The death of [50 Pyrokinetic] Nethdyl The Militia (Githzerai)

in A Commoner's Dwelling

from the perspective of [52 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<floating about head>a dark purple ioun stone[239h 54m 0s]
<worn as a badge>    the insignia of swirling feathers and flowing water [41%]
<worn on head>       the crown of dragons (magic) [77%]
<worn on eyes>       the severed eyes of a demon (magic) [88%]
<worn in ear>        a small nightstone earring [poor] (magic) [71%]
<worn in ear>        a tiny orb of obsidian (magic) [68%]
<worn on face>       Krindor's Mask of Illusions[239h 54m 0s]
<worn around neck>   a patched dragonscale choker from Temple of the Earth [86%]
<worn around neck>   a flashing dragon scale amulet [poor] (magic) [86%]
<worn on body>       a beautiful blue silk robe [superior] (magic) (glowing) [82%]
<worn about body>    the living oceanic cloak [superior] (magic) (glowing) [75%]
<worn on tail>       a tiny seashell of constitution (magic)
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>the codex of the muse of dreams [poor] (magic)
<attached to belt>   an obsidian hookah
<worn on arms>       a pair of troll-hide sleeves (magic) [79%]
<held as shield>     a large gold-rimmed church door (magic)[239h 54m 0s]
<worn around wrist>  a glowing emerald bracelet [poor] (glowing) (humming)
<worn around wrist>  a ceremonial brass bracelet [superior] (magic) [65%]
<worn on hands>      the gloves of warding (magic) [77%]
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a ring of sorcerous power [poor] (magic) (glowing)
<primary weapon>     the mystic axe of the dragonkind (magic) (humming)[239h 54m 0s]
<worn on legs>       a black and red kilt [53%]
<worn on feet>       the boots of speed [superior] (magic)

[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 733h/733H 321v/321V Pos: standing >
A militia guard suddenly attacks Tiru!
You snap into visibility.
[Damage: 46 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 733h/733H 321v/321V Pos: standing >
[Damage: 52 ] Your illusionary hands choke the life out of a Human, who falls over dead and lifeless.
A Human's glowing quill was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Human.
An elite guard attacks Tiru. [2 hits]

< 733h/733H 321v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 733h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 733h/733H 319v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.

< 733h/733H 318v/321V Pos: standing >
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.

< 733h/733H 321v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 733h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
The corpse of a Human is lying here.

< 733h/733H 319v/321V Pos: standing >
You quickly scan the area.
A human merchant who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A human merchant who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is in the distance to your east.
A militia guard who is in the distance to your east.
The mount who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.
The shady youth who is rather far off to your south.

< 733h/733H 319v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 733h/733H 320v/321V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
A militia guard who is close by to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
The shady youth who is in the distance to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray cat who is not far off to your west.
A stray cat who is a brief walk away to your west.
A young cleric who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A human merchant who is rather far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.

< 733h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 733h/733H 319v/321V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A stray cat who is close by to your west.
A stray cat who is not far off to your west.
A young cleric who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
A large rat who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.

< 733h/733H 319v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A stray tomcat is darting after rodents, here.

< 733h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A young cleric is standing here, smiling at you warmly.
A young man in leather armor seems to be patrolling the area.

< 733h/733H 319v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.
A human merchant from another town stands here, perusing Tharnadia.
A large rat is scurrying about here.
A militia guard is lying here, mortally wounded.

< 733h/733H 318v/321V Pos: standing >
A human merchant scans around the city.
A human merchant says 'I never realized how big this is.'
You quickly scan the area.
A stray cat who is close by to your east.
A young cleric who is close by to your east.
A militia guard who is close by to your east.
A stray cat who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
A militia guard who is close by to your south.
A street sweeper who is close by to your south.
The doctor who is close by to your west.

< 733h/733H 319v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A young cleric is standing here, smiling at you warmly.
A young man in leather armor seems to be patrolling the area.

< 733h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A stray tomcat is darting after rodents, here.

< 733h/733H 319v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 733h/733H 320v/321V Pos: standing >
The door seems to be closed.

< 733h/733H 320v/321V Pos: standing >
Alas, you cannot go that way. . . .

< 733h/733H 321v/321V Pos: standing >
The Tharnadian Quartermaster suddenly attacks YOU!
You snap into visibility.

< 732h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 That's tough to do in battle, but still you try...

< 732h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 732h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A stray tomcat is darting after rodents, here.
You flee westward!

< 732h/733H 294v/321V Pos: standing >
A militia guard enters from the east.

< 732h/733H 296v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 733h/733H 297v/321V Pos: standing >
Ok.

< 733h/733H 299v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 733h/733H 299v/321V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 733h/733H 300v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 733h/733H 302v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 733h/733H 302v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
The corpse of a Human is lying here.

< 733h/733H 302v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 733h/733H 302v/321V Pos: standing >
You quickly scan the area.
A human merchant who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is rather far off to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A militia guard who is a brief walk away to your south.
The shady youth who is a brief walk away to your south.
A shady mercenary who is close by to your west.
A street sweeper who is close by to your west.
The shady youth who is close by to your west.

< 733h/733H 303v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
The corpse of a Human is lying here.

< 733h/733H 306v/321V Pos: standing >
You quickly scan the area.
A human merchant who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is not far off to your east.
A militia guard who is not far off to your east.
A young cleric who is in the distance to your east.
A militia guard who is in the distance to your east.
A militia guard who is in the distance to your east.
The mount who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.
The shady youth who is rather far off to your south.

< 733h/733H 307v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W

< 733h/733H 310v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.
A militia guard is posted here, keeping watch over the bazaar.

< 733h/733H 310v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 733h/733H 311v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 733h/733H 311v/321V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your east.
A militia guard who is close by to your east.
The mount who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.

< 733h/733H 312v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
The corpse of a stray dog is lying here.
The corpse of a Kobold is lying here.
A Githzerai (medium) Nuclear Bomb of The Militia stands here.
A Firbolg (huge) Noble of The Militia stands, floating here.
A young cleric is standing here, smiling at you warmly. (casting) 
A young man in leather armor seems to be patrolling the area.
A sturdy looking mount is here, all saddled up and ready to ride.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 733h/733H 315v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A young man in leather armor seems to be patrolling the walls.

< 733h/733H 315v/321V Pos: standing >
The door seems to be closed.

< 733h/733H 316v/321V Pos: standing >
Ok.

< 733h/733H 321v/321V Pos: standing >
A Firbolg enters from the south.
A Githzerai enters from the south.

<map>
Zone: Tharnadia - City of Humans.
Room: A Commoner's Dwelling
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Commoner's Dwelling
</map>
A Commoner's Dwelling
Obvious exits: -E
An iron wood-burning stove stands here. (glowing)
A working commoner is stretched out, sound asleep.

< 733h/733H 320v/321V Pos: standing >
Ok.

< 733h/733H 320v/321V Pos: standing >
You start chanting...

< 733h/733H 320v/321V Pos: standing >
You complete your spell...
You completely vanish.

< 733h/733H 320v/321V Pos: standing >
A Commoner's Dwelling
Obvious exits: -E#
An iron wood-burning stove stands here. (glowing)
A working commoner is stretched out, sound asleep.

< 733h/733H 321v/321V Pos: standing >

< 733h/733H 321v/321V Pos: standing >
A Commoner's Dwelling
Obvious exits: -E#
An iron wood-burning stove stands here. (glowing)
A working commoner is stretched out, sound asleep.

< 733h/733H 321v/321V Pos: standing >

< 733h/733H 321v/321V Pos: standing >
Ok.

< 733h/733H 321v/321V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.
The door is open.
The eastern wall road lies to the east.
You extend your sights eastward.
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
A Githzerai (medium) Nuclear Bomb of The Militia stands here.
A Firbolg (huge) Noble of The Militia stands, floating here.

< 733h/733H 321v/321V Pos: standing >
A Firbolg enters from the east.
A Githzerai enters from the east.

< 733h/733H 321v/321V Pos: standing >
A Firbolg closes the door.

< 733h/733H 321v/321V Pos: standing >
It's already closed!

< 733h/733H 321v/321V Pos: standing >
You start chanting...
You snap into visibility.

< 733h/733H 321v/321V Pos: standing >
You snap into visibility.
A Firbolg bravely steps in front of a Githzerai, shielding her from harm!
You complete your spell...
A pair of Ghostly Hands appear before a Firbolg, close around his neck and begin to squeeze!
[Damage: 55 ] You smirk as a pair of ghostly hands tighten around a Firbolg's throat!

< 733h/733H 321v/321V Pos: standing >
You snap into visibility.
[Damage: 52 ] You smirk as a pair of ghostly hands tighten around a Firbolg's throat!

< 733h/733H 321v/321V Pos: standing >
[Damage: 51 ] You smirk as a pair of ghostly hands tighten around a Firbolg's throat!

< 733h/733H 321v/321V Pos: standing >
You start chanting...

< 733h/733H 321v/321V Pos: standing >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around her neck and begin to squeeze!
[Damage: 66 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!

< 733h/733H 321v/321V Pos: standing >
You snap into visibility.
[Damage: 75 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!

< 733h/733H 321v/321V Pos: standing >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!
Your spell flows around a Githzerai, leaving her unharmed!

< 625h/733H 321v/321V Pos: standing >
You start chanting...
You snap into visibility.

< 625h/733H 321v/321V Pos: standing >
You snap into visibility.
Casting: asphyxiate *

< 628h/733H 321v/321V Pos: standing >
You snap into visibility.
A Firbolg tries to step in front of a Githzerai, but doesn't make it in time.
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around her neck and begin to squeeze!
[Damage: 68 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
The illusion surrounding you fades away!
A Firbolg attacks you. [1 hits]

< 629h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Firbolg sta EP:  small wounds >
 You snap into visibility.
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!

< 629h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Firbolg sta EP:  small wounds >
 [Damage: 50 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!

< 629h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Firbolg sta EP:  small wounds >
 You snap into visibility.
You attack a Firbolg. [0 hits]

< 629h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Firbolg sta EP:  small wounds >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!
You start chanting...
You snap into visibility.

< 522h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Firbolg sta EP:  small wounds >
 A Firbolg's sweep catches you in the side and you almost stumble.

< 521h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Firbolg sta EP:  small wounds >
 
< 521h/733H 321v/321V Pos: standing >
< T: someone TP: sta TC: few wounds E: A Firbolg sta EP:  small wounds >
 You snap into visibility.
A Firbolg tries to step in front of a Githzerai, but doesn't make it in time.
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around her neck and begin to squeeze!
[Damage: 69 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!

< 521h/733H 321v/321V Pos: standing >
< T: someone TP: sta TC: few wounds E: A Firbolg sta EP:  small wounds >
 You snap into visibility.
[Damage: 66 ] Your illusionary hands choke the life out of a Githzerai, who falls over dead and lifeless.
A Githzerai is dead! R.I.P.
You receive your share of experience.