The death of [47 Summoner] Gukk Red Moon Disciples (Githzerai)

in A Short, Narrow Trail

from the perspective of [47 Summoner] Gukk Red Moon Disciples (Githzerai)

<worn on head>       a platinum crown encrusted with emeralds [superior]
<worn on eyes>       a sparkling ivory visor from Domain of Lost Souls
<worn on face>       the wailing face of a drow banshee[54h 44m 13s]
<worn around neck>   a beautiful jewelled necklace
<worn around neck>   a beautiful jewelled necklace
<worn about body>    a legendary dragonscale bodycloak
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a thick leather belt lined with fur [superior]
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing)
<worn around wrist>  a golden elven bracelet
<primary weapon>     a mining pick [29%]

  MMMMMMM..   
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  ....**...   
 .^...*.**..  
 M^^^....M**  
 MM^.M@^^.**  
 MMMM^^^....  
 MMMMM^^^^^.  
  MMMMMM..^   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  ...**...    
 ^...*.**...  
 ^^^....M**.  
 M^..M@^.***  
 MMM^^^....*  
 MMMM^^^^^..  
  MMMMM..^^   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  ...*.**..   
 ^^^....M**.  
 M^..^M^.***  
 MMM^^@....*  
 MMMM^^^^^..  
 MMMMMM..^^.  
  MMMMMMM^^   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the north.
 
  ..*.**...   
 ^^....M**..  
 ^..^^^.****  
 MM^^M@...**  
 MMM^^^^^..*  
 MMMMM..^^..  
  MMMMMM^^^   
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  ^....M**.   
 ^..^^^.****  
 MM^^^M...**  
 MMM^^@^^..*  
 MMMMM..^^..  
 MMMMMMM^^^^  
  MMMMMMMMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the north.
 
  ....M**..   
 ..^^^.****.  
 M^^^....***  
 MM^^M@^..**  
 MMMM..^^...  
 MMMMMM^^^^^  
  MMMMMMMM^   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  .^^^.****   
 M^^^....***  
 MM^^^M^..**  
 MMMM.@^^...  
 MMMMMM^^^^^  
 MMMMMMMMM^M  
  MMMMMMMMM   
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East  -South -West 
A flame salamander enters from the north.
 
  ^^^.****.   
 ^^^....****  
 M^^^^^..***  
 MMM.M@^....  
 MMMMM^^^^^^  
 MMMMMMMM^MM  
  MMMMMMMMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  ^^.****..   
 ^^....****.  
 ^^^^^..****  
 MM..M@.....  
 MMMM^^^^^^^  
 MMMMMMM^MM^  
  MMMMMMMMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  ^....****   
 ^^^^^..****  
 MM..^M.....  
 MMMM^@^^^^^  
 MMMMMMM^MM^  
 MMMMMMMMMM^  
  MMMMMMMMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the north.
 
  ....****.   
 ^^^^..*****  
 M..^^......  
 MMM^M@^^^^.  
 MMMMMM^MM^^  
 MMMMMMMMM^M  
  MMMMMMMMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
You're too exhausted.
You're too exhausted.
You're too exhausted.
You sit down and relax.
You stop sitting around and lay down.
You drift off to sleep.
You wake up.
You clamber to your feet.
You are already about as tense as you can get.
 
  ...****..   
 ^^^..******  
 ..^^.......  
 MM^^M@^^^..  
 MMMMM^MM^^^  
 MMMMMMMM^M^  
  MMMMMMMMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  ..****..*   
 ^^..*******  
 .^^.......*  
 M^^^M@^^...  
 MMMM^MM^^^^  
 MMMMMMM^M^^  
  MMMMMMMMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  .****..**   
 ^..********  
 ^^.......**  
 ^^^^M@^....  
 MMM^MM^^^^^  
 MMMMMM^M^^.  
  MMMMMMMMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  ****..***   
 ..*********  
 ^.......***  
 ^^^^M@.....  
 MM^MM^^^^^.  
 MMMMM^M^^.^  
  MMMMMMMM^   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  ***..****   
 .**********  
 .......****  
 ^^^^M@.....  
 M^MM^^^^^..  
 MMMM^M^^.^^  
  MMMMMMM^M   
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  **..*****   
 ***********  
 ......*****  
 ^^^^M@.....  
 ^MM^^^^^...  
 MMM^M^^.^^^  
  MMMMMM^M^   
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  *********   
 ......*****  
 ^^^^.M.....  
 ^MM^^@^^...  
 MMM^M^^.^^^  
 MMMMMMM^M^M  
  MMMMMM^MM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the north.
 
  *********   
 .....******  
 ^^^.......*  
 MM^^M@^...M  
 MM^M^^.^^^^  
 MMMMMM^M^M^  
  MMMMM^MMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  *********   
 ....*******  
 ^^.......**  
 M^^^M@...M.  
 M^M^^.^^^^.  
 MMMMM^M^M^.  
  MMMM^MMMM   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East  -South -West 
A flame salamander enters from the west.
 
  ...******   
 ^^.......**  
 M^^^^M...M.  
 M^M^^@^^^^.  
 MMMMM^M^M^.  
 MMMMM^MMMM^  
  ^^^^^MMMM   
Lush Grasslands of a Temperate Valley
Obvious exits: -North -East  -South -West 
A flame salamander enters from the north.
 
  ^.......*   
 M^^^^^...M.  
 M^M^^M^^^^.  
 MMMMM@M^M^.  
 MMMMM^MMMM^  
 M^^^^^MMMMM  
  MMMM^MMMM   
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -North -East  -South -West 
A flame salamander enters from the north.
 
  ^^^^^...M   
 M^M^^.^^^^.  
 MMMMMMM^M^.  
 MMMMM@MMMM^  
 M^^^^^MMMMM  
 MMMMM^MMMMM  
  ^DMM^MMMM   
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -North -East  -South -West 
A flame salamander enters from the north.
You're too exhausted.
The mountains are too treacherous to be scaled.  Find another way to pass them.
The mountains are too treacherous to be scaled.  Find another way to pass them.
The mountains are too treacherous to be scaled.  Find another way to pass them.
You sit down and relax.
You stop sitting around and lay down.
You drift off to sleep.
You wake up.
You clamber to your feet.
You are already about as tense as you can get.
 
  ^M^^.^^^^   
 MMMMM^M^M^.  
 MMMMMMMMMM^  
 M^^^^@MMMMM  
 MMMMM^MMMMM  
 M^DMM^MMMMM  
  MMMM^^MMM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A flame salamander enters from the north.
 
  M^M^^.^^^   
 MMMMMM^M^M^  
 MMMMMM^MMMM  
 MM^^^@MMMMM  
 MMMMMM^MMMM  
 MM^DMM^MMMM  
  MMMMM^^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A flame salamander enters from the east.
 
  MM^M^^.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^^@M^MMM  
 MMMMMMM^MMM  
 MMM^DMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A flame salamander enters from the east.
 
  MMM^M^^.^   
 MMMMMMMM^M^  
 MMMMMMMM^MM  
 MMMM^@M^^MM  
 ^MMMMMMM^MM  
 ^MMM^DMM^MM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A flame salamander enters from the east.
A Mountain Trail
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
A flame salamander enters from the east.
The East Gates of Kimordril
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West #
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
A flame salamander enters from the east.
The gate seems to be closed.
The gate seems to be closed.
Ok.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
A flame salamander enters from the east.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
A flame salamander enters from the east.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
A flame salamander enters from the west.
Ok.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
A flame salamander enters from the east.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
A flame salamander enters from the east.
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -South -Up   
A flame salamander enters from the east.
A Short, Narrow Trail
   This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South
A flame salamander enters from the north.
A Short, Narrow Trail
   This short, narrow trail splits off from the main path east and west
into the city of Kimordril, but rather leads back into the Rigmorak
Mountains of the Great Divide just within the city's protection.
From this vantage point one can become quite familiar with the sight
of flying beasts traversing the friends of Kimordril across the realms.
Obvious exits: -North -South
An elite dwarven guard of Kimordril is here.
A flame salamander enters from the north.
Looks like an exit.
You extend your sights southward.
A Rocky Trail Before a Clearing
Obvious exits: -North -East  -South -West 
Ok.
A Short, Narrow Trail
Obvious exits: -North -South
A powerful flame salamander slithers along here, looking for food. (minion) 
An elite dwarven guard of Kimordril is here.
Warrior Skills - Last Edited: 2014-07-31 22:32:50 by lohrr
==========================================================
The following is a list of all skills available to the Warrior class:

==See also==
* Guardian 
* Swordsman
* Swashbuckler
* Tank
* Warrior 


==Innate abilities==
None.

==Skills==
1st Level: 1h bludgeon, 1h flaying, 1h piercing, 1h slashing, 2h bludgeon, 2h flaying, 2h slashing, bandage, bash, berserk, blindfighting, carve, climb, disarm, double attack, dual wield, fishing, hitall, kick, mount, parry, rescue, retreat, riposte, salvage, shield block, swim, switch opponents, unarmed damage
25th Level: reach weapons
41st Level: guard
56th Level: triple attack

==Spells==
None.

An elite guard leaves north.
Autosaving...
The first hint of daylight can be seen on the northern horizon.
The first rays of sunlight signal that day is approaching.
The wind begins to blow.
An elite guard enters from the north.
An elite guard leaves north.
Autosaving...
An elite guard enters from the north.
The snow is coming down faster now.
The sun rises over the northern horizon.
An elite guard leaves north.
The day has begun.
A flame salamander stops following you.
Your group has been disbanded.
A flame salamander suddenly attacks YOU!
A flame salamander's impressive crush strikes you hard.
[Damage: 12 ] A flame salamander suffers from contact with the aura about you.

< 315h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC:few scratches E: flame sta EP: few scratches >
 An elite guard enters from the north.

< 315h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC:few scratches E: flame sta EP: few scratches >
 A flame salamander's fine crush strikes you.
[Damage:  6 ] A flame salamander suffers from contact with the aura about you.
A flame salamander's fine crush strikes you.
[Damage:  5 ] A flame salamander suffers from contact with the aura about you.
A flame salamander breathes fire!
A flame salamander burns you.

< 263h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: flame sta EP: few scratches >
 You miss a flame salamander.

< 263h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: small wounds E: flame sta EP: few scratches >
 A flame salamander's crush strikes you.
[Damage:  6 ] A flame salamander suffers from contact with the aura about you.
A flame salamander's fine crush strikes you.
Your spell flows around a flame salamander, leaving it unharmed!

< 229h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: flame sta EP: few scratches >
 A flame salamander dodges your futile attack.

< 229h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: flame sta EP: few scratches >
 An elite guard assists you heroically.
An elite guard suddenly attacks a flame salamander!
An elite guard misses a flame salamander.

< 229h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: flame sta EP: few scratches >
 A flame salamander's fine crush strikes you.
[Damage:  6 ] A flame salamander suffers from contact with the aura about you.
A flame salamander's fine crush strikes you.
[Damage:  6 ] A flame salamander suffers from contact with the aura about you.

< 195h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: flame sta EP: few scratches >
 A flame salamander dodges your futile attack.

< 195h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: flame sta EP: few scratches >
 A flame salamander dodges an elite guard's attack.
A flame salamander dodges an elite guard's attack.
A flame salamander dodges an elite guard's attack.

< 195h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: flame sta EP: few scratches >
 A flame salamander's fine crush strikes you.
[Damage:  5 ] A flame salamander suffers from contact with the aura about you.
You dodge a flame salamander's vicious attack.

< 180h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: flame sta EP: few scratches >
 A flame salamander dodges your futile attack.

< 180h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: flame sta EP: few scratches >
 An elite guard's crude punch grazes a flame salamander.
An elite guard's crude punch grazes a flame salamander.
A flame salamander dodges an elite guard's attack.

< 180h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: few wounds E: flame sta EP: few scratches >
 A flame salamander's fine crush strikes you hard.
[Damage:  6 ] A flame salamander suffers from contact with the aura about you.
A flame salamander's fine crush strikes you hard.
[Damage:  6 ] A flame salamander suffers from contact with the aura about you.

< 145h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: flame sta EP: few scratches >
 A flame salamander dodges your futile attack.

< 145h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: flame sta EP: few scratches >
 An elite guard's crude punch grazes a flame salamander.
An elite guard's crude punch grazes a flame salamander.
A flame salamander dodges an elite guard's attack.

< 145h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: flame sta EP: few scratches >
 A flame salamander's fine crush strikes you very hard.
[Damage:  6 ] A flame salamander suffers from contact with the aura about you.
A flame salamander's fine crush strikes you very hard.
[Damage:  6 ] A flame salamander suffers from contact with the aura about you.

< 109h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: flame sta EP: few scratches >
 You miss a flame salamander.

< 109h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: flame sta EP: few scratches >
 A flame salamander dodges an elite guard's attack.
An elite guard's crude punch grazes a flame salamander.
An elite guard's crude punch grazes a flame salamander.

< 109h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: nasty wounds E: flame sta EP: few scratches >
 A flame salamander's fine crush strikes you very hard.
[Damage:  6 ] A flame salamander suffers from contact with the aura about you.
A flame salamander's crush seriously wounds you.
[Damage:  6 ] A flame salamander suffers from contact with the aura about you.
A flame salamander breathes fire!
An elite guard is partly turned to ashes, as a flame salamander breathes fire.
A flame salamander burns you.

< 61h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC:pretty hurt E: flame sta EP: few scratches >
 A flame salamander is dead! R.I.P.
You feel a carnal satisfaction as a flame salamander's gurgling and choking signals its demise.
A flame salamander disappears in a burst of fire.
An elite guard leaves north.
An elite guard enters from the north.
The wind begins to blow.
An elite guard leaves north.
Autosaving...
A green iguana taps a swirling staff of air conjuration three times on the ground.
A green iguana starts casting an offensive spell.
A green iguana snaps into visibility.
A green iguana snaps into visibility.
A green iguana completes his spell...
A green iguana utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 306h/350H 125v/125V Pos: standing >
<A green iguana snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 256h/350H 125v/125V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 211h/350H 125v/125V Pos: standing >
<A green iguana starts casting an offensive spell.

< 211h/350H 125v/125V Pos: standing >
<A green iguana dodges your futile attack.

< 211h/350H 125v/125V Pos: standing >
<A green iguana snaps into visibility.
A green iguana completes his spell...
A green iguana utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a green iguana's spell!

< 211h/350H 125v/125V Pos: standing >
<A green iguana snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 139h/350H 125v/125V Pos: standing >
<You resist the effects of a green iguana's spell!

< 139h/350H 125v/125V Pos: standing >
<A green iguana starts casting an offensive spell.

< 139h/350H 125v/125V Pos: standing >
<A green iguana snaps into visibility.

< 139h/350H 125v/125V Pos: standing >
<A green iguana snaps into visibility.
A green iguana completes his spell...
A green iguana utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 93h/350H 125v/125V Pos: standing >
<A green iguana snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 47h/350H 125v/125V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 6h/350H 125v/125V Pos: standing >
<You miss a green iguana.
A green iguana snaps into visibility.

< 6h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: awful E: a green iguana sta EP: excellent >
 A green iguana starts casting an offensive spell.
A green iguana snaps into visibility.

< 6h/350H 125v/125V Pos: standing >
< T: Gukk TP: sta TC: awful E: a green iguana sta EP: excellent >
 A green iguana snaps into visibility.
A green iguana completes his spell...
A green iguana utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your static electrum tunic was completely destroyed by the massive blow!