The death of [44 Crusader] Yunehz The Resistance (Human)

in A Small Elven Home

from the perspective of [56 Swordsman] Fatwa *-* Bloodlust *-* (Ogre)

<floating about head>a LARGE blue ioun stone[239h 52m 28s]
<worn as a badge>    an emblem of the dragonslayer of damage (magic)
<worn on head>       a crown of burning flames of damage [82%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of the Dragon Lords of damage [81%]
<worn in ear>        the earring of the Dragon Lords of damage [76%]
<worn on face>       a grotesque quasit-skin mask of damage (magic)
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn around neck>   a gory string of cyclops eyes of damage (magic)
<worn on body>       the spiked platemail of the Azharul dragons of damage (magic)
<worn about body>    a black hooded cloak of Isha the Wanderer of endurance (magic) (glowing) [74%]
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     the bottomless quiver 'Alacrity' of damage (humming) [42%]
<worn about waist>   a utility belt of poisoning agents of agility
<worn on belt buckle>A swirling mass of black smoke and hot ash of damage (magic) (humming)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 52m 28s]
<attached to belt>   a metal flask marked "word of recall" (glowing) [82%]
<worn around wrist>  the bracer etched with Orcus's blood of damage (glowing)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      the sacred stone claws of Aan of endurance (magic)
<worn on finger>     a ring of regeneration of endurance (magic)
<worn on finger>     the pitch black ring of bloodlust of endurance (magic) (glowing)
<primary weapon>     Avernus the life stealer (magic) (glowing)[239h 52m 28s]
<secondary weapon>   Doombringer, the sword of chaos (magic) (glowing)[239h 52m 28s]
<worn on legs>       a pair of skin leggings with bleached skull kneepads[239h 52m 28s]
<worn on feet>       boots of thundering might of greater strength (magic) (humming)

Obvious exits: -N -E -S -W
A golden beetle waits for someone to pick it up.(Red Aura)
A golden beetle waits for someone to pick it up.(Red Aura)
A golden beetle waits for someone to pick it up.(Red Aura)
A spotted leopard prowls the jungle looking for dinner.(Red Aura)

< 2419h/2532H 212v/214V Pos: standing >
An Herb Garden
Obvious exits: -N -W
A brightly colored parrot flies through the branches.

< 2419h/2532H 210v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2419h/2532H 210v/214V Pos: standing >
In an Alchemists Home
Obvious exits: -S
Pwem, the alchemist, stands here mixing a potion.(Gold Aura)

< 2420h/2532H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2420h/2532H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2420h/2532H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2420h/2532H 212v/214V Pos: standing >
An Herb Garden
Obvious exits: -N -W
A brightly colored parrot flies through the branches.

< 2421h/2532H 210v/214V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A golden beetle waits for someone to pick it up.(Red Aura)
A golden beetle waits for someone to pick it up.(Red Aura)
A golden beetle waits for someone to pick it up.(Red Aura)
A spotted leopard prowls the jungle looking for dinner.(Red Aura)

< 2421h/2532H 212v/214V Pos: standing >
A Young Jungle
Obvious exits: -N -S -W
A yellow flower hangs from a vine here.
A yellow flower hangs from a vine here.

< 2421h/2532H 210v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2421h/2532H 210v/214V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A golden beetle waits for someone to pick it up.(Red Aura)

< 2422h/2532H 212v/214V Pos: standing >
A Young Jungle
Obvious exits: -N -E -W -D

< 2422h/2532H 210v/214V Pos: standing >
The Jungle Darkens
Obvious exits: -N -E -W
A wooden sign has been nailed to one of the trees here.
A red flower hangs from a vine here.(Red Aura)
A red flower hangs from a vine here.(Red Aura)
A yellow flower hangs from a vine here.(Red Aura)
A purple flower hangs from a vine here.(Red Aura)
A purple flower hangs from a vine here.(Red Aura)

< 2422h/2532H 208v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 2422h/2532H 211v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 2422h/2532H 212v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A spectacular quetzel patrols the canopy.
(Q)A young couatl travels gracefully through the jungle.(Gold Aura)

< 2423h/2532H 210v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W -U
A tiny red flower adds color to the jungle.
An orc adventurer carefully treks through the jungle.(Red Aura)

< 2423h/2532H 208v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 2423h/2532H 211v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A bullywug hunter prowls through the jungle.(Red Aura)
A spotted jaguar carefully walks through the jungle.(Red Aura)
A bullywug warrior sharpens his blades.(Red Aura)

< 2423h/2532H 212v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 2424h/2532H 210v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W -U
A twisting vine climbs to the canopy on nearby trees.
A young bullywug warrior looks for a fight.(Red Aura)

< 2424h/2532H 208v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A dark green centipede flows across every obstacle.
Some moss covers the ground(Red Aura)

< 2424h/2532H 211v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A bright yellow millipede swirls about in a show of color.(Red Aura)
A halfling scout patrols the jungle watching for signs of attack.(Gold Aura)

< 2424h/2532H 212v/214V Pos: standing >
Along a River in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 2424h/2532H 210v/214V Pos: standing >
Above a Frothing River
Obvious exits: -N -E -S -W -D

< 2425h/2532H 212v/214V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Above a River in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A rare star orchid hangs from a nearby tree.

< 2425h/2532H 210v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A wild boar roots through the humus searching for food.
A pandinus scorpion hides here waiting for prey.(Red Aura)
A deep red poison dart frog clings to a large leaf.
A bright yellow millipede swirls about in a show of color.(Red Aura)
Some moss covers the ground(Red Aura)

< 2425h/2532H 208v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
(Q)A strange, naked man carves away at a tree with his fingernail.

< 2425h/2532H 211v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A young bullywug guard watches over the village.(Red Aura)

< 2426h/2532H 212v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W

< 2426h/2532H 210v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -W -U

< 2427h/2532H 208v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2427h/2532H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2427h/2532H 214v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2427h/2532H 214v/214V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -S -W

< 2428h/2532H 212v/214V Pos: standing >
A faint hum can be heard from the mace of the earth you are carrying.
Deep in the Rift Valley Jungle
Obvious exits: -N -S -W

< 2428h/2532H 210v/214V Pos: standing >
Near a Jodani Wood Wall Deep in the Jungle
Obvious exits: -N -S -W
A striped tiger slinks through the forest.(Red Aura)
You sense a lifeform nearby.

< 2428h/2532H 208v/214V Pos: standing >
Before a Huge Jodani Tree
Obvious exits: -N -S -W

< 2429h/2532H 211v/214V Pos: standing >
Within a Jodani Tree
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of summerstorm is lying here.
A crafting recipe lies here collecting dust.
[3] A longsword made from magical green steel lies here.

< 2429h/2532H 212v/214V Pos: standing >
The passage exits into a small village.
You extend your sights northward.
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A thin elven warrior stands guard at the gates.
A thin elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.

< 2430h/2532H 212v/214V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A wild-elf guard who is close by to your north.
A striped tiger who is not far off to your south.

< 2430h/2532H 212v/214V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A thin elven warrior stands guard at the gates.
A thin elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.

< 2431h/2532H 211v/214V Pos: standing >
A Meeting of Paths
Obvious exits: -E -S -W
A young elven child plays quietly.

< 2431h/2532H 210v/214V Pos: standing >
A Cluster of Young Ebonwood Trees
Obvious exits: -N -W

< 2431h/2532H 213v/214V Pos: standing >
You appear to be Ogre and has a few scratches.
He's giant in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!
A strange darkness flows around him.


< 2431h/2532H 213v/214V Pos: standing >
You quickly scan the area.
An elven child who is close by to your west.
A wild-elf guard who is not far off to your west.
A wild-elf guard who is not far off to your west.
A wild-elf guard who is not far off to your west.
A wild-elf guard who is not far off to your west.

< 2432h/2532H 213v/214V Pos: standing >
In Front of Teglaron's Armory
Obvious exits: -E -S

< 2432h/2532H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2432h/2532H 212v/214V Pos: standing >

< 2434h/2532H 214v/214V Pos: standing >
An open doorway leads into a stone building.
You extend your sights eastward.
Teglaron's Armory
Obvious exits: -N -W -D
A young elf tends Teglaron's armory.

< 2434h/2532H 214v/214V Pos: standing >

< 2436h/2532H 214v/214V Pos: standing >
Teglaron's Armory
Obvious exits: -N -W -D
A young elf tends Teglaron's armory.

< 2436h/2532H 213v/214V Pos: standing >
You see Teglaron's Forge.
You extend your sights northward.
Teglaron's Forge
Obvious exits: -S
(Q)An ancient dwarf works diligently at his forge.(Gold Aura)

< 2437h/2532H 213v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2438h/2532H 213v/214V Pos: standing >
In Front of Teglaron's Armory
Obvious exits: -E -S

< 2438h/2532H 212v/214V Pos: standing >
You see nothing special...

< 2439h/2532H 214v/214V Pos: standing >
A Cluster of Young Ebonwood Trees
Obvious exits: -N -W

< 2439h/2532H 213v/214V Pos: standing >
The moss-lined path continues.
You extend your sights westward.
A Meeting of Paths
Obvious exits: -E -S -W
A young elven child plays quietly.

< 2439h/2532H 213v/214V Pos: standing >
You quickly scan the area.
An elven child who is close by to your west.
A wild-elf guard who is not far off to your west.
A wild-elf guard who is not far off to your west.
A wild-elf guard who is not far off to your west.
A wild-elf guard who is not far off to your west.

< 2440h/2532H 213v/214V Pos: standing >
A Meeting of Paths
Obvious exits: -E -S -W
A young elven child plays quietly.

< 2441h/2532H 212v/214V Pos: standing >
Inside the Gates to Moonhollow
Obvious exits: -E -S -W
A thin elven warrior stands guard at the gates.
A thin elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.
A muscular elven warrior stands guard at the gates.

< 2441h/2532H 211v/214V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W

< 2441h/2532H 213v/214V Pos: standing >
You appear to be Ogre and has a few scratches.
He's giant in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!
A strange darkness flows around him.


< 2441h/2532H 213v/214V Pos: standing >
You quickly scan the area.
A wild-elf guard who is close by to your east.
A wild-elf guard who is close by to your east.
A wild-elf guard who is close by to your east.
A wild-elf guard who is close by to your east.

< 2442h/2532H 213v/214V Pos: standing >
The path continues.
You extend your sights northward.
The Path Bends
Obvious exits: -E -S -U

< 2442h/2532H 213v/214V Pos: standing >
The Path Bends
Obvious exits: -E -S -U

< 2443h/2532H 212v/214V Pos: standing >
A ladder heads up the side of an ebonwood tree.
You extend your sights upward.
On a Narrow Branch
Obvious exits: -N# -D

< 2443h/2532H 212v/214V Pos: standing >
You quickly scan the area.
You see nothing.

< 2443h/2532H 214v/214V Pos: standing >
On a Narrow Branch
Obvious exits: -N# -D

< 2444h/2532H 213v/214V Pos: standing >
Ok.

< 2444h/2532H 213v/214V Pos: standing >
The door is open.
You see an ebonwood door in the side of the tree.
You extend your sights northward.
In a Tidy Elven Home
Obvious exits: -S
An elven mage is here working on some potions.

< 2444h/2532H 213v/214V Pos: standing >
You quickly scan the area.
An elven mage who is close by to your north.

< 2445h/2532H 213v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2445h/2532H 213v/214V Pos: standing >
The Path Bends
Obvious exits: -E -S -U

< 2445h/2532H 212v/214V Pos: standing >
Alas, you cannot go that way. . . .

< 2446h/2532H 212v/214V Pos: standing >
You appear to be Ogre and has a few scratches.
He's giant in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!
A strange darkness flows around him.


< 2446h/2532H 214v/214V Pos: standing >
The path continues.
You extend your sights southward.
A Crossing of Paths
Obvious exits: -N -E -W

< 2447h/2532H 214v/214V Pos: standing >
A Crossing of Paths
Obvious exits: -N -E -W

< 2447h/2532H 213v/214V Pos: standing >
A Bend Along the Jodani Wood Wall
Obvious exits: -N -E

< 2447h/2532H 212v/214V Pos: standing >
You appear to be Ogre and has a few scratches.
He's giant in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!
A strange darkness flows around him.


< 2448h/2532H 214v/214V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A wild-elf guard who is not far off to your east.
A wild-elf guard who is not far off to your east.
A wild-elf guard who is not far off to your east.
A wild-elf guard who is not far off to your east.

< 2448h/2532H 214v/214V Pos: standing >
The path continues.
You extend your sights northward.
Before an Elven Home
Obvious exits: -N -S -W
A young woman in merchant's robes wanders the village.

< 2449h/2532H 214v/214V Pos: standing >
Before an Elven Home
Obvious exits: -N -S -W
A young woman in merchant's robes wanders the village.

< 2450h/2532H 213v/214V Pos: standing >
The path continues.
You extend your sights northward.
The Path Ends Beside a Large Boulder
Obvious exits: -S -W#

< 2450h/2532H 213v/214V Pos: standing >
An open doorway leads inside a tree.
You extend your sights westward.
A Small Elven Home
Obvious exits: -E
A Human (medium)  The Resistance stands in mid-air here. (Non-Fraggable)(holy) (camping) (Gold Aura)
An off-duty guard wanders about the village.
A wild-elf guard is stretched out, sound asleep.

< 2451h/2532H 213v/214V Pos: standing >
You stop using a gory string of cyclops eyes of damage.

< 2453h/2532H 213v/214V Pos: standing >
You get a glowing necklace from a portable hole.

< 2453h/2532H 213v/214V Pos: standing >
You duck your head and place a glowing necklace around your neck.

< 2453h/2532H 214v/214V Pos: standing >
As you rub your glowing necklace, water beings to flow out of your glowing necklace.  As the
waters subside, the form of a water elemental is left before you.
A water elemental says 'How may I serve you'
A water elemental starts following you.

< 2463h/2542H 214v/214V Pos: standing >
You stop using a glowing necklace.

< 2453h/2532H 214v/214V Pos: standing >
Ok.

< 2453h/2532H 214v/214V Pos: standing >
You duck your head and place a gory string of cyclops eyes of damage around your neck.

< 2454h/2532H 214v/214V Pos: standing >
You can not enroll group members without being head of a group.

< 2454h/2532H 214v/214V Pos: standing >
Your group consists of ( 3/20):
( Head)                                Zhadrak
(Front)                                Krotheg
(Front)  2454/2532  hit,  214/214  move Fatwa

< 2454h/2532H 214v/214V Pos: standing >
An open doorway leads inside a tree.
You extend your sights westward.
A Small Elven Home
Obvious exits: -E
A Human (medium)  The Resistance stands in mid-air here. (Non-Fraggable)(holy) (camping) (Gold Aura)
An off-duty guard wanders about the village.
A wild-elf guard is stretched out, sound asleep.

< 2454h/2532H 214v/214V Pos: standing >
The night has begun.
A Small Elven Home
Obvious exits: -E
A Human (medium)  The Resistance stands in mid-air here. (Non-Fraggable)(holy) (camping) (Gold Aura)
An off-duty guard wanders about the village.
A wild-elf guard is stretched out, sound asleep.
A water elemental enters from the east.

< 2455h/2532H 213v/214V Pos: standing >
Ok.
[Damage:  1 ] A Human is knocked to the ground by a water elemental's mighty bash!
A wild-elf guard suddenly attacks YOU!
A wild-elf guard suddenly appears a bit confused!
You watch in glee as a wild-elf guard looks dazzled.
A wild-elf guard's feeble punch grazes you.

< 2454h/2532H 213v/214V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: elf sta EP: excellent >
 [Damage:  2 ] A water elemental's weak crush grazes a Human.
A water elemental shivers as it hits a Human.

< 2455h/2532H 213v/214V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: elf sta EP: excellent >
 A wild-elf guard awakens.

< 2455h/2532H 213v/214V Pos: standing >
< T: Fatwa TP: sta TC:few scratches E: elf sta EP: excellent >
 [Damage: 36 ] Your impressive slash strikes a wild-elf guard very hard.
[Damage: 44 ] Your powerful slash seriously wounds a wild-elf guard.
[Damage: 41 ] Your powerful slash seriously wounds a wild-elf guard.
[Damage: 37 ] Your impressive slash enshrouds a wild-elf guard in a mist of blood.
[Damage: 40 ] Your impressive slash enshrouds a wild-elf guard in a mist of blood.
[Damage: 39 ] Your impressive slash grievously wounds a wild-elf guard.
[Damage: 22 ] Your final slash sends a wild-elf guard's head bouncing along the ground.
A wild-elf guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a wild-elf guard's last actions in this world.

< 2455h/2532H 213v/214V Pos: standing >
A Human's slash grazes a water elemental.
A Human's impressive slash wounds a water elemental.
[Damage: 22 ] Your slash strikes a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!
A wild-elf guard clambers to his feet.
A wild-elf guard suddenly attacks YOU!
A wild-elf guard suddenly appears a bit confused!
You watch in glee as a wild-elf guard looks dazzled.
A wild-elf guard misses you.

< 2455h/2532H 214v/214V Pos: standing >
< T: water TP: sta TC:few scratches E: A Human sit EP: few scratches >
 [Damage:  1 ] A water elemental's feeble crush grazes a Human.
A Human's spell flows around a water elemental, leaving it unharmed!

< 2455h/2532H 214v/214V Pos: standing >
< T: water TP: sta TC:few scratches E: A Human sit EP: few scratches >
 A Human's great axe named 'Frostbite' moves with a blinding speed and successfully repels your attack!
[Damage: 17 ] Your fine slash strikes a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 19 ] Your fine slash strikes a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 23 ] Your impressive slash strikes a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 17 ] Your fine slash strikes a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 53 ] Your slash strikes a Human very hard.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 47 ] Your powerful slash strikes a Human very hard.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!

< 2455h/2532H 214v/214V Pos: standing >
< T: water TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 A wild-elf guard's feeble punch grazes you.
A wild-elf guard's punch grazes you.

< 2453h/2532H 214v/214V Pos: standing >
< T: water TP: sta TC:few scratches E: A Human sit EP:  few wounds >
 A Human's impressive slash wounds a water elemental.
A Human's great axe named 'Frostbite' glows brightly as a blast of cold streaks out of it!
A water elemental screams in agony as a Human's biting cold freezes its soul!
A Human's slash wounds a water elemental.

< 2453h/2532H 214v/214V Pos: standing >
< T: water TP: sta TC: small wounds E: A Human sit EP:  few wounds >
 A Human's skin seems to turn to stone.

< 2453h/2532H 214v/214V Pos: standing >
< T: water TP: sta TC: small wounds E: A Human sit EP:  few wounds >
 A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 2453h/2532H 214v/214V Pos: standing >
< T: water TP: sta TC: small wounds E: A Human sit EP:  few wounds >
 [Damage:  9 ] A water elemental's crush strikes a Human.
A water elemental shivers as it hits a Human.
A water elemental misses a Human.

< 2453h/2532H 214v/214V Pos: standing >
< T: water TP: sta TC: small wounds E: A Human sit EP:  few wounds >
 [Damage: 21 ] Your impressive slash strikes a Human hard.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!
You score a DEVASTATING HIT!!!!!
Your mighty attack shatters a Human's magical protection!
[Damage: 125 ] Your mighty slash causes a Human to grimace in pain.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!
A Human's great axe named 'Frostbite' moves with a blinding speed and successfully repels your attack!
[Damage: 41 ] Your powerful slash enshrouds a Human in a mist of blood.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 46 ] Your powerful slash grievously wounds a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 27 ] You beautifully slash a Human into two parts - both dead.
A Human's some dented marble mitts from Rift Valley Jungle was completely destroyed by the massive blow!
A Human's masterly-crafted iron chainmail from Rift Valley Jungle was completely destroyed by the massive blow!
A Human's pulsating jade ring was completely destroyed by the massive blow!
A Human's some static ivory shoes from Rift Valley Jungle was completely destroyed by the massive blow!
A Human's badge of the force commander's elite guard [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.