The death of [41 Minstrel] Kir *-* Bloodlust *-* (Orc)

in Rocky Foothills of the Black Mountains

from the perspective of [42 Thief] Tox The Resistance (Halfling)

<worn as a badge>    a badge of purity (glowing)
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a small copper colored earring (magic)
<worn in ear>        a large golden ring
<worn on face>       a mask of beastkind (magic)
<worn around neck>   a burnt stone torque
<worn around neck>   shimmering scarf
<worn on body>       some ringmail stained with blood
<worn about body>    a cloak of eternal fire
<worn on back>       a well-crafted ash longbow (illuminating)
<worn as quiver>     the masters quiver (magic) (glowing)
<worn about waist>   a belt of mining
<worn on belt buckle>a mistweyd nose-pipe
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       a pair of spiked blood sleeves [superior] [86%]
<worn around wrist>  an elven bracelet of precision [poor] (magic)
<worn around wrist>  a whitestone bracer (magic)
<worn on hands>      some gauntlets of might
<worn on finger>     the ring of the overfiend
<worn on finger>     the signet ring of Delwyn
<primary weapon>     a black bladed dagger with a silver hilt [superior] with a strange sharp rubin (magic)
<secondary weapon>   a polished steel dagger [superior] with a strange yellow and blue cross
<worn on legs>       a pair of dragonscale leg plates (magic)

  MM  M....^MM      
 M ^^ .....MM    ^  
 M^^^^.....M     M  
 MM  M..^@.M    MM  
    ^M^...^    MMM  
 ^  ^M...^^   MM    
   ^MM....    MM    
   ^M^.^..^  MM     
    MM...^^ ^       
Trip who?

< 408h/408H 180v/180V Pos: standing >
    ^P.......MM     
     ^..^..^MMM     
  MM  M....^MM      
 M ^^ .....MM    ^  
 M^^^^.....M     M  
 MM  M..^@.M    MM  
    ^M^...^    MMM  
 ^  ^M...^^   MM    
   ^MM....    MM    
   ^M^.^..^  MM     
    MM...^^ ^       
Trip who?
You follow Niz.

     P.......MM     
   M^^.......MM     
  M  ^..^..^MMM     
 MMM  M....^MM      
 M ^^ .....MM    ^  
 M^^^^...@.M     M  
 MM  M..^..M    MM  
    ^M^...^    MMM  
    ^M...^^   MM    
   ^MM....    MM    
    M^.^..^  MM     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)

< 408h/408H 178v/180V Pos: standing >
Rath plays a song to lift his spirit off the ground.
     P.......MM     
   M^^.......MM     
  M  ^..^..^MMM     
 MMM  M....^MM      
 M ^^ .....MM    ^  
 M^^^^...@.M     M  
 MM  M..^..M    MM  
    ^M^...^    MMM  
    ^M...^^   MM    
   ^MM....    MM    
    M^.^..^  MM     
Trip who?
Niz sneaks north.
You follow Niz.

     P...^...^M     
   M  .......MM     
  MM^^.......MM     
 MM  ^..^..^MMM     
 MMM  M....^MM      
 M ^^ ...@.MM    ^  
 M^^^^.....M     M  
 MM  M..^..M    MM  
    ^M^...^    MM   
    ^M...^^   MM    
    MM....    M     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)

< 408h/408H 176v/180V Pos: standing >
     P...^...^M     
   M  .......MM     
  MM^^.......MM     
 MM  ^..^..^MMM     
 MMM  M....^MM      
 M ^^ ...@.MM    ^  
 M^^^^.....M     M  
 MM  M..^..M    MM  
    ^M^...^    MM   
    ^M...^^   MM    
    MM....    M     
Trip who?
You follow Niz.

    MP .^.....M     
   M  ...^...^M     
  MM  .......MM     
 MMM^^.......MM     
 MM  ^..^..^MMM     
 MMM  M..@.^MM      
 M ^^ .....MM    ^  
 M^^^^.....M     M  
  M  M..^..M    M   
    ^M^...^    M    
    ^M...^^   M     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)

< 408h/408H 174v/180V Pos: standing >
    MP .^.....M     
   M  ...^...^M     
  MM  .......MM     
 MMM^^.......MM     
 MM  ^..^..^MMM     
 MMM  M..@.^MM      
 M ^^ .....MM    ^  
 M^^^^.....M     M  
  M  M..^..M    M   
    ^M^...^    M    
    ^M...^^   M     
Trip who?
You follow Niz.

    MM .^.^..^^     
   MM P.^.....MM    
  MM  ...^...^M     
 ^MM  .......MM     
 MMM^^.......MM     
 MM  ^..^@.^MMM     
 MMM  M....^MM      
 M ^^ .....MM    ^  
  ^^^^.....M        
     M..^..M        
    ^M^...^         
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)

< 408h/408H 174v/180V Pos: standing >
    MM .^.^..^^     
   MM P.^.....MM    
  MM  ...^...^M     
 ^MM  .......MM     
 MMM^^.......MM     
 MM  ^..^@.^MMM     
 MMM  M....^MM      
 M ^^ .....MM    ^  
  ^^^^.....M        
     M..^..M        
    ^M^...^         
Trip who?
Niz sneaks north.
Rath sneaks north.
You follow Niz.

    MMM ^..^...     
   MMM .^.^..^^M    
  ^MM  P^.....MM^   
 *MM  ...^...^M     
 ^MM  .......MM     
 MMM^^...@...MM     
 MM  ^..^..^MMM     
 MMM  M....^MM      
   ^^ .....MM       
   ^^^.....M        
     M..^..M        
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)

< 408h/408H 174v/180V Pos: standing >
    MMM ^..^...     
   MMM .^.^..^^M    
  ^MM  P^.....MM^   
 *MM  ...^...^M     
 ^MM  .......MM     
 MMM^^...@...MM     
 MMM ^..^..^MMM     
 MM   M....^MM      
   ^^ .....MM       
   ^^^.....M        
     M..^..M        
Niz sneaks west.
Rath sneaks west.
You follow Niz.

    *MMM ^..^..     
   *MMM .^.^..^^    
  *^MM  P^.....MM   
 **MM  ...^...^M    
 *^MM  .......MM    
 *MMM^^..@....MM    
 MMMM ^..^..^MMM    
 MMM   M....^MM     
  M ^^ .....MM      
   ^^^^.....M       
      M..^..M       
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)

< 408h/408H 174v/180V Pos: standing >
Trip who?
Rath sneaks west.
You follow Niz.

    **MMM ^..^.     
   **MMM .^.^..^    
  **^MM  P^.....M   
 ***MM  ...^...^M   
 **^MM  .......MM   
 **MMM^^.@.....MM   
 *MMMM ^..^..^MMM   
 *MMM   M....^MM    
  MM ^^ .....MM     
   M^^^^.....M      
    M  M..^..M      
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)

< 408h/408H 174v/180V Pos: standing >
Trip who?
Niz sneaks north.
You follow Niz.

    **MMM...M^.     
   ***MMM ^..^..    
  ***MMM .^.^..^^   
 ***^MM  P^.....MM  
 ***MM  ...^...^M   
 **^MM  .@.....MM   
 **MMM^^.......MM   
 *MMMM ^..^..^MMM   
  MMM   M....^MM    
   M ^^ .....MM     
    ^^^^.....M      
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)

< 408h/408H 174v/180V Pos: standing >
Trip who?
Niz sneaks north.
You follow Niz.

    **^M^^...^.     
   ***MMM...M^..    
  ****MMM ^..^...   
 ****MMM .^.^..^^M  
 ***^MM  P^.....MM  
 ***MM  .@.^...^M   
 **^MM  .......MM   
 **MMM^^.......MM   
  MMMM ^..^..^MMM   
   MM   M....^MM    
     ^^ .....MM     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)

< 408h/408H 174v/180V Pos: standing >
Trip who?
You follow Niz.

    **MMM^^....     
   ***^M^^...^..    
  ****MMM...M^..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM  @^.....MM  
 ***MM  ...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MMM ^..^..^MM    
    M   M....^M     
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
Rath places the glowing stiletto 'Sunfist' in the back of an Orc, resulting in some strange noises and some blood.

< 408h/408H 175v/180V Pos: standing >
You do a fancy maneuver, tripping an Orc.
Niz sneaks north.

< 408h/408H 177v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
     **MMM^^....     
   ***^M^^...^..    
  ****MMM...M^..^   
 .****MMM ^..^...M  
 ****MMM P^.^..^^M  
 ***^MM  @^.....MM  
 ***MM  ...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM M^..^..^MM    
    M   M....^M     

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Rath's fine pierce wounds an Orc.
Rath misses an Orc.
Rath's fine pierce wounds an Orc.
Niz sneaks in from the north.

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 [Damage:  9 ] Your pierce wounds an Orc.
[Damage: 10 ] Your impressive pierce wounds an Orc.
[Damage:  9 ] Your impressive pierce wounds an Orc.
[Damage:  8 ] Your impressive pierce wounds an Orc.
    **MMM^^....     
   ***^M^^...^..    
  ****MMM...M^..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM  @^.....MM  
 ***MM  ...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM M^..^..^MM    
    M   M....^M     
Niz suddenly attacks an Orc!
Niz's impressive slash strikes an Orc.
Niz's powerful slash strikes an Orc hard.

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Rath parries an Orc's lunge at him.
Rath dodges an Orc's attack.

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
     **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM  @^.....MM  
 ***MM  ...^...^M   
 **^MM  .......MM   
  *MMMM^.......MM   
   MM  ^..^..^MM    
    M   M....^M     

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
     **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM  @^.....MM  
 ***MM  ...^...^M   
 **^MMM .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 
< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Rath plays a song to lift his spirit off the ground.

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  9 ] Your impressive pierce wounds an Orc.
[Damage:  9 ] Your pierce wounds an Orc.
[Damage:  8 ] Your impressive pierce wounds an Orc.
[Damage:  9 ] Your impressive pierce wounds an Orc.
[Damage:  8 ] Your impressive pierce wounds an Orc.
Rath misses an Orc.
Rath misses an Orc.

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
     **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM  @^.....MM  
 ***MM  ...^...^M   
 **^MMM .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
     **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM  @^.....MM  
 ***MMM ...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 Niz's impressive slash strikes an Orc.
Niz's impressive slash strikes an Orc.
Niz's impressive slash strikes an Orc.
Niz's slash strikes an Orc.

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 Rath parries an Orc's lunge at him.
An Orc misses Rath.

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 
< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 
< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 An Orc plays a song to lift her spirit off the ground.
    **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM  @^.....MM  
 ***MM M...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 An Orc clambers to her feet.

< 408h/408H 179v/180V Pos: standing >
< T: Rath TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 An Orc attempts to flee.
An Orc leaves east.

< 408h/408H 179v/180V Pos: standing >
    **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM  @P.....MM  
 ***MM M...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     

< 408h/408H 179v/180V Pos: standing >
    **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MMM @P.....MM  
 ***MM  ...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     

< 408h/408H 179v/180V Pos: standing >
Rath sneaks west.

< 408h/408H 179v/180V Pos: standing >
    **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MMMP@P.....MM  
 ***MM  ...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     
Rath sneaks in from the west.

< 408h/408H 179v/180V Pos: standing >
    **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MMM @P.....MM  
 ***MM  ...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     
Niz sneaks east.
Rath sneaks east.

< 408h/408H 179v/180V Pos: standing >
    **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM M@P.....MM  
 ***MM  ...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     
Trip who?

< 408h/408H 179v/180V Pos: standing >
Trip who?

< 408h/408H 179v/180V Pos: standing >
Trip who?

< 408h/408H 179v/180V Pos: standing >
Trip who?

< 408h/408H 179v/180V Pos: standing >
Trip who?

< 408h/408H 179v/180V Pos: standing >
Trip who?

< 408h/408H 179v/180V Pos: standing >
Trip who?

< 408h/408H 180v/180V Pos: standing >
Trip who?

< 408h/408H 180v/180V Pos: standing >
Trip who?

< 408h/408H 180v/180V Pos: standing >
Trip who?

< 408h/408H 180v/180V Pos: standing >
Trip who?

< 408h/408H 180v/180V Pos: standing >
    **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM M@P.....MM  
 ***MM  ...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     
Trip who?

< 408h/408H 180v/180V Pos: standing >
An undead behemoth enters from the west.
    **MMM^^....     
   ***^M^^...^..    
  ****MMM....M..^   
 .****MMM ^..^...M  
 ****MMM .^.^..^^M  
 ***^MM  @P.....MM  
 ***MM  ...^...^M   
 **^MM  .......MM   
  *MMM^^.......MM   
   MM  ^..^..^MM    
    M   M....^M     
    *MMM^^....^     
   **^M^^...^...    
  ***MMM....M..^.   
 ****MMM ^..^...MM  
 ***MMM .^.^..^^MM  
 **^MM  M@.....MM^  
 **MM  ...^...^M    
 *^MM  .......MM    
  MMM^^.......MM    
   M  ^..^..^MM     
       M....^MM     
Rocky Foothills of the Black Mountains
Obvious exits: -North -East  -South -West 
Xs  The Resistance (Barbarian)(large) stands in mid-air here.(Gold Aura)
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting an Orc. (casting) (Gold Aura)
Niz  The Resistance (Centaur)(large) stands in mid-air here, fighting an Orc.(Gold Aura)
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here, fighting Niz.(Red Aura)

< 408h/408H 178v/180V Pos: standing >
An Orc plays a song to lift her spirit off the ground.
An undead behemoth enters from the west.
    *MMM^^....^     
   **^M^^...^...    
  ***MMM....M..^.   
 ****MMM ^..^...MM  
 ***MMM .^.^..^^MM  
 **^MM  .@.....MM^  
 **MM  ...^...^M    
 *^MM  .......MM    
  MMM^^.......MM    
   M  ^..^..^MM     
       M....^MM     
You do a fancy maneuver, tripping an Orc.

< 408h/408H 178v/180V Pos: standing >
< T: Niz TP: sta TC:excellent E: An Orc sit EP:  nasty wounds >
 Rath completes his spell...
Rath utters the words 'buoblg qrunsoqpze yugh'
Rath's fist beats the life out of an Orc, blood pours from her body!
An undead behemoth suddenly attacks an Orc!
An undead behemoth's impressive punch seriously wounds an Orc.

< 408h/408H 178v/180V Pos: standing >
< T: Niz TP: sta TC:excellent E: An Orc sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You miss an Orc.
[Damage:  9 ] Your impressive pierce strikes an Orc.
You score a CRITICAL HIT!!!!!
[Damage: 17 ] Your pierce strikes an Orc very hard.
[Damage:  8 ] Your pierce strikes an Orc hard.
You score a CRITICAL HIT!!!!!
[Damage: 19 ] Your pierce seriously wounds an Orc.

< 408h/408H 178v/180V Pos: standing >
< T: Niz TP: sta TC:excellent E: An Orc sit EP:  awful >
 Niz parries an Orc's lunge at him.
An Orc misses Niz.

< 408h/408H 178v/180V Pos: standing >
< T: Niz TP: sta TC:excellent E: An Orc sit EP:  awful >
 Niz's slash enshrouds an Orc in a mist of blood.
Niz's impressive slash enshrouds an Orc in a mist of blood.
Niz neatly performs a coup de grace and beheads an Orc.
An Orc's amulet of petrified dragon eyes was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!