The death of [45 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

in Aboard the Caravel Apocalyptic Wave

from the perspective of [52 Huntsman] Znar The Resistance (Grey Elf)

<floating about head>a bright purple ioun stone[64h 42m 1s]
<worn as a badge>    Ihsahn, the drow swashbuckler's legacy braid [57%]
<worn on head>       the diamond crown of Winduin (glowing) [82%]
<worn on eyes>       some marksman's goggles (magic)
<worn in ear>        a tiny lightning enshrouded black earring of intelligence (magic)
<worn in ear>        an earring of congealed blood of regeneration
<worn on face>       the mask of draconic deviance (glowing) [44%]
<worn around neck>   a token of the faeries (magic) [61%]
<worn around neck>   a string of disembodied hands [23%]
<worn on body>       some platemail of colorless salamander scales (magic)[64h 42m 1s]
<worn about body>    a cloak of eternal fire [72%]
<worn as quiver>     a faded dragonscale quiver of health (magic)
<worn about waist>   a belt of iron solidarity (magic)[64h 42m 1s]
<worn on belt buckle>a jagged titanium boomerang
<attached to belt>   a glowing azure potion (magic) (glowing) [86%]
<worn on arms>       a pair of frost-rimed cold iron vambraces of agility (magic)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone (magic) [78%]
<worn on hands>      some black leather gloves with mithril blades [64%]
<worn on finger>     a shiny crimson ring of damage (invis) (magic)
<worn on finger>     a ring of regeneration of health (magic) (glowing) [72%]
<primary weapon>     the sword of fire and flame (magic) (glowing)[64h 42m 1s]
<secondary weapon>   a blazing dagger called 'The Fury of Demons' (glowing)
<worn on legs>       the leggings of a MaDMaN of endurance (magic)
<worn on feet>       a pair of black, buffalo hide shoes of strength


</map>
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling outside the gates.

< 726h/726H 179v/187V Pos: standing >
Alas, you cannot go that way. . . .

< 726h/726H 180v/187V Pos: standing >
Alas, you cannot go that way. . . .

< 726h/726H 181v/187V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling outside the gates.
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 726h/726H 180v/187V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
There are Kobold tracks going east.

< 726h/726H 178v/187V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.

< 726h/726H 177v/187V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
A tough looking warrior is scanning the landscape beyond the walls.

< 726h/726H 176v/187V Pos: standing >
   MM^***..^    
   M^**^*.M^.   
    *******...  
     *M+**^**.  
      ^@M+++++  
     *M+*.*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 726h/726H 176v/187V Pos: standing >
   M^***..^M    
  M^**^*.M^.M   
   *******....  
    *M+**^**.^  
     ^M@++++++  
    *M+*.*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A large rat is scurrying about here.

< 726h/726H 178v/187V Pos: standing >
   ^**^*.M^.    
   *******...   
    *M+**^**.^  
     ^MM++++++  
    *M+@.*.***  
   M^***.**...  
 MMMM^***^..^M  
  MMMM*^...^M   
   MM^^**..^    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 

< 726h/726H 180v/187V Pos: standing >
   ^**^*.M^.    
   *******...   
    *M+**^**.^  
     ^MM++++++  
    *M+@.*.***  
   M^***.**...  
 MMMM^**.^..^M  
  MMMM*^*..^M   
   MM^^**..^    
   **^*.M^.M    
  *******....   
   *M+**^**.^.  
    ^MM.++++++  
   *M+*@*.****  
  M^******....  
 MMM^***^..^MM  
  MMM*^*..^M^   
   M^^**..^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.

< 726h/726H 179v/187V Pos: standing >
   ******...    
   *M+**^**.^   
    ^MM.++++++  
   *M+*.*.****  
  M^***@**....  
 MMM^***^..^MM  
 MMMM*^...^M^.  
  MM^^*...^M.   
   MM^**.^M^    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
There are some tracks heading south.

< 726h/726H 178v/187V Pos: standing >
   *M+**^**.    
    ^MM.+++++   
   *M+*.*.****  
  M^***.**....  
 MMM^**@^..^MM  
 MMMM*^...^M^.  
 MMM^^*...^M..  
  MMM^*..^M^^   
   MM^**M^M.    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.

< 726h/726H 177v/187V Pos: standing >
    ^MM+++++    
   *M+*.*.***   
  M^***.**....  
 MMM^**.^..^MM  
 MMMM*^@..^M^.  
 MMM^^*...^M..  
  MMM^*..^M^^.  
  MMM^*.M^M.^   
   MM^^**^M^    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.

< 726h/726H 176v/187V Pos: standing >
   *M+*^*.**    
  M^***.**...   
 MMM^**.^..^MM  
 MMMM*^...^M^.  
 MMM^^*@..^M..  
  MMM^*..^M^^.  
 MMMM^*.M^M.^.  
   MM^^.*^M^.   
    MM^^*.M.    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.

< 726h/726H 175v/187V Pos: standing >
   ^******..    
  MM^***^..^M   
 MMMM*^*..^M^.  
 MMM^^*...^M..  
  MMM^*@.^M^^.  
 MMMM^*.M^M.^.  
   MM^^.*^M^..  
    MM^.*.M..   
    MM^**...    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
There are some tracks heading south.

< 726h/726H 174v/187V Pos: standing >
   M^***^..^    
  MMM*^...^M^   
 MMM^^*...^M..  
  MMM^*..^M^^.  
 MMMM^*@M^M.^.  
   MM^^.*^M^..  
    MM^^*.M...  
    MM^.....^   
     M^**...    
A Dark Forest with Tall Evergreens
Obvious exits: -North -South -West 
Fresh blood splatters cover the area.
There are some tracks heading south.

< 726h/726H 173v/187V Pos: standing >
   MM*^*..^M    
  MM^^*...^M.   
  MMM^*..^M^^.  
 MMMM^*.M^M.^.  
   MM^^@*^M^..  
    MM^^*.M...  
    MM^.....^.  
     M^**....   
     M^^*.^.    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
There are some tracks heading south.

< 726h/726H 172v/187V Pos: standing >
   M^^**..^M    
  MMM^**.^M^^   
 MMMM^**M^M.^.  
   MM^^**^M^..  
    MM^@*.M...  
    MM^**...^.  
     M^**.....  
     M^^*.^..   
     MM^*.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 726h/726H 171v/187V Pos: standing >
   MM^**.^M^    
  MMM^*.M^M.^   
   MM^^.*^M^..  
    MM^^*.M...  
    MM^@....^.  
     M^**.....  
     M^^*.....  
     MM^*.^..   
      M^^.^.    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.

< 726h/726H 170v/187V Pos: standing >
   M^**.^M^^    
  MM^*.M^M.^.   
  MM^^.*^M^...  
   MM^.*.M....  
   MM^.@...^..  
    M^**......  
    M^^*......  
    MM^*.....   
     M^^.^..    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 726h/726H 169v/187V Pos: standing >
   ^**.^M^^.    
  M^**M^M.^..   
 MM^^**^M^....  
  MM^^*.M.....  
  MM^**@..^...  
   M^**.......  
   M^^*.......  
   MM^*.....M   
    M^^.^...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 726h/726H 168v/187V Pos: standing >
   **.^M^^..    
  ^**M^M.^...   
 M^^**^M^.....  
 MM^^*.M......  
 MM^**.@.^...M  
  M^**........  
  M^^*........  
  MM^*.....M.   
   M^^.^....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 726h/726H 167v/187V Pos: standing >
   **.^M^^..    
  ^**M^M.^...   
 M^^**^M^.....  
 MM^.*.M.....M  
 MM^**.@.^....  
  M^**........  
  M^^*........  
  MM^*.......   
   M^^.^...M    
   **M^M.^..    
  ^^**^M^....   
 MM^.*.M.....M  
 MM^**...^....  
  M^**.@......  
  M^^*........  
  MM^*........  
   M^^.....M.   
   M^^.^..^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
There are some tracks heading south.

< 726h/726H 166v/187V Pos: standing >
   ^**^M^...    
  M^^*.M.....   
 MM^**...^....  
  M^**........  
  M^^*.@......  
  MM^*........  
   M^^.....M..  
   M^^.^..^..   
   ^^.^.....    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
There are some tracks heading south.

< 726h/726H 164v/187V Pos: standing >
   ^^*.M....    
  M^**...^...   
  M^**........  
  M^^*........  
  MM^*.@......  
   M^^.....M..  
   M^^.^..^...  
  M^^.^......   
   ^^^^^....    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
There are some tracks heading south.

< 726h/726H 163v/187V Pos: standing >
   ^**...^..    
  M^**.......   
  M^^*........  
  MM^*........  
   M^^.@...M..  
   M^^.^..^...  
  M^^.........  
  M^^^.^.....   
   ..^......    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
There are some tracks heading west.

< 726h/726H 162v/187V Pos: standing >
   M^**...^.    
   M^**......   
   M^^*.......  
   MM^*.......  
    M^^@....M.  
    M^^.^..^..  
   M^^.^......  
   M^^^.^....   
   S..^.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.

< 726h/726H 161v/187V Pos: standing >
   M^**.....    
   M^^*......   
   MM^*.......  
    M^^.....M.  
    M^^@^..^..  
   M^^.^......  
   M^^^.^.....  
   S..^......   
   S.^..^...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
There are Kobold tracks going south.

< 726h/726H 160v/187V Pos: standing >
   M^^*.^...    
   MM^*......   
    M^^.....M.  
    M^^.^..^..  
   M^^.@......  
   M^^^.^.....  
   S..^.......  
   S.^..^....   
   S..^.^...    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.

< 726h/726H 158v/187V Pos: standing >
   MM^*.^...    
    M^^.....M   
    M^^.^..^..  
   M^^.^......  
   M^^^@^.....  
   S..^.......  
   S.^..^.....  
   S....^....   
   ..^.^.^..    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.

< 726h/726H 157v/187V Pos: standing >
    M^^.^...    
    M^^.^..^.   
   M^^.^......  
   M^^^.^.....  
   S..^@......  
   S.^..^.....  
   S....^.....  
  ^..^.^.^...   
   ^^...^^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.

< 726h/726H 156v/187V Pos: standing >
    M^^.^..^    
   M^^.......   
   M^^^.^.....  
   S..^.......  
   S.^.@^.....  
   S....^.....  
  ^..^.^.^....  
  ^^^...^^...   
   ^^^^.^...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 726h/726H 155v/187V Pos: standing >
   M^^.^....    
   M^^^.^....   
   S..^.......  
   S.^..^.....  
   S...@^.....  
  ^..^.^.^....  
  ^^^...^^....  
  ^^^^^.^....   
   ^...^^.^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.

< 726h/726H 154v/187V Pos: standing >
    M^^.^...    
    M^^^.^...   
    S..^......  
    S.^..^....  
    S..@.^....  
   ^..^.^.^...  
   ^^^...^^...  
  ^^^^^^.^...   
   ^^...^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
There are some tracks heading west.

< 726h/726H 153v/187V Pos: standing >
     M^^.^..    
     M^^^.^..   
     S..^.....  
     S.^..^...  
     S.@..^...  
    ^..^.^.^..  
    ^^^...^^..  
   ^^^^^^.^..   
   ^^^...^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.

< 726h/726H 152v/187V Pos: standing >
      M^^.^.    
      M^^^^^.   
      S..^....  
      S.^..^..  
      S@...^..  
     ^..^.^.^.  
     ^^^...^^.  
    ^^^^^^.^.   
    ^^^...^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.

< 726h/726H 151v/187V Pos: standing >
       M^^.^    
       M^^^^^   
       S..^...  
       S.^..^.  
       @....^.  
      ^..^.^.^  
      ^^^...^^  
     ^^^^^^.^   
     ^^^...^    
A Small Sandy Beach
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
The Sloop ruu gohn floats here.
The Caravel Apocalyptic Wave   floats here.

< 726h/726H 150v/187V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 726h/726H 151v/187V Pos: standing >
You board the Sloop ruu gohn.
Aboard the Sloop ruu gohn
Obvious exits: -North

< 726h/726H 154v/187V Pos: standing >
On the Bridge of the Sloop ruu gohn
Obvious exits: -South

< 726h/726H 155v/187V Pos: standing >
Alas, you cannot go that way. . . .

< 726h/726H 156v/187V Pos: standing >
You disembark this ship.
       M^^.^    
       M^^^^^   
       S..^...  
       S.^..^.  
       @....^.  
      ^..^.^.^  
      ^^^...^^  
     ^^^^^^.^   
     ^^^...^    
A Small Sandy Beach
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
The Sloop ruu gohn floats here.
The Caravel Apocalyptic Wave   floats here.

< 726h/726H 162v/187V Pos: standing >
You board the Caravel Apocalyptic Wave  .
Aboard the Caravel Apocalyptic Wave  
Obvious exits: -North -East  -West 
Vaez (Human)(small) sits resting.(Red Aura)

< 726h/726H 165v/187V Pos: standing >
On the Bridge of the Caravel Apocalyptic Wave  
Obvious exits: -North -East  -South -West 

< 726h/726H 166v/187V Pos: standing >
Aboard the Caravel Apocalyptic Wave  
Obvious exits: -North -East  -West 
Vaez (Human)(small) sits resting.(Red Aura)

< 726h/726H 169v/187V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
Vaez is disrupted from meditation.
Vaez, looking very frustrated, packs up his book.
[Damage:  1 ] Your feeble slash wounds Vaez.
[Damage: 12 ] Your fine pierce strikes Vaez very hard.

< 726h/726H 175v/187V Pos: standing >
< T: Znar TP: sta TC:excellent E: Vaez sit EP:  awful >
 You parry Vaez's lunge at you.

< 726h/726H 175v/187V Pos: standing >
< T: Znar TP: sta TC:excellent E: Vaez sit EP:  awful >
 [Damage: 14 ] Your fine slash seriously wounds Vaez.
[Damage: 12 ] Your fine pierce seriously wounds Vaez.
[Damage: 12 ] Your fine pierce enshrouds Vaez in a mist of blood.
[Damage: 14 ] Your fine slash causes Vaez to grimace in pain.
[Damage: 13 ] Your fine slash grievously wounds Vaez.
Vaez is incapacitated and will slowly die, if not aided.
[Damage:  8 ] You beautifully slash Vaez into two parts - both dead.
Vaez's warsuit of jade wyrmscale was completely destroyed by the massive blow!
Vaez's diamond necklace [superior] was completely destroyed by the massive blow!
Vaez's boots of endurance was completely destroyed by the massive blow!
Vaez's gold leaf was completely destroyed by the massive blow!
The illusion surrounding a Kobold fades apart!
A Kobold is dead! R.I.P.
You receive your share of experience.