The death of [39 Shadowmage] Dzy *-* Bloodlust *-* (Kobold)

in Fiddler's Way Avenue

from the perspective of [39 Shadowmage] Dzy *-* Bloodlust *-* (Kobold)

<worn on eyes>       a pair of sparkling eyeglasses
<worn in ear>        an earring of angels
<worn around neck>   a necklace of chipped rock
<worn around neck>   a necklace of chipped rock
<worn on body>       the ultrathin robes of probability (glowing)
<worn on back>       a large leather backpack
<worn on tail>       a tail of a giant salamander [poor] (illuminating)
<worn about waist>   a twined limestone girth
<worn on belt buckle>a charred and burnt spellcase with golden edges
<worn on arms>       the sleeves of sorcery (glowing)
<worn around wrist>  the bracer of unsubstance (glowing)
<worn around wrist>  a sparkling stone wristguard from Enclave of the Opal Phoenix
<worn on hands>      a pair of crystalized gloves (glowing) (humming)
<worn on finger>     a ring of flames (glowing)
<worn on finger>     a thick bone ring (glowing)
<held>               a branch from the prime tree (glowing)
<worn on feet>       a pair of boots of the ages

Obvious exits: -N -E -S -W

< 342h/342H 131v/147V Pos: standing >
You don't have that spell memorized.

< 342h/342H 132v/147V Pos: standing >
Saving Dzy.

< 342h/342H 133v/147V Pos: standing >
 
   ^^*******    
  ^..********   
 ...^...******  
 .^.^.*****.**  
 ++++++@++++++  
 ..^^.^..^....  
 M.^.^^^...^^^  
  M....^^^...   
   M....^^..    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 342h/342H 133v/147V Pos: standing >
 
   ^^^******    
  .^..*******   
 ^...^...*****  
 ^.^.^.*****.*  
 ++++++@++++++  
 M..^^.^..^...  
 MM.^.^^^...^^  
  MM....^^^..   
   ^M....^^.    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 342h/342H 133v/147V Pos: standing >
 
   .^^^*****    
  ..^..******   
 M^...^...****  
 +^.^.^.*****.  
 ++++++@++++++  
 MM..^^.^..^..  
 MMM.^.^^^...^  
  ^MM....^^^.   
   ^^M....^^    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 342h/342H 132v/147V Pos: standing >
 
   *.^^^****    
  *..^..*****   
 +M^...^...***  
 .+^.^.^.*****  
 M+++++@++++++  
 MMM..^^.^..^.  
 ^MMM.^.^^^...  
  ^^MM....^^^   
   ^^^M....^    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 342h/342H 132v/147V Pos: standing >
 
   **.^^^***    
  .*..^..****   
 ++M^...^...**  
 M.+^.^.^.****  
 MM++++@++++++  
 MMMM..^^.^..^  
 ^^MMM.^.^^^..  
  ^^^MM....^^   
    ^^^M....    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 342h/342H 131v/147V Pos: standing >
You have memorized the following spells:
( 8th circle)  1 - immolate
               2 - shadow shield
( 7th circle)  5 - bigbys clenched fist
( 6th circle)  2 - teleport
               4 - fireball
( 5th circle)  1 - cone of cold
               1 - minor globe of invulnerability
               4 - dimension door
               1 - coldshield
( 4th circle)  2 - lightning bolt
               1 - farsee
               1 - levitate
               3 - dispel magic
               1 - infravision
( 3rd circle)  2 - concealment
               5 - shocking grasp
               1 - agility
( 2nd circle)  8 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               7 - magic missile

You can memorize no more spells.

< 342h/342H 131v/147V Pos: standing >

< 342h/342H 132v/147V Pos: standing >
 
   ***.^^^**    
  ..*..^..***   
 ++++^...^...*  
 MM.M^.^.^.***  
 MMM+++@++++++  
  MMMM..^^.^..  
  ^^MMM.^.^^^.  
   ^^^MM....^   
     ^^^M...    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 342h/342H 132v/147V Pos: standing >
 
   **^^.^..*    
  ^***.^^^***   
 +..*..^..****  
 ++++^...^...*  
 MM.M^.@.^.***  
 MMM++++++++++  
  MMMM..^^.^..  
  ^^MMM.^.^^^   
   ^^^MM....    
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W

< 342h/342H 133v/147V Pos: standing >

< 342h/342H 134v/147V Pos: standing >
 
   **^^^.***    
  .**^^.^..**   
 +^***.^^^****  
 +..*..^..****  
 ++++^.@.^...*  
 MM.+^.^.^.***  
 MMMM+++++++++  
  MMMM..^^.^.   
   ^MMM.^.^^    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 342h/342H 132v/147V Pos: standing >
 
   ^^^^M.***    
  ***^^^.****   
 ..**^^.^..***  
 +^***.^^^****  
 +..*..@..****  
 ++++^...^...*  
 MM.+^.^.^.***  
  MMM++++++++   
   MMM..^^.^    
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W

< 342h/342H 130v/147V Pos: standing >
 
   ^M^^.***     
  *^^^^M.****   
 ^***^^^.*****  
 ..**^^.^..***  
 +^***.@^^****  
 +..*..^..****  
 ++++^...^...*  
  M.+^.^.^.**   
   MM+++++++    
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W

< 342h/342H 129v/147V Pos: standing >
 
   *^M^^.***    
  **^^^^M.***   
 .^***^^^.****  
 ...**^^.^..**  
 ++^***@^^^***  
 .+..*..^..***  
 M++++^...^...  
  MM.+^.^.^.*   
   MMM++++++    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 342h/342H 127v/147V Pos: standing >
 
 **^^.  
 **@.^  
 .*..^  
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 342h/342H 126v/147V Pos: standing >
 
 .**^^  
 ^*@*.  
 ..*..  
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 342h/342H 124v/147V Pos: standing >
 
 ..**^  
 +^@**  
 +..*.  
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 342h/342H 122v/147V Pos: standing >

< 342h/342H 123v/147V Pos: standing >

< 342h/342H 123v/147V Pos: standing >
You purge 'bigbys clenched fist' from your thoughts.

< 342h/342H 124v/147V Pos: standing >
You sit down and relax.

< 342h/342H 125v/147V Pos: sitting >
You are memorizing improved invisibility, which will take about 6 seconds.

< 342h/342H 130v/147V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - immolate
               2 - shadow shield
( 7th circle)  4 - bigbys clenched fist
( 6th circle)  2 - teleport
               4 - fireball
( 5th circle)  1 - cone of cold
               1 - minor globe of invulnerability
               4 - dimension door
               1 - coldshield
( 4th circle)  2 - lightning bolt
               1 - farsee
               1 - levitate
               3 - dispel magic
               1 - infravision
( 3rd circle)  2 - concealment
               5 - shocking grasp
               1 - agility
( 2nd circle)  8 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 7th) improved invisibility

You can memorize no more spells.

< 342h/342H 131v/147V Pos: sitting >
 
 ..**^  
 +^@**  
 +..*.  
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 342h/342H 132v/147V Pos: sitting >
You start meditating...

< 342h/342H 134v/147V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.

< 342h/342H 144v/147V Pos: sitting >
You clamber to your feet.

< 342h/342H 147v/147V Pos: standing >

< 342h/342H 147v/147V Pos: standing >
 
   ^****^M^^    
  M.^^**^^^^^   
 MM^^.^***^^^.  
  MM+...**^^.^  
  ^M^++@***.^^  
  MMM.+..*..^.  
   MMM++++^...  
   MMMMM.+^.^   
    MMMMM+++    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W

< 342h/342H 145v/147V Pos: standing >
 
   .^****^M^    
  MM.^^**^^^^   
  MM^^.^***^^^  
   MM+...**^^.  
   ^M^+@^***.^  
   MMM.+..*..^  
    MMM++++^..  
    MMMMM.+^.   
     MMMMM++    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 342h/342H 143v/147V Pos: standing >
 
   M.^****^M    
  MMM.^^**^^^   
   MM^^.^***^^  
    MM+...**^^  
    ^M^@+^***.  
    MMM.+..*..  
     MMM++++^.  
     MMMMM.+^   
      MMMMM+    
Along a Gravel Highway
Obvious exits: -N -E -S -W

< 342h/342H 142v/147V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W

< 342h/342H 141v/147V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W

< 342h/342H 139v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 342h/342H 140v/147V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W

< 342h/342H 139v/147V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room.

< 342h/342H 137v/147V Pos: standing >
You start chanting...

< 342h/342H 139v/147V Pos: standing >
You complete your spell...
You vanish.

< 342h/342H 141v/147V Pos: standing >
Along a Gravel Highway
Obvious exits: -W -U
A small round shield has been dropped here.
A massive oak tree reaches towards the sky.
This bluejay sits gracefully on a branch, chirping out a song.

< 342h/342H 140v/147V Pos: standing >
Along a Gravel Highway
Obvious exits: -N -E -S -W
A majestic eagle flies through the air, looking for prey.
This bluejay sits gracefully on a branch, chirping out a song.

< 342h/342H 139v/147V Pos: standing >
Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W#
A small rabbit hops around the forest floor.
A massive warrior stands here, protecting the city of Winterhaven.(Gold Aura)
A beautiful hummingbird is busy drinking nectar from flowers.

< 342h/342H 137v/147V Pos: standing >
The gate seems to be closed.

< 342h/342H 138v/147V Pos: standing >
Ok.

< 342h/342H 139v/147V Pos: standing >
Autosaving...

< 342h/342H 139v/147V Pos: standing >
Inside The Eastern Gates of Winterhaven
Obvious exits: -E -W
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (illuminating)

< 342h/342H 137v/147V Pos: standing >
Ok.

< 342h/342H 139v/147V Pos: standing >
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
A poor commoner walks the streets with empty pockets.(Gold Aura)
A black crow flaps its wings and caws at you.(Red Aura)

< 342h/342H 138v/147V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W

< 342h/342H 137v/147V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North.
a pleasant sign hangs on the wall to the South.

< 342h/342H 137v/147V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North.
a small sign hangs on the wall to the South.

< 342h/342H 136v/147V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North.
a glass sign hangs on the wall to the South.
A small black dog stands here, sniffing away at a pile of trash.(Red Aura)
(Q)An Ambassador from Krethik Keep walks the streets here.

< 342h/342H 137v/147V Pos: standing >
Bipplewizzlille's Alchemist Laboratory
Obvious exits: -N
(Q)Bipplewizzlille the Alchemist is busy making potions.
A merchant stands here, selling Bipplewizzlille's potions and ingredients.(Gold Aura)

< 342h/342H 137v/147V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North.
a glass sign hangs on the wall to the South.
A small black dog stands here, sniffing away at a pile of trash.(Red Aura)
(Q)An Ambassador from Krethik Keep walks the streets here.

< 342h/342H 139v/147V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North.
a weathered sign hangs on the wall to the South.
A female commoner stands here, trying to look busy.(Gold Aura)

< 342h/342H 139v/147V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A devoted follower eagerly nods his head in agreement.(Gold Aura)
A devoted follower eagerly nods his head in agreement.(Gold Aura)
A devoted follower eagerly nods his head in agreement.(Gold Aura)
A loud and obnoxious man stands here, preaching about religion.(Gold Aura)
A city mason is busy pretending to look busy.(Gold Aura)

< 342h/342H 138v/147V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North.
a weathered sign hangs on the wall to the South.
A female commoner stands here, trying to look busy.(Gold Aura)

< 342h/342H 139v/147V Pos: standing >
Davril's Sturdy Armor
Obvious exits: -N
A wooden sign lists other armor offered by Davril.
A coal furnace sits towards the center of the room.
A member of the city militia stands here, looking bored.(Gold Aura)
A black crow flaps its wings and caws at you.(Red Aura)
(Q)Davril the Armorer stands here hammering on some platemail.
A merchant stands here, selling Davril's masterly created armor.(Gold Aura)

< 342h/342H 139v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 342h/342H 139v/147V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North.
a weathered sign hangs on the wall to the South.
A female commoner stands here, trying to look busy.(Gold Aura)

< 342h/342H 140v/147V Pos: standing >

< 342h/342H 140v/147V Pos: standing >

< 342h/342H 141v/147V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A devoted follower eagerly nods his head in agreement.(Gold Aura)
A devoted follower eagerly nods his head in agreement.(Gold Aura)
A devoted follower eagerly nods his head in agreement.(Gold Aura)
A loud and obnoxious man stands here, preaching about religion. (casting) (Gold Aura)
A city mason is busy pretending to look busy.(Gold Aura)

< 342h/342H 140v/147V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A white-clad monk is busy chanting in unison with his group.

< 342h/342H 140v/147V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
(Q)An Ambassador from Fort Boyard walks the streets here.
(Q)An Ambassador from the Ice Tower explores the city.
A city mason is hard at work repairing the road.(Gold Aura)

< 342h/342H 140v/147V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W

< 342h/342H 141v/147V Pos: standing >
A Vacant building
Obvious exits: -W
A black crow flaps its wings and caws at you.(Red Aura)

< 342h/342H 141v/147V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W

< 342h/342H 143v/147V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
(Q)An Ambassador from Fort Boyard walks the streets here.
(Q)An Ambassador from the Ice Tower explores the city.
A city mason is hard at work repairing the road.(Gold Aura)

< 342h/342H 142v/147V Pos: standing >
The Bloodbath Debriefing Room
Obvious exits: -W

< 342h/342H 142v/147V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A Dwarf (medium)  The Resistance stands in mid-air here.(Gold Aura)
A Human (medium)  The Resistance stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  The Resistance stands in mid-air here.(Gold Aura)
(Q)An Ambassador from Fort Boyard walks the streets here.
(Q)An Ambassador from the Ice Tower explores the city.
A city mason is hard at work repairing the road.(Gold Aura)

< 342h/342H 143v/147V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W

< 342h/342H 142v/147V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W

< 342h/342H 141v/147V Pos: standing >
A Vacant buidling
Obvious exits: -W
(Q)An Ambassador from The Prisons of Carthapia looks at your for assistance.

< 342h/342H 141v/147V Pos: standing >

< 342h/342H 143v/147V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A Dwarf (medium)  The Resistance stands in mid-air here.(Gold Aura)
A Human (medium)  The Resistance stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  The Resistance stands in mid-air here.(Gold Aura)
A Human lights a ceramic chillum and huff some wild Gootwiet smoke from his fists.
A Human finishes smoking his a ceramic chillum.
A Human exhales the smoke with a grin.

< 342h/342H 142v/147V Pos: standing >
An Intersection of Fiddler's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
(Q)An Ambassador from the Village of Werrun wanders here.

< 342h/342H 141v/147V Pos: standing >
A street sweeper enters from the south.
A Grey Elf enters from the north.
A Dwarf enters from the north.
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W

< 342h/342H 141v/147V Pos: standing >
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W

< 342h/342H 141v/147V Pos: standing >
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
A massive guard is patrolling the city of Winterhaven.
(Q)An Ambassador from The Forgotten Mansion wanders are the room.

< 342h/342H 141v/147V Pos: standing >
Fiddler's Way Avenue
Obvious exits: -N# -S -W
(Q)An Ambassador from the Icecrag Castle walks the streets of the city.
A black crow flaps its wings and caws at you.(Red Aura)

< 342h/342H 140v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 342h/342H 141v/147V Pos: standing >

< 342h/342H 141v/147V Pos: standing >
A black crow caws at you.

Alas, you cannot go that way. . . .

< 342h/342H 142v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 342h/342H 142v/147V Pos: standing >
The door seems to be closed.

< 342h/342H 142v/147V Pos: standing >
The door seems to be closed.

< 342h/342H 143v/147V Pos: standing >
The door seems to be closed.

< 342h/342H 143v/147V Pos: standing >
A Grey Elf enters from the west.
A Dwarf enters from the west.
You snap into visibility.
Everything is blurry after a Human's head came crashing into your skull.
OUCH!  That really did HURT!
Wow!  Look at all those stars!!
The world starts spinning, and your ears are ringing!

< 305h/342H 144v/147V Pos: standing >
A Dwarf looks at you.

< 307h/342H 144v/147V Pos: standing >
A Dwarf sizes you up with a quick glance.

< 308h/342H 144v/147V Pos: standing >
A Grey Elf starts casting an offensive spell.
You are knocked to the ground by a Dwarf's skillful bash!

< 307h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 -=[A Dwarf's weak slash grazes you.]=-
-=[A Dwarf's weak slash grazes you.]=-
-=[A Dwarf's decent slash wounds you.]=-

< 301h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 244h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!
Your twined limestone girth was damaged from the massive blow!

< 189h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 132h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Dwarf parries your futile lunge at him.

< 132h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 The world stops spinning.
A Human attempted to headbutt you.

< 132h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A black crow caws at you.


< 132h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Grey Elf starts casting an offensive spell.

< 132h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Human assists a Dwarf heroically.
-=[A Human's weak crush grazes you.]=-

< 131h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 -=[A Dwarf's weak slash grazes you.]=-
You feel the swirling shadows around your body dissipate.
-=[A Dwarf's slash strikes you.]=-
-=[A Dwarf's impressive slash strikes you.]=-

< 114h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!

< 55h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC:pretty hurt E: A Dwarf sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 21h/342H 144v/147V Pos: sitting >
< T: Dzy TP: sit TC: awful E: A Dwarf sta EP: excellent >
 Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your long flowing robe of fine silk was completely destroyed by the massive blow!
Your green feather was completely destroyed by the massive blow!