The death of [26 Reaver] Mahai (Orc)

in A Cobblestone Road

from the perspective of [26 Reaver] Mahai (Orc)

<worn about body>    a small leather backpack
<worn about waist>   a red sash [superior]
<worn on belt buckle>a multicolored sack
<worn on hands>      a pair of well-worn gauntlets [poor]
<primary weapon>     a storm longsword
<secondary weapon>   a storm longsword

You dodge a member of the regular guard's vicious attack.

< 314h/351H 86v/114V Pos: standing >
< T: Mahai TP: sta TC: small wounds E: guard sta EP:  bleeding, close to death >
 [Damage:  5 ] -=[Your fine slash grievously wounds a member of the regular guard.]=-
A member of the regular guard is mortally wounded, and will die soon, if not aided.
You score a CRITICAL HIT!!!!!
[Damage:  4 ] Your final slash sends a member of the regular guard's head bouncing along the ground.
A member of the regular guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a member of the regular guard cause a sickening chill to run up your spine.
It appears you were able to salvage a piece of equipment from your enemy.
Congratulations, you finished your quest!

< 314h/351H 86v/114V Pos: standing >
You get a small pile of coins from the corpse of a member of the regular guard.
There were: 5 gold coins, 12 silver coins, 13 copper coins. 
You get an obsidian and steel totem from the corpse of a member of the regular guard.
You get a dark ivory shield from the corpse of a member of the regular guard.

< 314h/351H 86v/114V Pos: standing >
It appears to be the corpse of a member of the regular guard.
Nothing.

< 314h/351H 86v/114V Pos: standing >
Saving Mahai.

< 314h/351H 87v/114V Pos: standing >

This item is from the zone: Heaven.
'a dark ivory shield'
Weight 6, Item type: SHIELD
Item is: NOREPAIR FLOAT 
A dark ivory shield has an item value of 55.
A dark ivory shield is made of ivory and appears to be of average quality.
A dark ivory shield has an item value of 55.

< 317h/351H 94v/114V Pos: standing >
You are carrying: (6/11)
a dark ivory shield
a quill
an obsidian and steel barrel helm [superior]
[2] an obsidian and steel totem
a spellbook

< 319h/351H 99v/114V Pos: standing >
Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.

< 319h/351H 100v/114V Pos: standing >
You drop a dark ivory shield.

< 320h/351H 102v/114V Pos: standing >
You are carrying: (5/11)
a quill
an obsidian and steel barrel helm [superior]
[2] an obsidian and steel totem
a spellbook

< 322h/351H 106v/114V Pos: standing >
You have memorized the following spells:
( 5th circle)  2 - baladors protection
( 4th circle)  3 - sleep
( 3rd circle)  4 - chill touch
( 2nd circle)  2 - magic missile

And you are currently memorizing the following spells:
   21 seconds:  ( 2nd) magic missile
   43 seconds:  ( 2nd) magic missile

You can memorize 5 1st, 1 5th and 1 6th circle spell(s).

< 322h/351H 107v/114V Pos: standing >
You sit down and relax.

< 323h/351H 110v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - baladors protection
( 4th circle)  3 - sleep
( 3rd circle)  4 - chill touch
( 2nd circle)  2 - magic missile

And you are currently memorizing the following spells:
   21 seconds:  ( 2nd) magic missile
   43 seconds:  ( 2nd) magic missile

You can memorize 5 1st, 1 5th and 1 6th circle spell(s).
You continue your study.

< 323h/351H 110v/114V Pos: sitting >
You start meditating...

< 323h/351H 111v/114V Pos: sitting >
The snow is coming down faster now.

< 324h/351H 114v/114V Pos: sitting >
You have finished memorizing magic missile.

< 331h/351H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - baladors protection
( 4th circle)  3 - sleep
( 3rd circle)  4 - chill touch
( 2nd circle)  3 - magic missile

And you are currently memorizing the following spells:
   10 seconds:  ( 2nd) magic missile

You can memorize 5 1st, 1 5th and 1 6th circle spell(s).

< 339h/351H 114v/114V Pos: sitting >
You have just passed the half-way point on the way towards your next level.

< 340h/351H 114v/114V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.

< 347h/351H 114v/114V Pos: sitting >
You clamber to your feet.

< 347h/351H 114v/114V Pos: standing >
It is 3am, on the Day of the Deception
The 9th Day of the Month of Renewal, Year 1778.
Time elapsed since boot-up: 40:46:28
Current time is: Tue Jan 10 06:59:15 2017 (GMT)
                 Tue Jan 10 01:59:15 2017 (EST)

< 348h/351H 114v/114V Pos: standing >
Guards Barracks
Obvious exits: -S
A dark ivory shield lies here on the ground.
Fresh blood covers everything in the area.
The corpse of a member of the regular guard is lying here.

< 349h/351H 114v/114V Pos: standing >
Guards Barracks
Obvious exits: -N -E

< 350h/351H 113v/114V Pos: standing >
Guards Barracks
Obvious exits: -N -S -W

< 351h/351H 112v/114V Pos: standing >
Guards Barracks
Obvious exits: -N -E -S
A sergeant of the city's regular guard stands here.

< 351h/351H 111v/114V Pos: standing >
Guards Barracks
Obvious exits: -E# -S -W
A member of the city's regular guard stands here.
A member of the city's regular guard stands here.

< 351h/351H 111v/114V Pos: standing >
It seems to be closed.

< 351h/351H 112v/114V Pos: standing >
It seems to be closed.

< 351h/351H 113v/114V Pos: standing >
Ok.

< 351h/351H 114v/114V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
Red Brick Road
Obvious exits: -N -S -W

< 351h/351H 113v/114V Pos: standing >
Ok.

< 351h/351H 113v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 351h/351H 112v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.

< 351h/351H 111v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 351h/351H 110v/114V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 351h/351H 111v/114V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
The corpse of a stealthy orc bandit is lying here.

< 351h/351H 110v/114V Pos: standing >
 
   ****+^.^.    
  M**.*+..^     
 ^..^^*+.^^  .  
 P++++++***     
 M...*.@....    
 *^^**.^D       
 ***...         
  *...          
   .            
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 351h/351H 109v/114V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
The corpse of a stealthy orc bandit is lying here.

< 351h/351H 111v/114V Pos: standing >
 
   ****+^.^.    
  M**.*+..^     
 ^..^^*+.^^  .  
 +++++++***     
 M...*.@....    
 *^^**.^D       
 ***...         
  *...          
   .            
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 351h/351H 112v/114V Pos: standing >
 
   ***.M^M*.    
  *****+^.^.    
 *M**.*+..^     
 ^..^^*+.^^  .  
 ++++++@***     
 M...*.+....    
 *^^**.^D       
  **...         
   ...          
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 351h/351H 112v/114V Pos: standing >
You quickly scan the area.
A displacer beast who is rather far off to your north.
A Dwarf who is a brief walk away to your south.
A Human who is a brief walk away to your south.
A minotaur church scholar who is a brief walk away to your south.
A wandering bard who is a brief walk away to your south.
A Dwarf who is a brief walk away to your south.
A Thri-Kreen who is a brief walk away to your south.
A burly half-orc gate guard who is a brief walk away to your south.
A burly half-orc gate guard who is a brief walk away to your south.
A burly half-orc gate guard who is a brief walk away to your south.
A burly half-orc gate guard who is a brief walk away to your south.

< 351h/351H 112v/114V Pos: standing >
You quickly scan the area.
A displacer beast who is rather far off to your north.
A Dwarf who is a brief walk away to your south.
A Human who is a brief walk away to your south.
A minotaur church scholar who is a brief walk away to your south.
A wandering bard who is a brief walk away to your south.
A Dwarf who is a brief walk away to your south.
A Thri-Kreen who is a brief walk away to your south.
A burly half-orc gate guard who is a brief walk away to your south.
A burly half-orc gate guard who is a brief walk away to your south.
A burly half-orc gate guard who is a brief walk away to your south.
A burly half-orc gate guard who is a brief walk away to your south.
A burly half-orc gate guard who is a brief walk away to your south.
A burly half-orc gate guard who is a brief walk away to your south.

< 351h/351H 113v/114V Pos: standing >
 
   ****+^.^.    
  M**.*+..^     
 ^..^^*+.^^  .  
 +++++++***     
 M...*.@....    
 *^^**.^D       
 ***...         
  *...          
   .            
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 351h/351H 113v/114V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
The corpse of a stealthy orc bandit is lying here.
A Dwarf (medium)  The Resistance stands in mid-air here.
A Human (medium)  The Resistance stands in mid-air here.
A minotaur church scholar rummages through the shelves. (minion) 
A wandering bard walks toward the castle. (minion) 
A Dwarf (medium)  The Resistance stands in mid-air here.
A Thri-Kreen (medium)  The Resistance stands in mid-air here.
A Thri-Kreen leaves north.
A Dwarf leaves north.
A wandering bard leaves north.
A minotaur church scholar leaves north.
A Human leaves north.
A Dwarf leaves north.

< 351h/351H 112v/114V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 351h/351H 111v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 351h/351H 110v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.

< 351h/351H 110v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 351h/351H 110v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 351h/351H 109v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#

< 351h/351H 108v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A male commoner stands here.

< 351h/351H 108v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W

< 351h/351H 107v/114V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 351h/351H 107v/114V Pos: standing >
An Open Air Market
Obvious exits: -E -S -W

< 351h/351H 106v/114V Pos: standing >
An Open Air Market
Obvious exits: -E -S -W
A thick-haired buffalo stands here.
A prong-horned antelope stands here.
A prong-horned antelope stands here.
A half-orc shaman stands here, lost in contemplation.
An aging but brawny half-orc stands here enjoying life.

< 351h/351H 106v/114V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 351h/351H 106v/114V Pos: standing >
An Open Air Market
Obvious exits: -E -S -W

< 351h/351H 105v/114V Pos: standing >
An Open Air Market
Obvious exits: -E -S -W

< 351h/351H 105v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 105v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 105v/114V Pos: standing >
An Open Air Market
Obvious exits: -S -W

< 351h/351H 105v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 105v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 106v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 107v/114V Pos: standing >
An Open Air Market
Obvious exits: -N -S -W

< 351h/351H 106v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 107v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 107v/114V Pos: standing >
An Open Air Market
Obvious exits: -N -S -W

< 351h/351H 107v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 108v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 108v/114V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 351h/351H 108v/114V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 351h/351H 108v/114V Pos: standing >
An Open Air Market
Obvious exits: -N -E -W
An orcish adventurer stands here.

< 351h/351H 107v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.

< 351h/351H 107v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W

< 351h/351H 107v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -E -S -W

< 351h/351H 108v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 109v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 109v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -W

< 351h/351H 110v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 111v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 111v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 112v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
A half-orc magician stands here, thinking deep thoughts.

< 351h/351H 112v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W#
An aging but brawny half-orc stands here enjoying life.

< 351h/351H 111v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S

< 351h/351H 110v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S
An officer of the city's regular guard stands here.

< 351h/351H 111v/114V Pos: standing >
Hint: Wisdom determines how quickly Priest classes pray for spells.
A Paved Obsidian Road
Obvious exits: -N -E -S -W
A male commoner stands here.

< 351h/351H 110v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S

< 351h/351H 111v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -E -S -W

< 351h/351H 111v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 111v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 111v/114V Pos: standing >
Lawter's Fine Weapons
Obvious exits: -E
(Q)Lawter, the weaponsmith, stands here.

< 351h/351H 112v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 112v/114V Pos: standing >
Lawter's Fine Weapons
Obvious exits: -E
(Q)Lawter, the weaponsmith, stands here.

< 351h/351H 114v/114V Pos: standing >
Lawter's Fine Weapons
Obvious exits: -E
(Q)Lawter, the weaponsmith, stands here.

< 351h/351H 114v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -E -S -W

< 351h/351H 113v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -W
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 351h/351H 112v/114V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W

< 351h/351H 111v/114V Pos: standing >
A Commoners Dwelling
Obvious exits: -N -E

< 351h/351H 110v/114V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W

< 351h/351H 109v/114V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 351h/351H 109v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 351h/351H 109v/114V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
A Dwarf (medium)  The Resistance stands in mid-air here.
A Human (medium)  The Resistance stands in mid-air here.
A minotaur church scholar rummages through the shelves. (minion) 
A wandering bard walks toward the castle. (minion) 
A Dwarf (medium)  The Resistance stands in mid-air here.
A Thri-Kreen (medium)  The Resistance stands in mid-air here.
You are knocked to the ground by a Dwarf's skillful bash!

< 343h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Thri-Kreen leaves north.
A Dwarf leaves north.
A wandering bard leaves north.
A minotaur church scholar leaves north.
A Human leaves north.

< 343h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Thri-Kreen enters from the north.
A Dwarf enters from the north.
A wandering bard enters from the north.
A minotaur church scholar enters from the north.
A Human enters from the north.

< 343h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf suddenly attacks YOU!
-=[A Dwarf's fine bludgeon wounds you.]=-

< 338h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Human starts casting an offensive spell.
A Thri-Kreen assists a Dwarf heroically.
-=[A Thri-Kreen's impressive slash strikes you.]=-

< 323h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 Someone gives an order to his followers.
A minotaur church scholar starts casting an offensive spell called 'bigbys clenched fist'.
A Grey Elf snaps into visibility.
A wandering bard starts casting an offensive spell called 'bigbys clenched fist'.

< 323h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A wandering bard plays a song to lift his spirit off the ground.
You fly through the air, free as a bird!

< 323h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 You feel your skill in double attack improving.
You miss a Dwarf.
You miss a Dwarf.

< 323h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Human completes his spell...
A Human utters the word 'noselacri'

< 323h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 -=[A Dwarf's impressive slash strikes you.]=-
-=[A Dwarf's slash strikes you.]=-

< 295h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A Human starts casting an offensive spell.

< 295h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A wandering bard completes his spell...
A wandering bard utters the words 'bigbys clenched fist'
A wandering bard's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 241h/351H 110v/114V Pos: sitting >
< T: Mahai TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 A minotaur church scholar completes his spell...
A minotaur church scholar utters the words 'buoblg qrunsoqpze yugh'
A minotaur church scholar's mighty magic fist slams into you!
OUCH!  That really did HURT!
A Human completes his spell...
A Human utters the word 'noselacri'
You have been blinded!
Someone gives an order to his followers.

< 130h/351H 110v/114V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: excellent >
 -=[Someone's impressive slash strikes you very hard.]=-
-=[Someone's impressive slash strikes you very hard.]=-
-=[Someone's impressive slash strikes you very hard.]=-
-=[Someone's impressive slash seriously wounds you.]=-
-=[Someone's impressive slash seriously wounds you.]=-
-=[Someone's impressive slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[Someone's impressive slash enshrouds you in a mist of blood.]=-
YIKES!&-L  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[Someone's slash grievously wounds you.]=-
YIKES!&-L  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 0h/351H 110v/114V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
 Someone parries your futile lunge at him.
You miss someone.

< 0h/351H 110v/114V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
 Someone completes his spell...
Someone utters the word 'judifgz'
You suddenly feel very uncomfortable.

< 0h/351H 110v/114V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
 Someone completes his spell...
Someone utters the words 'bigbys clenched fist'
Someone's giant fist of force is the last thing you ever see.
Your something was completely destroyed by the massive blow!