The death of [56 Elementalist] Om *-* Bloodlust *-* (Troll)

in The Treasure Vault of Kossuth

from the perspective of [53 Holyman] Naoru The Resistance (Grey Elf)

<worn as a badge>    a royal badge of Arcium [superior] with a strange dark bloodstone (illuminating)
<worn on head>       a mithril tiara (magic) (illuminating)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a tiny orb of obsidian (magic) [81%]
<worn in ear>        a robin's tail feather (glowing) [81%]
<worn on face>       the mask of Tentro (glowing)
<worn around neck>   an amulet of wisdom [superior] (magic)
<worn around neck>   a scarf of the historical society (magic)
<worn on body>       a suit of platinum plate bearing the crest of Pelor (magic)
<worn about body>    a long shadowy mane of constitution
<worn on back>       a crested shield of Melkivar (magic)
<worn as quiver>     a glowing bard sack (glowing)
<worn about waist>   a belt of soft feathers (magic) [89%]
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<held as shield>     a well-polished mithril body shield [superior] [77%]
<worn around wrist>  a bracelet of influence of wisdom (magic) [80%]
<worn around wrist>  some polished endurium bracers (magic)
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     a glowing electrum ring [superior] (magic) (illuminating)
<worn on finger>     a ring called 'Soulcatcher' [68%]
<held>               a large beautifully polished sphere (humming)
<worn on legs>       a pair of chromium dragonscale greaves (magic)
<worn on feet>       the boots of speed [superior] (magic) [78%]


Obvious exits: -N# -E

< 770h/770H 256v/260V Pos: standing >
Alas, you cannot go that way. . . .

< 770h/770H 256v/260V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: Hallway in the Charcoal Palace
</map>
Hallway in the Charcoal Palace
Obvious exits: -N -E -W

< 770h/770H 254v/260V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: The Lavishly Appointed Quarters of a Magi
</map>
The Lavishly Appointed Quarters of a Magi
Obvious exits: -W

< 770h/770H 252v/260V Pos: standing >
Alas, you cannot go that way. . . .

< 770h/770H 253v/260V Pos: standing >
Alas, you cannot go that way. . . .

< 770h/770H 253v/260V Pos: standing >
The Lavishly Appointed Quarters of a Magi
Obvious exits: -W

< 770h/770H 253v/260V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Orthyn stands before you!

< 770h/770H 260v/260V Pos: standing >
The Lavishly Appointed Quarters of a Magi
Obvious exits: -W
Orthyn (Grey Elf)(medium) stands in mid-air here.

< 770h/770H 260v/260V Pos: standing >
You quickly scan the area.
You see nothing.

< 770h/770H 260v/260V Pos: standing >
The Lavishly Appointed Quarters of a Magi
Obvious exits: -W
Orthyn (Grey Elf)(medium) stands in mid-air here.

< 770h/770H 260v/260V Pos: standing >
You start chanting...

< 770h/770H 260v/260V Pos: standing >
Casting: vitality 

< 770h/770H 260v/260V Pos: standing >
You complete your spell...

< 770h/770H 260v/260V Pos: standing >
You start chanting...

< 770h/770H 260v/260V Pos: standing >
You complete your spell...

< 770h/770H 260v/260V Pos: standing >
The Lavishly Appointed Quarters of a Magi
Obvious exits: -W
*Orthyn (Grey Elf)(medium) stands in mid-air here.

< 770h/770H 260v/260V Pos: standing >
The Lavishly Appointed Quarters of a Magi
Obvious exits: -W
*Orthyn (Grey Elf)(medium) stands in mid-air here.

< 770h/770H 260v/260V Pos: standing >
You quickly scan the area.
You see nothing.

< 770h/770H 260v/260V Pos: standing >
You sit down and relax.

< 770h/770H 260v/260V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - true seeing
               1 - group recall
               1 - lesser sanctuary
(10th circle)  2 - full harm
               2 - accelerated healing
( 9th circle)  2 - word of recall
               1 - plane shift
               1 - resurrect
( 8th circle)  1 - dispel magic
               3 - mass heal
( 7th circle)  5 - full heal
( 6th circle)  1 - curse
               1 - continual light
               4 - flame strike
               1 - darkness
( 5th circle)  3 - vitality
               4 - destroy undead
( 4th circle)  1 - protection from evil
               1 - remove curse
               1 - summon
               2 - cure disease
               3 - invigorate
( 3rd circle)  1 - cure blind
               1 - earthquake
               1 - remove poison
               1 - sense life
               6 - cause critical
( 2nd circle)  6 - blindness
               3 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  4 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               2 - turn undead

And you are currently praying for the following spells:
    2 seconds:  ( 9th) plane shift
    4 seconds:  ( 7th) full heal
    5 seconds:  ( 4th) invigorate
    7 seconds:  ( 5th) vitality
    9 seconds:  ( 8th) virtue

You can pray no more spells.
You continue your praying.

< 770h/770H 260v/260V Pos: sitting >
You start meditating...

< 770h/770H 260v/260V Pos: sitting >
Orthyn stops following Drun.
Orthyn starts following you.

< 770h/770H 260v/260V Pos: sitting >
Orthyn makes a magical gesture, sending an air sylph back to the nether plane.
Orthyn makes a magical gesture, sending a LARGE air elemental back to the nether plane.
Orthyn makes a magical gesture, sending a LARGE air elemental back to the nether plane.

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for plane shift.

< 770h/770H 260v/260V Pos: sitting >
Orthyn sits down in a comfortable spot.

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for full heal.

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for invigorate.

< 770h/770H 260v/260V Pos: sitting >
Orthyn opens a large tome engulfed in blue flames and begins studying it intently.

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for vitality.

< 770h/770H 260v/260V Pos: sitting >
Orthyn closes his book and smiles broadly.

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for virtue.
Your prayers are complete.

< 770h/770H 260v/260V Pos: sitting >
You clamber to your feet.

< 770h/770H 260v/260V Pos: standing >

< 770h/770H 260v/260V Pos: standing >
Orthyn clambers to his feet.

< 770h/770H 260v/260V Pos: standing >
The Lavishly Appointed Quarters of a Magi
Obvious exits: -W
*Orthyn (Grey Elf)(medium) stands in mid-air here.

< 770h/770H 260v/260V Pos: standing >
Orthyn starts casting a spell.

< 770h/770H 260v/260V Pos: standing >

< 770h/770H 260v/260V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Orthyn!'
An air elemental now follows Orthyn.

< 770h/770H 260v/260V Pos: standing >
Orthyn's body appears to recover from the affects of the potion.

< 770h/770H 260v/260V Pos: standing >
An air elemental is now a member of Orthyn's group.

< 770h/770H 260v/260V Pos: standing >

< 770h/770H 260v/260V Pos: standing >
Sparkling magic surrounds Orthyn as he begins his chant.
Orthyn starts casting a spell.

< 770h/770H 260v/260V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Orthyn!'
An air elemental now follows Orthyn.

< 770h/770H 260v/260V Pos: standing >

< 770h/770H 260v/260V Pos: standing >
The Lavishly Appointed Quarters of a Magi
Obvious exits: -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.

< 770h/770H 260v/260V Pos: standing >
An air elemental is now a member of Orthyn's group.

< 770h/770H 260v/260V Pos: standing >

< 770h/770H 260v/260V Pos: standing >
Sparkling magic surrounds Orthyn as he begins his chant.
Orthyn starts casting a spell.

< 770h/770H 260v/260V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'qaiyjcandus zrzwunsohar'
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, Orthyn!'
An air elemental now follows Orthyn.

< 770h/770H 260v/260V Pos: standing >

< 770h/770H 260v/260V Pos: standing >
Orthyn sits down in a comfortable spot.

< 770h/770H 260v/260V Pos: standing >
Orthyn opens a large tome engulfed in blue flames and begins studying it intently.

< 770h/770H 260v/260V Pos: standing >
Orthyn closes his book and smiles broadly.

< 770h/770H 260v/260V Pos: standing >

< 770h/770H 260v/260V Pos: standing >
An air elemental is now a member of Orthyn's group.

< 770h/770H 260v/260V Pos: standing >
Orthyn clambers to his feet.

< 770h/770H 260v/260V Pos: standing >
Orthyn nods.

< 770h/770H 260v/260V Pos: standing >
You attempt to give consent...

< 770h/770H 260v/260V Pos: standing >
The Lavishly Appointed Quarters of a Magi
Obvious exits: -W
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.

< 770h/770H 260v/260V Pos: standing >
You are now a member of Orthyn's group.

< 770h/770H 260v/260V Pos: standing >

< 770h/770H 260v/260V Pos: standing >

< 770h/770H 260v/260V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: Hallway in the Charcoal Palace
</map>
Hallway in the Charcoal Palace
Obvious exits: -N -E -W
Orthyn enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 770h/770H 258v/260V Pos: standing >

< 770h/770H 258v/260V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: Before the Vault
</map>
Before the Vault
Obvious exits: -N# -E
Orthyn enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 770h/770H 256v/260V Pos: standing >
Alas, you cannot go that way. . . .

< 770h/770H 256v/260V Pos: standing >
The (null) is closed.
The closed (null) blocks your farsight.

< 770h/770H 257v/260V Pos: standing >

< 770h/770H 260v/260V Pos: standing >
Orthyn starts casting a spell.

< 770h/770H 260v/260V Pos: standing >
*click*

< 770h/770H 260v/260V Pos: standing >
Ok.

< 770h/770H 260v/260V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: The Treasure Vault of Kossuth
</map>

<map>
Zone: The Charcoal Palace.
Room: The Treasure Vault of Kossuth
</map>
The Treasure Vault of Kossuth
Obvious exits: -S
A small pool of liquid is here, glowing with an eerie light. (magic) (glowing)
A Troll (large) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.

< 770h/770H 258v/260V Pos: standing >
I see no door there.

< 770h/770H 258v/260V Pos: standing >
I see no door there.

< 770h/770H 258v/260V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: Before the Vault
</map>

<map>
Zone: The Charcoal Palace.
Room: Before the Vault
</map>
Before the Vault
Obvious exits: -N -E
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.
Orthyn leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.

< 770h/770H 256v/260V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: The Treasure Vault of Kossuth
</map>

<map>
Zone: The Charcoal Palace.
Room: The Treasure Vault of Kossuth
</map>
The Treasure Vault of Kossuth
Obvious exits: -S
A small pool of liquid is here, glowing with an eerie light. (magic) (glowing)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here.
A Troll (large) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.

< 770h/770H 254v/260V Pos: standing >

< 770h/770H 254v/260V Pos: standing >
The doors is open.
You extend your sights southward.
Before the Vault
Obvious exits: -N -E

< 770h/770H 255v/260V Pos: standing >
Orthyn closes the doors.

< 770h/770H 256v/260V Pos: standing >
I see no null there.

< 770h/770H 256v/260V Pos: standing >
*Click*

< 770h/770H 259v/260V Pos: standing >
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 770h/770H 259v/260V Pos: standing >
You do not see that here.

< 770h/770H 260v/260V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Troll is engulfed by a shower of arcing electricity sent by Orthyn.
Orthyn attacks a Troll. [1 hits]

< 770h/770H 260v/260V Pos: standing >
You see nothing special about him.
This Troll has a few scratches.
He's large in size.
He seems to be moving much faster than normal..
He is surrounded by orbiting spheres!
He is surrounded by a fluxing blue energy field.

<held>               a ball of yellow mist

< 770h/770H 260v/260V Pos: standing >
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
A Troll attacks Orthyn. [0 hits]

< 770h/770H 260v/260V Pos: standing >
The Treasure Vault of Kossuth
Obvious exits: -S#
A small pool of liquid is here, glowing with an eerie light. (magic) (glowing)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*Orthyn (Grey Elf)(medium) stands in mid-air here, fighting a Troll. (casting) 
A Troll (large) ThE FuRY  *-* Bloodlust *-* stands in mid-air here, fighting Orthyn.

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Troll is engulfed by a shower of arcing electricity sent by Orthyn.

< 770h/770H 260v/260V Pos: standing >
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
You start chanting...

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Troll is engulfed by a shower of arcing electricity sent by Orthyn.

< 770h/770H 260v/260V Pos: standing >
Electrical arcs continue to blacken and pincushion a Troll.
You complete your spell...
A translucent field flashes around a Troll's body upon contact with your assault, deflecting it back at YOU!
You resist the effects of a Troll's spell!
The sphere circling a Troll's body darts in front of your assault!

< 770h/770H 260v/260V Pos: standing >
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
A Troll attacks Orthyn. [0 hits]

< 770h/770H 260v/260V Pos: standing >
You start chanting...

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Troll is engulfed by a shower of arcing electricity sent by Orthyn.

< 770h/770H 260v/260V Pos: standing >
Electrical arcs continue to blacken and pincushion a Troll.
You complete your spell...
[Damage: 14 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 16 ] You call down a roaring flamestrike which hits a Troll dead on!

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Orthyn attacks a Troll. [0 hits]
You start chanting...

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
Electrical arcs continue to blacken and pincushion a Troll.
You complete your spell...
[Damage: 21 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 23 ] You call down a roaring flamestrike which hits a Troll dead on!
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
You start chanting...

< 770h/770H 260v/260V Pos: standing >
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
Electrical arcs continue to blacken and pincushion a Troll.
Orthyn completes his spell...
Orthyn utters the word 'euguihzofahz'
Orthyn sends a bright green ray of light streaking towards a Troll!
Orthyn cackles as his disintegration ray strikes a Troll hard!

< 770h/770H 260v/260V Pos: standing >
Electrical arcs continue to blacken and pincushion a Troll.
You complete your spell...
[Damage: 17 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 21 ] You call down a roaring flamestrike which hits a Troll dead on!

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Troll.
Orthyn snaps into visibility.
A Troll attacks Orthyn. [0 hits]

< 770h/770H 260v/260V Pos: standing >
You don't have that spell memorized.

< 770h/770H 260v/260V Pos: standing >
This Troll has quite a few wounds.
He's large in size.
He seems to be moving much faster than normal..

Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Troll.
You don't have that spell memorized.

< 770h/770H 260v/260V Pos: standing >
The arcs of electricity surrounding a Troll ground out!

< 770h/770H 260v/260V Pos: standing >
The arcs of electricity surrounding a Troll ground out!

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
You sit down and relax.

< 770h/770H 260v/260V Pos: sitting >
Orthyn completes his spell...
Orthyn sends a bright green ray of light streaking towards a Troll!
Orthyn cackles as his disintegration ray strikes a Troll hard!
You have memorized the following spells:
(11th circle)  1 - true seeing
               1 - group recall
               1 - lesser sanctuary
(10th circle)  2 - full harm
               2 - accelerated healing
( 9th circle)  2 - word of recall
               2 - plane shift
               1 - resurrect
( 8th circle)  1 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - curse
               1 - continual light
               1 - darkness
( 5th circle)  4 - vitality
               4 - destroy undead
( 4th circle)  1 - protection from evil
               1 - remove curse
               1 - summon
               2 - cure disease
               4 - invigorate
( 3rd circle)  1 - cure blind
               1 - earthquake
               1 - remove poison
               1 - sense life
               6 - cause critical
( 2nd circle)  6 - blindness
               3 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  4 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               2 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 6th) flame strike
    3 seconds:  ( 6th) flame strike
    5 seconds:  ( 6th) flame strike
    7 seconds:  ( 6th) flame strike

You can pray no more spells.
You continue your praying.

< 770h/770H 260v/260V Pos: sitting >
You start meditating...

< 770h/770H 260v/260V Pos: sitting >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: sitting >
Electrical arcs continue to blacken and pincushion a Troll.

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for flame strike.

< 770h/770H 260v/260V Pos: sitting >
Orthyn starts casting an offensive spell.

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for flame strike.

< 770h/770H 260v/260V Pos: sitting >
The arcs of electricity surrounding a Troll ground out!
You have finished praying for flame strike.

< 770h/770H 260v/260V Pos: sitting >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Troll.
Orthyn snaps into visibility.
A Troll attacks Orthyn. [0 hits]

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for flame strike.
Your prayers are complete.
Orthyn snaps into visibility.
Orthyn completes his spell...
Orthyn's cyclone tears at a Troll, pounding and rending flesh!

< 770h/770H 260v/260V Pos: sitting >
You clamber to your feet.

< 770h/770H 260v/260V Pos: standing >
The arcs of electricity surrounding a Troll ground out!
You start chanting...
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
You complete your spell...
[Damage: 18 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 19 ] You call down a roaring flamestrike which hits a Troll dead on!

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
You start chanting...

< 770h/770H 260v/260V Pos: standing >
You complete your spell...
[Damage: 34 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 12 ] You call down a roaring flamestrike which hits a Troll dead on!

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
Orthyn completes his spell...
Orthyn utters the word 'qlqraiz'
Orthyn's cyclone tears at a Troll, pounding and rending flesh!

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
A Troll attacks Orthyn. [0 hits]

< 770h/770H 260v/260V Pos: standing >
You start chanting...

< 770h/770H 260v/260V Pos: standing >
Orthyn gives an order to his followers.
Orthyn snaps into visibility.
An air elemental snaps into visibility.
An air elemental heroically rescues Orthyn.
An air elemental snaps into visibility.
An air elemental snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
An air elemental attacks a Troll. [1 hits]

< 770h/770H 260v/260V Pos: standing >
You complete your spell...
[Damage: 16 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage:  5 ] You call down a roaring flamestrike which hits a Troll dead on!

< 770h/770H 260v/260V Pos: standing >
You start chanting...

< 770h/770H 260v/260V Pos: standing >
You complete your spell...
[Damage: 17 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage:  7 ] You call down a roaring flamestrike which hits a Troll dead on!

< 770h/770H 260v/260V Pos: standing >
This Troll is in awful condition.
He's large in size.
He seems to be moving much faster than normal..


< 770h/770H 260v/260V Pos: standing >
You don't have that spell memorized.

< 770h/770H 260v/260V Pos: standing >
You sit down and relax.
Orthyn sits down in a comfortable spot.

< 770h/770H 260v/260V Pos: sitting >
An air elemental attacks a Troll. [2 hits]
You have memorized the following spells:
(11th circle)  1 - true seeing
               1 - group recall
               1 - lesser sanctuary
(10th circle)  2 - full harm
               2 - accelerated healing
( 9th circle)  2 - word of recall
               2 - plane shift
               1 - resurrect
( 8th circle)  1 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - curse
               1 - continual light
               1 - darkness
( 5th circle)  4 - vitality
               4 - destroy undead
( 4th circle)  1 - protection from evil
               1 - remove curse
               1 - summon
               2 - cure disease
               4 - invigorate
( 3rd circle)  1 - cure blind
               1 - earthquake
               1 - remove poison
               1 - sense life
               6 - cause critical
( 2nd circle)  6 - blindness
               3 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  4 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               2 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 6th) flame strike
    3 seconds:  ( 6th) flame strike
    5 seconds:  ( 6th) flame strike
    7 seconds:  ( 6th) flame strike

You can pray no more spells.
You continue your praying.
Orthyn opens a large tome engulfed in blue flames and begins studying it intently.

< 770h/770H 260v/260V Pos: sitting >
A Troll attacks an air elemental. [0 hits]
You start meditating...

< 770h/770H 260v/260V Pos: sitting >
An air elemental fades from your mortal viewing...

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for flame strike.

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for flame strike.

< 770h/770H 260v/260V Pos: sitting >
An air elemental fades from your mortal viewing...

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for flame strike.

< 770h/770H 260v/260V Pos: sitting >
You have finished praying for flame strike.
Your prayers are complete.

< 770h/770H 260v/260V Pos: sitting >
An air elemental attacks a Troll. [0 hits]

< 770h/770H 260v/260V Pos: sitting >
You clamber to your feet.

< 770h/770H 260v/260V Pos: standing >
Orthyn closes his book and smiles broadly.
You start chanting...

< 770h/770H 260v/260V Pos: standing >
You complete your spell...
[Damage: 22 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage:  7 ] You call down a roaring flamestrike which hits a Troll dead on!
A Troll attacks an air elemental. [0 hits]
Orthyn clambers to his feet.

< 770h/770H 260v/260V Pos: standing >
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
You start chanting...

< 770h/770H 260v/260V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Troll is engulfed by a shower of arcing electricity sent by Orthyn.

< 770h/770H 260v/260V Pos: standing >
You complete your spell...
[Damage: 14 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 16 ] You call down a roaring flamestrike which hits a Troll dead on!

< 770h/770H 260v/260V Pos: standing >
An air elemental attacks a Troll. [2 hits]
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 770h/770H 260v/260V Pos: standing >
You start chanting...
A Troll attempts to flee.
A Troll tries to flee, but can't make it out of here!

< 770h/770H 260v/260V Pos: standing >
A Troll attempts to flee.
A Troll tries to flee, but can't make it out of here!

< 770h/770H 260v/260V Pos: standing >
Orthyn snaps into visibility.
A Troll's body smokes as him body is consumed by the electric arcs.
A Troll is dead! R.I.P.
You receive your share of experience.