The death of [53 Bounty Hunter] Kiria *-* Bloodlust *-* (Drow Elf)

in Along an Iron Fence in a Graveyard

from the perspective of [50 Bounty Hunter] Lazz The Resistance (Grey Elf)

<worn as a badge>    a cracked marble badge from Village of Split Shield
<worn on head>       a jeweled reed circlet from Village of Split Shield [80%]
<worn on eyes>       a slimy aboleth eye (magic) (glowing) (humming) [69%]
<worn in ear>        an earring of charisma (glowing)
<worn in ear>        a dangling whitestone earring of strength (magic)
<worn on face>       a boreal hemp veil from Village of Split Shield
<worn around neck>   an emerald pendant of the ice drake [superior] (magic)
<worn around neck>   a string of disembodied hands
<worn on body>       a suit of diamond platemail (magic) (humming) [73%]
<worn about body>    a stylish glass cloak from Village of Split Shield
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a thin black belt of accuracy [poor] (magic)
<worn on belt buckle>a diamondine axe covered in blood (magic)
<attached to belt>   the wicked-looking scimitar of Demogorgon (magic)[238h 53m 16s]
<worn on arms>       some glowing hide vambraces from Village of Split Shield [86%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a pitch-black bracelet [superior] (magic) [83%]
<worn on hands>      some blood-stained bark gauntlets from Village of Split Shield [59%]
<worn on finger>     a tarnished bronze ring of damage (glowing) [87%]
<worn on finger>     an obsidian circle (magic)
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic)
<secondary weapon>   a blazing dagger called 'The Fury of Demons' (glowing)
<worn on legs>       a pair of flayed illithid hide leggings [superior] (glowing)
<worn on feet>       some black leather boots glowing with faerie fire of endurance (magic) (glowing)

Obvious exits: -N -E -S -W
Jah trots in from the south.

< 528h/639H 148v/160V Pos: standing >
 
    .^.^.^^.^^.     
   ..D........^.    
  ....^.^......MM   
 ###^.......^..MMM  
 #O^..........MM^   
 ###^....@....MMMM  
 MM^..M..P..^.MMM^  
  MMM..........MMM  
    MMM....^..^.M   
     MMM...^....    
      ^^.....MM     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the south.

< 529h/639H 148v/160V Pos: standing >
 
    ...^..^....     
   ..^.^.^^.^^..    
  ...D........^.M   
 ^....^.^......MMM  
 ###^.......^..MMM  
 #O^.....@....MM^   
 ###^....P....MMMM  
 MM^..M.....^.MMM^  
  MMM..........MM   
    MMM....^..^.    
     MMM...^...     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the south.

< 529h/639H 147v/160V Pos: standing >
 
    ^...^..^...     
   ...^.^.^^.^^.    
  ....D........^.   
 .^....^.^......MM  
 .###^.......^..MM  
 M#O^....@P....MM^  
 M###^.........MMM  
 MMM^..M.....^.MMM  
   MMM..........M   
     MMM....^..^    
      MMM...^..     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There are some tracks heading west.
Jah trots in from the east.

< 529h/639H 146v/160V Pos: standing >
 
    .^...^..^..     
   ....^.^.^^.^^    
  ^....D........^   
 ..^....^.^......M  
 ^.###^.......^..M  
 ^M#O^...@P.....MM  
 MM###^.........MM  
 MMMM^..M.....^.MM  
  M MMM..........   
      MMM....^..    
       MMM...^.     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the east.

< 530h/639H 146v/160V Pos: standing >
 
    ^.^...^..^.     
   .....^.^.^^.^    
  .^....D........   
 ^..^....^.^......  
 ^^.###^.......^..  
 M^M#O^..@P......M  
 MMM###^.........M  
 MMMMM^..M.....^.M  
   M MMM.........   
       MMM....^.    
        MMM...^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There are some tracks heading west.
Jah trots in from the east.

< 530h/639H 145v/160V Pos: standing >

< 530h/639H 146v/160V Pos: standing >
Pardon?

< 531h/639H 149v/160V Pos: standing >
Pardon?

< 532h/639H 150v/160V Pos: standing >
You quickly scan the area.
A warhorse who is not far off to your south.
A gate guard who is a brief walk away to your west.
A gate guard who is a brief walk away to your west.
An outpost tower who is rather far off to your west.

< 533h/639H 156v/160V Pos: standing >
You quickly scan the area.
A warhorse who is not far off to your south.
A gate guard who is a brief walk away to your west.
A gate guard who is a brief walk away to your west.
An outpost tower who is rather far off to your west.

< 534h/639H 158v/160V Pos: standing >
 
    .^...^..^..     
   ....^.^.^^.^^    
  ^....D........^   
 ..^....^.^......M  
 ^.###^.......^..M  
 ^M#O^..P@......MM  
 MM###^.........MM  
 MMMM^..M.....^.MM  
  M MMM..........   
      MMM....^..    
       MMM...^.     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There are some tracks heading west.
Jah trots in from the west.

< 537h/639H 158v/160V Pos: standing >
 
    ^...^..^...     
   ...^.^.^^.^^.    
  ....D........^.   
 .^....^.^......MM  
 .###^.......^..MM  
 M#O^...P@.....MM^  
 M###^.........MMM  
 MMM^..M.....^.MMM  
   MMM..........M   
     MMM....^..^    
      MMM...^..     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There are some tracks heading west.
There are some tracks heading west.
Jah trots in from the west.

< 538h/639H 156v/160V Pos: standing >
 
    ...^..^....     
   ..^.^.^^.^^..    
  ...D........^.M   
 ^....^.^......MMM  
 ###^.......^..MMM  
 #O^....P@....MM^   
 ###^.........MMMM  
 MM^..M.....^.MMM^  
  MMM..........MM   
    MMM....^..^.    
     MMM...^...     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the west.

< 539h/639H 155v/160V Pos: standing >
 
    .^.^.^^.^^.     
   ..D........^.    
  ....^.^......MM   
 ###^.......^..MMM  
 #O^.....P....MM^   
 ###^....@....MMMM  
 MM^..M.....^.MMM^  
  MMM..........MMM  
    MMM....^..^.M   
     MMM...^....    
      ^^.....MM     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the north.

< 540h/639H 155v/160V Pos: standing >
 
    .^.^.^^.^^.     
   ..D........^.    
  ....^.^......MM   
 ###^.......^..MMM  
 #O^..........MM^   
 ###^....@....MMMM  
 MM^..M.....^.MMM^  
  MMM..........MMM  
    MMM....^..^.M   
     MMM...^....    
      ^^.....MM     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah  The Resistance (Centaur)(large) stands in mid-air here.
There are some tracks heading north.

< 540h/639H 157v/160V Pos: standing >
 
    ..D.......^     
   ...^.^......M    
  ##^.......^..MM   
 #O^..........MM^   
 ###^....P....MMMM  
 MM^..M..@..^.MMM^  
  MMM..........MMM  
    MMM....^..^.MM  
     MMM...^....M   
   ^  ^^.....MM^    
        ......M     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the north.

< 541h/639H 158v/160V Pos: standing >
 
    ..^.^......     
   #^.......^..M    
  O^..........MM^   
 ###^.........MMMM  
 MM^..M..P..^.MMM^  
  MMM....@.....MMM  
    MMM....^..^.MM  
     MMM...^....M^  
  ^^  ^^.....MM^^   
   ^    ......MM    
    MM^^ ...^..     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the north.

< 542h/639H 156v/160V Pos: standing >
 
    ^.......^..     
   ^..........MM    
  ##^.........MMM   
 MM^..M.....^.MMM^  
  MMM....P.....MMM  
    MMM..@.^..^.MM  
     MMM...^....M^  
  ^^  ^^.....MM^^^  
  M^    ......MMM   
   MMM^^ ...^..M    
    MMM^  ^...^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the north.

< 542h/639H 154v/160V Pos: standing >
 
    .......^..M     
   ..........MM^    
  #^.........MMMM   
 M^..M.....^.MMM^M  
 MMM..........MMMM  
   MMM..P@^..^.MMM  
    MMM...^....M^M  
 ^^  ^^.....MM^^^M  
  ^    ......MMMM   
   MM^^ ...^..MM    
    MM^  ^...^.     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are some tracks heading west.
Jah trots in from the west.

< 542h/639H 153v/160V Pos: standing >
 
    .........MM     
   ^.........MMM    
  ^..M.....^.MMM^   
 MMM..........MMMM  
   MMM...P^..^.MMM  
    MMM..@^....M^M  
 ^^  ^^.....MM^^^M  
 M^    ......MMMMM  
  MMM^^ ...^..MMM   
   MMM^  ^...^..    
    MMMMM^^^..^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the north.

< 543h/639H 152v/160V Pos: standing >
 
    ........MM^     
   .........MMMM    
  ..M.^...^.MMM^M   
 MM..........MMMM^  
  MMM....^..^.MMMM  
   MMM..P@....M^MM  
 ^  ^^.....MM^^^MM  
 ^    ......MMMMMM  
  MM^^ ...^..MMM.   
   MM^  ^...^...    
    MMMM^^^..^.     
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Jah trots in from the west.

< 543h/639H 151v/160V Pos: standing >
 
    ........MMM     
   .M.^...^.MMM^    
  M..........MMMM   
  MMM....^..^.MMMM  
   MMM...P....M^MM  
 ^  ^^...@.MM^^^MM  
 ^    ......MMMMMM  
 MMM^^ ...^..MMM..  
  MMM^  ^...^....   
   MMMMM^^^..^..    
    MMMM^P^ .^^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There are Grey Elf tracks going north.
Jah trots in from the north.

< 544h/639H 151v/160V Pos: standing >
 
    M.^...^.MMM     
   ..........MMM    
  MMM....^..^.MMM   
   MMM........M^MM  
 ^  ^^...P.MM^^^MM  
 ^    ...@..MMMMMM  
 MMM^^ ...^..MMM..  
 MMMM^  ^...^.....  
  MMMMMM^....^...   
   MMMMM^P^ .^^^    
    ^^MMMMM         
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the north.

< 544h/639H 150v/160V Pos: standing >
 
    .........MM     
   MM....^..^.MM    
   MMM........M^M   
 ^  ^^.....MM^^^MM  
 ^    ...P..MMMMMM  
 MMM^^ ..@^..MMM..  
 MMMM^  ^...^.....  
 ^MMMMMM^....^....  
  *MMMMM^P. .^^^.   
   ^^^MMMMM    .    
    *.MMMMMMM^^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the north.

< 544h/639H 149v/160V Pos: standing >
 
    M....^..^.M     
   MMM...^....M^    
    ^^.....MM^^^M   
 ^    ......MMMMMM  
 MMM^^ ..P^..MMM..  
 MMMM^  ^@..^.....  
 ^MMMMMM^....^....  
 **MMMMM^ . .^^^..  
  *^^^MMMMM    ..   
   **.MMMMMMM^^     
    *.**^MMMMM^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Jah trots in from the north.

< 545h/639H 149v/160V Pos: standing >
 
    MM...^....M     
    ^^.....MM^^^    
      ......MMMMM   
 MMM^^ ...^..MMM..  
 MMMM^  ^P..^.....  
 ^MMMMMM^@...^....  
 **MMMMM^ . .^^^..  
 **^^^MMMMM    ...  
  ^**.MMMMMMM^^     
   **.**^MMMMM^     
    ..^*^*^MMMM     
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Jah trots in from the north.

< 545h/639H 148v/160V Pos: standing >
 
    ^^.....MM^^     
      ......MMMM    
  MM^^ ...^..MMM.   
 MMMM^  ^...^.....  
 ^MMMMMM^P...^....  
 **MMMMM^@. .^^^..  
 **^^^MMMMM    ...  
 ^^**.MMMMMMM^^  .  
  ***.**^MMMMM^ ^   
   ...^*^*^MMMMM    
    *******^^MM     
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W
Jah trots in from the north.

< 546h/639H 147v/160V Pos: standing >
You feel your skin soften and return to normal.
You quickly scan the area.
Tox who is close by to your west.
The lich of an off-duty guard who is not far off to your west.
The lich of an off-duty guard who is not far off to your west.
The lich of an off-duty guard who is not far off to your west.
The lich of an off-duty guard who is not far off to your west.
Drun who is not far off to your west.
A moaning zombie who is almost out of sight to your west.

< 546h/639H 150v/160V Pos: standing >
Your feeble spell is no match for elemental fire!
Along an Iron Fence in a Graveyard
Obvious exits: -N -E -S -W
A rippling curtain of lightning crackles to the west. (Illusion) (magic)
A few drops of fresh blood are scattered around the area.
*Tox  The Resistance (Halfling)(small) stands in mid-air here.
There are some tracks heading west.
There are some tracks heading west.
There are Grey Elf tracks going north.
There are some tracks heading north.
Jah trots in from the east.

< 547h/639H 150v/160V Pos: standing >
You quickly scan the area.
Naoru who is close by to your north.
Rath who is close by to your north.
A Kobold who is close by to your north.
A wailing ghost who is a brief walk away to your north.
A wailing ghost who is rather far off to your north.
Ceref who is not far off to your south.
A Drow Elf who is not far off to your south.
The lich of an off-duty guard who is close by to your west.
The lich of an off-duty guard who is close by to your west.
The lich of an off-duty guard who is close by to your west.
The lich of an off-duty guard who is close by to your west.
Drun who is close by to your west.

< 548h/639H 151v/160V Pos: standing >
You feel your skin harden to stone.
The spirits of Village of Split Shield grant you their protection.
Tox sneaks north.

< 549h/639H 153v/160V Pos: standing >
Along an Iron Fence in a Graveyard
Obvious exits: -N -S
Fresh blood covers everything in the area.
Ceref  The Resistance (Human)(medium) stands in mid-air here, fighting a Drow Elf.(holy)(Gold Aura)
A Drow Elf (medium) ThE FuRY  *-* Bloodlust *-* sits in mid-air here, fighting Ceref.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
Jah trots in from the north.

< 551h/639H 154v/160V Pos: standing >
Along an Iron Fence in a Graveyard
Obvious exits: -N -S
Fresh blood covers everything in the area.
There are some tracks heading north.
There are some tracks heading south.
Jah trots in from the north.

< 551h/639H 152v/160V Pos: standing >
Tackle who?

< 552h/639H 153v/160V Pos: standing >
Along an Iron Fence in a Graveyard
Obvious exits: -N -S
Fresh blood covers everything in the area.
A Kobold (small) Spawn  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
*Ceref  The Resistance (Human)(medium) stands in mid-air here, fighting a Drow Elf.(holy)(Gold Aura)
*A Drow Elf (medium) ThE FuRY  *-* Bloodlust *-* sits in mid-air here, fighting Ceref.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
There are some tracks heading north.
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading south.
Jah trots in from the south.

< 553h/639H 152v/160V Pos: standing >
You snap into visibility.
You leap at a Drow Elf only to realize she is down already.

< 553h/639H 153v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Ceref snaps into visibility.
A Drow Elf snaps into visibility.
Ceref's impressive slash strikes a Drow Elf.
Ceref's impressive slash strikes a Drow Elf.
Ceref's impressive slash strikes a Drow Elf.

< 554h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 A Kobold sneaks south.

< 554h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 You snap into visibility.
A Drow Elf snaps into visibility.
[Damage:  7 ] Your fine whip wounds a Drow Elf.
You resist the effects of a Drow Elf's spell!
[Damage:  7 ] Your pierce wounds a Drow Elf.
Your spirit suffers from contact with a Drow Elf's aura!

< 552h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 A Kobold sneaks in from the south.

< 552h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 A Kobold sneaks north.

< 552h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Ceref parries a Drow Elf's lunge at him.
Ceref deflects a Drow Elf's blow and strikes back at her!
Ceref snaps into visibility.
A Drow Elf snaps into visibility.
Ceref's impressive slash strikes a Drow Elf.
Ceref parries a Drow Elf's lunge at him.

< 552h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 You are surrounded by a blood-red glow.

< 552h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Ceref snaps into visibility.
A Drow Elf snaps into visibility.
Ceref's impressive slash strikes a Drow Elf.
Ceref's slash strikes a Drow Elf.

< 552h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 You snap into visibility.
A Drow Elf snaps into visibility.
[Damage:  7 ] Your fine whip wounds a Drow Elf.
Your spirit suffers from contact with a Drow Elf's aura!
[Damage:  7 ] Your pierce wounds a Drow Elf.
Your spirit suffers from contact with a Drow Elf's aura!

< 548h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Jah starts casting an offensive spell.

< 548h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  nasty wounds >
 Ceref parries a Drow Elf's lunge at him.
A Drow Elf snaps into visibility.
Ceref snaps into visibility.
A Drow Elf's weak pierce grazes Ceref.
Ceref parries a Drow Elf's lunge at him.
A Drow Elf clambers to her feet.

< 548h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 
< 548h/639H 154v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 You clamber to your feet.

< 548h/639H 154v/160V Pos: standing >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 Jah completes his spell...
Jah utters the word 'gjifal'
A Drow Elf snaps into visibility.
Jah unleashes light in a focused, searing ray at a Drow Elf!
A Drow Elf attempts to flee.
A Drow Elf leaves north.
Headbutt whom?

< 548h/639H 154v/160V Pos: standing >

< 548h/639H 154v/160V Pos: standing >
Ceref leaves north.
Along an Iron Fence in a Graveyard
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Kobold is lying here.
A rippling curtain of lightning crackles to the west. (Illusion) (magic)
*Ceref  The Resistance (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*A Drow Elf (medium) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
The lich of an off-duty guard stands here. (minion) (Red Aura)
The lich of an off-duty guard stands here. (minion) (Red Aura)
The lich of an off-duty guard stands here. (minion) (Red Aura)
The lich of an off-duty guard stands here. (minion) (Red Aura)
Drun  The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
A brightly glowing torch floats near Drun's head. (illuminating)
Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Naoru  The Resistance (Grey Elf)(medium) stands in mid-air here.(holy)(Gold Aura)
*Tox  The Resistance (Halfling)(small) stands in mid-air here.
There are some tracks heading north.
There are some tracks heading east.
There are some tracks heading south.
There are some tracks heading west.

< 548h/639H 152v/160V Pos: standing >
You are surrounded by a magenta glow.
Ceref snaps into visibility.
A Drow Elf snaps into visibility.
A Drow Elf is knocked to the ground by Ceref's mighty bash!
You snap into visibility.
You leap at a Drow Elf only to realize she is down already.

< 548h/639H 152v/160V Pos: sitting >
< T: Ceref TP: sta TC:excellent E: A Drow Elf sit EP:  awful >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 15 ] Your impressive whip strikes a Drow Elf very hard.
You resist the effects of a Drow Elf's spell!
[Damage:  7 ] Your fine pierce strikes a Drow Elf.
Your spirit suffers from contact with a Drow Elf's aura!
[Damage:  8 ] Your fine whip strikes a Drow Elf hard.
Your spirit suffers from contact with a Drow Elf's aura!
Your barbed whip summons a comet!
[Damage: 89 ] You open a rift in the cosmos and call forth a small comet that smashes into a Drow Elf!
A Drow Elf is mortally wounded, and will die soon, if not aided.
Ceref snaps into visibility.
A Drow Elf snaps into visibility.
Ceref neatly performs a coup de grace and beheads a Drow Elf.
A Drow Elf's chameleon suit of transformation [poor] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.