave.

< 297h/297H 114v/114V Pos: standing >

< 297h/297H 114v/114V Pos: standing >
Autosaving...
You start chanting...

< 297h/297H 114v/114V Pos: standing >
You complete your spell...

< 297h/297H 114v/114V Pos: standing >
You sit down and relax.

< 297h/297H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - heal
( 4th circle)  1 - protection from good
               5 - invigorate
( 3rd circle)  7 - cause critical
( 2nd circle)  1 - protection from fire
               1 - protection from cold
               5 - cause serious
( 1st circle)  1 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic

And you are currently praying for the following spells:
   17 seconds:  ( 5th) vitality
   25 seconds:  ( 1st) armor

You can pray no more spells.
You continue your praying.

< 297h/297H 114v/114V Pos: sitting >
You start meditating...

< 297h/297H 114v/114V Pos: sitting >
You have finished praying for vitality.

< 297h/297H 114v/114V Pos: sitting >
You have finished praying for armor.
Your prayers are complete.

< 297h/297H 114v/114V Pos: sitting >
You clamber to your feet.

< 297h/297H 114v/114V Pos: standing >
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.

< 297h/297H 114v/114V Pos: standing >

< 297h/297H 114v/114V Pos: standing >

< 297h/297H 114v/114V Pos: standing >
A drunken ogre enters from the south.

< 297h/297H 114v/114V Pos: standing >
Kazz snickers softly.

< 297h/297H 114v/114V Pos: standing >
Kazz nods.

< 297h/297H 114v/114V Pos: standing >
A drunken ogre leaves south.

< 297h/297H 114v/114V Pos: standing >

< 297h/297H 114v/114V Pos: standing >
Your group consists of ( 4/30):
( Head)   266/266   hit,  125/125  move Kazz
(Front)   401/401   hit,  154/154  move an angry derro
(Front)   297/297   hit,  114/114  move Stiks
(Front)   479/479   hit,  147/147  move a centaur slave

< 297h/297H 114v/114V Pos: standing >

< 297h/297H 114v/114V Pos: standing >

< 297h/297H 114v/114V Pos: standing >

< 297h/297H 114v/114V Pos: standing >
Kazz closes his book and grins malevolently.

< 297h/297H 114v/114V Pos: standing >
Kazz clambers to his feet.

< 297h/297H 114v/114V Pos: standing >
An ogress serving wench enters from the south.

< 297h/297H 114v/114V Pos: standing >

< 297h/297H 114v/114V Pos: standing >
A troll patron enters from the south.

< 297h/297H 114v/114V Pos: standing >
Hint: Save money and buy a boat!  There's a whole world out there waiting for you! Use help ship to learn how.

< 297h/297H 114v/114V Pos: standing >

< 297h/297H 114v/114V Pos: standing >
An ogress serving wench leaves south.

< 297h/297H 114v/114V Pos: standing >
A troll patron leaves south.

< 297h/297H 114v/114V Pos: standing >
Kazz leaves north.
A centaur slave trots north.
An angry derro leaves north.
You follow Kazz.

The Tavern's Reception Area
   A duskwood desk rests against the eastern wall, its back facing
southwards towards the rest of the tavern.  Farther to the north, the
stone hallway leads off towards the individual rooms of the inn.  Twin
sconces upon the walls throw off light that is directed more towards the
surface of the desk than anywhere else.  There are no real adornments
anywhere else that are noteworthy.
A bright light fills this area.
Obvious exits: -South
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).
A derro sits here, angry at your intrusion.
A derro sits here, angry at your intrusion.
A derro sits here, angry at your intrusion.

< 297h/297H 113v/114V Pos: standing >
Kazz leaves south.
A centaur slave trots south.
An angry derro leaves south.
You follow Kazz.

A Large Chamber
   The otherwise rough stone floor of this large chamber has been worn
smooth in several places by the high amount of traffic that moves through
the area.  The high ceiling is supported by thick oaken beams.  Tables and
chairs are scattered about the room for patrons to relax and enjoy the
atmosphere.  A rather large fireplace backed by blackened slabs of rock
lies upon the southern end of this rather huge space.  A roaring fire
several feet long and at least five or six feet high blasts heat, as well
as light into the room at a fierce rate.  Large mugs made from hardened
mud or in rare cases, carved wood or stone, are scattered throughout the
room as well.  Along the far eastern wall, the bar itself can be seen, as
well as the bartender.  A single massive brazier with dozens of candles,
hangs from a short, but very thick chain near the center of the room.
Obvious exits: -North -East -South -West
The corpse of a drunken ogre is lying here.
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).
An ogre sits here, staring drunkenly at nothing.

< 297h/297H 112v/114V Pos: standing >
Kazz leaves west.
A centaur slave trots west.
An angry derro leaves west.
You follow Kazz.

A Large Chamber
   The stone floor of this large chamber has been worn smooth by a high
amount of foot traffic.  The ceiling rises nearly 30 feet into the air,
supported by thick beams of dark wood.  Several tables and chairs are
scattered throughout the room, presumably for patrons to better enjoy
the entertainment and atmosphere this shady tavern has to offer.
Obvious exits: -North -East -South
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).

< 297h/297H 113v/114V Pos: standing >
Kazz leaves east.
A centaur slave trots east.
An angry derro leaves east.
You follow Kazz.

A Large Chamber
   The otherwise rough stone floor of this large chamber has been worn
smooth in several places by the high amount of traffic that moves through
the area.  The high ceiling is supported by thick oaken beams.  Tables and
chairs are scattered about the room for patrons to relax and enjoy the
atmosphere.  A rather large fireplace backed by blackened slabs of rock
lies upon the southern end of this rather huge space.  A roaring fire
several feet long and at least five or six feet high blasts heat, as well
as light into the room at a fierce rate.  Large mugs made from hardened
mud or in rare cases, carved wood or stone, are scattered throughout the
room as well.  Along the far eastern wall, the bar itself can be seen, as
well as the bartender.  A single massive brazier with dozens of candles,
hangs from a short, but very thick chain near the center of the room.
Obvious exits: -North -East -South -West
The corpse of a drunken ogre is lying here.
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).
An ogre sits here, staring drunkenly at nothing.

< 297h/297H 112v/114V Pos: standing >
Kazz leaves north.
A centaur slave trots north.
An angry derro leaves north.
You follow Kazz.

The Tavern's Reception Area
   A duskwood desk rests against the eastern wall, its back facing
southwards towards the rest of the tavern.  Farther to the north, the
stone hallway leads off towards the individual rooms of the inn.  Twin
sconces upon the walls throw off light that is directed more towards the
surface of the desk than anywhere else.  There are no real adornments
anywhere else that are noteworthy.
A bright light fills this area.
Obvious exits: -South
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).
A derro sits here, angry at your intrusion.
A derro sits here, angry at your intrusion.
A derro sits here, angry at your intrusion.

< 297h/297H 111v/114V Pos: standing >
Kazz leaves south.
A centaur slave trots south.
An angry derro leaves south.
You follow Kazz.

A Large Chamber
   The otherwise rough stone floor of this large chamber has been worn
smooth in several places by the high amount of traffic that moves through
the area.  The high ceiling is supported by thick oaken beams.  Tables and
chairs are scattered about the room for patrons to relax and enjoy the
atmosphere.  A rather large fireplace backed by blackened slabs of rock
lies upon the southern end of this rather huge space.  A roaring fire
several feet long and at least five or six feet high blasts heat, as well
as light into the room at a fierce rate.  Large mugs made from hardened
mud or in rare cases, carved wood or stone, are scattered throughout the
room as well.  Along the far eastern wall, the bar itself can be seen, as
well as the bartender.  A single massive brazier with dozens of candles,
hangs from a short, but very thick chain near the center of the room.
Obvious exits: -North -East -South -West
The corpse of a drunken ogre is lying here.
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).
An ogre sits here, staring drunkenly at nothing.

< 297h/297H 113v/114V Pos: standing >
Kazz leaves west.
A centaur slave trots west.
An angry derro leaves west.
You follow Kazz.

A Large Chamber
   The stone floor of this large chamber has been worn smooth by a high
amount of foot traffic.  The ceiling rises nearly 30 feet into the air,
supported by thick beams of dark wood.  Several tables and chairs are
scattered throughout the room, presumably for patrons to better enjoy
the entertainment and atmosphere this shady tavern has to offer.
Obvious exits: -North -East -South
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).
An ogre sits here, staring drunkenly at nothing.

< 297h/297H 112v/114V Pos: standing >
Kazz leaves north.
A centaur slave trots north.
An angry derro leaves north.
You follow Kazz.

A Stone Passage in Morgs Place
   A stone hallway leads off away from the main gathering chamber here.
The hallway is not especially well-lit, indicating it might not be meant
for just anyone to use it.  The hallway is unadorned and generally leads
towards the north, though there are various bends and curves in the carved
passageway.
Obvious exits: -North -South
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).
A troll sits here, eyeing his drink.
An ogre sits here, staring drunkenly at nothing.
An ogress stands here, ready to take your order.

< 297h/297H 111v/114V Pos: standing >
Kazz leaves north.
A centaur slave trots north.
An angry derro leaves north.
You follow Kazz.

A Stone Passage in Morgs Place
   A stone hallway leads off away from the main gathering chamber here.
The hallway is not especially well-lit, indicating it might not be meant
for just anyone to use it.  The hallway is unadorned and generally leads
towards the north, though there are various bends and curves in the carved
passageway.
Obvious exits: -East -South
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
[6] A steel dagger about a foot in length lies here.
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).

< 297h/297H 113v/114V Pos: standing >
Kazz leaves east.
A centaur slave trots east.
An angry derro leaves east.
You follow Kazz.

A Stone Passage in Morgs Place
   A stone hallway leads off away from the main gathering chamber here.
The hallway is not especially well-lit, indicating it might not be meant
for just anyone to use it.  The hallway is unadorned and generally leads
towards the north, though there are various bends and curves in the carved
passageway.
Obvious exits: -East -West
A small piece of bronze lies here on the ground.
The corpse of a troll patron is lying here.
A steel dagger has been tossed aside here.
A small round shield has been dropped here.
A steel bastard sword lies discarded here.
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).
An ogress stands here, ready to take your order.

< 297h/297H 112v/114V Pos: standing >
Kazz leaves east.
A centaur slave trots east.
An angry derro leaves east.
You follow Kazz.

A Back Room
   A single table rests in the center of this otherwise unadorned room.  There
are several half-filled mugs upon the table scattered amongst a set of strange
marked stones of varying sizes and colors.  A deck of cards has been tossed
to the floor as well, leaving a few face cards with crude drawings lying face
up.  There is a lingering smell of age old vomit and sweat that seems to
permeate the surface of everything within this dark, forgotten room.  Marks
upon the floor seem to indicate something hidden beneath the table.
Obvious exits: -West -Down#
A rather large leather backpack lies here.
A steel dagger about a foot in length lies here.
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).

< 297h/297H 112v/114V Pos: standing >
Kazz leaves west.
A centaur slave trots west.
An angry derro leaves west.
You follow Kazz.

A Stone Passage in Morgs Place
   A stone hallway leads off away from the main gathering chamber here.
The hallway is not especially well-lit, indicating it might not be meant
for just anyone to use it.  The hallway is unadorned and generally leads
towards the north, though there are various bends and curves in the carved
passageway.
Obvious exits: -East -West
A small piece of bronze lies here on the ground.
The corpse of a troll patron is lying here.
A steel dagger has been tossed aside here.
A small round shield has been dropped here.
A steel bastard sword lies discarded here.
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).
An ogress stands here, ready to take your order.

< 297h/297H 113v/114V Pos: standing >
Kazz leaves west.
A centaur slave trots west.
An angry derro leaves west.
You follow Kazz.

A Stone Passage in Morgs Place
   A stone hallway leads off away from the main gathering chamber here.
The hallway is not especially well-lit, indicating it might not be meant
for just anyone to use it.  The hallway is unadorned and generally leads
towards the north, though there are various bends and curves in the carved
passageway.
Obvious exits: -East -South
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
[6] A steel dagger about a foot in length lies here.
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).

< 297h/297H 112v/114V Pos: standing >
Kazz leaves east.
A centaur slave trots east.
An angry derro leaves east.
You follow Kazz.

A Stone Passage in Morgs Place
   A stone hallway leads off away from the main gathering chamber here.
The hallway is not especially well-lit, indicating it might not be meant
for just anyone to use it.  The hallway is unadorned and generally leads
towards the north, though there are various bends and curves in the carved
passageway.
Obvious exits: -East -West
A small piece of bronze lies here on the ground.
The corpse of a troll patron is lying here.
A steel dagger has been tossed aside here.
A small round shield has been dropped here.
A steel bastard sword lies discarded here.
A derro sits here, angry at your intrusion. (minion) 
A centaur slave plows the field. (minion) 
Kazz (Kobold)(tiny) stands here (Newbie).
An ogress stands here, ready to take your order.

< 297h/297H 113v/114V Pos: standing >
Kazz sizes up an ogress serving wench with a quick glance.

< 297h/297H 113v/114V Pos: standing >
Kazz starts casting a spell.

< 297h/297H 113v/114V Pos: standing >
Kazz completes his spell...
Kazz utters the words 'ghaiz gtui'

< 297h/297H 113v/114V Pos: standing >
Kazz starts casting a spell.

< 297h/297H 113v/114V Pos: standing >
Kazz completes his spell...
Kazz utters the words 'qaihaui bzuio'
Kazz points at an ogress serving wench whose form begins to phase in and out from this plane of existence...

< 297h/297H 113v/114V Pos: standing >
Kazz gives an order to his followers.
An angry derro suddenly attacks an ogress serving wench!
An angry derro's fine slash grazes an ogress serving wench.
A centaur slave suddenly attacks an ogress serving wench!
A centaur slave's weak punch grazes an ogress serving wench.

< 297h/297H 113v/114V Pos: standing >
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 296h/297H 113v/114V Pos: sitting >
< T: Stiks TP: sit TC:few scratches E: A Thri-Kreen sta EP: few scratches >
 Kazz starts casting an offensive spell.

< 296h/297H 113v/114V Pos: sitting >
< T: Stiks TP: sit TC:few scratches E: someone sta EP: few scratches >
 Someone parries your futile lunge at him.

< 296h/297H 113v/114V Pos: sitting >
< T: Stiks TP: sit TC:few scratches E: A Thri-Kreen sta EP: few scratches >
 Kazz completes his spell...
Kazz utters the words 'gpaqtuio ofags'
An ogress serving wench looks shocked as Kazz grasps at her.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's impressive slash strikes you.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's crude slash wounds you.
A Thri-Kreen's slash strikes you.
You block a Thri-Kreen's lunge at you.
A Thri-Kreen's fine pierce strikes you.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's fine slash strikes you.
A Thri-Kreen's slash strikes you hard.
A Thri-Kreen's impressive slash strikes you hard.
An angry derro's impressive slash wounds an ogress serving wench.
An angry derro's slash grazes an ogress serving wench.

< 136h/297H 113v/114V Pos: sitting >
< T: Stiks TP: sit TC: nasty wounds E: A Thri-Kreen sta EP: few scratches >
 A centaur slave's punch grazes an ogress serving wench.

< 136h/297H 113v/114V Pos: sitting >
< T: Stiks TP: sit TC: nasty wounds E: someone sta EP: few scratches >
 An angry derro parries an ogress serving wench's lunge at him.
An ogress serving wench turns to focus her attack on Stiks!

< 136h/297H 113v/114V Pos: sitting >
< T: Stiks TP: sit TC: nasty wounds E: someone sta EP: few scratches >
 Kazz leaves west.

< 136h/297H 113v/114V Pos: sitting >
< T: Stiks TP: sit TC: nasty wounds E: someone sta EP: few scratches >
 Someone completes his spell...
Someone utters the words 'yjrr pzar'
The power of a Dwarf's god is the last thing your body feels before exploding into chunky bits.
Your frozen ivory hat was completely destroyed by the massive blow!
Your shimmering steel earring was completely destroyed by the massive blow!
Your belt of sewn ratskins was completely destroyed by the massive blow!