The death of [38 Magician] Kyp The Resistance (Gnome)

in Outpost Gate

from the perspective of [53 Shadowmage] Sha *-* Bloodlust *-* (Drow Elf)

<worn as a badge>    a ball of crackling energy (magic) (glowing) [77%]
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a glowing jade earring (glowing) [72%]
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       veil of darkness (glowing) [47%]
<worn around neck>   a smooth torque of dwarven kind (magic)
<worn around neck>   a cosmic silver collar (magic) [89%]
<worn on body>       the legendary platemail of defense [superior] (magic)
<worn about body>    the living oceanic cloak [poor] (magic) (glowing)
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [70%]
<worn about waist>   a belt of dangling rat and bat skulls (magic)
<worn on belt buckle>a midnight blue tome with silver bindings (glowing) [86%]
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<held as shield>     a well-polished mithril body shield [superior] [84%]
<worn around wrist>  a bracelet of finger bones [poor] [82%]
<worn around wrist>  a twisted nether crystal bracelet (magic) (glowing)
<worn on hands>      the enchanted gloves of oblivion (humming) [26%]
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     the ring of celestial wonders (glowing) [76%]
<held>               staff of the master summoner [superior] (magic) (glowing) [82%]
<worn on legs>       some bright blue leg plates [superior] [78%]
<worn on feet>       a pair of boots emitting dust (magic) (glowing) [74%]


< 710h/710H 73v/121V Pos: standing >
 
       MM,,   
      MM,,,   
 MMMM M,,MM   
 M.o..@,MM    
 ,oMo.MM      
 ..o.M        
  Mo.MMMMM    
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 710h/710H 71v/121V Pos: standing >
 
        MM,   
       MM,,,  
 MMMMM M,,MM  
 MM.o.@,,MM   
 M,oMo.MM     
 ...o.M       
  MMo.MMMMM   
A Dark Cavern with Tapering Stalactites
Obvious exits: -E -S -W

< 710h/710H 70v/121V Pos: standing >
 
         MM   
        MM,,  
  MMMMM M,,M  
 MMM.o@.,,MM  
 MM,oMo.MM    
 M...o.M      
  oMMo.MMMM   
A Dark Cavern with Tapering Stalactites
Obvious exits: -N -E -S -W

< 710h/710H 69v/121V Pos: standing >
 
          M   
         MM,  
   MMMMM M,,  
  MMM.@..,,M  
  MM,oMo.MM   
 MM...o.M     
  ooMMo.MMM   
A Small Patch of Poisonous Toadstools
Obvious exits: -N -E -S -W

< 710h/710H 67v/121V Pos: standing >
 
              
          MM  
    MMMMM M,  
   MMM@o..,,  
   MM,oMo.MM  
  MM...o.M    
  MooMMo.MM   
A Dark Cavern with Tapering Stalactites
Obvious exits: -N -E -S -W

< 710h/710H 66v/121V Pos: standing >
The cavern wall is too steep to climb!

< 710h/710H 66v/121V Pos: standing >
 
          M   
    MMMMM M,  
   MMM.o..,,  
   MM,@Mo.MM  
  MM...o.M    
 MMooMMo.MMM  
  .o.oM.,,M   
A Small Patch of Poisonous Toadstools
Obvious exits: -N -E -S -W

< 710h/710H 65v/121V Pos: standing >
 
              
     MMMMM M  
    MMM.o..,  
    MM@oMo.M  
   MM...o.M   
  MMooMMo.MM  
  ..o.oM.,,   
Beneath a Shaft in the Underdark
Obvious exits: -N -E -S -W -U

< 710h/710H 63v/121V Pos: standing >
 
   MMMooo     
  MMooooM     
 MMooMM.      
 M,...@       
 M,,          
 ,,,          
  MM          
A Warm Pocket in the Underdark
Obvious exits: -N -W -D

< 710h/710H 62v/121V Pos: standing >
 
    MMMooo    
   MMooooM    
  MMooMM.     
  M,..@,      
  M,,         
 M,,,         
  ,MM         
A Warm Cavern in the Upper Strata of the Underdark
Obvious exits: -N -E -W

< 710h/710H 62v/121V Pos: standing >
 
     MMMooo   
    MMooooM   
   MMooMM.    
   M,.@.,     
   M,,        
 ,M,,,        
  ,,MM        
A Warm Cavern in the Upper Strata of the Underdark
Obvious exits: -N -E -W

< 710h/710H 60v/121V Pos: standing >
 
      MMMoo   
     MMooooM  
    MMooMM.   
    M,@..,    
    M,,       
 ,,M,,,       
  ,,,MM       
A Warm Cavern in the Upper Strata of the Underdark
Obvious exits: -N -E -S -W

< 710h/710H 58v/121V Pos: standing >
 
       MMMo   
      MMooMo  
     MMooM..  
     M@...,   
 ,   M,,      
 ,,,M,,,      
  M,,,MM      
The Tepid Tunnels of the Upper Strata of the Underdark
Obvious exits: -N -E -S -W

< 710h/710H 57v/121V Pos: standing >
The cavern wall is too steep to climb!

< 710h/710H 57v/121V Pos: standing >
Pardon?

< 710h/710H 60v/121V Pos: standing >
You start chanting...

< 710h/710H 64v/121V Pos: standing >
You complete your spell...
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 710h/710H 66v/121V Pos: standing >
You sit down and relax.

< 710h/710H 68v/121V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               2 - solbeeps missile barrage
(10th circle)  4 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               5 - bigbys clenched fist
( 6th circle)  2 - teleport
               1 - ice storm
               4 - blink
( 5th circle)  3 - cone of cold
               1 - minor globe of invulnerability
               1 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               3 - dispel magic
               1 - infravision
( 3rd circle)  4 - concealment
               5 - acid blast
               1 - agility
( 2nd circle)  6 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) dimension door
    2 seconds:  ( 5th) dimension door
    3 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 710h/710H 70v/121V Pos: sitting >
You have finished memorizing dimension door.

< 710h/710H 74v/121V Pos: sitting >
You have finished memorizing dimension door.

< 710h/710H 78v/121V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 710h/710H 82v/121V Pos: sitting >
You clamber to your feet.

< 710h/710H 83v/121V Pos: standing >
You get a slab of beef from a bottomless bag of the shield dwarves.

< 710h/710H 85v/121V Pos: standing >
You eat the slab of beef.

< 710h/710H 87v/121V Pos: standing >
The Great Choke of the Cavern Shizmaah
Obvious exits: -E -W
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
One of the minions of Archazel performs his master's will.(Red Aura)
(Q)Archazel, head guard of the choke protects it from the terrors to the west.(Red Aura)

< 716h/716H 87v/121V Pos: standing >
You quickly scan the area.
An undead roper who is not far off to your east.
The shade of a nereid who is a brief walk away to your east.
A pale ghoul who is rather far off to your east.
A pale ghoul who is in the distance to your east.
A moaning zombie who is in the distance to your east.
An undead roper who is in the distance to your east.
A hulking behemoth who is a brief walk away to your west.
A repulsive grell who is a brief walk away to your west.
A repulsive grell who is in the distance to your west.

< 716h/716H 88v/121V Pos: standing >
You start chanting...

< 716h/716H 95v/121V Pos: standing >
You complete your spell...
A Large Underground Cave
Obvious exits: -S#
(Q)A brutalized gnome is being tossed around the room by the lich's powerful magic(Gold Aura)
(Q)A lich in wizard robes stands near Zugle, torturing a gnome.(Red Aura)
(Q)An ancient behemoth, steed of Zugle, is tethered to a bone.(Red Aura)
(Q)Zugle, wight warlord speaks with a stern voice to the flaming skeleton highlord.(Red Aura)
(Q)A flaming skeleton highlord dressed in full battle gear speaks with Zugle.(Red Aura)

< 716h/716H 98v/121V Pos: standing >

< 716h/716H 98v/121V Pos: standing >
You sit down and relax.

< 716h/716H 104v/121V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - reduce
               2 - solbeeps missile barrage
(10th circle)  4 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               5 - bigbys clenched fist
( 6th circle)  2 - teleport
               1 - ice storm
               4 - blink
( 5th circle)  3 - cone of cold
               1 - minor globe of invulnerability
               3 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               3 - dispel magic
               1 - infravision
( 3rd circle)  4 - concealment
               5 - acid blast
               1 - agility
( 2nd circle)  6 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               8 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 716h/716H 107v/121V Pos: sitting >
A faint hum can be heard from the legendary platemail of defense [superior] you are carrying.
You have finished memorizing dimension door.
Your studies are complete.

< 716h/716H 113v/121V Pos: sitting >
You clamber to your feet.

< 716h/716H 115v/121V Pos: standing >
You start chanting...

< 716h/716H 119v/121V Pos: standing >
You complete your spell...
Inside the Mine
Obvious exits: -E# -S
A burly mine guard is standing here.(Red Aura)

< 716h/716H 121v/121V Pos: standing >
Inside the Mine
Obvious exits: -N -E

< 716h/716H 120v/121V Pos: standing >
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.

< 716h/716H 119v/121V Pos: standing >
 
      M..^..    
     ^M^..M^    
 M^  ^M...^^    
 M^ ^MM....     
    ^M^@^..^    
 ^  MM....^^ ^  
    MM.^...^    
   MMM....^ ^   
   MM.....^^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 118v/121V Pos: standing >
 
     ^M^..M^    
  ^  ^M...^^    
 M^ ^MM....     
    ^M^.^..^    
 ^  MM.@..^^ ^  
    MM.^...^    
   MMM....^ ^   
   MM.....^^^   
   MM.^.^...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 119v/121V Pos: standing >
 
     ^M...^^    
  ^ ^MM....     
    ^M^.^..^    
 ^  MM....^^ ^  
    MM.@...^    
   MMM....^ ^   
   MM.....^^^^  
  MMM.^.^...^   
   M......^.    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 716h/716H 117v/121V Pos: standing >
 
    ^MM....     
    ^M^.^..^    
 ^  MM....^^ ^  
    MM.^...^    
   MMM.@..^ ^   
   MM.....^^^^  
  MMM.^.^...^.  
  MM......^.^   
   M.^......    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 115v/121V Pos: standing >
 
    ^M^.^..^    
    MM....^^    
    MM.^...^    
   MMM....^ ^   
   MM..@..^^^^  
  MMM.^.^...^.  
  MM......^.^.  
  MM.^.......   
   ^..^....^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 113v/121V Pos: standing >
 
    MM....^^    
    MM.^...^    
   MMM....^ ^   
   MM.....^^^^  
  MMM.^@^...^.  
  MM......^.^.  
 MMM.^........  
  M^..^....^.   
   ^^.###^.M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 112v/121V Pos: standing >
 
    MM.^...^    
   MMM....^ ^   
   MM.....^^^^  
  MMM.^.^...^.  
  MM...@..^.^.  
 MMM.^........  
 MM^..^....^.^  
  M^^.###^.M.   
   M^M#O^M..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 110v/121V Pos: standing >
 
   MMM....^     
   MM.....^^^   
  MMM.^.^...^.  
  MM......^.^.  
 MMM.^.@......  
 MM^..^....^.^  
 MM^^.###^.M..  
  MM^M#O^M...   
   MMM###^..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 109v/121V Pos: standing >
 
   MM....^ ^    
  MM.....^^^^   
 MMM.^.^...^..  
 MM......^.^.^  
 MM.^..@......  
 M^..^....^.^.  
 M^^.###^.M...  
  M^M#O^.....   
   MM###^...    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 108v/121V Pos: standing >
 
   M....^ ^     
  M.....^^^^^   
 MM.^.^...^..^  
 M......^.^.^^  
 M.^...@......  
 ^..^....^.^..  
 ^^.###^.M....  
  ^M#O^......   
   M###^....    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 107v/121V Pos: standing >
 
   .....^^^^    
  M.^.^...^..   
 M......^.^.^^  
 M.^..........  
 ^..^..@.^.^..  
 ^^.###^.M....  
 M^M#O^.......  
  MM###^.....   
   MMM^....^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 106v/121V Pos: standing >
 
   .^.^...^.    
  ......^.^.^   
 M.^..........  
 ^..^....^.^..  
 ^^.###@.M....  
 M^M#O^.......  
 MMM###^......  
  MMMM^....^.   
   M MMM....    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 716h/716H 105v/121V Pos: standing >
 
   .....^.^.    
  .^.........   
 ^..^....^.^..  
 ^^.###^.M....  
 M^M#O^@......  
 MMM###^......  
 MMMMM^....^..  
   M MMM.....   
   M   MMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 716h/716H 105v/121V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.M...  
 MM^M#O^@.....  
 MMMM###^.....  
  MMMMM^....^.  
    M MMM....   
    M   MMM.    
A Large Iron Portcullis
Obvious exits: -N -E -S -W
[3] A hideous nightcrawler claw has been left here.
[6] The corpse of a behemoth is lying here.
A behemoth stands in mid-air here, fighting a Grey Elf.(Red Aura)
A Grey Elf (small)  The Militia stands in mid-air here, fighting a behemoth. (Non-Fraggable)(Gold Aura)
A Gnome (small)  The Resistance stands in mid-air here, fighting a behemoth. (Non-Fraggable) (casting) 
A gate guard stands in mid-air here, fighting a behemoth.
A gate guard stands here defending the gates.

< 716h/716H 107v/121V Pos: standing >
 
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.M...  
 MM^M#O@......  
 MMMM###^.....  
  MMMMM^....^.  
    M MMM....   
    M   MMM.    
A Large Iron Portcullis
Obvious exits: -N -E -S -W
[3] A hideous nightcrawler claw has been left here.
[6] The corpse of a behemoth is lying here.
A behemoth stands in mid-air here, fighting a Grey Elf.(Red Aura)
A Grey Elf (small)  The Militia stands in mid-air here, fighting a behemoth. (Non-Fraggable)(Gold Aura)
A Gnome (small)  The Resistance stands in mid-air here, fighting a behemoth. (Non-Fraggable) (casting) 
A gate guard stands in mid-air here, fighting a behemoth.
A gate guard stands in mid-air here, fighting a behemoth.

< 716h/716H 116v/121V Pos: standing >
A Grey Elf blocks a behemoth's lunge at him.
A behemoth's fine punch strikes a Grey Elf.
A behemoth suffers from contact with the holy aura about a Grey Elf.
A Grey Elf blocks a behemoth's lunge at him.
A behemoth whacks a Grey Elf in the side with a sound kick.
A behemoth suffers from contact with the holy aura about a Grey Elf.

< 716h/716H 117v/121V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'pawwzf'
A Gnome's spell flows around a behemoth, leaving him unharmed!

< 716h/716H 118v/121V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [superior] you are carrying.
You start chanting...

< 716h/716H 119v/121V Pos: standing >
A gate guard's decent maul strikes a behemoth.
A gate guard's decent maul strikes a behemoth.
A gate guard's maul strikes a behemoth.
A gate guard's maul strikes a behemoth.
A gate guard leaps up and nails a behemoth with a mighty kick.
A gate guard's maul strikes a behemoth.
A gate guard's decent maul strikes a behemoth hard.
A gate guard's decent maul strikes a behemoth hard.
A behemoth dodges a gate guard's attack.

< 716h/716H 121v/121V Pos: standing >
Casting: solbeeps missile barrage 

< 716h/716H 121v/121V Pos: standing >
You complete your spell...
[Damage: 28 ] Your missile of force hits a Gnome soundly.
[Damage: 32 ] Your missile of force hits a Gnome soundly.
[Damage: 55 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Gnome.
[Damage: 34 ] Your missile of force hits a Gnome soundly.

< 716h/716H 121v/121V Pos: standing >
A behemoth dodges a Grey Elf's attack.
A Gnome starts casting an offensive spell.

< 716h/716H 121v/121V Pos: standing >
A behemoth's punch strikes a Grey Elf.
A behemoth suffers from contact with the holy aura about a Grey Elf.
A behemoth's fine punch strikes a Grey Elf.
A behemoth suffers from contact with the holy aura about a Grey Elf.
A Grey Elf dodges a behemoth's attack.

< 716h/716H 121v/121V Pos: standing >
You start chanting...

< 716h/716H 121v/121V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'pawwzf'
A Gnome creates a hammer out of thin air that smashes into you!

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC:pretty hurt E: A Gnome sta EP:  few wounds >
 Casting: solbeeps missile barrage 

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC:pretty hurt E: A Gnome sta EP:  few wounds >
 You complete your spell...
[Damage: 37 ] Your missile of force hits a Gnome soundly.
[Damage: 35 ] Your missile of force hits a Gnome soundly.
[Damage: 33 ] Your missile of force hits a Gnome soundly.

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC:pretty hurt E: A Gnome sta EP:  nasty wounds >
 A Grey Elf dodges a behemoth's attack.
A behemoth's fine punch strikes a Grey Elf.
A behemoth suffers from contact with the holy aura about a Grey Elf.
A Grey Elf blocks a behemoth's lunge at him.
A behemoth whacks a Grey Elf in the side with a sound kick.
A behemoth suffers from contact with the holy aura about a Grey Elf.

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC:pretty hurt E: A Gnome sta EP:  nasty wounds >
 A gate guard's decent maul strikes a behemoth hard.
A gate guard's decent maul strikes a behemoth very hard.
A gate guard's decent maul strikes a behemoth very hard.
A gate guard's maul strikes a behemoth very hard.
A gate guard's decent maul seriously wounds a behemoth.
A gate guard's decent maul seriously wounds a behemoth.
A behemoth dodges a gate guard's attack.
A gate guard's maul enshrouds a behemoth in a mist of blood.
A behemoth dodges a Gnome's attack.

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC: awful E: A Gnome sta EP:  nasty wounds >
 A behemoth dodges a Grey Elf's attack.
You start chanting...

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC: awful E: A Gnome sta EP:  nasty wounds >
 A Grey Elf attempts to flee.
A gate guard stands impassively as a Grey Elf passes by.
A Grey Elf leaves west.

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC: awful E: A Gnome sta EP:  nasty wounds >
 Casting: bigbys crushing hand 
A Gnome starts casting an offensive spell.

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC: awful E: A Gnome sta EP:  nasty wounds >
 You complete your spell...
[Damage: 135 ] A Gnome is grabbed by your giant fist, which begins crushing him.

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC: awful E: A Gnome sta EP:  awful >
 A Grey Elf enters from the west.

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC: awful E: A Gnome sta EP:  awful >
 A Gnome completes his spell...
A Gnome utters the word 'bajroculof'
You resist the effects of a Gnome's spell!
Your improved dexterity grants you an additional attack!
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.
A Gnome misses a behemoth.

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC: awful E: A Gnome sta EP:  awful >
 You start chanting...
A Grey Elf starts casting a spell.

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC: awful E: A Gnome sta EP:  awful >
 A Gnome starts casting an offensive spell.

< 662h/716H 121v/121V Pos: standing >
< T: behemoth TP: sta TC: awful E: A Gnome sta EP:  awful >
 A behemoth's fine punch causes a Gnome to grimace in pain.
A behemoth's fine punch grievously wounds a Gnome.
A Gnome is incapacitated and will slowly die, if not aided.

< 662h/716H 121v/121V Pos: standing >
<Casting: bigbys crushing hand 
A gate guard's decent maul causes a behemoth to grimace in pain.
A gate guard's maul critically injures a behemoth.
A behemoth is mortally wounded, and will die soon, if not aided.

< 662h/716H 121v/121V Pos: standing >
<A gate guard watches the battle in amusement.

< 662h/716H 121v/121V Pos: standing >
<You complete your spell...
[Damage:  8 ] Your fist crushes a Gnome, leaving nothing but a smear of blood on the ground.
A Gnome's chipped sapphire ring was completely destroyed by the massive blow!
A Gnome's pair of winded boots was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.