The death of [42 Red Dragon] Zkl *-* Bloodlust *-* (Orc)

in Inside a Patch of Tall Reeds

from the perspective of [51 Swordsman] Noz The Resistance (Firbolg)

<worn as a badge>    the atlantan badge of strength of endurance
<worn on head>       a magnificent horned dwarven warhelm (magic) [79%]
<worn on eyes>       a worn pair of sandstorm goggles
<worn in ear>        an emerald nose ring of endurance (magic) [40%]
<worn in ear>        a lightning earring [superior] [79%]
<worn on face>       a wad of spawn goo [poor] (magic) (humming)
<worn around neck>   an amulet of creation of strength (magic) (humming) [85%]
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       a bamboo battledress
<worn about body>    the cloak of shadow dragons [poor]
<worn on back>       a well crafted backpack of strength (magic)
<worn as quiver>     the frost giant's axe of damage (magic)
<worn about waist>   a belt encrusted with black sapphires [superior] (invis) (magic) [82%]
<worn on belt buckle>a gleaming blacksmith hammer [superior] (magic) [60%]
<worn around wrist>  the bangle of the Dreamer [poor] (magic) [89%]
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone (magic) [39%]
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing) [85%]
<worn on finger>     a purple earthstone ring
<worn on finger>     a ring of sandstone (magic) [76%]
<primary weapon>     a bloodsoaked obsidian column [superior] with a strange black stone
<secondary weapon>   the hammer of the Titans (magic) (glowing) [47%]
<worn on feet>       some spurred blood crystal boots (magic) [71%]

Obvious exits: -E -S -W

< 1740h/1740H 232v/235V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
*Becc  The Resistance (Firbolg)(huge) stands in mid-air here.
Becc leaves west.

< 1740h/1740H 231v/235V Pos: standing >

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>

<map>
Zone: Nax.
Room: An Intersection of Roads
</map>
An Intersection of Roads
Obvious exits: -N -E -W
Nil  The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
*Chak  The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)

< 1740h/1740H 231v/235V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (slightly good) 
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (very evil)     
   Clan Stoutdorf Settlement                     (slightly evil) 
  *Kobold Settlement                             (extremely evil)
   The High Moor Forest                          (slightly evil) 
   The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (evil)          
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (pure good)     
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (evil)          
  *Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (slightly evil) 
  *The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (slightly good) 
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (slightly evil) 
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (slightly evil) 
  *The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (very evil)     
   The Desert City of Venan'Trut                 (evil)          
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (very evil)     
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (very evil)     
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (evil)          
  *The Twin Keeps of Devastated Tharnadia        (good)          
  *IceCrag Castle                                (evil)          
  *Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (evil)          
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (evil)          
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (good)          
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (very evil)     
  *The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (good)          
   Githzerai Stronghold                          (neutral)       
  *Ceothia                                       (slightly evil) 
   Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (evil)          
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly evil) 
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (slightly evil) 
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1740h/1740H 232v/235V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Chak enters from the west.
Nil enters from the west.

< 1740h/1740H 232v/235V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S -W
Chak enters from the west.
Nil enters from the west.

< 1740h/1740H 232v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 232v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 233v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 234v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 235v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 235v/235V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
The wraith of a loggerhead shrike stands here. (minion) (Red Aura)
The wraith of a cheetah stands here. (minion) (Red Aura)
The wraith of a large mist creature stands here. (minion) (Red Aura)
The wraith of a young cloud giant stands here. (minion) (Red Aura)
Cebk  The Resistance (Githzerai)(medium) stands, floating here.(Red Aura)
Kileek  The Resistance (Thri-Kreen)(medium) sits in mid-air here.(Gold Aura)
Chak enters from the north.
Nil enters from the north.

< 1740h/1740H 234v/235V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your south.
Chak leaves south.

< 1740h/1740H 234v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 234v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 234v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 234v/235V Pos: standing >
The wraith of a young cloud giant fades from your mortal viewing...
Alas, you cannot go that way. . . .
Cebk leaves south.
The wraith of a young cloud giant leaves south.
The wraith of a large mist creature leaves south.
The wraith of a cheetah leaves south.
The wraith of a loggerhead shrike leaves south.

< 1740h/1740H 234v/235V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E
The wraith of a loggerhead shrike stands here. (minion) (Red Aura)
The wraith of a cheetah stands here. (minion) (Red Aura)
The wraith of a large mist creature stands here. (minion) (Red Aura)
*The wraith of a young cloud giant stands here. (minion) (Red Aura)
Cebk  The Resistance (Githzerai)(medium) stands, floating here.(Red Aura)
An agitated commoner walks the road.
Nil enters from the north.

< 1740h/1740H 233v/235V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your east.
Chak who is rather far off to your east.
Aycer who is rather far off to your east.
An Orc who is rather far off to your east.

< 1740h/1740H 233v/235V Pos: standing >
Cebk leaves east.
The wraith of a young cloud giant leaves east.
The wraith of a large mist creature leaves east.
The wraith of a cheetah leaves east.
The wraith of a loggerhead shrike leaves east.

< 1740h/1740H 233v/235V Pos: standing >

< 1740h/1740H 234v/235V Pos: standing >

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>

<map>
Zone: Nax.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.
Nil enters from the west.

< 1740h/1740H 234v/235V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W
Nil enters from the west.

< 1740h/1740H 233v/235V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W
Nil enters from the west.

< 1740h/1740H 232v/235V Pos: standing >

<map>
Zone: Nax.
Room: In the Muck
</map>

<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W
*The wraith of a loggerhead shrike stands here. (minion) (Red Aura)
*The wraith of a cheetah stands here. (minion) (Red Aura)
The wraith of a large mist creature stands here. (minion) (Red Aura)
*The wraith of a young cloud giant stands here. (minion) (Red Aura)
Cebk  The Resistance (Githzerai)(medium) stands, floating here.(Red Aura)
Chak  The Resistance (Dwarf)(medium) sits in mid-air here, fighting Aycer.(Gold Aura)
Aycer  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting an Orc.(Gold Aura)
An Orc (medium) Spawn  *-* Bloodlust *-* crouches in mid-air here, fighting Aycer.(Red Aura)
Nil enters from the west.
Nil suddenly attacks an Orc!
Nil misses an Orc.

< 1740h/1740H 231v/235V Pos: standing >
The wraith of a large mist creature fades from your mortal viewing...
Alas, you cannot go that way. . . .
Looking panicked, an Orc scrambles madly to his feet!
Cebk gives an order to his followers.
The wraith of a loggerhead shrike starts casting an offensive spell.
The wraith of a loggerhead shrike snaps into visibility.
The wraith of a cheetah starts casting an offensive spell.
The wraith of a cheetah snaps into visibility.
The wraith of a large mist creature starts casting an offensive spell.
The wraith of a large mist creature snaps into visibility.
The wraith of a young cloud giant starts casting an offensive spell.
The wraith of a young cloud giant snaps into visibility.

< 1740h/1740H 232v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 233v/235V Pos: standing >
Alas, you cannot go that way. . . .
Aycer starts casting an offensive spell.

< 1740h/1740H 234v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 235v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 235v/235V Pos: standing >
The wraith of a cheetah completes its spell...
The wraith of a cheetah utters the words 'buoblg qrunsoqpze yugh'
The wraith of a cheetah's fist beats the life out of an Orc, blood pours from his body!
The wraith of a large mist creature completes its spell...
The wraith of a large mist creature utters the words 'buoblg qrunsoqpze yugh'
The wraith of a large mist creature's fist beats the life out of an Orc, blood pours from his body!
The wraith of a young cloud giant completes its spell...
The wraith of a young cloud giant utters the words 'buoblg qrunsoqpze yugh'
The wraith of a young cloud giant's fist beats the life out of an Orc, blood pours from his body!

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W

< 1740h/1740H 234v/235V Pos: standing >

< 1740h/1740H 234v/235V Pos: standing >
Kileek enters from the west.

< 1740h/1740H 234v/235V Pos: standing >
Kileek leaves east.

< 1740h/1740H 234v/235V Pos: standing >

<map>
Zone: Nax.
Room: A Path of Dirt
</map>
A Path of Dirt
Obvious exits: -E -W

< 1740h/1740H 233v/235V Pos: standing >
Slay whom?

< 1740h/1740H 233v/235V Pos: standing >

<map>
Zone: Nax.
Room: A Muddy Trail
</map>
A Muddy Trail
Obvious exits: -E -W

< 1740h/1740H 233v/235V Pos: standing >

<map>
Zone: Nax.
Room: In the Muck
</map>

<map>
Zone: Nax.
Room: In the Muck
</map>
In the Muck
Obvious exits: -N -S -W
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Nil  The Resistance (Minotaur)(huge) stands in mid-air here, fighting an Orc.(Gold Aura)
The wraith of a loggerhead shrike stands here. (minion) (Red Aura)
The wraith of a cheetah stands here. (minion) (Red Aura)
The wraith of a large mist creature stands here. (minion) (Red Aura)
*The wraith of a young cloud giant stands here. (minion) (Red Aura)
Cebk  The Resistance (Githzerai)(medium) stands, floating here.(Red Aura)
*Chak  The Resistance (Dwarf)(medium) sits in mid-air here, fighting Aycer.(Gold Aura)
Aycer  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting an Orc. (casting) (Gold Aura)
An Orc (medium) Spawn  *-* Bloodlust *-* stands in mid-air here, fighting Aycer.(Red Aura)

< 1740h/1740H 233v/235V Pos: standing >
Alas, you cannot go that way. . . .

< 1740h/1740H 234v/235V Pos: standing >
Aycer completes his spell...
Aycer utters the word 'gurunsoqz'
Nil is suddenly at a slight loss for words.

< 1740h/1740H 235v/235V Pos: standing >
Cebk gives an order to his followers.
The wraith of a loggerhead shrike starts casting an offensive spell.
The wraith of a cheetah starts casting an offensive spell.
The wraith of a large mist creature starts casting an offensive spell.
The wraith of a young cloud giant starts casting an offensive spell.
The wraith of a young cloud giant snaps into visibility.
Becc enters from the west.

< 1740h/1740H 235v/235V Pos: standing >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 1740h/1740H 235v/235V Pos: standing >
[Damage:  1 ] Your kick hits an Orc right in the stomach, rendering him breathless.
Aycer starts casting an offensive spell.

< 1740h/1740H 235v/235V Pos: standing >
< T: Aycer TP: sta TC:few scratches E: An Orc sta EP:  few wounds >
 The wraith of a large mist creature completes its spell...
The wraith of a large mist creature utters the words 'buoblg qrunsoqpze yugh'
The wraith of a large mist creature's fist beats the life out of an Orc, blood pours from his body!
The wraith of a young cloud giant stops invoking abruptly!

< 1740h/1740H 235v/235V Pos: standing >
< T: Aycer TP: sta TC:few scratches E: An Orc sta EP:  few wounds >
 Nil misses an Orc.
Nil misses an Orc.
An Orc attempts to flee.
An Orc leaves south.

< 1740h/1740H 235v/235V Pos: standing >
Aycer stops chanting abruptly!
Chak clambers to his feet.

< 1740h/1740H 235v/235V Pos: standing >
Chak snaps into visibility.
Aycer is knocked to the ground by Chak's skillful bash!

< 1740h/1740H 235v/235V Pos: standing >
The wraith of a loggerhead shrike stops invoking abruptly!
The wraith of a cheetah stops invoking abruptly!

< 1740h/1740H 235v/235V Pos: standing >
Chak snaps into visibility.
Chak's impressive crush strikes Cebk.
Cebk dodges Chak's attack.
Chak's fine crush strikes Cebk.
Chak's crush strikes Cebk.
Becc leaves south.

< 1740h/1740H 235v/235V Pos: standing >
The wraith of a large mist creature fades from your mortal viewing...
The wraith of a large mist creature says in common 'Prepare to fight me, too!'
The wraith of a large mist creature suddenly attacks Chak!
The wraith of a large mist creature snaps into visibility.
The wraith of a large mist creature suddenly appears a bit confused!
The wraith of a large mist creature misses Chak.

< 1740h/1740H 235v/235V Pos: standing >
Kileek leaves south.

< 1740h/1740H 235v/235V Pos: standing >
The wraith of a cheetah dodges Aycer's attack.

< 1740h/1740H 235v/235V Pos: standing >
The wraith of a loggerhead shrike fades from your mortal viewing...
The wraith of a loggerhead shrike says in common 'Prepare to fight me, too!'
The wraith of a loggerhead shrike suddenly attacks Chak!
The wraith of a loggerhead shrike snaps into visibility.
The wraith of a loggerhead shrike suddenly appears a bit confused!
Chak snaps into visibility.
The wraith of a loggerhead shrike's punch grazes Chak.
Cebk gives an order to his followers.

< 1740h/1740H 235v/235V Pos: standing >
The wraith of a cheetah fades from your mortal viewing...

< 1740h/1740H 235v/235V Pos: standing >
Chak blocks the wraith of a large mist creature's lunge at him.
The wraith of a large mist creature misses Chak.

< 1740h/1740H 235v/235V Pos: standing >
The wraith of a young cloud giant fades from your mortal viewing...

<map>
Zone: Nax.
Room: Inside a Patch of Tall Reeds
</map>

<map>
Zone: Nax.
Room: Inside a Patch of Tall Reeds
</map>
Inside a Patch of Tall Reeds
Obvious exits: -N
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here, fighting an Orc.(Gold Aura)
Becc  The Resistance (Firbolg)(huge) stands in mid-air here, fighting an Orc.
An Orc (medium) Spawn  *-* Bloodlust *-* is lying with a stunned look in mid-air here, fighting Kileek.(Red Aura)
A carnivorous plant stands here, fighting an Orc.(Red Aura)
Nil enters from the north.

< 1740h/1740H 234v/235V Pos: standing >
[Damage: 13 ] -=[Your bludgeon strikes an Orc.]=-
You ignite into black flames as you hit an Orc!
You shiver from the unnatural cold as you hit an Orc.

< 1725h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 
< 1725h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 Nil starts casting an offensive spell.

< 1725h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 An Orc pokes Kileek really hard, making you wince.
Kileek dodges an Orc's attack.
Becc's crude bludgeon grazes Nil.
Becc's crude bludgeon grazes Nil.
Becc's bludgeon grazes Nil.

< 1725h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc ass EP:  nasty wounds >
 Cebk enters from the north.
The wraith of a cheetah enters from the north.

< 1725h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc ass EP:  nasty wounds >
 A carnivorous plant's fine bite strikes an Orc.
A carnivorous plant ignites into black flames as it hits an Orc!
A carnivorous plant shivers as it hits an Orc.
A carnivorous plant misses an Orc.
A carnivorous plant misses a kick at an Orc due to his small size.
Kileek snaps into visibility.
Kileek's impressive bludgeon strikes Cebk.
Kileek's crush strikes Cebk hard.
Kileek's fine slash strikes Cebk.
Cebk dodges Kileek's attack.
Kileek's impressive bludgeon strikes Cebk.
Kileek's impressive crush strikes Cebk.
Cebk's body quivers as Kileek's hit strikes deep!
Kileek's bludgeon strikes Cebk very hard.
Kileek's impressive crush strikes Cebk.
Kileek's impressive slash strikes Cebk.
Kileek's bludgeon strikes Cebk.
Kileek's crush strikes Cebk.

< 1725h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc ass EP:  nasty wounds >
 
< 1725h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc ass EP:  nasty wounds >
 Nil completes his spell...
Nil utters the words 'buoblg qrunsoqpze yugh'
Nil's magic fist punches a carnivorous plant into so much pulp!
A carnivorous plant is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a carnivorous plant's gurgling and choking signals its demise.

< 1725h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc ass EP:  nasty wounds >
 Cebk attempts to flee.
Cebk leaves north.
The wraith of a cheetah leaves north.

< 1725h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc ass EP:  nasty wounds >
 
< 1725h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc ass EP:  nasty wounds >
 [Damage:  3 ] Your kick hits an Orc right in the stomach, rendering him breathless.
You ignite into black flames as you hit an Orc!
You shiver from the unnatural cold as you hit an Orc.

< 1723h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc ass EP:  nasty wounds >
 
< 1723h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc ass EP:  nasty wounds >
 Nil starts casting an offensive spell.

< 1723h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc ass EP:  nasty wounds >
 [Damage: 35 ] -=[Your impressive bludgeon strikes an Orc very hard.]=-
You ignite into black flames as you hit an Orc!
You shiver from the unnatural cold as you hit an Orc.
You score a DEVASTATING HIT!!!!!
[Damage: 81 ] -=[Your mighty crush enshrouds an Orc in a mist of blood.]=-
You ignite into black flames as you hit an Orc!
You shiver from the unnatural cold as you hit an Orc.
[Damage: 37 ] -=[Your bludgeon enshrouds an Orc in a mist of blood.]=-
You ignite into black flames as you hit an Orc!
You shiver from the unnatural cold as you hit an Orc.
[Damage: 35 ] -=[Your bludgeon enshrouds an Orc in a mist of blood.]=-
You ignite into black flames as you hit an Orc!
You shiver from the unnatural cold as you hit an Orc.
An Orc tucks in his arms, rolls away from you's attack, then thrust his feet skywards, and leaps to his feet!
You miss an Orc.
Kileek snaps into visibility.
An Orc pokes Kileek really hard, making you wince.
An Orc misses Kileek.
Kileek blocks an Orc's lunge at him.
Kileek leaps over an Orc's attack.

< 1508h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc sta EP:  awful >
 
< 1508h/1740H 234v/235V Pos: standing >
< T: Kileek TP: sta TC:few scratches E: An Orc sta EP:  awful >
 An Orc gracefully whirls around Becc's attack.
Becc snaps into visibility.
Becc's bludgeon causes an Orc to grimace in pain.
Becc ignites into black flames as he hits an Orc!
Becc shivers as he hits an Orc.
Becc's impressive bludgeon critically injures an Orc.
An Orc is incapacitated and will slowly die, if not aided.
Becc ignites into black flames as he hits an Orc!
Becc shivers as he hits an Orc.
Becc's pair of silverish githyanki gauntlets [superior] is weakened from the intense cold!
An Orc slumps to the ground.

< 1508h/1740H 234v/235V Pos: standing >
<Nil completes his spell...
Nil utters the words 'buoblg qrunsoqpze yugh'
Nil's fist beats the life out of Becc, blood pours from his body!
Kileek blocks Nil's lunge at him.
Kileek blocks Nil's lunge at him.
Kileek snaps into visibility.
Kileek snaps into visibility.
-=[Kileek's impressive bludgeon wounds you.]=-
-=[Kileek's impressive crush wounds you.]=-
-=[Kileek's fine slash grazes you.]=-
-=[Kileek's slash wounds you.]=-
-=[Kileek's impressive bludgeon wounds you.]=-
You dodge Kileek's vicious attack.
-=[Kileek's impressive bludgeon wounds you.]=-
-=[Kileek's impressive crush wounds you.]=-
-=[Kileek's slash wounds you.]=-
-=[Kileek's bludgeon wounds you.]=-
-=[Kileek's impressive crush wounds you.]=-

< 1341h/1740H 234v/235V Pos: standing >
<
< 1341h/1740H 234v/235V Pos: standing >
<Cebk enters from the north.

< 1341h/1740H 234v/235V Pos: standing >
<Cebk gives an order to his followers.

< 1341h/1740H 234v/235V Pos: standing >
<An Orc's skin seems to turn to stone.
Nil starts casting an offensive spell.

< 1341h/1740H 234v/235V Pos: standing >
<Cebk gives an order to his followers.

< 1341h/1740H 234v/235V Pos: standing >
<It appears to be the corpse of a carnivorous plant.
Nothing.

< 1341h/1740H 234v/235V Pos: standing >
<Cebk leaves north.

< 1341h/1740H 234v/235V Pos: standing >
<[Damage:  7 ] Your wicked bludgeon crushed an Orc to death.
An Orc's exquisite reed gorget from Village of Split Shield was completely destroyed by the massive blow!
An Orc's pitch black dragonscale belt [superior] was completely destroyed by the massive blow!
An Orc's knight's hide badge from Village of Split Shield was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.