The death of [45 Holyman] Hex The Resistance (Human)

in A Twisting Cobblstone Street

from the perspective of [52 Shadowmage] Sha *-* Bloodlust *-* (Drow Elf)

<worn as a badge>    a ball of crackling energy (magic) (glowing)
<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       a jeweled limestone visor from Valley of Crushk
<worn in ear>        a magical bronze stud from Valley of Crushk [88%]
<worn in ear>        an anti-matter earring [89%]
<worn on face>       a pitch-black leather mask (magic)
<worn around neck>   an amulet of ancient shaman runes (magic) [89%]
<worn around neck>   a mithril amulet of the magi [poor]
<worn on body>       a robe of the Titan magi (magic)
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   a long flowing sash of woven spidersilk [poor] [68%]
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<worn on arms>       some misshaped hide vambraces from Valley of Crushk
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a purple stone bracelet (magic)
<worn around wrist>  a bracelet of astrology
<worn on hands>      the enchanted gloves of oblivion (humming) [84%]
<worn on finger>     a masterly-crafted bamboo band from Valley of Crushk
<worn on finger>     a glowing ruby ring (magic)
<primary weapon>     a twisted bamboo dagger from Valley of Crushk
<worn on legs>       some hardened bark greaves from Valley of Crushk [70%]
<worn on feet>       boots of brain golem skin (magic)


< 485h/485H 73v/141V Pos: standing >
 
 .^^.*  
 **@**  
 *****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 485h/485H 72v/141V Pos: standing >
 
 ^.^^.  
 ^*@**  
 *****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 485h/485H 70v/141V Pos: standing >
 
 .^.^^  
 ^^@**  
 *****  
A Cold and Windy Forest
Obvious exits: -N -E -S -W

< 485h/485H 68v/141V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMM^..^   
 MMMMMM^.^^.^.  
 MMMM^.^.^^.**  
 MMM..^@******  
 M^.^^********  
 M^.^.********  
  ^^^********   
   ^.*******    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W

< 485h/485H 67v/141V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMM^..   
 MMMMMMM^.^^.^  
 MMMMM^.^.^^.*  
 MMMM..@^*****  
 MM^.^^*******  
 MM^.^.*******  
  M^^^*******   
   .^.******    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W

< 485h/485H 65v/141V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMMM^.   
 MMMMMMMM^.^^.  
 MMMMMM^.^.^^.  
 MMMMM.@^^****  
 MMM^.^^******  
 MMM^.^.******  
  MM^^^******   
   M.^.*****    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W

< 485h/485H 63v/141V Pos: standing >
 
   MMMMMMMM^    
  MMMMMMM^.^^   
 MMMMMM^.^.^^.  
 MMMMM..^^****  
 MMM^.^@******  
 MMM^.^.******  
 MMM^^^*******  
  MM.^.******   
   .^^***^..    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W

< 485h/485H 62v/141V Pos: standing >
 
   MMMMMMMMM    
  MMMMMMMM^.^   
 ^MMMMMM^.^.^^  
 ^MMMMM..^^***  
 MMMM^.@^*****  
 MMMM^.^.*****  
 MMMM^^^******  
  MMM.^.*****   
   M.^^***^.    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W

< 485h/485H 61v/141V Pos: standing >
 
   MMMMMMMMM    
  ^MMMMMMMM^.   
 M^MMMMMM^.^.^  
 M^MMMMM..^^**  
 MMMMM^@^^****  
 MMMMM^.^.****  
 MMMMM^^^*****  
  MMMM.^.****   
   MM.^^***^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W

< 485h/485H 59v/141V Pos: standing >

< 485h/485H 60v/141V Pos: standing >
You start chanting...

< 485h/485H 65v/141V Pos: standing >
You complete your spell...
 
  ^^M^M.^MM   
 M^^..M^.^^^  
 MM...^..M^M  
 M..^.@^.^MM  
 ^^M^.^..M^M  
 M^..M.^^M^^  
  ^^M..^MM^   
A Valley Geyser
Obvious exits: -N -E -S -W
A small campfire burns softly at the center of the campsite. (glowing) (illuminating)
A refreshing spring has sprung up from the earth here.
(Q)Ungalen the Bounty Hunter kneels here, preparing to track his target.

< 485h/485H 67v/141V Pos: standing >
You sit down and relax.

< 485h/485H 68v/141V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               1 - solbeeps missile barrage
(10th circle)  4 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - electrical execution
( 8th circle)  1 - fly
               4 - immolate
( 7th circle)  1 - detect invisibility
               5 - bigbys clenched fist
( 6th circle)  2 - teleport
               1 - ice storm
               4 - blink
( 5th circle)  3 - cone of cold
               1 - minor globe of invulnerability
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               3 - dispel magic
               1 - infravision
( 3rd circle)  4 - concealment
               5 - acid blast
               1 - agility
( 2nd circle)  6 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) dimension door
    5 seconds:  ( 5th) dimension door
    8 seconds:  ( 5th) dimension door
   11 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 485h/485H 69v/141V Pos: sitting >
You get a slab of beef from a bottomless bag of the shield dwarves.

< 485h/485H 76v/141V Pos: sitting >
You have finished memorizing dimension door.

< 485h/485H 78v/141V Pos: sitting >
You eat the slab of beef.

< 485h/485H 80v/141V Pos: sitting >

< 485h/485H 82v/141V Pos: sitting >
You start meditating...

< 485h/485H 83v/141V Pos: sitting >
You have finished memorizing dimension door.

< 485h/485H 87v/141V Pos: sitting >
You have finished memorizing dimension door.

< 485h/485H 92v/141V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 485h/485H 97v/141V Pos: sitting >
You clamber to your feet.

< 485h/485H 100v/141V Pos: standing >
 
  ^^M^M.^MM   
 M^^..M^.^^^  
 MM...^..M^M  
 M..^.@^.^MM  
 ^^M^.^..M^M  
 M^..M.^^M^^  
  ^^M..^MM^   
A Valley Geyser
Obvious exits: -N -E -S -W
A small campfire burns softly at the center of the campsite. (glowing) (illuminating)
A refreshing spring has sprung up from the earth here.
(Q)Ungalen the Bounty Hunter kneels here, preparing to track his target.

< 485h/485H 101v/141V Pos: standing >

< 485h/485H 104v/141V Pos: standing >
You start chanting...

< 485h/485H 106v/141V Pos: standing >
You complete your spell...
A Channeling Circle
Obvious exits: -S -W
(Q)Brino Stonehammer, the fabled paladin walks the streets, enamored by the size of Alatorin.
A brightly glowing torch floats near Brino Stonehammer's head. (illuminating)
*A LARGE air elemental is here looking like a small living tornado.
A LARGE water elemental is here, flowing like a living current.
A LARGE fire elemental is here blazing with heat!
A LARGE fire elemental is here blazing with heat!
*A LARGE air elemental is here looking like a small living tornado.
*A LARGE air elemental is here looking like a small living tornado.
A LARGE fire elemental is here blazing with heat!
*A LARGE air elemental is here looking like a small living tornado.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.
*A LARGE air elemental is here looking like a small living tornado.
*(Q)Horusite the halfling cosmomancer stands here, channelling his powers.
Jedd Burningbraids the Mountain Dwarf channeler and dwarven lord stands here.
A young channeler, wise and experienced beyond his apparent age stands here, focusing on his magic. (casting) 
A young channeler, wise and experienced beyond his apparent age stands here, focusing on his magic.
A young channeler, wise and experienced beyond his apparent age stands here, focusing on his magic.

< 485h/485H 108v/141V Pos: standing >
The Mystic Ward
Obvious exits: -N -E -W
A crazy, wild-eyed goblin walks through the ward, crackling with power.(Red Aura)
A small hairless osquip scurries across the city floor.

< 485h/485H 110v/141V Pos: standing >
You quickly scan the area.
Brino Stonehammer who is close by to your north.
A LARGE air elemental who is close by to your north.
A LARGE water elemental who is close by to your north.
A LARGE fire elemental who is close by to your north.
A LARGE fire elemental who is close by to your north.
A LARGE air elemental who is close by to your north.
A LARGE air elemental who is close by to your north.
A LARGE fire elemental who is close by to your north.
A LARGE air elemental who is close by to your north.
A LARGE earth elemental who is close by to your north.
A LARGE earth elemental who is close by to your north.
A LARGE air elemental who is close by to your north.
Horusite who is close by to your north.
Jedd Burningbraids who is close by to your north.
A young channeler who is close by to your north.
A young channeler who is close by to your north.
A shadowmage who is close by to your east.
A gnome merchant who is close by to your east.
A goblin wildmage who is close by to your west.

< 485h/485H 112v/141V Pos: standing >

< 485h/485H 114v/141V Pos: standing >

< 485h/485H 116v/141V Pos: standing >
You sit down and relax.

< 485h/485H 118v/141V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               1 - solbeeps missile barrage
(10th circle)  4 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - electrical execution
( 8th circle)  1 - fly
               4 - immolate
( 7th circle)  1 - detect invisibility
               5 - bigbys clenched fist
( 6th circle)  2 - teleport
               1 - ice storm
               4 - blink
( 5th circle)  3 - cone of cold
               1 - minor globe of invulnerability
               3 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               3 - dispel magic
               1 - infravision
( 3rd circle)  4 - concealment
               5 - acid blast
               1 - agility
( 2nd circle)  6 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 485h/485H 130v/141V Pos: sitting >

< 485h/485H 133v/141V Pos: sitting >

< 485h/485H 134v/141V Pos: sitting >

< 485h/485H 135v/141V Pos: sitting >

< 485h/485H 136v/141V Pos: sitting >

< 485h/485H 137v/141V Pos: sitting >

< 485h/485H 138v/141V Pos: sitting >

< 485h/485H 139v/141V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 485h/485H 141v/141V Pos: sitting >
You clamber to your feet.

< 485h/485H 141v/141V Pos: standing >

< 485h/485H 141v/141V Pos: standing >
An osquip leaves east.

< 485h/485H 141v/141V Pos: standing >

< 485h/485H 141v/141V Pos: standing >

< 485h/485H 141v/141V Pos: standing >

< 485h/485H 141v/141V Pos: standing >

< 485h/485H 141v/141V Pos: standing >
The Mystic Ward
Obvious exits: -N -E -W
A crazy, wild-eyed goblin walks through the ward, crackling with power.(Red Aura)

< 485h/485H 141v/141V Pos: standing >

< 485h/485H 141v/141V Pos: standing >

		Score information for Sha

Level: 52   Race: Drow Elf   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 485(485)  Moves: 141(141)
Coins carried:    2 platinum     4 gold     3 silver     9 copper
Coins in bank: 66598 platinum   721 gold     0 silver     0 copper
Playing time: 15 days / 21 hours/ 22 minutes
Received data: 0.8028 MB this session.
Send data:     0.0036 MB this session.
Compression ratio: none
Title: ThE FuRY  *-* Bloodlust *-*
Status:  Standing.
Epic points(total): 5466(8966)
Epic Bonus: Epic Points Bonus (18.84%)
Frags:   +5.42   Deaths:   69
Detecting:       Invisible Evil Magic Life
Protected from:  Evil Fire Lightning Gas
Enchantments:    Ultravision Farsee Fly Haste Levitation Blessing of the Gods
Stat Pool timeout: 0:55:44
Bartender Quests Remaining: 1
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1764 

Active Spells:
--------------
agility (50 minutes)
strength (50 minutes)
detect invisibility (50 minutes)
stone skin (less than a minute remaining)
farsee (48 minutes)


< 485h/485H 141v/141V Pos: standing >
You start chanting...

< 485h/485H 141v/141V Pos: standing >
You complete your spell...
 
  ^^^^M.^MM   
 M^^..M^.^^^  
 MM...^..^MM  
 M..^.@^.^MM  
 ^M^^.^..M^M  
 M^..M.^^M^^  
  ^^M..^MM^   
A Valley Geyser
Obvious exits: -N -E -S -W
A small campfire burns softly at the center of the campsite. (glowing) (illuminating)
A refreshing spring has sprung up from the earth here.
(Q)Ungalen the Bounty Hunter kneels here, preparing to track his target.

< 485h/485H 141v/141V Pos: standing >
A troglodyte hunter enters from the north.
You start chanting...
A troglodyte hunter suddenly attacks YOU!
A troglodyte hunter misses you.

< 485h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC:excellent E: troglodyte sta EP: excellent >
 Impossible! You can't concentrate enough!
You abort your spell before it's done!

< 485h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC:excellent E: troglodyte sta EP: excellent >
 You start chanting...

< 485h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC:excellent E: troglodyte sta EP: excellent >
 Casting: blink 

< 485h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC:excellent E: troglodyte sta EP: excellent >
 You complete your spell...
You scatter your atoms to the wind only to reassemble nearby.

< 485h/485H 141v/141V Pos: standing >
You are knocked to the ground by a troglodyte hunter's mighty bash!

< 484h/485H 141v/141V Pos: sitting >
< T: Sha TP: sit TC:few scratches E: troglodyte sta EP: excellent >
 You miss a troglodyte hunter.
A troglodyte hunter's decent punch wounds you.
A troglodyte hunter's decent punch wounds you.
A troglodyte hunter's crude punch wounds you.

< 450h/485H 141v/141V Pos: sitting >
< T: Sha TP: sit TC:few scratches E: troglodyte sta EP: excellent >
 
< 450h/485H 141v/141V Pos: sitting >
< T: Sha TP: sit TC:few scratches E: troglodyte sta EP: excellent >
 You feel your skin soften and return to normal.

< 450h/485H 141v/141V Pos: sitting >
< T: Sha TP: sit TC:few scratches E: troglodyte sta EP: excellent >
 A troglodyte hunter dodges your futile attack.
A troglodyte hunter's fine punch strikes you.
A troglodyte hunter's punch strikes you.
A troglodyte hunter's impressive punch strikes you.

< 363h/485H 141v/141V Pos: sitting >
< T: Sha TP: sit TC: few wounds E: troglodyte sta EP: excellent >
 Your flesh magically hardens, turning to stone.
The spirits of Valley of Crushk grant you their protection.

< 363h/485H 141v/141V Pos: sitting >
< T: Sha TP: sit TC: few wounds E: troglodyte sta EP: excellent >
 You can't do this sitting!

< 363h/485H 141v/141V Pos: sitting >
< T: Sha TP: sit TC: few wounds E: troglodyte sta EP: excellent >
 You clamber to your feet.

< 363h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC: few wounds E: troglodyte sta EP: excellent >
 You are already standing.

< 363h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC: few wounds E: troglodyte sta EP: excellent >
 You attempt to flee...
 
  MMMMMMM^^   
 ^^^^^M.^MM^  
 M^^..^^.^M^  
 MM...@..^^M  
 M..^.M^.^MM  
 ^^M^.^..M^M  
  ^..M.^^M^   
The Rocky Ridges of Shanatar
Obvious exits: -N -E -S -W
You flee northward!

< 363h/485H 112v/141V Pos: standing >
Saving Sha.

< 363h/485H 112v/141V Pos: standing >
 
  MMMMMMMM^   
 M^^^^^M.^MM  
 MM^^..^^.^M  
 MMM..@^..^^  
 ^M..^.M^.^M  
 ^^^M^.^..M^  
  M^..M.^^M   
A Grassy Basin
Obvious exits: -N -E -S -W

< 363h/485H 111v/141V Pos: standing >
 
  ^MMMMMMMM   
 ^M^^^^^M.^M  
 ^MM^^..^^.^  
 MMMM.@.^..^  
 ^^M..^.M^.^  
 M^^^M^.^..M  
  MM^..M.^^   
A Grassy Basin
Obvious exits: -N -E -S -W

< 363h/485H 110v/141V Pos: standing >
You start chanting...

< 364h/485H 112v/141V Pos: standing >
You complete your spell...
The Front Office of Deramuth Port
Obvious exits: -S#
A small wooden desk sits here, propped against the northern face.
(Q)Dortweimer Cuttlebuck the Deramuth Port clerk sits behind a desk, feverishly ruffling through papers.

< 365h/485H 114v/141V Pos: standing >
Ok.

< 366h/485H 117v/141V Pos: standing >
The Promenade, Before Rocks Arranged as Steps
Obvious exits: -N -E -S -W

< 366h/485H 117v/141V Pos: standing >
Ok.

< 367h/485H 118v/141V Pos: standing >
You sit down and relax.

< 367h/485H 119v/141V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               1 - solbeeps missile barrage
(10th circle)  4 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - electrical execution
( 8th circle)  1 - fly
               4 - immolate
( 7th circle)  1 - detect invisibility
               5 - bigbys clenched fist
( 6th circle)  2 - teleport
               1 - ice storm
               3 - blink
( 5th circle)  3 - cone of cold
               1 - minor globe of invulnerability
               2 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               3 - dispel magic
               1 - infravision
( 3rd circle)  4 - concealment
               5 - acid blast
               1 - agility
( 2nd circle)  6 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) dimension door
    6 seconds:  ( 6th) blink
    8 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 368h/485H 120v/141V Pos: sitting >
You have finished memorizing dimension door.

< 370h/485H 131v/141V Pos: sitting >

		Score information for Sha

Level: 52   Race: Drow Elf   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 371(485)  Moves: 137(141)
Coins carried:    2 platinum     4 gold     3 silver     9 copper
Coins in bank: 66598 platinum   721 gold     0 silver     0 copper
Playing time: 15 days / 21 hours/ 22 minutes
Received data: 0.8176 MB this session.
Send data:     0.0038 MB this session.
Compression ratio: none
Title: ThE FuRY  *-* Bloodlust *-*
Status:  Sitting around, resting.
         Memorizing
Epic points(total): 5466(8966)
Epic Bonus: Epic Points Bonus (18.84%)
Frags:   +5.42   Deaths:   69
Detecting:       Invisible Evil Magic Life
Protected from:  Evil Fire Lightning Gas
Enchantments:    Ultravision Farsee Fly Aware Haste Levitation Blessing of the Gods
Stat Pool timeout: 0:55:10
Bartender Quests Remaining: 1
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1764 

Active Spells:
--------------
stone skin (4 minutes)
agility (49 minutes)
strength (49 minutes)
detect invisibility (49 minutes)
farsee (47 minutes)


< 371h/485H 137v/141V Pos: sitting >
You have finished memorizing blink.

< 372h/485H 141v/141V Pos: sitting >

< 372h/485H 141v/141V Pos: sitting >

< 372h/485H 141v/141V Pos: sitting >

< 372h/485H 141v/141V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 374h/485H 141v/141V Pos: sitting >
You clamber to your feet.

< 374h/485H 141v/141V Pos: standing >
The Promenade, Before Rocks Arranged as Steps
Obvious exits: -N# -E -S -W

< 374h/485H 141v/141V Pos: standing >
The door seems to be closed.

< 376h/485H 141v/141V Pos: standing >
Open what?

< 377h/485H 141v/141V Pos: standing >
Ok.

< 377h/485H 141v/141V Pos: standing >
The Front Office of Deramuth Port
Obvious exits: -S
A small wooden desk sits here, propped against the northern face.
(Q)Dortweimer Cuttlebuck the Deramuth Port clerk sits behind a desk, feverishly ruffling through papers.

< 378h/485H 140v/141V Pos: standing >
The Promenade, Before Rocks Arranged as Steps
Obvious exits: -N -E -S -W

< 378h/485H 139v/141V Pos: standing >
Ok.

< 379h/485H 140v/141V Pos: standing >
Autosaving...

< 379h/485H 140v/141V Pos: standing >
The Promenade of Deramuth Port
Obvious exits: -N -E -S
A wandering halfling mercenary of Deramuth Port walks the streets, eyeing the visitors.

< 379h/485H 140v/141V Pos: standing >
You quickly scan the area.
A Deramuth guard who is close by to your east.
A seagull who is close by to your east.
A Deramuth guard who is close by to your east.
A seagull who is close by to your south.

< 380h/485H 140v/141V Pos: standing >
A Twisting Cobblstone Street
Obvious exits: -N -E
A seagull squawks as it hops across the ground, searching for food.

< 380h/485H 139v/141V Pos: standing >
You quickly scan the area.
A wandering mercenary who is close by to your north.

< 381h/485H 139v/141V Pos: standing >
A seagull leaves east.

< 381h/485H 140v/141V Pos: standing >
Alas, you cannot go that way. . . .

< 381h/485H 141v/141V Pos: standing >
A Twisting Cobblstone Street
Obvious exits: -E# -S -W
Hanging by a thick chain, a jodani wood sign reads 'The Golden Pearl' in vibrant letters.
A seagull squawks as it hops across the ground, searching for food.

< 381h/485H 140v/141V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your south.
A Human who is close by to your south.
A huge storm giant sentinel who is a brief walk away to your south.
A manor gate guard who is a brief walk away to your south.
A manor gate guard who is a brief walk away to your south.

< 382h/485H 140v/141V Pos: standing >
A Cobblestone Street Beside a Beach Staircase
Obvious exits: -N -S -W#
Fresh blood splatters cover the area.
The corpse of an angry guard is lying here.
A Grey Elf (medium)  The Resistance sits resting.
A Human (medium)  The Resistance stands in mid-air here.

< 383h/485H 139v/141V Pos: standing >
A Human says 'sosry thuugjt ot xas jutt your omahes'

< 385h/485H 141v/141V Pos: standing >
A Human starts casting a spell.

< 385h/485H 141v/141V Pos: standing >
You start chanting...

< 385h/485H 141v/141V Pos: standing >
A Grey Elf clambers to his feet.
A Grey Elf, looking very frustrated, packs up his book.

< 386h/485H 141v/141V Pos: standing >
A Grey Elf leaves north.

< 386h/485H 141v/141V Pos: standing >
Casting: bigbys crushing hand 

< 386h/485H 141v/141V Pos: standing >
A Human stops chanting abruptly!
You complete your spell...
[Damage: 159 ] A Human is grabbed by your giant fist, which begins crushing him.

< 386h/485H 141v/141V Pos: standing >
A Human's weak bludgeon grazes you.

< 386h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC: small wounds E: A Human sta EP:  small wounds >
 You score a CRITICAL HIT!!!!!
[Damage:  1 ] Your weak pierce grazes a Human.
A Human dodges your futile attack.
You start chanting...

< 386h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC: small wounds E: A Human sta EP:  small wounds >
 Casting: bigbys crushing hand 

< 386h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC: small wounds E: A Human sta EP:  small wounds >
 You complete your spell...
[Damage: 277 ] A Human is grabbed by your giant fist, which begins crushing him.

< 386h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC: small wounds E: A Human sta EP:  nasty wounds >
 A Human attempts to flee.
A Human leaves north.

< 386h/485H 141v/141V Pos: standing >
You failed.

< 386h/485H 141v/141V Pos: standing >
A Twisting Cobblstone Street
Obvious exits: -E# -S -W
Hanging by a thick chain, a jodani wood sign reads 'The Golden Pearl' in vibrant letters.
A Grey Elf (medium)  The Resistance stands here.
A Human (medium)  The Resistance stands in mid-air here.
A seagull squawks as it hops across the ground, searching for food.

< 386h/485H 140v/141V Pos: standing >
You start chanting...

< 386h/485H 140v/141V Pos: standing >
A Grey Elf leaves south.

< 386h/485H 141v/141V Pos: standing >
Casting: bigbys crushing hand 
A Human starts casting a spell.

< 386h/485H 141v/141V Pos: standing >
You complete your spell...
[Damage: 161 ] A Human is grabbed by your giant fist, which begins crushing him.

< 387h/485H 141v/141V Pos: standing >
You start chanting...

< 388h/485H 141v/141V Pos: standing >
A Human completes his spell...
A Human utters the word 'uizuoafahz'
A Human appears invigorated.
A Human misses you.

< 388h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC: small wounds E: A Human sta EP:  awful >
 Casting: bigbys crushing hand 

< 388h/485H 141v/141V Pos: standing >
< T: Sha TP: sta TC: small wounds E: A Human sta EP:  awful >
 You complete your spell...
[Damage: 71 ] Your fist crushes a Human, leaving nothing but a smear of blood on the ground.
A Human's some sparkling hemp claws from Shairak and Smokeveil Forest was completely destroyed by the massive blow!
A Human's static rubber torque from Shairak and Smokeveil Forest was completely destroyed by the massive blow!
A Human's silver ring encrusted with a black sapphire was completely destroyed by the massive blow!
A Human's green Cimmerian earring was completely destroyed by the massive blow!
A Human's blue Cimmerian earring [poor] was completely destroyed by the massive blow!
A Human's badge of purity was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.