The death of [30 Bounty Hunter] Mabort (Dwarf)

in Center of the Guild Square

from the perspective of [30 Bounty Hunter] Mabort (Dwarf)


Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A dwarven guard wanders around the area, watching for trouble.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves west.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves north.
A patrolling guard enters from the west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves north.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves north.

< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the west.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves west.

< 358h/358H 106v/106V Pos: standing >
A large dog leaves north.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the north.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the west.

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the north.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves north.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner enters from the west.
A young female dwarf enters from the west.
A young male dwarf enters from the west.

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the north.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner leaves west.
A young female dwarf leaves west.
A young male dwarf leaves west.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves south.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the west.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves west.

< 358h/358H 106v/106V Pos: standing >
Autosaving...

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the south.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves north.

< 358h/358H 106v/106V Pos: standing >
A large dog leaves north.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves west.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves west.

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves west.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves south.

< 358h/358H 106v/106V Pos: standing >
The sun hangs low on the southern sky.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the south.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves east.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the north.

< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the east.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves west.

< 358h/358H 106v/106V Pos: standing >
A large dog leaves east.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the west.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves west.

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the south.

< 358h/358H 106v/106V Pos: standing >

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the east.

< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves east.

< 358h/358H 106v/106V Pos: standing >
An elite guard enters from the north.

< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
An elite dwarven guard of Kimordril is here.
A dwarven guard wanders around the area, watching for trouble.
A huge rat scurries along here, whiskers wiggling.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves east.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner enters from the west.
A young female dwarf enters from the west.
A young male dwarf enters from the west.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner leaves north.
A young female dwarf leaves north.
A young male dwarf leaves north.

< 358h/358H 106v/106V Pos: standing >
An elite guard leaves west.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves east.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner enters from the north.
A young female dwarf enters from the north.
A young male dwarf enters from the north.

< 358h/358H 106v/106V Pos: standing >
The sun starts to set in the south.

< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the east.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner leaves north.
A young female dwarf leaves north.
A young male dwarf leaves north.

< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves north.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner enters from the north.
A young female dwarf enters from the north.
A young male dwarf enters from the north.

< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the north.

< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves north.

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the south.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner leaves north.
A young female dwarf leaves north.
A young male dwarf leaves north.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the east.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves east.

< 358h/358H 106v/106V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.

< 358h/358H 106v/106V Pos: standing >
Autosaving...

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves east.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves south.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner enters from the west.
A young female dwarf enters from the west.
A young male dwarf enters from the west.
A dwarven commoner enters from the south.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the east.

< 358h/358H 106v/106V Pos: standing >
The sun vanishes behind the southern horizon.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner leaves north.
A young female dwarf leaves north.
A young male dwarf leaves north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves south.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the south.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner enters from the north.
A young female dwarf enters from the north.
A young male dwarf enters from the north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves east.

< 358h/358H 106v/106V Pos: standing >
The night has begun.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner leaves south.
A young female dwarf leaves south.
A young male dwarf leaves south.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.

< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A dwarven merchant travels through here.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner enters from the south.
A young female dwarf enters from the south.
A young male dwarf enters from the south.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves west.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the west.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner leaves south.
A young female dwarf leaves south.
A young male dwarf leaves south.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the south.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves south.

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the south.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves south.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves west.

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the south.

< 358h/358H 106v/106V Pos: standing >
Autosaving...

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves east.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the south.

< 358h/358H 106v/106V Pos: standing >
A large dog leaves east.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the east.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the west.

< 358h/358H 106v/106V Pos: standing >
A large dog leaves north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves south.

< 358h/358H 106v/106V Pos: standing >
You feel less agile.
You feel less strong.
Unseen things vanish from your sight.

< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the west.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves south.

< 358h/358H 106v/106V Pos: standing >
General Kimordril rides in on a large pony from the west.
An honor guard enters from the west.
An honor guard enters from the west.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the west.

< 358h/358H 106v/106V Pos: standing >
General Kimordril leaves south riding on a large pony.
An honor guard leaves south.
An honor guard leaves south.

< 358h/358H 106v/106V Pos: standing >
The wind is lashing this wild rain seemingly straight into your face.

< 358h/358H 106v/106V Pos: standing >
Autosaving...

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the west.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves west.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the west.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the south.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves west.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves west.

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the east.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves south.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the south.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the west.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves north.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner enters from the west.
A young female dwarf enters from the west.
A young male dwarf enters from the west.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner leaves west.
A young female dwarf leaves west.
A young male dwarf leaves west.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves west.

< 358h/358H 106v/106V Pos: standing >

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the west.

< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A dwarven guard wanders around the area, watching for trouble.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves west.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the north.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves south.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the west.

< 358h/358H 106v/106V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the south.

< 358h/358H 106v/106V Pos: standing >
A huge rat leaves west.

< 358h/358H 106v/106V Pos: standing >
A large dog leaves north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves south.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the east.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves south.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the south.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves south.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the south.

< 358h/358H 106v/106V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the west.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the east.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves east.

< 358h/358H 106v/106V Pos: standing >
Autosaving...

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the south.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves west.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the west.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner enters from the north.
A young female dwarf enters from the north.
A young male dwarf enters from the north.

< 358h/358H 106v/106V Pos: standing >
A large dog leaves east.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves east.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the east.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the east.

< 358h/358H 106v/106V Pos: standing >
General Kimordril rides in on a large pony from the west.
An honor guard enters from the west.
An honor guard enters from the west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves north.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves north.

< 358h/358H 106v/106V Pos: standing >
A shopping commoner leaves west.
A young female dwarf leaves west.
A young male dwarf leaves west.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves west.

< 358h/358H 106v/106V Pos: standing >
The snow is coming down faster now.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the north.

< 358h/358H 106v/106V Pos: standing >
General Kimordril leaves north riding on a large pony.
An honor guard leaves north.
An honor guard leaves north.

< 358h/358H 106v/106V Pos: standing >
A large dog leaves east.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves west.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the west.

< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A dwarven merchant travels through here.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the west.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves north.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves south.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the south.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.

< 358h/358H 106v/106V Pos: standing >
The sun rises over the northern horizon.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves west.

< 358h/358H 106v/106V Pos: standing >
A large dog leaves west.

< 358h/358H 106v/106V Pos: standing >
General Kimordril rides in on a large pony from the north.
An honor guard enters from the north.
An honor guard enters from the north.

< 358h/358H 106v/106V Pos: standing >
General Kimordril leaves west riding on a large pony.
An honor guard leaves west.
An honor guard leaves west.

< 358h/358H 106v/106V Pos: standing >
General Kimordril rides in on a large pony from the west.
An honor guard enters from the west.
An honor guard enters from the west.

< 358h/358H 106v/106V Pos: standing >
The day has begun.

< 358h/358H 106v/106V Pos: standing >
General Kimordril leaves west riding on a large pony.
An honor guard leaves west.
An honor guard leaves west.

< 358h/358H 106v/106V Pos: standing >
Autosaving...

< 358h/358H 106v/106V Pos: standing >
General Kimordril rides in on a large pony from the west.
An honor guard enters from the west.
An honor guard enters from the west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the north.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves east.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the north.

< 358h/358H 106v/106V Pos: standing >
General Kimordril leaves north riding on a large pony.
An honor guard leaves north.
An honor guard leaves north.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the east.

< 358h/358H 106v/106V Pos: standing >
A large dog leaves east.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the south.

< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A dwarven merchant travels through here.
A dwarven guard wanders around the area, watching for trouble.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves south.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the north.

< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves east.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves west.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the south.

< 358h/358H 106v/106V Pos: standing >
A large dog enters from the east.

< 358h/358H 106v/106V Pos: standing >
An elite guard enters from the north.

< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves west.

< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the west.

< 358h/358H 106v/106V Pos: standing >
An elite guard leaves east.

< 358h/358H 106v/106V Pos: standing >
A small dog enters from the east.

< 358h/358H 106v/106V Pos: standing >
A small dog starts casting an offensive spell.

< 358h/358H 106v/106V Pos: standing >
A small dog completes his spell...
A small dog utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 302h/358H 106v/106V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 251h/358H 106v/106V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 198h/358H 106v/106V Pos: standing >
A small dog starts casting an offensive spell.

< 198h/358H 106v/106V Pos: standing >
A small dog completes his spell...
A small dog utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 142h/358H 106v/106V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 86h/358H 106v/106V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 49h/358H 106v/106V Pos: standing >
A small dog starts casting an offensive spell.

< 49h/358H 106v/106V Pos: standing >
A small dog completes his spell...
A small dog utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 13h/358H 106v/106V Pos: standing >
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...