The death of [46 Controller] Korquaz The Militia (Grey Elf)

in On a Jodani Wood Wall

from the perspective of [46 Thief] Tilran *-* Bloodlust *-* (Goblin)

<worn as a badge>    a wisp of living wind
<worn on head>       an unusual helm, with black glass covering the face
<worn on eyes>       a worn pair of sandstorm goggles
<worn in ear>        a dangling dematite earring [superior]
<worn on face>       a mask of dragonscale [poor] (magic)
<worn around neck>   a collar of razor-sharp mithril blades [poor] (magic) (glowing)
<worn around neck>   a bone necklace of the rakshasa clan
<worn on body>       some platemail covered in ancient runes (magic) (glowing)
<worn about body>    a light and windy cloak (magic) (glowing)
<worn about waist>   a thick duergar-hide belt with a mithril buckle [poor]
<worn on belt buckle>an emerald nose ring (magic)
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a thick adamantium bracelet [superior] (magic) (illuminating)
<worn around wrist>  a duergar-made adamantine bracelet
<worn on hands>      some tricksters gloves (magic)
<worn on finger>     a fire hardened ring of brass (glowing)
<worn on finger>     a shiny crimson ring [poor] (invis) (magic)
<primary weapon>     a bright silver dagger [superior] (magic)
<secondary weapon>   the stiletto of vanquishing [superior] (magic)
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)
<worn on feet>       some spurred blood crystal boots (magic)

Your improved dexterity grants you an additional attack!
A wild-elf guard dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 19 ] -=[Your powerful pierce strikes a wild-elf guard.]=-

< 278h/492H 152v/193V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: elf sta EP: few scratches >
 -=[A wild-elf guard's fine punch strikes you.]=-
-=[A wild-elf guard's fine punch strikes you.]=-

< 243h/492H 152v/193V Pos: sitting >
< T: Tilran TP: sit TC: nasty wounds E: elf sta EP: few scratches >
 Zhadrak gives an order to his followers.
Zhadrak snaps into visibility.
You are rescued by a smoke elemental, you are confused, but grateful!

< 243h/492H 152v/193V Pos: sitting >
A smoke elemental's fine punch strikes a wild-elf guard.
A smoke elemental's fine punch strikes a wild-elf guard.
A smoke elemental's fine punch strikes a wild-elf guard.

< 243h/492H 152v/193V Pos: sitting >
A wild-elf guard enters from the east.

< 243h/492H 152v/193V Pos: sitting >
You dodge a bash from a wild-elf guard, who loses his balance and falls.

< 243h/492H 152v/193V Pos: sitting >
A smoke elemental dodges a wild-elf guard's attack.
A smoke elemental dodges a wild-elf guard's attack.

< 243h/492H 152v/193V Pos: sitting >
A smoke elemental's fine punch strikes a wild-elf guard.
A smoke elemental's punch strikes a wild-elf guard.
A smoke elemental's fine punch strikes a wild-elf guard hard.
Zhadrak gives an order to his followers.

< 243h/492H 152v/193V Pos: sitting >
You clamber to your feet.

< 243h/492H 152v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 243h/492H 152v/193V Pos: standing >
You are already standing.

< 243h/492H 152v/193V Pos: standing >
You attempt to flee...
A Crossing of Paths
Obvious exits: -N -E -W
The corpse of an elven woman is lying here.
Zhadrak Spawn  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
You flee eastward!

< 243h/492H 138v/193V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 243h/492H 138v/193V Pos: standing >

< 243h/492H 138v/193V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 243h/492H 139v/193V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your west.
A smoke elemental who is close by to your west.
A wild-elf guard who is close by to your west.

< 243h/492H 140v/193V Pos: standing >
Saving Tilran.

< 243h/492H 140v/193V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 243h/492H 141v/193V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 243h/492H 142v/193V Pos: standing >
A Bend Along the Jodani Wood Wall
Obvious exits: -N -E
Zhadrak Spawn  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
A wild-elf guard sits, floating here.
A smoke elemental stands in mid-air here, fighting a wild-elf guard. (minion) 
A wild-elf guard stands here, fighting a smoke elemental.

< 243h/492H 142v/193V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 243h/492H 142v/193V Pos: standing >
A smoke elemental's fine punch strikes a wild-elf guard hard.
A smoke elemental's punch strikes a wild-elf guard hard.
A wild-elf guard dodges a smoke elemental's attack.
You quickly scan the area.
You see nothing.

< 243h/492H 143v/193V Pos: standing >
Before an Elven Home
Obvious exits: -N -S -W

< 244h/492H 143v/193V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 244h/492H 144v/193V Pos: standing >
A Small Elven Home
Obvious exits: -E

< 244h/492H 145v/193V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 244h/492H 145v/193V Pos: standing >
Before an Elven Home
Obvious exits: -N -S -W

< 244h/492H 147v/193V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 244h/492H 147v/193V Pos: standing >
The Path Ends Beside a Large Boulder
Obvious exits: -S -W#

< 244h/492H 147v/193V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 245h/492H 148v/193V Pos: standing >
You quickly scan the area.
A wild-elf guard who is not far off to your south.
A smoke elemental who is not far off to your south.
A wild-elf guard who is not far off to your south.

< 245h/492H 153v/193V Pos: standing >
Ok.

< 245h/492H 155v/193V Pos: standing >
The Lieutenants' Quarters
Obvious exits: -E
A Grey Elf (medium) Guard of The Militia stands in mid-air here.(Gold Aura)
A Grey Elf sits down in a comfortable spot.

< 246h/492H 156v/193V Pos: standing >
A Grey Elf opens a glowing black tome with a bone splint spine and begins studying it intently.

< 246h/492H 157v/193V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 246h/492H 158v/193V Pos: standing >
Trip who?

< 246h/492H 160v/193V Pos: standing >
A Grey Elf is disrupted from meditation.
A Grey Elf, looking very frustrated, packs up his book.
A Grey Elf is already on the ground!
But hey you try anyways and you fall on yer ass!

< 247h/492H 163v/193V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Grey Elf sit EP:  few wounds >
 You miss a Grey Elf.

< 247h/492H 163v/193V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Grey Elf sit EP:  few wounds >
 A Grey Elf misses you.

< 247h/492H 163v/193V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Grey Elf sit EP:  few wounds >
 Looking panicked, a Grey Elf scrambles madly to his feet!

< 247h/492H 163v/193V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Grey Elf sta EP:  few wounds >
 You miss a Grey Elf.
A Grey Elf dodges your futile attack.
A Grey Elf attempts to flee.
A Grey Elf leaves east.

< 247h/492H 163v/193V Pos: sitting >

< 247h/492H 170v/193V Pos: sitting >
You clamber to your feet.

< 248h/492H 174v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 248h/492H 175v/193V Pos: standing >
You are already standing.

< 248h/492H 176v/193V Pos: standing >

< 248h/492H 176v/193V Pos: standing >
Trip who?

< 248h/492H 177v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 248h/492H 178v/193V Pos: standing >
The Path Ends Beside a Large Boulder
Obvious exits: -S -W

< 248h/492H 178v/193V Pos: standing >
Before an Elven Home
Obvious exits: -N -S -W

< 249h/492H 178v/193V Pos: standing >
A Bend Along the Jodani Wood Wall
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a wild-elf guard is lying here.
A wild-elf guard stands, floating here, fighting a smoke elemental.
A smoke elemental stands in mid-air here, fighting a wild-elf guard. (minion) 

< 249h/492H 178v/193V Pos: standing >
Trip who?

< 249h/492H 178v/193V Pos: standing >
A smoke elemental's fine punch strikes a wild-elf guard.
A smoke elemental misses a wild-elf guard.
A smoke elemental's fine punch strikes a wild-elf guard hard.
A smoke elemental dodges a wild-elf guard's attack.
A wild-elf guard misses a smoke elemental.

< 249h/492H 179v/193V Pos: standing >
You quickly scan the area.
A Grey Elf who is not far off to your east.

< 249h/492H 180v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 249h/492H 181v/193V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W
The corpse of an elven woman is lying here.

< 250h/492H 183v/193V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A huge block of solid ice is here to the south. (magic)
[4] The corpse of a wild-elf guard is lying here.
A Grey Elf (medium) Guard of The Militia stands in mid-air here.(Gold Aura)

< 250h/492H 182v/193V Pos: standing >
You do a fancy maneuver, tripping a Grey Elf.

< 250h/492H 183v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 You parry a Grey Elf's lunge at you.

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  1 ] -=[Your pierce grazes a Grey Elf.]=-
[Damage:  1 ] -=[Your weak pierce grazes a Grey Elf.]=-
[Damage:  2 ] -=[Your crude pierce wounds a Grey Elf.]=-
You miss a Grey Elf.

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 You parry a Grey Elf's lunge at you.

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You miss a Grey Elf.
You score a CRITICAL HIT!!!!!
[Damage:  8 ] -=[Your impressive pierce strikes a Grey Elf.]=-
[Damage:  1 ] -=[Your pierce grazes a Grey Elf.]=-
[Damage:  1 ] -=[Your weak pierce grazes a Grey Elf.]=-

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sit EP:  nasty wounds >
 Looking panicked, a Grey Elf scrambles madly to his feet!

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a wall of ice...
A Grey Elf tries to flee, but can't make it out of here!

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sta EP:  nasty wounds >
 
< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sta EP:  nasty wounds >
 You do an amazing maneuver, tripping a Grey Elf.

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf ass EP:  nasty wounds >
 You parry a Grey Elf's lunge at you.

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf ass EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 10 ] -=[Your impressive pierce strikes a Grey Elf.]=-
[Damage:  2 ] -=[Your crude pierce wounds a Grey Elf.]=-
You score a CRITICAL HIT!!!!!
[Damage: 11 ] -=[Your pierce strikes a Grey Elf hard.]=-

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf ass EP:  nasty wounds >
 [Damage:  2 ] -=[Your crude pierce wounds a Grey Elf.]=-
[Damage:  2 ] -=[Your crude pierce wounds a Grey Elf.]=-

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf ass EP:  nasty wounds >
 You parry a Grey Elf's lunge at you.

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf ass EP:  nasty wounds >
 Looking panicked, a Grey Elf scrambles madly to his feet!

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a wall of ice...
A Grey Elf tries to flee, but can't make it out of here!

< 250h/492H 184v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf sta EP: pretty hurt >
 A Grey Elf attempts to flee.
A Grey Elf leaves west.

< 250h/492H 184v/193V Pos: standing >

< 250h/492H 184v/193V Pos: standing >
You quickly scan the area.
A red eagle who is rather far off to your south.
The azurian who is in the distance to your south.
The durian cat who is in the distance to your south.
A wild-elf guard who is not far off to your west.
A smoke elemental who is not far off to your west.

< 250h/492H 184v/193V Pos: standing >
You quickly scan the area.
A red eagle who is rather far off to your south.
The durian cat who is in the distance to your south.
A wild-elf guard who is not far off to your west.
A smoke elemental who is not far off to your west.

< 250h/492H 184v/193V Pos: standing >
Trip who?

< 250h/492H 184v/193V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W
The corpse of an elven woman is lying here.

< 250h/492H 183v/193V Pos: standing >
Trip who?

< 250h/492H 183v/193V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your west.

< 250h/492H 183v/193V Pos: standing >
A Bend Along the Jodani Wood Wall
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a wild-elf guard is lying here.
A wild-elf guard is lying here, mortally wounded.
An elemental comprised of smoke and ash wanders the plane (minion) 

< 250h/492H 184v/193V Pos: standing >
Trip who?

< 250h/492H 185v/193V Pos: standing >
Before an Elven Home
Obvious exits: -N -S -W

< 250h/492H 186v/193V Pos: standing >
Trip who?

< 250h/492H 186v/193V Pos: standing >
The Path Ends Beside a Large Boulder
Obvious exits: -S -W

< 250h/492H 186v/193V Pos: standing >
Trip who?

< 250h/492H 187v/193V Pos: standing >
The Lieutenants' Quarters
Obvious exits: -E

< 251h/492H 187v/193V Pos: standing >
Trip who?

< 251h/492H 188v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 251h/492H 189v/193V Pos: standing >
The Path Ends Beside a Large Boulder
Obvious exits: -S -W

< 251h/492H 188v/193V Pos: standing >
Before an Elven Home
Obvious exits: -N -S -W

< 251h/492H 188v/193V Pos: standing >
A Small Elven Home
Obvious exits: -E

< 251h/492H 188v/193V Pos: standing >
Trip who?

< 251h/492H 189v/193V Pos: standing >
Before an Elven Home
Obvious exits: -N -S -W

< 251h/492H 189v/193V Pos: standing >
A Bend Along the Jodani Wood Wall
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a wild-elf guard is lying here.
A wild-elf guard is lying here, mortally wounded.
An elemental comprised of smoke and ash wanders the plane (minion) 

< 252h/492H 189v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 252h/492H 189v/193V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W
The corpse of an elven woman is lying here.

< 252h/492H 189v/193V Pos: standing >
The Path Bends
Obvious exits: -E -S -U

< 252h/492H 191v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 252h/492H 193v/193V Pos: standing >
Obvious exits:
    East - A Mist Shrouded Path
    South- A Crossing of Paths
    Up   - On a Narrow Branch

< 252h/492H 193v/193V Pos: standing >
You quickly scan the area.
You see nothing.

< 253h/492H 193v/193V Pos: standing >
A Mist Shrouded Path
Obvious exits: -N -W

< 253h/492H 192v/193V Pos: standing >
The Path Bends
Obvious exits: -E -S -U

< 253h/492H 191v/193V Pos: standing >
On a Narrow Branch
Obvious exits: -N -D

< 254h/492H 192v/193V Pos: standing >
You quickly scan the area.
An elven mage who is close by to your north.

< 254h/492H 192v/193V Pos: standing >
Obvious exits:
    North- (open door) In a Tidy Elven Home
    Down - The Path Bends

< 254h/492H 192v/193V Pos: standing >
In a Tidy Elven Home
Obvious exits: -S
An elven mage is here working on some potions.

< 254h/492H 191v/193V Pos: standing >
On a Narrow Branch
Obvious exits: -N -D

< 255h/492H 191v/193V Pos: standing >
You quickly scan the area.
An elven mage who is close by to your north.

< 255h/492H 192v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 255h/492H 192v/193V Pos: standing >
The Path Bends
Obvious exits: -E -S -U

< 255h/492H 192v/193V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W
The corpse of an elven woman is lying here.

< 255h/492H 191v/193V Pos: standing >
A Grey Elf enters from the north.

< 255h/492H 191v/193V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A huge block of solid ice is here to the south. (magic)
[4] The corpse of a wild-elf guard is lying here.

< 256h/492H 192v/193V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W
The corpse of an elven woman is lying here.
A Grey Elf (medium) Guard of The Militia stands in mid-air here.(Gold Aura)
A Grey Elf leaves west.

< 256h/492H 191v/193V Pos: standing >
Trip who?

< 256h/492H 191v/193V Pos: standing >
A Grey Elf enters from the west.

< 256h/492H 192v/193V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A huge block of solid ice is here to the south. (magic)
[4] The corpse of a wild-elf guard is lying here.
A Grey Elf enters from the west.

< 256h/492H 192v/193V Pos: standing >
Oof! a Grey Elf bumps into a wall of ice...

< 256h/492H 192v/193V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W
The corpse of an elven woman is lying here.

< 256h/492H 191v/193V Pos: standing >
A Bend Along the Jodani Wood Wall
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a wild-elf guard is lying here.
A wild-elf guard is lying here, mortally wounded.
An elemental comprised of smoke and ash wanders the plane (minion) 

< 257h/492H 190v/193V Pos: standing >
You quickly scan the area.
A Grey Elf who is not far off to your east.

< 257h/492H 190v/193V Pos: standing >
Trip who?

< 257h/492H 191v/193V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W
The corpse of an elven woman is lying here.

< 257h/492H 191v/193V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A huge block of solid ice is here to the south. (magic)
[4] The corpse of a wild-elf guard is lying here.

< 257h/492H 191v/193V Pos: standing >
Trip who?

< 257h/492H 192v/193V Pos: standing >
A Meeting of Paths
Obvious exits: -E -S -W
Fresh blood covers everything in the area.

< 257h/492H 192v/193V Pos: standing >
Trip who?

< 257h/492H 192v/193V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A huge block of solid ice is here to the south. (magic)
[4] The corpse of a wild-elf guard is lying here.

< 258h/492H 191v/193V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W
The corpse of an elven woman is lying here.

< 258h/492H 190v/193V Pos: standing >
Hint: When you are poisoned, ask a cleric for help. You can also buy some anti-venom vials in Gnome and Goblin hometowns, they will make poison much less painful.

< 258h/492H 190v/193V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A huge block of solid ice is here to the south. (magic)
[4] The corpse of a wild-elf guard is lying here.

< 258h/492H 189v/193V Pos: standing >
A Meeting of Paths
Obvious exits: -E -S -W
Fresh blood covers everything in the area.

< 258h/492H 189v/193V Pos: standing >
A Cluster of Young Ebonwood Trees
Obvious exits: -N -W

< 258h/492H 188v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 258h/492H 188v/193V Pos: standing >
A Meeting of Paths
Obvious exits: -E -S -W
Fresh blood covers everything in the area.

< 258h/492H 188v/193V Pos: standing >
You quickly scan the area.
A wild-elf scout who is a brief walk away to your south.
Zhadrak who is not far off to your west.
A wild-elf guard who is a brief walk away to your west.
A smoke elemental who is a brief walk away to your west.

< 258h/492H 188v/193V Pos: standing >
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 258h/492H 187v/193V Pos: standing >
A Path Along the Jodani Wood Wall
Obvious exits: -N -S
Fresh blood covers everything in the area.
[2] A steel dagger about a foot in length lies here.
[2] A small round shield has been dropped here.

< 258h/492H 186v/193V Pos: standing >
At the Base of the cliffs
Obvious exits: -N -U
A few drops of fresh blood are scattered around the area.
A thin elven ranger has just gotten in from the jungle.(Gold Aura)

< 258h/492H 186v/193V Pos: standing >
Alas, you cannot go that way. . . .

< 258h/492H 186v/193V Pos: standing >
On a Jodani Wood Wall
Obvious exits: -N -S -D
(Q)Sierra the large-bosomed Siren sings soothingly by the pool. (minion) 
A Grey Elf (medium) Guard of The Militia stands in mid-air here.(Gold Aura)

< 259h/492H 186v/193V Pos: standing >
A Grey Elf gives Sierra an order.
Sierra starts singing aloud with a beautiful voice.

< 259h/492H 186v/193V Pos: standing >
You do an amazing maneuver, tripping a Grey Elf.

< 259h/492H 187v/193V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Grey Elf ass EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] -=[Your pierce seriously wounds a Grey Elf.]=-
[Damage: 16 ] -=[Your powerful pierce enshrouds a Grey Elf in a mist of blood.]=-
[Damage: 14 ] -=[Your impressive pierce causes a Grey Elf to grimace in pain.]=-
[Damage: 14 ] -=[Your impressive pierce hits a Grey Elf.]=-
A Grey Elf is mortally wounded, and will die soon, if not aided.

< 259h/492H 187v/193V Pos: standing >
<Sierra says 'Today is a good day to die!'

< 259h/492H 187v/193V Pos: standing >
<A wild-elf scout enters from below.

< 259h/492H 187v/193V Pos: standing >
<A wild-elf scout suddenly attacks YOU!
A wild-elf scout misses you.
A wild-elf scout misses you.

< 259h/492H 187v/193V Pos: standing >
<Your improved dexterity grants you an additional attack!
[Damage:  3 ] You successfully stab a Grey Elf in the heart, killing him instantly.
A Grey Elf's opalescent robes of the archmagi was completely destroyed by the massive blow!
A Grey Elf's sleeves of sorcery was completely destroyed by the massive blow!
Sierra stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!