The death of [50 Necrolyte] Pwcca *-* Bloodlust *-* (Kobold)

in Rugged Hills of the Hearth Valley

from the perspective of [43 Holyman] Naoru The Militia (Grey Elf)

<worn as a badge>    a glowing insignia of Auril the frostmaiden (magic) (glowing)
<worn on head>       a mithril tiara (magic) (illuminating)
<worn on eyes>       a black veil
<worn in ear>        a robin's tail feather (glowing) [74%]
<worn in ear>        a green Cimmerian earring
<worn on face>       the mask of Tentro (glowing)
<worn around neck>   a symbol of domination (magic) (humming)
<worn around neck>   the wooden amulet of the ancient tree spirit [poor] [81%]
<worn on body>       ringmail emblazoned with a mace and skull emblem [superior]
<worn about body>    a cloak of deva's feathers [superior]
<worn as quiver>     an elven quiver
<worn about waist>   a frost-rimed dragonscale belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some polished sleeves of Dagon [superior]
<held as shield>     a glittering granite tower shield
<worn around wrist>  a bracelet of twisted roots (glowing)
<worn around wrist>  a diamond bracelet (magic)
<worn on hands>      some fine granite talons from Rift Valley Jungle
<worn on finger>     a metal ring
<held>               the royal scepter of Aravne (magic) (humming) [75%]
<worn on legs>       some sandy leggings [superior] (magic) [88%]
<worn on feet>       the shoes of sprinting (magic) (glowing) [80%]

  *Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly evil) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (slightly good) 
   Ice Tower                                     (very evil)     
   Desolate Under Fire                           (slightly good) 
   The Citadel                                   (slightly evil) 
  *The Twin Keeps of Devastated Tharnadia        (evil)          
   IceCrag Castle                                (evil)          
   Prison of Fort Boyard                         (evil)          
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (good)          
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (slightly evil) 
  *Plane of Air                                  (very evil)     
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (evil)          
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (slightly evil) 
  *The Caverns of Armageddon                     (evil)          
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
  *The Astral Plane                              (slightly evil) 
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (neutral)       
  *Krethik Keep                                  (extremely evil)
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (slightly evil) 
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (slightly evil) 
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (very evil)     
   The Bronze Citadel                            (slightly evil) 
  *Ny'Neth's Stronghold Continued                (slightly evil) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 547h/547H 248v/248V Pos: standing >
Aram completes his spell...
Aram utters the word 'candusejqz'

< 547h/547H 248v/248V Pos: standing >
Aram sits down in a comfortable spot.

< 547h/547H 248v/248V Pos: standing >
Aram clambers to his feet.

< 547h/547H 248v/248V Pos: standing >
Aram sits down in a comfortable spot.

< 547h/547H 248v/248V Pos: standing >
Aram opens a midnight blue tome with silver bindings and begins studying it intently.

< 547h/547H 248v/248V Pos: standing >
Aram closes his book and smiles broadly.
You quickly scan the area.
You see nothing.

< 547h/547H 248v/248V Pos: standing >
Bisil leaves east.

< 547h/547H 248v/248V Pos: standing >
Skir pokes Aram in the ribs.

< 547h/547H 248v/248V Pos: standing >
You poke Aram in the ribs.

< 547h/547H 248v/248V Pos: standing >
You quickly scan the area.
Bisil who is close by to your east.

< 547h/547H 248v/248V Pos: standing >
Bisil enters from the east.

< 547h/547H 248v/248V Pos: standing >

< 547h/547H 248v/248V Pos: standing >
Autosaving...

< 547h/547H 248v/248V Pos: standing >
Aram clambers to his feet.

< 547h/547H 248v/248V Pos: standing >
Aram starts casting a spell.

< 547h/547H 248v/248V Pos: standing >
Aram completes his spell...
Aram utters the word 'candusejqz'
Skir shrinks to about half his normal size!

< 547h/547H 248v/248V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A cloak made from thin scales has been left here.
Some boots of the forest lie here. (magic)
A gleaming ruby badge lies here on the ground.
A ghastly leather bracelet lies here on the ground.
A long dangling earring lies here in a pile.
A bulletin board stands here.
Bisil (Grey Elf)(small) stands in mid-air here.
Skir (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aram (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Nz (Githzerai)(small) stands in mid-air here.
The vampire of a behemoth stands here. (minion) (Red Aura)
The vampire of a behemoth stands here. (minion) (Red Aura)
The vampire of Feldie stands here. (minion) (Red Aura)
Kesk (Githzerai)(medium) stands in mid-air here.(Red Aura)

< 547h/547H 248v/248V Pos: standing >
You quickly scan the area.
You see nothing.

< 547h/547H 248v/248V Pos: standing >
You quickly scan the area.
You see nothing.

< 547h/547H 248v/248V Pos: standing >
Aram sits down in a comfortable spot.

< 547h/547H 248v/248V Pos: standing >
Aram clambers to his feet.

< 547h/547H 248v/248V Pos: standing >
Aram sits down in a comfortable spot.

< 547h/547H 248v/248V Pos: standing >
Aram opens a midnight blue tome with silver bindings and begins studying it intently.

< 547h/547H 248v/248V Pos: standing >
Aram closes his book and smiles broadly.

< 547h/547H 248v/248V Pos: standing >
Bisil leaves east.

< 547h/547H 248v/248V Pos: standing >
You quickly scan the area.
You see nothing.

< 547h/547H 248v/248V Pos: standing >

< 547h/547H 248v/248V Pos: standing >
Kesk pokes Aram in the ribs.

< 547h/547H 248v/248V Pos: standing >

< 547h/547H 248v/248V Pos: standing >
You quickly scan the area.
You see nothing.

< 547h/547H 248v/248V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A cloak made from thin scales has been left here.
Some boots of the forest lie here. (magic)
A gleaming ruby badge lies here on the ground.
A ghastly leather bracelet lies here on the ground.
A long dangling earring lies here in a pile.
A bulletin board stands here.
Skir (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aram (Gnome)(tiny) sits resting.(Gold Aura)
Nz (Githzerai)(small) stands in mid-air here.
The vampire of a behemoth stands here. (minion) (Red Aura)
The vampire of a behemoth stands here. (minion) (Red Aura)
The vampire of Feldie stands here. (minion) (Red Aura)
Kesk (Githzerai)(medium) stands in mid-air here.(Red Aura)

< 547h/547H 248v/248V Pos: standing >
Aram clambers to his feet.

< 547h/547H 248v/248V Pos: standing >
Skir quaffs a green potion with black chunks.
Skir strengthens visibly.
Skir's pupils rapidly dilate until almost no iris is visible.
Skir appears to grow tougher and more powerful.

< 547h/547H 248v/248V Pos: standing >
Aram starts casting a spell.

< 547h/547H 248v/248V Pos: standing >
Aram completes his spell...
Aram utters the word 'candusejqz'
Kesk shrinks to about half his normal size!

< 547h/547H 248v/248V Pos: standing >
Aram sits down in a comfortable spot.

< 547h/547H 248v/248V Pos: standing >
Aram clambers to his feet.
You quickly scan the area.
You see nothing.

< 547h/547H 248v/248V Pos: standing >
Aram sits down in a comfortable spot.
A Cozy Sleeping Chamber
Obvious exits: -E
A cloak made from thin scales has been left here.
Some boots of the forest lie here. (magic)
A gleaming ruby badge lies here on the ground.
A ghastly leather bracelet lies here on the ground.
A long dangling earring lies here in a pile.
A bulletin board stands here.
Skir (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aram (Gnome)(tiny) sits resting.(Gold Aura)
Nz (Githzerai)(small) stands in mid-air here.
The vampire of a behemoth stands here. (minion) (Red Aura)
The vampire of a behemoth stands here. (minion) (Red Aura)
The vampire of Feldie stands here. (minion) (Red Aura)
Kesk (Githzerai)(small) stands in mid-air here.(Red Aura)

< 547h/547H 248v/248V Pos: standing >
Aram opens a midnight blue tome with silver bindings and begins studying it intently.

< 547h/547H 248v/248V Pos: standing >

< 547h/547H 248v/248V Pos: standing >
Aram closes his book and smiles broadly.

< 547h/547H 248v/248V Pos: standing >
Skir pokes Aram in the ribs.

< 547h/547H 248v/248V Pos: standing >
You quickly scan the area.
You see nothing.

< 547h/547H 248v/248V Pos: standing >

< 547h/547H 248v/248V Pos: standing >
Aram clambers to his feet.

< 547h/547H 248v/248V Pos: standing >
Aram starts casting a spell.
You quickly scan the area.
You see nothing.

< 547h/547H 248v/248V Pos: standing >

< 547h/547H 248v/248V Pos: standing >
Aram completes his spell...
Aram utters the word 'candusejqz'

< 547h/547H 248v/248V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A cloak made from thin scales has been left here.
Some boots of the forest lie here. (magic)
A gleaming ruby badge lies here on the ground.
A ghastly leather bracelet lies here on the ground.
A long dangling earring lies here in a pile.
A bulletin board stands here.
Skir (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aram (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Nz (Githzerai)(small) stands in mid-air here.
The vampire of a behemoth stands here. (minion) (Red Aura)
The vampire of a behemoth stands here. (minion) (Red Aura)
The vampire of Feldie stands here. (minion) (Red Aura)
Kesk (Githzerai)(small) stands in mid-air here.(Red Aura)

< 547h/547H 248v/248V Pos: standing >
You quickly scan the area.
You see nothing.

< 547h/547H 248v/248V Pos: standing >
Nz shouts out loudly.. MOVING!!!!

< 547h/547H 248v/248V Pos: standing >
Aram sits down in a comfortable spot.
You are already standing.

< 547h/547H 248v/248V Pos: standing >
Aram opens a midnight blue tome with silver bindings and begins studying it intently.

< 547h/547H 248v/248V Pos: standing >
Aram closes his book and smiles broadly.
You quickly scan the area.
You see nothing.

< 547h/547H 248v/248V Pos: standing >
Nz shouts out loudly.. MOVING!!!!
Kesk pokes Aram in the ribs.

< 547h/547H 248v/248V Pos: standing >
You are already standing.

< 547h/547H 248v/248V Pos: standing >
Nz leaves east.
You follow Nz.


<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>

<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Nz (Githzerai)(small) stands in mid-air here.
Skir enters from the west.
The vampire of Feldie enters from the west.
The vampire of a behemoth enters from the west.
The vampire of a behemoth enters from the west.

< 547h/547H 247v/248V Pos: standing >

< 547h/547H 247v/248V Pos: standing >
Nz leaves south.
You follow Nz.


<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of The Resistance
</map>

<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of The Resistance
</map>
The High-Arched Foyer before The Hall of The Resistance
Obvious exits: -N -S
Nz (Githzerai)(small) stands in mid-air here.
A colossal onyx statue stands, spear at the ready!
An enormous statue of a djinn resides here.
A colossal onyx statue stands, spear at the ready!
A giant bronzed statue overlooks this foyer
Skir enters from the north.
The vampire of Feldie enters from the north.
The vampire of a behemoth enters from the north.
The vampire of a behemoth enters from the north.

< 547h/547H 246v/248V Pos: standing >

< 547h/547H 246v/248V Pos: standing >
Nz leaves south.
You follow Nz.

   ^^M^^^+MM^M    
  *M..M^^+^M^.*   
 **..^M^^+^M^.**  
 *..^..MPM^M^..*  
 .^...^^@+^^M^..  
 .++++++++..^^^.  
 ++M....^^P.^.^.  
  ....^^.^.^^^^   
   ...^..^.M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The guildhall of The Resistance is here.
Nz (Githzerai)(small) stands in mid-air here.
The lich of a gnomish grenadier stands here. (minion) (Red Aura)
*The lich of a centaur guardsman stands here. (minion) (Red Aura)
The lich of a gnomish grenadier stands here. (minion) (Red Aura)
Skir enters from elsewhere.
The lich of a gnomish grenadier suddenly attacks Skir!
The vampire of Feldie enters from elsewhere.
The lich of a gnomish grenadier sneers in contempt.
The lich of a gnomish grenadier suddenly attacks Kesk!
The vampire of a behemoth enters from elsewhere.
The vampire of a behemoth enters from elsewhere.

< 547h/547H 245v/248V Pos: standing >
   ^^M^^^+MM^M    
  *M..M^^+^M^.*   
 **..^M^^+^M^.**  
 *..^..MPM^M^..*  
 .^...^^@+^^M^..  
 .++++++++..^^^.  
 ++M....^^P.^.^.  
  ....^^.^.^^^^   
   ...^..^.M^.    
Nz leaves north.
You follow Nz.

   ^MM^^.MM^^^    
  .^^M^^^+MM^M*   
 **M..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@M^M^..*  
 .^...^^P+^^M^..  
 .++++++++..^^^.  
  +M....^^P.^.^   
   ...^^.^.^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Nz (Githzerai)(small) stands in mid-air here.
*A Kobold (small) MuRdErEr  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
The vampire of Feldie enters from the south.
The vampire of a behemoth enters from the south.
The vampire of a behemoth enters from the south.

< 547h/547H 243v/248V Pos: standing >
   ^MM^^.MM^^^    
  .^^M^^^+MM^M*   
 **M..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@M^M^..*  
 .^...^^P+^^M^..  
 .++++++++..^^^.  
  +M....^^P.^.^   
   ...^^.^.^^^    

< 547h/547H 243v/248V Pos: standing >
   ^MM^^.MM^^^    
  .^^M^^^+MM^M*   
 **M..M^^+^M^.**  
 **..^M^^M^M^.**  
 *..^..M@+^M^..*  
 .^...^^P+^^M^..  
 .++++++++..^^^.  
  +M....^^P.^.^   
   ...^^.^.^^^    

< 547h/547H 244v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **M..M^^+^M^.**  
 **..^M^^M^M^.**  
 *..^..M@+^M^..*  
 .^...^^P+^^M^..  
 .++++++++..^^^.  
  +M....^^P.^.^   
   ...^^.^.^^^    

< 547h/547H 244v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **M..M^^+^M^.**  
 **..^M^^M^M^.**  
 *..^..M@+^M^..*  
 .^...^^P+^^M^..  
 .++++++++P.^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    

< 547h/547H 244v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **M..M^^+^M^.**  
 **..^M^^M^M^.**  
 *..^..M@+^M^..*  
 .^...^^P+P^M^..  
 .++++++++..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    
Kesk gives an order to his followers.
A Kobold snaps into visibility.
A Kobold is knocked to the ground by the vampire of a behemoth's mighty bash!
A Kobold avoids being bashed by the vampire of a behemoth, who loses its balance and falls.
A Kobold avoids being bashed by the vampire of Feldie, who loses its balance and falls.

< 547h/547H 244v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **M..M^^M^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+PM^..*  
 .^...^^P+^^M^..  
 .++++++++..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    

< 547h/547H 245v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **M..M^^M^M^.**  
 **..^M^^+^M^.**  
 *..^..M@P^M^..*  
 .^...^^P+^^M^..  
 .++++++++..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    

< 547h/547H 245v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **M..M^^M^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^P+^^M^..  
 .++++++++..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    

< 547h/547H 245v/248V Pos: standing >
You start chanting...

< 547h/547H 245v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^MMM^M*   
 **M..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^P+^^M^..  
 .++++++++..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    

< 547h/547H 246v/248V Pos: standing >
Bisil starts casting an offensive spell.

< 547h/547H 247v/248V Pos: standing >
Casting: silence 
   ^MM^^.MM^^^    
  .^^M^^^+MM^M*   
 **M..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^MP^^M^..  
 .++++++++..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    

< 547h/547H 247v/248V Pos: standing >
A Kobold attacks the vampire of a behemoth. [0 hits]

< 547h/547H 247v/248V Pos: standing >
You complete your spell...

< 547h/547H 247v/248V Pos: standing >
   ^MM^^.MM^^^    
  .^^M^^^+MM^M*   
 **M..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^MP^^M^..  
 .++++++++..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    

< 547h/547H 248v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **M..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^MP^^M^..  
 .++++++++..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    

< 547h/547H 248v/248V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'buoblg qrunsoqpze yugh'
Bisil's fist beats the life out of a Kobold, blood pours from his body!
The vampire of a behemoth attacks a Kobold. [3 hits]

< 547h/547H 248v/248V Pos: standing >
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
A Kobold's eyes briefly cloud over as his body is painfully ripped apart from within.
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **^..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^MP^^M^..  
 .++++++++..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    

< 547h/547H 248v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **^..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^MP^^M^..  
 .++++++++..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    
Kesk starts casting an offensive spell called 'energy drain'.
You quickly scan the area.
The lich of a gnomish grenadier who is close by to your south.
The lich of a centaur guardsman who is close by to your south.

< 547h/547H 248v/248V Pos: standing >
Bisil starts casting an offensive spell.
You start chanting...

< 547h/547H 248v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **^..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^M+^^M^..  
 .+++++++P..^^^.  
  +M....^^^.^.^   
   ...^^.^.^^^    

< 547h/547H 248v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **^..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^M+^^M^..  
 .++++++++..^^^.  
  +M....^P^.^.^   
   ...^^.^.^^^    

< 547h/547H 248v/248V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
Kesk drains a Kobold - what a waste of energy!
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **^..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^M+^^M^..  
 .++++++++..^^^.  
  +M....^P^.^.^   
   ...^^.^.^^^    

< 547h/547H 248v/248V Pos: standing >
You complete your spell...
[Damage: 15 ] [Damage: 19 ] You call down a roaring flamestrike which hits a Kobold dead on!

< 547h/547H 248v/248V Pos: standing >
   ^MM^^.+M^^^    
  .^^M^^^+MM^M*   
 **^..M^^+^M^.**  
 **..^M^^+^M^.**  
 *..^..M@+^M^..*  
 .^...^^M+^^M^..  
 .++++++++..^^^.  
  +M....P^^.^.^   
   ...^^.^.^^^    

< 547h/547H 248v/248V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'buoblg qrunsoqpze yugh'
Bisil's magic fist punches a Kobold into so much pulp!
A Kobold's the robes of the maelstrom was completely destroyed by the massive blow!
A Kobold's silvery necklace with an obsidian pendant [poor] was completely destroyed by the massive blow!
A Kobold's glowing black ring [poor] was completely destroyed by the massive blow!
A Kobold's wisp of living wind of regeneration was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!