The death of [56 Wildmage] Sha *-* Bloodlust *-* (Drow Elf)

in Aboard the Galleon Titanic!

from the perspective of [51 Channeler] Aziz The Resistance (Human)

<worn as a badge>    a wisp of living wind
<worn on head>       a spiked chromium dragonscale helmet (magic)
<worn on eyes>       the eyepatch of immortality (magic) (glowing) [76%]
<worn in ear>        a dangling diamond earring (glowing) [63%]
<worn in ear>        an emerald nose ring [poor] (magic)
<worn on face>       a white hot mask of living flame [poor] (glowing) [87%]
<worn around neck>   some kharma mind beads (magic)
<worn around neck>   a diabolical flesh torque from Ruined Temple of Tezcatlipoca
<worn on body>       a silky black dress of the sirens (magic)
<worn about body>    the living oceanic cloak [superior] (magic) (glowing)
<worn on back>       a large leather backpack
<worn about waist>   the silk twined rope (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   an arcane spellbook covered with runes
<held as shield>     a dark adamantium heater shield from Plane of Fire
<worn around wrist>  a smooth bracelet of dwarven kind (magic)
<worn around wrist>  some polished endurium bracers (magic) [77%]
<worn on hands>      a pair of black leather gloves glowing with faerie fire (magic) (glowing) [88%]
<worn on finger>     a golden band set with a fire opal (magic) [84%]
<held>               staff of the master summoner [superior] (magic) (glowing)
<worn on legs>       the leggings of insanity (magic)
<worn on feet>       the boots of the four winds [poor] (magic)

   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
A bright light fills this area.
Obvious exits: -East  -South -West 
The Galleon Titanic! floats here.
The Galleon Flit floats here.
The Sloop allah floats here.
The Ketch vertex floats here.
The Sloop BaTmAn's CoDpIeCe floats here.
The Ketch DeathDealer floats here.
The Carrack SailingistheSuck floats here.
The Sloop Fodder floats here.
The Carrack Windshield floats here.
The Sloop Pokett Rokett floats here.
The Sloop ahi! floats here.
The Galleon BisMArcK floats here.
The Galleon .. floats here.
The Galleon Drowned Mermaid floats here.
A man selling ships surveys his latest wares

< 845h/845H 181v/181V Pos: standing >
Sel comes aboard.

< 845h/845H 181v/181V Pos: standing >

< 845h/845H 181v/181V Pos: standing >

< 845h/845H 181v/181V Pos: standing >
You nod.

< 845h/845H 181v/181V Pos: standing >
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
A bright light fills this area.
Obvious exits: -East  -South -West 
The Galleon Titanic! floats here.
The Galleon Flit floats here.
The Sloop allah floats here.
The Ketch vertex floats here.
The Sloop BaTmAn's CoDpIeCe floats here.
The Ketch DeathDealer floats here.
The Carrack SailingistheSuck floats here.
The Sloop Fodder floats here.
The Carrack Windshield floats here.
The Sloop Pokett Rokett floats here.
The Sloop ahi! floats here.
The Galleon BisMArcK floats here.
The Galleon .. floats here.
The Galleon Drowned Mermaid floats here.
A man selling ships surveys his latest wares

< 845h/845H 181v/181V Pos: standing >
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
A bright light fills this area.
Obvious exits: -East  -South -West 
The Galleon Titanic! floats here.
The Galleon Flit floats here.
The Sloop allah floats here.
The Ketch vertex floats here.
The Sloop BaTmAn's CoDpIeCe floats here.
The Ketch DeathDealer floats here.
The Carrack SailingistheSuck floats here.
The Sloop Fodder floats here.
The Carrack Windshield floats here.
The Sloop Pokett Rokett floats here.
The Sloop ahi! floats here.
The Galleon BisMArcK floats here.
The Galleon .. floats here.
The Galleon Drowned Mermaid floats here.
A man selling ships surveys his latest wares

< 845h/845H 181v/181V Pos: standing >
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
A bright light fills this area.
Obvious exits: -East  -South -West 
The Galleon Titanic! floats here.
The Galleon Flit floats here.
The Sloop allah floats here.
The Ketch vertex floats here.
The Sloop BaTmAn's CoDpIeCe floats here.
The Ketch DeathDealer floats here.
The Carrack SailingistheSuck floats here.
The Sloop Fodder floats here.
The Carrack Windshield floats here.
The Sloop Pokett Rokett floats here.
The Sloop ahi! floats here.
The Galleon BisMArcK floats here.
The Galleon .. floats here.
The Galleon Drowned Mermaid floats here.
A man selling ships surveys his latest wares

< 845h/845H 181v/181V Pos: standing >
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
A bright light fills this area.
Obvious exits: -East  -South -West 
The Galleon Titanic! floats here.
The Galleon Flit floats here.
The Sloop allah floats here.
The Ketch vertex floats here.
The Sloop BaTmAn's CoDpIeCe floats here.
The Ketch DeathDealer floats here.
The Carrack SailingistheSuck floats here.
The Sloop Fodder floats here.
The Carrack Windshield floats here.
The Sloop Pokett Rokett floats here.
The Sloop ahi! floats here.
The Galleon BisMArcK floats here.
The Galleon .. floats here.
The Galleon Drowned Mermaid floats here.
A man selling ships surveys his latest wares

< 845h/845H 181v/181V Pos: standing >
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
A bright light fills this area.
Obvious exits: -East  -South -West 
The Galleon Titanic! floats here.
The Galleon Flit floats here.
The Sloop allah floats here.
The Ketch vertex floats here.
The Sloop BaTmAn's CoDpIeCe floats here.
The Ketch DeathDealer floats here.
The Carrack SailingistheSuck floats here.
The Sloop Fodder floats here.
The Carrack Windshield floats here.
The Sloop Pokett Rokett floats here.
The Sloop ahi! floats here.
The Galleon BisMArcK floats here.
The Galleon .. floats here.
The Galleon Drowned Mermaid floats here.
*A Drow Elf (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A man selling ships surveys his latest wares

< 845h/845H 181v/181V Pos: standing >
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
A bright light fills this area.
Obvious exits: -East  -South -West 
The Galleon Titanic! floats here.
The Galleon Flit floats here.
The Sloop allah floats here.
The Ketch vertex floats here.
The Sloop BaTmAn's CoDpIeCe floats here.
The Ketch DeathDealer floats here.
The Carrack SailingistheSuck floats here.
The Sloop Fodder floats here.
The Carrack Windshield floats here.
The Sloop Pokett Rokett floats here.
The Sloop ahi! floats here.
The Galleon BisMArcK floats here.
The Galleon .. floats here.
The Galleon Drowned Mermaid floats here.
*A Drow Elf (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A man selling ships surveys his latest wares

< 845h/845H 181v/181V Pos: standing >

< 845h/845H 181v/181V Pos: standing >
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
A bright light fills this area.
Obvious exits: -East  -South -West 
The Galleon Titanic! floats here.
The Galleon Flit floats here.
The Sloop allah floats here.
The Ketch vertex floats here.
The Sloop BaTmAn's CoDpIeCe floats here.
The Ketch DeathDealer floats here.
The Carrack SailingistheSuck floats here.
The Sloop Fodder floats here.
The Carrack Windshield floats here.
The Sloop Pokett Rokett floats here.
The Sloop ahi! floats here.
The Galleon BisMArcK floats here.
The Galleon .. floats here.
The Galleon Drowned Mermaid floats here.
*A Drow Elf (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A man selling ships surveys his latest wares

< 845h/845H 181v/181V Pos: standing >
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
A bright light fills this area.
Obvious exits: -East  -South -West 
The Galleon Titanic! floats here.
The Galleon Flit floats here.
The Sloop allah floats here.
The Ketch vertex floats here.
The Sloop BaTmAn's CoDpIeCe floats here.
The Ketch DeathDealer floats here.
The Carrack SailingistheSuck floats here.
The Sloop Fodder floats here.
The Carrack Windshield floats here.
The Sloop Pokett Rokett floats here.
The Sloop ahi! floats here.
The Galleon BisMArcK floats here.
The Galleon .. floats here.
The Galleon Drowned Mermaid floats here.
*A Drow Elf (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A man selling ships surveys his latest wares

< 845h/845H 181v/181V Pos: standing >
A Drow Elf comes aboard.
Sel suddenly attacks a Drow Elf!
Sel snaps into visibility.
Sel misses a Drow Elf.
A Drow Elf snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
A Drow Elf settles to his knees.

< 845h/845H 181v/181V Pos: standing >
Chak suddenly attacks a Drow Elf!
Chak snaps into visibility.
Chak's impressive crush wounds a Drow Elf.

< 845h/845H 181v/181V Pos: standing >
A Small Pier
   This small pier serves as the docking point for the village fishing ships
when they return from their months-long voyages.  Shore lies to the east.
A bright light fills this area.
Obvious exits: -East  -South -West 
The Galleon Titanic! floats here.
The Galleon Flit floats here.
The Sloop allah floats here.
The Ketch vertex floats here.
The Sloop BaTmAn's CoDpIeCe floats here.
The Ketch DeathDealer floats here.
The Carrack SailingistheSuck floats here.
The Sloop Fodder floats here.
The Carrack Windshield floats here.
The Sloop Pokett Rokett floats here.
The Sloop ahi! floats here.
The Galleon BisMArcK floats here.
The Galleon .. floats here.
The Galleon Drowned Mermaid floats here.
A man selling ships surveys his latest wares

< 845h/845H 181v/181V Pos: standing >
A Drow Elf rises to his feet.

< 845h/845H 181v/181V Pos: standing >
Aboard the Galleon Titanic!
Obvious exits: -North -East  -West 
A greyish stone wall is here to the north. (magic)
A greyish stone wall is here to the west. (magic)
A greyish stone wall is here to the east. (magic)
A Drow Elf (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here, fighting Sel.(Red Aura)
Sel  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
*Chak  The Resistance (Dwarf)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A LARGE water elemental is here, flowing like a living current. (minion) 
Aziz  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Aziz  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Aziz  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
Aziz  The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion) 
An impenetrable globe of darkness floats near a void elemental's head.
*Naoru  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Naoru starts casting an offensive spell.
Naoru snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
A Drow Elf attempts to flee.
Oof! a Drow Elf bumps into a greyish stone wall...
A Drow Elf tries to flee, but can't make it out of here!

< 845h/845H 181v/181V Pos: standing >
A Drow Elf attempts to flee.
Oof! a Drow Elf bumps into a greyish stone wall...
A Drow Elf tries to flee, but can't make it out of here!

< 845h/845H 181v/181V Pos: standing >
A Drow Elf attempts to flee.
Oof! a Drow Elf bumps into a greyish stone wall...
A Drow Elf tries to flee, but can't make it out of here!

< 845h/845H 181v/181V Pos: standing >
Sel misses a Drow Elf.
Sel misses a Drow Elf.
Sel misses a Drow Elf.
Sel misses a Drow Elf.
Ok.
You snap into visibility.
A LARGE air elemental snaps into visibility.
A LARGE air elemental topples over itself as it tries to bash a Drow Elf.
A LARGE earth elemental topples over itself as it tries to bash a Drow Elf.
A LARGE water elemental topples over itself as it tries to bash a Drow Elf.
A Drow Elf attempts to flee.
Oof! a Drow Elf bumps into a greyish stone wall...
A Drow Elf tries to flee, but can't make it out of here!

< 845h/845H 181v/181V Pos: standing >
Naoru completes his spell...
Naoru utters the word 'gurunsoqz'

< 845h/845H 181v/181V Pos: standing >
A Drow Elf misses Sel.
Sel dodges a Drow Elf's attack.
Sel dodges a Drow Elf's attack.
Sel snaps into visibility.
A Drow Elf attempts to flee.
Oof! a Drow Elf bumps into a greyish stone wall...
A Drow Elf tries to flee, but can't make it out of here!

< 845h/845H 181v/181V Pos: standing >
A Drow Elf attempts to flee.
Oof! a Drow Elf bumps into a greyish stone wall...
A Drow Elf tries to flee, but can't make it out of here!

< 845h/845H 181v/181V Pos: standing >
A Drow Elf attempts to flee.
Oof! a Drow Elf bumps into a greyish stone wall...
A Drow Elf tries to flee, but can't make it out of here!

< 845h/845H 181v/181V Pos: standing >
Chak snaps into visibility.
Chak's fine crush wounds a Drow Elf.
Chak's fine crush wounds a Drow Elf.
Chak's impressive crush strikes a Drow Elf.
Chak's fine crush wounds a Drow Elf.
Sparkling magic surrounds a Drow Elf as he begins his chant.
A Drow Elf starts casting an offensive spell called 'dispel magic'.

< 845h/845H 181v/181V Pos: standing >
Naoru starts casting an offensive spell.
Naoru snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'dispel magic'
A greyish stone wall crumbles to dust and blows away.
Chak snaps into visibility.
A Drow Elf is knocked to the ground by Chak's skillful bash!
Sel starts casting an offensive spell.
Sel snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
Naoru snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
Sel snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
Naoru completes his spell...
Naoru utters the word 'gurunsoqz'

< 845h/845H 181v/181V Pos: standing >
Sel completes his spell...
Sel utters the words 'garabra yrabraz'
A translucent field flashes around a Drow Elf's body upon contact with Sel's assault, deflecting it back at him!
A burst of pure fire leaps from a Drow Elf burning the flesh of Sel.

< 845h/845H 181v/181V Pos: standing >
Sel misses a Drow Elf.
Sel misses a Drow Elf.
Sel misses a Drow Elf.
Sel misses a Drow Elf.
Sel snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
Pardon?

< 845h/845H 181v/181V Pos: standing >
Sel dodges a Drow Elf's attack.
Sel snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
A LARGE water elemental clambers to its feet.
Sel gives an order to his followers.
Sel snaps into visibility.
A Drow Elf avoids being bashed by a void elemental, who loses its balance and falls.

< 845h/845H 181v/181V Pos: standing >
A LARGE air elemental fades from your mortal viewing...
A LARGE air elemental clambers to its feet.

< 845h/845H 181v/181V Pos: standing >
You start chanting...

< 845h/845H 181v/181V Pos: standing >
Chak snaps into visibility.
Chak's impressive crush wounds a Drow Elf.
Chak's impressive crush strikes a Drow Elf.
Chak's impressive crush strikes a Drow Elf.
Chak's impressive crush strikes a Drow Elf.

< 845h/845H 181v/181V Pos: standing >
Casting: disintegrate 

< 845h/845H 181v/181V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Drow Elf!
[Damage: 98 ] You smile happily as your disintegration ray hits a Drow Elf!
Sel misses a Drow Elf.
Sel misses a Drow Elf.
Sel misses a Drow Elf.
Sel snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
Naoru sits down in a comfortable spot.

< 845h/845H 181v/181V Pos: standing >
Naoru takes out his holy symbol and begins praying intently.

< 845h/845H 181v/181V Pos: standing >
Sel dodges a Drow Elf's attack.
Sel's shield of the earthwyrm [superior] blocks a Drow Elf's attack.
Sel snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
Ok.
A LARGE air elemental suddenly attacks a Drow Elf!
A LARGE air elemental snaps into visibility.
A LARGE air elemental's crush wounds a Drow Elf.
A LARGE earth elemental suddenly attacks a Drow Elf!
A LARGE earth elemental's fine crush wounds a Drow Elf.
A LARGE water elemental suddenly attacks a Drow Elf!
A LARGE water elemental's fine crush strikes a Drow Elf.
Aziz suddenly attacks a Drow Elf!
Aziz misses a Drow Elf.
Aziz suddenly attacks a Drow Elf!
Aziz misses a Drow Elf.
Aziz suddenly attacks a Drow Elf!
Aziz misses a Drow Elf.
Aziz suddenly attacks a Drow Elf!
Aziz misses a Drow Elf.
Sel starts casting an offensive spell.
Sel snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
Chak snaps into visibility.
Chak's impressive crush strikes a Drow Elf.
Chak's impressive crush strikes a Drow Elf.
Chak's impressive crush strikes a Drow Elf.
Chak's impressive crush strikes a Drow Elf.

< 845h/845H 181v/181V Pos: standing >
Sel snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
Naoru raises his holy symbol and smiles broadly.

< 845h/845H 181v/181V Pos: standing >
Sel snaps into visibility.
Looking panicked, a Drow Elf scrambles madly to his feet!

< 845h/845H 181v/181V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!

< 845h/845H 181v/181V Pos: standing >
A Drow Elf attempts to flee.
Oof! a Drow Elf bumps into a greyish stone wall...
A Drow Elf tries to flee, but can't make it out of here!

< 845h/845H 181v/181V Pos: standing >
Sel snaps into visibility.
Sel completes his spell...
Sel utters the words 'garabra yrabraz'
Sel's spell flows around a Drow Elf, leaving him unharmed!
Chak snaps into visibility.
A Drow Elf is knocked to the ground by Chak's skillful bash!

< 845h/845H 181v/181V Pos: standing >
Naoru clambers to his feet.

< 845h/845H 181v/181V Pos: standing >
Sel dodges a Drow Elf's attack.
Sel blocks a Drow Elf's lunge at him.
Sel snaps into visibility.
Naoru starts casting an offensive spell.
Naoru snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
A LARGE air elemental's decent crush wounds a Drow Elf.
A LARGE air elemental's fine crush strikes a Drow Elf.
A LARGE air elemental's decent crush strikes a Drow Elf.
A LARGE air elemental's fine crush strikes a Drow Elf.
A LARGE air elemental's crush strikes a Drow Elf.
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (good)          
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (very evil)     
   Clan Stoutdorf Settlement                     (very evil)     
   Kobold Settlement                             (pure evil)     
  *The High Moor Forest                          (very evil)     
   The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (slightly evil) 
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (pure good)     
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (evil)          
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
  *Temple of Flames                              (evil)          
   Drustl's Yerdonia Enslaved                    (neutral)       
  *The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (slightly good) 
  *Nakral's Crypt                                (slightly evil) 
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (evil)          
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (evil)          
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (evil)          
   City of Torrhan                               (neutral)       
  *The Lair of the Swamp Troll King              (good)          
   Zalkapfaan, City of the Headless Horde        (very evil)     
   New Cave city                                 (slightly evil) 
   Ice Tower                                     (evil)          
   Desolate Under Fire                           (neutral)       
  *The Citadel                                   (evil)          
   The Twin Keeps of Devastated Tharnadia        (good)          
  *IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (good)          
   The Ancient Halls of Ironstar                 (evil)          
  *The Jade Empire                               (extremely good)
   Mazzolin                                      (neutral)       
  *Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (evil)          
   The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (good)          
  *The Para-Elemental Plane of Smoke             (evil)          
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
  *Alatorin - the Forge City                     (slightly evil) 
   The Trakkia Mountains                         (good)          
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (slightly good) 
  *The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (very good)     
  *The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly evil) 
  *The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (good)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (very evil)     
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (very evil)     
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (slightly evil) 
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 845h/845H 181v/181V Pos: standing >
Aziz misses a Drow Elf.
Aziz misses a Drow Elf.
Aziz misses a Drow Elf.
Aziz misses a Drow Elf.
Ok.
A LARGE air elemental seems a bit busy at the moment, try later.
A LARGE earth elemental seems a bit busy at the moment, try later.
A LARGE water elemental seems a bit busy at the moment, try later.
Aziz seems a bit busy at the moment, try later.
Aziz seems a bit busy at the moment, try later.
Aziz seems a bit busy at the moment, try later.
Aziz seems a bit busy at the moment, try later.

< 845h/845H 181v/181V Pos: standing >
A LARGE water elemental's fine crush strikes a Drow Elf.
A LARGE water elemental's fine crush strikes a Drow Elf.

< 845h/845H 181v/181V Pos: standing >
A LARGE earth elemental's fine crush strikes a Drow Elf.
A LARGE earth elemental's fine crush strikes a Drow Elf.

< 845h/845H 181v/181V Pos: standing >
Naoru completes his spell...
Naoru utters the word 'gurunsoqz'
Chak snaps into visibility.
Chak's crush strikes a Drow Elf hard.
Chak's crush strikes a Drow Elf hard.
Chak's crush strikes a Drow Elf very hard.
Chak's crush seriously wounds a Drow Elf.
Chak's warhammer of the ancient dwarven battleragers fills them with the POWER of the dwarven battleragers!
In a column of ROARING fire, a spirit of an ancient dwarven battlerager makes his entrance.
A spirit of an ancient dwarven battlerager now follows Chak.
A spirit of an ancient dwarven battlerager fills with BloodLust
A spirit of an ancient dwarven battlerager is overwhelmed with HATRED, and begins to grow to enormous proportions!

A spirit of an ancient dwarven battlerager suddenly attacks a Drow Elf!
A spirit of an ancient dwarven battlerager's fine punch strikes a Drow Elf very hard.
You start chanting...
Sparkling magic surrounds Sel as he begins his chant.
Sel starts casting an offensive spell.
Sel snaps into visibility.

< 845h/845H 181v/181V Pos: standing >
A void elemental clambers to its feet.

< 845h/845H 181v/181V Pos: standing >
Sel snaps into visibility.
Sel completes his spell...
Sel utters the word 'qawzh'
A black rift opens before a Drow Elf and out comes a MASSIVE comet utterly pulverizing him!
A Drow Elf's well-polished mithril body shield [superior] was completely destroyed by the massive blow!
A Drow Elf's pair of taut dwarfhide gloves was completely destroyed by the massive blow!
A Drow Elf's gleaming platinum ring was completely destroyed by the massive blow!
A Drow Elf's some bright blue leg plates [superior] was completely destroyed by the massive blow!
A Drow Elf's belt of fresh blood [poor] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.