The death of [30 Mercenary] Qari *-* Bloodlust *-* (Orc)

in An Abandoned Shack

from the perspective of [32 Thug] Ace The Resistance (Human)

<worn as a badge>    the insignia of swirling feathers and flowing water [78%]
<worn on head>       a head of a siege golem
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dangling dematite earring [superior]
<worn in ear>        a lightning earring [superior] [70%]
<worn on face>       a misty blue mask of gauze [84%]
<worn around neck>   a string of disembodied hands [poor] [56%]
<worn around neck>   a token of the faeries (magic) [84%]
<worn on body>       the barbed mail of the battlerager king (magic) (humming) [73%]
<worn about body>    a hooded black cape (magic) (glowing) [75%]
<worn on back>       a large leather backpack
<worn as quiver>     the masters quiver of damage (magic) (glowing) [84%]
<worn about waist>   a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing)
<attached to belt>   a mistweyd nose-pipe
<worn on arms>       some fur-lined horned ram-skull shoulder guards
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn around wrist>  a steel wire (magic) (glowing)
<worn on hands>      the hands of the shadowsteel golem [superior]
<worn on finger>     a glowing black ring
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<primary weapon>     the wicked-looking scimitar of Demogorgon (magic)[14h 57m 48s]
<secondary weapon>   the ice dagger of Sevenoaks (magic)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [58%]
<worn on feet>       the winged boots of angelic movement (magic) [88%]

[50] a yellow potion
[18] a potion of endurance
[49] the dazzling blue potion of lesser battle readiness
[48] a thick cyan potion (magic)
[100] a set of lockpicks
[2] a potion of green and brown sludge (magic)
a potion of mental toughness (magic)
[2] a yellow vial
a golden mining pick (magic) (humming)
[17] a green potion with black chunks
a rod of electrical manipulation [superior] (magic) (glowing)
[16] the potion of spiritual protection
a wet potion
[3] a gauze tourniquet bandage
[22] a scroll of Numbla
a potion of greater invisibility (magic)
a potion of remedying (magic)
[4] a potion of vigor
[59] some landrace Medicus
a crude map of the Shanatar mountains [89%]
a silvery potion (magic)
[159] a slab of beef
[5] a brew of snake eyes
[14] some feral Black Kush
an icy potion
[6] a dusty potion (magic)
a translucent elixir (magic)
a jar of rotting flesh (magic)
[2] a vial of vampiric rage (magic)
[2] an elixir of arcane resistance (magic)
[13] some heirloom Blue Haze
[11] some wild Gootwiet
a chunk of molten magma (magic) (glowing)
a figurine of elemental command [superior] (magic)
elixir of hunting (magic)
a fiery red potion
a vial of blood
a wand of lightning speed (magic) (glowing)
a wand of heat (magic) (glowing)

< 484h/484H 250v/250V Pos: standing >
Spirits of Kobold Settlement no longer support you.

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
Ok, you'll try to move silently for a while.

< 479h/479H 250v/250V Pos: standing >
You stop using a mistweyd nose-pipe.

< 479h/479H 250v/250V Pos: standing >
You get a ceramic chillum from a bottomless bag of the shield dwarves.

< 479h/479H 250v/250V Pos: standing >
You get some wild Gootwiet from a bottomless bag of the shield dwarves.

< 479h/479H 250v/250V Pos: standing >
Your lungs definitely couldn't handle that right now.

< 479h/479H 250v/250V Pos: standing >
Your lungs definitely couldn't handle that right now.

< 479h/479H 250v/250V Pos: standing >
You attach a mistweyd nose-pipe to your belt.
Your hands are full.

< 479h/479H 250v/250V Pos: standing >
You put 1 pipe(s) into a bottomless bag of the shield dwarves.

< 479h/479H 250v/250V Pos: standing >
You are carrying: (3/12)
some wild Gootwiet
a brilliant-white crown of the cloud giants
a bottomless bag of the shield dwarves

< 479h/479H 250v/250V Pos: standing >
Ok.

< 479h/479H 250v/250V Pos: standing >
Ok.

< 479h/479H 250v/250V Pos: standing >
You are carrying: (1/12)
a bottomless bag of the shield dwarves

< 479h/479H 250v/250V Pos: standing >
A Misty Path Along the Mountain Tops
Obvious exits: -N -S

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
A Misty Path Along the Mountain Tops
Obvious exits: -N -S

< 479h/479H 245v/250V Pos: standing >
A Misty Path Along the Mountain Tops
Obvious exits: -N -S

< 479h/479H 240v/250V Pos: standing >
Before a the Gates of Castle Selanis
Obvious exits: -N# -S
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)

< 479h/479H 235v/250V Pos: standing >
The gate seems to be closed.

< 479h/479H 235v/250V Pos: standing >
Ok.

< 479h/479H 236v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S -W
An elven merchant sells his goods here.
A servant of the castle brings drinks to the guests.

< 479h/479H 233v/250V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 479h/479H 235v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S -W
A halfling merchant sells his wares here.

< 479h/479H 234v/250V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 479h/479H 236v/250V Pos: standing >
A servant of the castle enters from the south.
That's absurd.

< 479h/479H 237v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
An elven merchant sells his goods here.

< 479h/479H 237v/250V Pos: standing >
Pardon?

< 479h/479H 238v/250V Pos: standing >
You are carrying: (1/12)
a bottomless bag of the shield dwarves

< 479h/479H 240v/250V Pos: standing >

< 479h/479H 243v/250V Pos: standing >
a bottomless bag of the shield dwarves
   This huge blue velvet bag is covered in ancient shield dwarves
runes.  The bag itself is surprizingly light for how much it can holds.
A bottomless bag of the shield dwarves is made of cloth and appears to be of average quality.
A bottomless bag of the shield dwarves has an item value of 1.
a bottomless bag of the shield dwarves can hold around 412 pounds, and is partially filled.
a bottomless bag of the shield dwarves currently contains:
A bottomless bag of the shield dwarves contains:

a brilliant-white crown of the cloud giants
a ceramic chillum
the armor of balance (magic) (glowing)
[20] the opaque white potion of regeneration
[50] a yellow potion
[18] a potion of endurance
[49] the dazzling blue potion of lesser battle readiness
[48] a thick cyan potion (magic)
[100] a set of lockpicks
[2] a potion of green and brown sludge (magic)
a potion of mental toughness (magic)
[2] a yellow vial
a golden mining pick (magic) (humming)
[17] a green potion with black chunks
a rod of electrical manipulation [superior] (magic) (glowing)
[16] the potion of spiritual protection
a wet potion
[3] a gauze tourniquet bandage
[22] a scroll of Numbla
a potion of greater invisibility (magic)
a potion of remedying (magic)
[4] a potion of vigor
[59] some landrace Medicus
a crude map of the Shanatar mountains [89%]
a silvery potion (magic)
[159] a slab of beef
[5] a brew of snake eyes
[14] some feral Black Kush
an icy potion
[6] a dusty potion (magic)
a translucent elixir (magic)
a jar of rotting flesh (magic)
[2] a vial of vampiric rage (magic)
[2] an elixir of arcane resistance (magic)
[13] some heirloom Blue Haze
[11] some wild Gootwiet
a chunk of molten magma (magic) (glowing)
a figurine of elemental command [superior] (magic)
elixir of hunting (magic)
a fiery red potion
a vial of blood
a wand of lightning speed (magic) (glowing)
a wand of heat (magic) (glowing)

< 479h/479H 245v/250V Pos: standing >

< 479h/479H 245v/250V Pos: standing >
A servant of the castle enters from the south.

< 479h/479H 249v/250V Pos: standing >

		Score information for Ace

Level: 32   Race: Human   Class: Mercenary Rogue Sex: Male
Hit points: 479(479)  Moves: 250(250)
Coins carried:    2 platinum    13 gold    12 silver    16 copper
Coins in bank: 16376 platinum  3448 gold    24 silver    11 copper
Playing time: 8 days / 14 hours/ 1 minutes
Received data: 0.4418 MB this session.
Send data:     0.0105 MB this session.
Compression ratio: 82%
Title:  The Resistance
Status:  Standing.
Epic points(total): 3110(3110) Current task: spill enemy blood
Epic Bonus: Movement Regen Bonus (7.86%)
Frags:   +0.88   Deaths:   52
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Fire Cold Lightning Gas Acid Low Circle spells
Protected by:    Slow Poison
Enchantments:    Farsee Fly Armor Aware Haste Waterbreathing Sneaking
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.09 
Leaderboard Points:  397 

Active Spells:
--------------
Auctions Disabled (1 minute)
stone skin (3 minutes)
endurance (1 minute)
accelerated healing (33 minutes)
bless (21 minutes)
dexterity (40 minutes)
strength (40 minutes)
spirit armor (46 minutes)
fly (89 minutes)
elephantstrength (9 minutes)
pantherspeed (28 minutes)


< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
You appear to be Human and is in excellent condition.
He's medium in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!
He has little gills in his neck!

<worn as a badge>    the insignia of swirling feathers and flowing water [78%]
<worn on head>       a head of a siege golem
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dangling dematite earring [superior]
<worn in ear>        a lightning earring [superior] [70%]
<worn on face>       a misty blue mask of gauze [84%]
<worn around neck>   a string of disembodied hands [poor] [56%]
<worn around neck>   a token of the faeries (magic) [84%]
<worn on body>       the barbed mail of the battlerager king (magic) (humming) [73%]
<worn about body>    a hooded black cape (magic) (glowing) [75%]
<worn on back>       a large leather backpack
<worn as quiver>     the masters quiver of damage (magic) (glowing) [84%]
<worn about waist>   a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing)
<attached to belt>   a mistweyd nose-pipe
<worn on arms>       some fur-lined horned ram-skull shoulder guards
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn around wrist>  a steel wire (magic) (glowing)
<worn on hands>      the hands of the shadowsteel golem [superior]
<worn on finger>     a glowing black ring
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<primary weapon>     the wicked-looking scimitar of Demogorgon (magic)
<secondary weapon>   the ice dagger of Sevenoaks (magic)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [58%]
<worn on feet>       the winged boots of angelic movement (magic) [88%]

< 479h/479H 250v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.

< 479h/479H 250v/250V Pos: standing >

		Score information for Ace

Level: 32   Race: Human   Class: Mercenary Rogue Sex: Male
Hit points: 479(479)  Moves: 250(250)
Coins carried:    2 platinum    13 gold    12 silver    16 copper
Coins in bank: 16376 platinum  3448 gold    24 silver    11 copper
Playing time: 8 days / 14 hours/ 1 minutes
Received data: 0.4431 MB this session.
Send data:     0.0105 MB this session.
Compression ratio: 82%
Title:  The Resistance
Status:  Standing.
Epic points(total): 3110(3110) Current task: spill enemy blood
Epic Bonus: Movement Regen Bonus (7.86%)
Frags:   +0.88   Deaths:   52
Detecting:       Invisible Evil Good Magic Life Heat
Protected from:  Fire Cold Lightning Gas Acid Low Circle spells
Protected by:    Slow Poison
Enchantments:    Farsee Fly Armor Aware Haste Waterbreathing Sneaking
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.09 
Leaderboard Points:  397 

Active Spells:
--------------
Auctions Disabled (1 minute)
stone skin (3 minutes)
endurance (1 minute)
accelerated healing (33 minutes)
bless (21 minutes)
dexterity (40 minutes)
strength (40 minutes)
spirit armor (46 minutes)
fly (89 minutes)
elephantstrength (9 minutes)
pantherspeed (28 minutes)


< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.

< 479h/479H 250v/250V Pos: standing >
Beams of light appear from nowhere, and implode into Nz!

< 479h/479H 250v/250V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 479h/479H 250v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.

< 479h/479H 250v/250V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
Pardon?

< 479h/479H 250v/250V Pos: standing >
Ripping through reality, a black rift opens up here.


< 479h/479H 250v/250V Pos: standing >
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water [78%]
<worn on head>       a head of a siege golem
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a dangling dematite earring [superior]
<worn in ear>        a lightning earring [superior] [70%]
<worn on face>       a misty blue mask of gauze [84%]
<worn around neck>   a string of disembodied hands [poor] [56%]
<worn around neck>   a token of the faeries (magic) [84%]
<worn on body>       the barbed mail of the battlerager king (magic) (humming) [73%]
<worn about body>    a hooded black cape (magic) (glowing) [75%]
<worn on back>       a large leather backpack
<worn as quiver>     the masters quiver of damage (magic) (glowing) [84%]
<worn about waist>   a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing)
<attached to belt>   a mistweyd nose-pipe
<worn on arms>       some fur-lined horned ram-skull shoulder guards
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn around wrist>  a steel wire (magic) (glowing)
<worn on hands>      the hands of the shadowsteel golem [superior]
<worn on finger>     a glowing black ring
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<primary weapon>     the wicked-looking scimitar of Demogorgon (magic)[14h 58m 39s]
<secondary weapon>   the ice dagger of Sevenoaks (magic)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [58%]
<worn on feet>       the winged boots of angelic movement (magic) [88%]

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
The rift isn't quite stable enough yet...

< 479h/479H 250v/250V Pos: standing >
Chak stumbles out of the wormhole.

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
Ripping through reality, a black rift opens up here.

The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.

< 479h/479H 250v/250V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
Chak starts following you.

< 479h/479H 250v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.

< 479h/479H 250v/250V Pos: standing >
Nz stops following Aziz.
Nz starts following you.

< 479h/479H 250v/250V Pos: standing >
Chak steps into the wormhole and disappears among the darkness.

< 479h/479H 250v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.

< 479h/479H 250v/250V Pos: standing >
You do not see that item here.
Nz steps into the wormhole and disappears among the darkness.

< 479h/479H 250v/250V Pos: standing >
The rift isn't quite stable enough again yet...

< 479h/479H 250v/250V Pos: standing >
The wormhole crumbles to dust and blows away.

< 479h/479H 250v/250V Pos: standing >
The rift isn't quite stable enough again yet...

< 479h/479H 250v/250V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
A servant of the castle brings drinks to the guests.
An elven merchant sells his goods here.

< 479h/479H 250v/250V Pos: standing >
The rift isn't quite stable enough again yet...

< 479h/479H 250v/250V Pos: standing >
The rift isn't quite stable enough again yet...

< 479h/479H 250v/250V Pos: standing >
The rift isn't quite stable enough again yet...

< 479h/479H 250v/250V Pos: standing >
The rift isn't quite stable enough again yet...

< 479h/479H 250v/250V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
An Abandoned Shack
Obvious exits: -W#
A black rift of swirling mass is here, tearing itself apart. (magic)
Nz  The Resistance (Githzerai)(medium) stands in mid-air here.
Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*A young thri-kreen wanders through these temperate mountains.(Gold Aura)
An Orc (medium) Spawn  *-* Bloodlust *-* stands here (Newbie).(Red Aura)

< 479h/479H 250v/250V Pos: standing >
Nz's form shimmers and then fades from sight..

< 479h/479H 250v/250V Pos: standing >

< 479h/479H 250v/250V Pos: standing >
You can't leave a group when you're not already in one!

< 479h/479H 250v/250V Pos: standing >
You try to tackle an Orc and fly over his head landing face first in the dirt!

< 479h/479H 250v/250V Pos: kneeling >
<Chak has just given you his consent.
Nz has just given you his consent.

< 479h/479H 250v/250V Pos: kneeling >
<[Damage: 21 ] -=[Your slash strikes an Orc.]=-

< 479h/479H 250v/250V Pos: kneeling >
< T: Ace TP: kne TC:excellent E: An Orc sta EP: few scratches >
 An Orc misses you.
An Orc misses you.

< 479h/479H 250v/250V Pos: kneeling >
< T: Ace TP: kne TC:excellent E: An Orc sta EP: few scratches >
 
< 479h/479H 250v/250V Pos: kneeling >
< T: Ace TP: kne TC:excellent E: An Orc sta EP: few scratches >
 
< 479h/479H 250v/250V Pos: kneeling >
< T: Ace TP: kne TC:excellent E: An Orc sta EP: few scratches >
 
< 479h/479H 250v/250V Pos: kneeling >
< T: Ace TP: kne TC:excellent E: An Orc sta EP: few scratches >
 You rise to your feet.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sta EP: few scratches >
 [Damage: 18 ] -=[Your impressive slash strikes an Orc.]=-
[Damage: 18 ] -=[Your pierce strikes an Orc.]=-
An Orc dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 34 ] -=[Your powerful slash strikes an Orc hard.]=-
Your wicked-looking scimitar of Demogorgon slices into an Orc's soul...
An Orc goes limp for a moment.
You are already standing.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 Chak is now a member of your group.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 An Orc misses you.
You parry an Orc's lunge at you.
Nz is now a member of your group.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 You are already standing.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 Nz has just given you his consent.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 Nz is no longer in your group.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 Nz has just given you his consent.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 An Orc is knocked to the ground by Chak's skillful bash!
Nz is now a member of your group.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 Your group consists of ( 3/20):
( Head)   479/479   hit,  250/250  move Ace
(Front)   926/926   hit,  168/168  move Chak
(Front)   616/616   hit,  212/212  move Nz

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 [Damage: 24 ] -=[Your powerful slash strikes an Orc.]=-
[Damage: 21 ] -=[Your impressive pierce strikes an Orc.]=-
[Damage: 25 ] -=[Your slash strikes an Orc hard.]=-
[Damage: 25 ] -=[Your powerful slash strikes an Orc hard.]=-

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Nz nods.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 An Orc misses you.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Nz looks at an Orc.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Your group consists of ( 3/20):
( Head)   479/479   hit,  250/250  move Ace
(Front)   926/926   hit,  168/168  move Chak
(Front)   616/616   hit,  212/212  move Nz

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Chak's impressive slash strikes an Orc.
Chak's slash strikes an Orc hard.
Chak's impressive slash strikes an Orc hard.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 [Damage: 25 ] -=[Your powerful slash strikes an Orc very hard.]=-
[Damage: 23 ] -=[Your pierce seriously wounds an Orc.]=-
[Damage: 24 ] -=[Your powerful slash seriously wounds an Orc.]=-
Your wicked-looking scimitar of Demogorgon slices into an Orc's soul...
An Orc goes limp for a moment.
[Damage: 20 ] -=[Your impressive slash seriously wounds an Orc.]=-

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP: pretty hurt >
 You parry an Orc's lunge at you.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP: pretty hurt >
 Chak's slash seriously wounds an Orc.
Chak's impressive slash seriously wounds an Orc.
Chak's impressive slash enshrouds an Orc in a mist of blood.

< 479h/479H 250v/250V Pos: standing >
< T: Ace TP: sta TC:excellent E: An Orc sit EP:  awful >
 [Damage: 20 ] -=[Your impressive slash critically injures an Orc.]=-
An Orc is incapacitated and will slowly die, if not aided.
[Damage:  8 ] You successfully stab an Orc in the heart, killing him instantly.
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!