The death of [56 Controller] Kazz (Kobold)

in The Rapid Waters of a Tropical River

from the perspective of [56 Healer] Gellz The Empire (Dwarf)

<floating about head>a bright green ioun stone[190h 52m 3s]
<worn as a badge>    a spherical chunk of the swamp fane runestone (magic) [69%]             
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       the eyes of a bewitched silver dragon (glowing) [80%]             
<worn in ear>        a sapphire earring (illuminating) [45%]             
<worn in ear>        the earring of a MaDMaN (magic)
<worn on face>       the mask of stone form (humming)
<worn around neck>   a glowing necklace (magic) (glowing) (humming)
<worn around neck>   an oathstone pendant (magic) (humming)
<worn on body>       the cloak of woven time (magic) (glowing)
<worn about body>    the terrifying shroud of undead power
<worn as quiver>     a faded dragonscale quiver (magic) [88%]             
<worn about waist>   a belt of fresh blood [61%]             
<worn on belt buckle>a silver belt-buckle of dragon teeth of good protection [superior] made by Gellz (glowing) [70%]             
<attached to belt>   a potion of bubbling goo (magic) (glowing) [79%]             
<attached to belt>   the wand of the The Astral Plane (magic) (glowing) [89%]             
<worn on arms>       some slime-covered aboleth skin (magic) (glowing)
<held as shield>     the righteous platinum-plated shield of Berronar Truesilver (magic) (glowing) [87%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      Tempest, the swirling gauntlets of storms (magic)
<worn on finger>     ring of the past (magic) (glowing)
<worn on finger>     the pitch black ring of bloodlust (magic) (glowing)
<primary weapon>     the stone mace 'Godsfury' (magic)[70h 17m 19s]
<worn on legs>       some leggings of red flames (magic)
<worn on feet>       the slippers of rot and decay (illuminating) [55%]             

 M    MMM.oooM      
      M.ooo.MM      
     MM.o@oMM       
    MM.ooo^M        
 MMMM..MMMM         
  ,M,,              
   ,,M              
    MM              
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: standing >
You start chanting...

< 1259h/1259H 264v/264V Pos: standing >

< 1259h/1259H 264v/264V Pos: standing >
Casting: plane shift 

< 1259h/1259H 264v/264V Pos: standing >
You complete your spell...
You materialize in the air plane!
The Elemental Plane of Air
Obvious exits: -N -E -S -W -U -D

< 1259h/1259H 264v/264V Pos: standing >
You start chanting...

< 1259h/1259H 264v/264V Pos: standing >
Casting: plane shift 

< 1259h/1259H 264v/264V Pos: standing >
You complete your spell...
You materialize in the prime plane!
 
   M.^.^.^+M    
  M.^.^^^.+..   
 M^.....^.+..M  
 M.^^^....+...  
 ^^.^..@..+M..  
 .^^......+..*  
 ^^....^..+..*  
  ^.......+.*   
   .......+.    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: standing >
Saving Gellz.

< 1259h/1259H 264v/264V Pos: standing >
 
   M.^.^.^+M    
  M.^.^^^.+..   
 M^.....^.+..M  
 M.^^^....+...  
 ^^.^..@..+M..  
 .^^......+..*  
 ^^....^..+..*  
  ^.......+.*   
   ...M...+.    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: standing >
You sit down and relax.

< 1259h/1259H 264v/264V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - group recall
               1 - lesser sanctuary
(10th circle)  2 - full harm
               2 - accelerated healing
( 9th circle)  2 - word of recall
               1 - resurrect
( 8th circle)  1 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - continual light
               6 - flame strike
( 5th circle)  7 - heal
               1 - vitality
( 4th circle)  2 - remove curse
               1 - summon
               2 - cure disease
               1 - self comprehension
               3 - invigorate
( 3rd circle)  2 - cure critic
               2 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  2 - blindness
               2 - cure serious
               3 - preserve
               1 - protection from fire
               1 - protection from cold
               2 - cause serious
( 1st circle)  2 - armor
               2 - bless
               1 - detect evil
               1 - detect good
               2 - detect magic
               4 - turn undead

And you are currently praying for the following spells:
    2 seconds:  ( 9th) plane shift
    5 seconds:  ( 9th) plane shift

You can pray no more spells.
You continue your praying.

< 1259h/1259H 264v/264V Pos: sitting >
You start meditating...

< 1259h/1259H 264v/264V Pos: sitting >
You have finished praying for plane shift.

< 1259h/1259H 264v/264V Pos: sitting >

< 1259h/1259H 264v/264V Pos: sitting >
You have finished praying for plane shift.
Your prayers are complete.

< 1259h/1259H 264v/264V Pos: sitting >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.

< 1259h/1259H 264v/264V Pos: sitting >
You clamber to your feet.

< 1259h/1259H 264v/264V Pos: standing >
You start chanting...

< 1259h/1259H 264v/264V Pos: standing >
Casting: plane shift 

< 1259h/1259H 264v/264V Pos: standing >
You complete your spell...
You materialize in the air plane!
The Elemental Plane of Air
Obvious exits: -N -E -S -W -U -D
*A powerful jann floats about here, looking for someone to kill.(Red Aura)

< 1259h/1259H 264v/264V Pos: standing >
You start chanting...

< 1259h/1259H 264v/264V Pos: standing >
Casting: plane shift 

< 1259h/1259H 264v/264V Pos: standing >
You complete your spell...
You materialize in the prime plane!
 
   ......^^.    
   ...^.^^..^   
   .....^^..^^  
  .....^...^^M  
  ....^@..^^MM  
  ....^^^^^MMM  
 ....^^.^^MMM^  
  ...^^^^MMMM   
   .^MMMMMMM    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: standing >
 
    ......^^    
    ...^.^^..   
    .....^^..^  
   .....^...^^  
   ....@^..^^M  
   ....^^^^^MM  
  ....^^.^^MMM  
  ....^^^^MMM   
   ..^MMMMMM    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 1259h/1259H 262v/264V Pos: standing >
 
     ......^    
     ...^.^^.   
     .....^^..  
    .....^...^  
    ...@^^..^^  
    ....^^^^^M  
   ....^^.^^MM  
   ....^^^^MM   
   ...^MMMMM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1259h/1259H 260v/264V Pos: standing >
 
      ......    
      ...^.^^   
 .    .....^^.  
     .....^...  
     ..@.^^..^  
     ....^^^^^  
    ....^^.^^M  
    ....^^^^M   
   ....^MMMM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1259h/1259H 258v/264V Pos: standing >
 
       .....    
  .    ...^.^   
 *.    .....^^  
 .    .....^..  
      .@..^^..  
      ....^^^^  
     ....^^.^^  
     ....^^^^   
    ....^MMM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1259h/1259H 257v/264V Pos: standing >
 
   .    ....    
  ^.    ...^.   
 **.    .....^  
 ^.    .....^.  
 .     @...^^.  
       ....^^^  
      ....^^.^  
      ....^^^   
     ....^MM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 1259h/1259H 256v/264V Pos: standing >
 
   ..    ...    
  .^.    ...^   
 .**.    .....  
 .^.    .....^  
 ..    @....^^  
        ....^^  
       ....^^.  
       ....^^   
      ....^M    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1259h/1259H 256v/264V Pos: standing >
 
   M..    ..    
   .^.    ...   
  .**.    ....  
  .^.    .....  
  ..   @ ....^  
         ....^  
        ....^^  
        ....^   
       ....^    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1259h/1259H 255v/264V Pos: standing >
 
    M..    .    
    .^.    ..   
   .**.    ...  
   .^.    ....  
   ..  @  ....  
          ....  
         ....^  
         ....   
        ....    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1259h/1259H 254v/264V Pos: standing >
 
     M..        
     .^.    .   
    .**.    ..  
    .^.    ...  
    .. @   ...  
           ...  
          ....  
  .       ...   
         ...    
Lake Wasephius
Obvious exits: -N -E -S -W

< 1259h/1259H 254v/264V Pos: standing >
You sit down and relax.

< 1259h/1259H 256v/264V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - group recall
               1 - lesser sanctuary
(10th circle)  2 - full harm
               2 - accelerated healing
( 9th circle)  2 - word of recall
               1 - resurrect
( 8th circle)  1 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - continual light
               6 - flame strike
( 5th circle)  7 - heal
               1 - vitality
( 4th circle)  2 - remove curse
               1 - summon
               2 - cure disease
               1 - self comprehension
               3 - invigorate
( 3rd circle)  2 - cure critic
               2 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  2 - blindness
               2 - cure serious
               3 - preserve
               1 - protection from fire
               1 - protection from cold
               2 - cause serious
( 1st circle)  2 - armor
               2 - bless
               1 - detect evil
               1 - detect good
               2 - detect magic
               4 - turn undead

And you are currently praying for the following spells:
    2 seconds:  ( 9th) plane shift
    5 seconds:  ( 9th) plane shift

You can pray no more spells.
You continue your praying.

< 1259h/1259H 258v/264V Pos: sitting >
You start meditating...

< 1259h/1259H 260v/264V Pos: sitting >
You have finished praying for plane shift.

< 1259h/1259H 264v/264V Pos: sitting >
You have finished praying for plane shift.
Your prayers are complete.

< 1259h/1259H 264v/264V Pos: sitting >
You clamber to your feet.

< 1259h/1259H 264v/264V Pos: standing >
You start chanting...

< 1259h/1259H 264v/264V Pos: standing >
Casting: plane shift 

< 1259h/1259H 264v/264V Pos: standing >
You complete your spell...
You materialize in the air plane!
The Elemental Plane of Air
Obvious exits: -N -E -S -W -U -D

< 1259h/1259H 264v/264V Pos: standing >
You start chanting...

< 1259h/1259H 264v/264V Pos: standing >
Casting: plane shift 

< 1259h/1259H 264v/264V Pos: standing >
You complete your spell...
You materialize in the prime plane!
 
   .***..^M^    
  *M***.^^M^.   
 **.***.^MM^..  
 **.***.^M^^.*  
 ...**.@^M^..*  
 **.**..^M^..*  
 **.***.^M^.**  
  *.**..^M^.*   
   .**..MM^.    
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: standing >
 
   .***..^M^    
  *M***.^^M^.   
 **.***.^MM^..  
 **.***.^M^^.*  
 ...**.@^M^..*  
 **.**..^M^..*  
 **.***.^M^.**  
  *.**..^M^.*   
   .**..MM^.    
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: standing >
You sit down and relax.

< 1259h/1259H 264v/264V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - group recall
               1 - lesser sanctuary
(10th circle)  2 - full harm
               2 - accelerated healing
( 9th circle)  2 - word of recall
               1 - resurrect
( 8th circle)  1 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - continual light
               6 - flame strike
( 5th circle)  7 - heal
               1 - vitality
( 4th circle)  2 - remove curse
               1 - summon
               2 - cure disease
               1 - self comprehension
               3 - invigorate
( 3rd circle)  2 - cure critic
               2 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  2 - blindness
               2 - cure serious
               3 - preserve
               1 - protection from fire
               1 - protection from cold
               2 - cause serious
( 1st circle)  2 - armor
               2 - bless
               1 - detect evil
               1 - detect good
               2 - detect magic
               4 - turn undead

And you are currently praying for the following spells:
    2 seconds:  ( 9th) plane shift
    5 seconds:  ( 9th) plane shift

You can pray no more spells.
You continue your praying.

< 1259h/1259H 264v/264V Pos: sitting >
You start meditating...

< 1259h/1259H 264v/264V Pos: sitting >
You have finished praying for plane shift.

< 1259h/1259H 264v/264V Pos: sitting >
You have finished praying for plane shift.
Your prayers are complete.

< 1259h/1259H 264v/264V Pos: sitting >
You clamber to your feet.

< 1259h/1259H 264v/264V Pos: standing >
You start chanting...

< 1259h/1259H 264v/264V Pos: standing >
Casting: plane shift 

< 1259h/1259H 264v/264V Pos: standing >
You complete your spell...
You materialize in the air plane!
The Elemental Plane of Air
Obvious exits: -N -E -S -W -U -D

< 1259h/1259H 264v/264V Pos: standing >
You start chanting...

< 1259h/1259H 264v/264V Pos: standing >
Casting: plane shift 

< 1259h/1259H 264v/264V Pos: standing >
You complete your spell...
You materialize in the prime plane!
 
   ..           
  *..           
 **..           
 **.        **  
 **.   @..****  
 ***  ....****  
 ***  ........  
  +++++++++++   
      ......    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: standing >
You sit down and relax.

< 1259h/1259H 264v/264V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - group recall
               1 - lesser sanctuary
(10th circle)  2 - full harm
               2 - accelerated healing
( 9th circle)  2 - word of recall
               1 - resurrect
( 8th circle)  1 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - continual light
               6 - flame strike
( 5th circle)  7 - heal
               1 - vitality
( 4th circle)  2 - remove curse
               1 - summon
               2 - cure disease
               1 - self comprehension
               3 - invigorate
( 3rd circle)  2 - cure critic
               2 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  2 - blindness
               2 - cure serious
               3 - preserve
               1 - protection from fire
               1 - protection from cold
               2 - cause serious
( 1st circle)  2 - armor
               2 - bless
               1 - detect evil
               1 - detect good
               2 - detect magic
               4 - turn undead

And you are currently praying for the following spells:
    2 seconds:  ( 9th) plane shift
    5 seconds:  ( 9th) plane shift

You can pray no more spells.
You continue your praying.

< 1259h/1259H 264v/264V Pos: sitting >
You start meditating...

< 1259h/1259H 264v/264V Pos: sitting >
You have finished praying for plane shift.

< 1259h/1259H 264v/264V Pos: sitting >
You have finished praying for plane shift.
Your prayers are complete.

< 1259h/1259H 264v/264V Pos: sitting >
Saving Gellz.

< 1259h/1259H 264v/264V Pos: sitting >
 
   ..           
  *..           
 **..           
 **.        **  
 **.   @..****  
 ***  ....****  
 ***  ........  
  +++++++++++   
    P ......    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: sitting >
You clamber to your feet.

< 1259h/1259H 264v/264V Pos: standing >
 
   ..           
  *..           
 **..           
 **.        **  
 **.   @..****  
 ***  ....****  
 ***  ........  
  +++++++++++   
      ......    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: standing >
 
   ..           
  *..           
 **..           
 **.        **  
 **.   @..****  
 ***  ....****  
 ***  ........  
  +++++++++++   
      ......    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: standing >
 
   ..           
  *..           
 **..           
 **.        **  
 **.   @..****  
 ***  ....****  
 ***  ........  
  +++++++++++   
      ......    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1259h/1259H 264v/264V Pos: standing >
 
   *..          
  **..          
 ***..          
 ***.        *  
 ***.  @...***  
 ****  ....***  
 ****  .......  
  +++++++++++   
   *   .....    
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W

< 1259h/1259H 262v/264V Pos: standing >
 
   **..         
  ***..         
 ****..         
 ****.          
 ****. @ ...**  
 *****  ....**  
 *****  ......  
  +++++++++++   
   **   ....    
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W

< 1259h/1259H 260v/264V Pos: standing >
 
   ***..        
  ****..        
 *****..        
 *****.         
 *****.@  ...*  
 ******  ....*  
 ******  .....  
  +++++++++++   
   ***   ...    
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W

< 1259h/1259H 258v/264V Pos: standing >
 
   ****..       
  *****..       
 ******..       
 ******.        
 ******@   ...  
 *******  ....  
 *******  ....  
  +++++++++++   
   ****   ..    
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W

< 1259h/1259H 257v/264V Pos: standing >
 
 **.    
 **@    
 ***    
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
A young ape swings through the jungle and leaps across the rocks.

< 1259h/1259H 256v/264V Pos: standing >
 
 **M    
 **@    
 +++++  
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W

< 1259h/1259H 256v/264V Pos: standing >
 
   ****.        
  *****.   ..   
 *******  ....  
 *******  ....  
 ++++++@++++++  
 ******   ....  
 ****** P..^..  
  *****  .^..   
   ****  ...    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W

< 1259h/1259H 255v/264V Pos: standing >
 
   ****.   .    
  ******  ...   
 *******  ....  
 +++++++++++++  
 ******@  ....  
 ****** P..^..  
 ******  .^..*  
  .****  ...*   
   ^***  ..*    
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W

< 1259h/1259H 257v/264V Pos: standing >
 
   *****  ..    
  ******  ...   
 +++++++++++++  
 ******   ....  
 ******@P..^..  
 ******  .^..*  
 ..****  ...**  
  .^***  ..**   
   ^MM  ...*    
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W

< 1259h/1259H 256v/264V Pos: standing >
 
   *****  ..    
  +++++++++++   
 ******   ....  
 ****** P..^..  
 ******@ .^..*  
 ..****  ...**  
 ..^***  ..***  
  ^^MM  ...**   
   MM   .^..    
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W

< 1259h/1259H 255v/264V Pos: standing >
 
   ****  ...    
  +++++++++++   
 *****   .....  
 ***** P..^..*  
 ***** @.^..**  
 .****  ...***  
 .^***  ..****  
  ^MM  ...***   
   M   .^...    
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W

< 1259h/1259H 255v/264V Pos: standing >
 
   ****  ...    
  *****  ....   
 +++++++++++++  
 *****   .....  
 ***** @..^..*  
 *****  .^..**  
 .****  ...***  
  ^***  ..***   
   MM  ...**    
The Rapid Waters of a Tropical River
Obvious exits: -N -E -S -W
A satyr trots through the area making music. (minion) (Gold Aura)
A satyr trots through the area making music. (minion) (Gold Aura)
A Kobold (tiny) in mid-air (Newbie) sits atop a young ape.(Red Aura)
A satyr stands in mid-air here, fighting a double-headed dragonfly. (minion)  (casting) (Gold Aura)
A double-headed dragonfly stands in mid-air here, fighting a satyr.

< 1259h/1259H 255v/264V Pos: standing >

< 1259h/1259H 261v/264V Pos: standing >
A satyr dodges a double-headed dragonfly's attack.
A satyr dodges a double-headed dragonfly's attack.

< 1259h/1259H 264v/264V Pos: standing >
A satyr completes his spell...
A satyr utters the words 'buoblg qrunsoqpze yugh'
A satyr's magic fist punches a double-headed dragonfly into so much pulp!
A double-headed dragonfly is dead! R.I.P.
You feel a carnal satisfaction as a double-headed dragonfly's gurgling and choking signals his demise.
You start chanting...

< 1259h/1259H 264v/264V Pos: standing >
Casting: full heal 

< 1259h/1259H 264v/264V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 202 ] You destroy what little there is left of a Kobold's body, leaving only a pool of blood and sinew!
A Kobold is stunned!
A Kobold falls off his mount!
A Kobold makes a magical gesture, sending a satyr back to the nether plane.
A satyr stops following a Kobold.
A Kobold makes a magical gesture, sending a satyr back to the nether plane.
A satyr stops following a Kobold.
A Kobold makes a magical gesture, sending a satyr back to the nether plane.
A satyr stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.