The death of [ 6 Summoner] Loqual (Gnome)

in The Tharnadia-Keats Intersection

from the perspective of [56 Swordsman] Fatwa *-* Bloodlust *-* (Ogre)

<floating about head>a LARGE blue ioun stone[239h 58m 49s]
<worn as a badge>    an emblem of the dragonslayer of damage (magic)
<worn on head>       a crown of burning flames of damage
<worn on eyes>       the eyes of the High Forest (glowing) [82%]
<worn in ear>        the earring of the Dragon Lords of damage [56%]
<worn in ear>        the earring of the Dragon Lords of damage [57%]
<worn on face>       a grotesque quasit-skin mask of damage (magic)
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn around neck>   a gory string of cyclops eyes of damage (magic) [83%]
<worn on body>       the spiked platemail of the Azharul dragons of damage (magic)
<worn about body>    a black hooded cloak of Isha the Wanderer of endurance (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack [51%]
<worn as quiver>     the bottomless quiver 'Alacrity' of damage (humming) [57%]
<worn about waist>   a utility belt of poisoning agents of damage
<worn on belt buckle>A swirling mass of black smoke and hot ash of damage (magic) (humming)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 58m 49s]
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer etched with Orcus's blood of damage (glowing)
<worn on hands>      the sacred stone claws of Aan of endurance (magic)
<worn on finger>     the pitch black ring of bloodlust of endurance (magic) (glowing)
<worn on finger>     a ring of regeneration of endurance (magic)
<primary weapon>     Avernus the life stealer (magic) (glowing)[239h 58m 49s]
<secondary weapon>   Doombringer, the sword of chaos (magic) (glowing)[239h 58m 49s]
<worn on feet>       boots of thundering might of greater strength (magic) (humming)

You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel the bloodlust in your heart as you hear the death cry of a Firbolg.
A water elemental stops invoking abruptly!

< 2187h/2590H 257v/287V Pos: standing >
An elite guard's slash grazes you.
[Damage:  1 ] An elite guard is burned severely as he hits you!

< 2186h/2590H 257v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  small wounds >
 A faint hum can be heard from the mystic axe of the dragonkind carried by a water elemental.

< 2186h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  small wounds >
 An elite guard's feeble punch grazes you.
[Damage:  1 ] An elite guard is burned severely as he hits you!
An elite guard's sweep catches you in the side and you almost stumble.

< 2183h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  small wounds >
 An elite guard's decent punch grazes you.
This being a hometown, you receive fewer exps...
[Damage:  8 ] An elite guard is burned severely as he hits you!

< 2173h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  small wounds >
 [Damage: 31 ] Your impressive slash strikes an elite guard.
[Damage: 28 ] Your slash strikes an elite guard.
[Damage: 30 ] Your impressive slash strikes an elite guard.
You score a DEVASTATING HIT!!!!!
[Damage: 76 ] Your mighty slash strikes an elite guard very hard.
[Damage: 28 ] Your impressive slash strikes an elite guard.
[Damage: 31 ] Your impressive slash strikes an elite guard.
[Damage: 26 ] Your impressive slash strikes an elite guard.

< 2173h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 
< 2173h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 An elite guard's impressive slash grazes you.
[Damage:  7 ] An elite guard is burned severely as he hits you!
A water elemental starts casting an offensive spell.
A water elemental snaps into visibility.

< 2164h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 
< 2164h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 A water elemental completes his spell...
A water elemental utters the word 'pawwzf'
A water elemental creates a hammer out of thin air that smashes into an elite guard, bits of flesh and bone fly everywhere!

< 2164h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 A water elemental gets some leggings of red flames [superior] from the corpse of Yobasu.
It appears to be the corpse of Yobasu.
a flask of the goblin tribe 'Gruneegth' (magic) (glowing)
a glowing white pearl of endurance (glowing)
a daemonic serpentine insignia [89%]
a shimmering black sword of unholy wrath [superior] (magic) (glowing)
an orc-skin wrist protector [superior] [60%]
a bracelet of ice [superior] (magic)
a cloak of the elves of damage (glowing) [ 8%]
some durethium boots of dexterity [85%]
a fine suit of spiked ringmail [superior] (magic)
a hangman's noose of damage [53%]
an amulet of petrified dragon eyes of dexterity
a small pile of coins
an exquisite ruby quiver from Lost Temple of Tikitzopl
a twisted crystal belt from Arcium, the Plagued Kingdom
a tarnished brass bodycloak
a jeweled reed wristguard
a patched iron belt buckle
a blue moon charm (glowing)
a golden crown set with diamonds [superior] (magic) [89%]
a pair of wormhide skins
a polished steel dagger [superior]
a small one-man canoe
an ermineskin backpack [79%]

< 2164h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
You feel your skin soften and return to normal.
An elite guard's punch grazes you.
This being a hometown, you receive fewer exps...
[Damage:  1 ] An elite guard is burned severely as he hits you!

< 2163h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 An elite guard deflects your blow and strikes back at YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
An elite guard's powerful slash grazes you.
[Damage: 12 ] An elite guard is burned severely as he hits you!
[Damage: 27 ] Your impressive slash strikes an elite guard.
An elite guard blocks your futile lunge at him.
[Damage: 32 ] Your impressive slash strikes an elite guard.
[Damage: 31 ] Your impressive slash strikes an elite guard.
[Damage: 28 ] Your impressive slash strikes an elite guard.
[Damage: 28 ] Your slash strikes an elite guard.

< 2148h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  nasty wounds >
 An elite guard's decent punch grazes you.
[Damage: 10 ] An elite guard is burned severely as he hits you!
An elite guard's sweep catches you in the side and you almost stumble.
[Damage:  6 ] An elite guard is burned severely as he hits you!

< 2128h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  nasty wounds >
 An elite guard's powerful slash grazes you.
[Damage: 11 ] An elite guard is burned severely as he hits you!

< 2114h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  nasty wounds >
 
< 2114h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  nasty wounds >
 
< 2114h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  nasty wounds >
 A water elemental stops using a black and red kilt.

< 2114h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  nasty wounds >
 [Damage: 28 ] Your impressive slash strikes an elite guard hard.
[Damage: 26 ] Your impressive slash strikes an elite guard hard.
[Damage: 32 ] Your impressive slash strikes an elite guard very hard.
[Damage: 30 ] Your impressive slash strikes an elite guard very hard.
[Damage: 30 ] Your impressive slash strikes an elite guard very hard.
You score a DEVASTATING HIT!!!!!
You follow up your slash with a surprise attack!
[Damage: 28 ] Your impressive slash strikes an elite guard very hard.
[Damage: 83 ] Your mighty slash causes an elite guard to grimace in pain.
You score a DEVASTATING HIT!!!!!
You follow up your slash with a surprise attack!
[Damage: 30 ] Your impressive slash enshrouds an elite guard in a mist of blood.
[Damage: 55 ] Your final slash sends an elite guard's head bouncing along the ground.
An elite guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are an elite guard's last actions in this world.
An elite guard's fine punch grazes you.
[Damage: 10 ] An elite guard is burned severely as he hits you!

< 2101h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  small wounds >
 A water elemental slides his legs into some leggings of red flames [superior].

< 2101h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  small wounds >
 An elite guard's fine punch grazes you.
[Damage: 10 ] An elite guard is burned severely as he hits you!

< 2088h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  small wounds >
 A water elemental sits down in a comfortable spot.

< 2088h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  small wounds >
 A water elemental opens the codex of the muse of dreams [poor] and begins studying it intently.

< 2088h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  small wounds >
 [Damage: 42 ] Your powerful slash strikes an elite guard.
[Damage: 34 ] Your impressive slash strikes an elite guard.
[Damage: 34 ] Your slash strikes an elite guard.
[Damage: 32 ] Your impressive slash strikes an elite guard.
[Damage: 37 ] Your impressive slash strikes an elite guard.
[Damage: 39 ] Your impressive slash strikes an elite guard.
Avernus, the life stealer glows brightly in your hands as it dives into an elite guard.
Avernus the life stealer draws the life force out of an elite guard, feeding energy to you.
[Damage: 186 ] You score a DEVASTATING HIT!!!!!
[Damage: 99 ] Your mighty slash enshrouds an elite guard in a mist of blood.

< 2188h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP: pretty hurt >
 An elite guard's punch grazes you.
[Damage: 11 ] An elite guard is burned severely as he hits you!

< 2173h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP: pretty hurt >
 You anticipate an elite guard's maneuver and masterfully parry the attack.
An elite guard's kick hits you directly in the face.
[Damage: 10 ] An elite guard is burned severely as he hits you!

< 2161h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP: pretty hurt >
 An elite guard dodges your futile attack.
An elite guard dodges your futile attack.
[Damage: 35 ] Your slash seriously wounds an elite guard.
[Damage: 36 ] Your impressive slash seriously wounds an elite guard.
[Damage: 35 ] Your impressive slash seriously wounds an elite guard.
[Damage: 39 ] Your impressive slash enshrouds an elite guard in a mist of blood.
[Damage: 36 ] Your impressive slash grievously wounds an elite guard.

< 2161h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  awful >
 An elite guard's fine punch grazes you.
[Damage: 10 ] An elite guard is burned severely as he hits you!
An elite guard's kick crashes into your chest.
Your gory string of cyclops eyes of damage was damaged from the massive blow!
[Damage:  6 ] An elite guard is burned severely as he hits you!
An elite guard is stunned!

< 2140h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  awful >
 You deflect an elite guard's blow and strike back at him!
[Damage: 36 ] Your impressive slash strikes an elite guard.

< 2140h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  awful >
 
< 2140h/2590H 263v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  awful >
 [Damage: 10 ] Your final slash sends an elite guard's head bouncing along the ground.
An elite guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an elite guard.

< 2140h/2590H 263v/287V Pos: standing >
A Githzerai enters from the west.

< 2140h/2590H 263v/287V Pos: standing >
A Githzerai leaves west.

< 2140h/2590H 269v/287V Pos: standing >
A water elemental closes his book and grins malevolently.
You get a small pile of coins from the corpse of Yobasu.
There were: 135 platinum coins, 8 gold coins, 9 silver coins, 9 copper coins. 

< 2141h/2590H 275v/287V Pos: standing >
A water elemental clambers to his feet.

< 2141h/2590H 281v/287V Pos: standing >

< 2145h/2590H 287v/287V Pos: standing >
You deflect an elite guard's blow and strike back at him!
You score a DEVASTATING HIT!!!!!
[Damage: 100 ] Your mighty slash seriously wounds an elite guard.
An elite guard's kick crashes into your chest.
[Damage:  5 ] An elite guard is burned severely as he hits you!

< 2140h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 2141h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 2141h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 2141h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 Ok.

< 2141h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 
< 2141h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP:  few wounds >
 An elite guard dodges your futile attack.
[Damage: 36 ] Your impressive slash strikes an elite guard hard.
[Damage: 39 ] Your impressive slash strikes an elite guard hard.
[Damage: 36 ] Your impressive slash strikes an elite guard hard.
[Damage: 38 ] Your impressive slash strikes an elite guard very hard.
[Damage: 37 ] Your impressive slash strikes an elite guard very hard.
[Damage: 37 ] Your slash strikes an elite guard very hard.

< 2141h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP: pretty hurt >
 A faint hum can be heard from Doombringer, the sword of chaos you are carrying.

< 2141h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP: pretty hurt >
 The gates is closed.
The gates are heavily fortified and made from iron.
The closed gates blocks your farsight.

< 2141h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP: pretty hurt >
 An elite guard's fine punch grazes you.
[Damage: 10 ] An elite guard is burned severely as he hits you!

< 2128h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 2128h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 2128h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP: pretty hurt >
 That's tough to do in battle, but still you try...

< 2128h/2590H 287v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: elite sta EP: pretty hurt >
 [Damage: 34 ] Your impressive slash seriously wounds an elite guard.
You surprise an elite guard with a blow to the back, leaving him momentarily confused.
[Damage: 38 ] Your impressive slash seriously wounds an elite guard.
[Damage: 33 ] Your impressive slash seriously wounds an elite guard.
An elite guard dodges your futile attack.
[Damage: 33 ] Your impressive slash enshrouds an elite guard in a mist of blood.
[Damage: 35 ] Your impressive slash causes an elite guard to grimace in pain.
This being a hometown, you receive fewer exps...
[Damage: 35 ] Your final slash sends an elite guard's head bouncing along the ground.
An elite guard is dead! R.I.P.
You receive your share of experience.
An elite guard's death cry reverberates in your head as he falls to the ground.

< 2128h/2590H 287v/287V Pos: standing >
Ok.

< 2128h/2590H 287v/287V Pos: standing >
It's already open!

< 2129h/2590H 287v/287V Pos: standing >

< 2129h/2590H 287v/287V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[2] The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
You sense a lifeform nearby.
A sturdy looking mount is here, all saddled up and ready to ride.
A water elemental enters from the east.

< 2130h/2590H 285v/287V Pos: standing >
A water elemental gets a few coins from the corpse of a militia guard.

< 2132h/2590H 287v/287V Pos: standing >
A mountain goat enters from the south.
You quickly scan the area.
A black panther who is close by to your east.
A militia guard who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
A Human who is close by to your south.
A woman who is close by to your south.
A street sweeper who is rather far off to your west.

< 2133h/2590H 287v/287V Pos: standing >
A water elemental puts a pile of coins into a bottomless bag of the illithids.

< 2135h/2590H 287v/287V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
You sense a lifeform nearby.
A woman is standing here, shopping about the town.
A water elemental enters from the north.
A water elemental sneaks in from the north.

< 2136h/2590H 286v/287V Pos: standing >
Bodyslam who?

< 2137h/2590H 286v/287V Pos: standing >
A Human sneaks south.
You quickly scan the area.
A mountain goat who is close by to your north.
A Human who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 2139h/2590H 286v/287V Pos: standing >
A faint hum can be heard from Avernus the life stealer you are carrying.

< 2142h/2590H 286v/287V Pos: standing >
A Human sneaks north.

< 2143h/2590H 286v/287V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A water elemental enters from the north.

< 2143h/2590H 285v/287V Pos: standing >
Alas, you cannot go that way. . . .

< 2144h/2590H 285v/287V Pos: standing >
You quickly scan the area.
A woman who is close by to your north.
A mountain goat who is not far off to your north.

< 2146h/2590H 287v/287V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
A woman is standing here, shopping about the town.
A water elemental enters from the south.

< 2146h/2590H 286v/287V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[2] The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
A goat trots through the mountain pass.
A sturdy looking mount is here, all saddled up and ready to ride.
A water elemental enters from the south.

< 2147h/2590H 285v/287V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A water elemental enters from the south.

< 2148h/2590H 284v/287V Pos: standing >

< 2151h/2590H 287v/287V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a militia guard is lying here.
You sense a lifeform nearby.
A water elemental enters from the south.

< 2152h/2590H 286v/287V Pos: standing >
Tharnadian Bank
Obvious exits: -S
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
A water elemental enters from the south.

< 2152h/2590H 285v/287V Pos: standing >
You quickly scan the area.
A mountain goat who is a brief walk away to your south.
The mount who is a brief walk away to your south.
A woman who is rather far off to your south.

< 2153h/2590H 285v/287V Pos: standing >
A water elemental starts casting an offensive spell.
A water elemental snaps into visibility.

< 2154h/2590H 287v/287V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a militia guard is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!
A water elemental enters from the north.

< 2155h/2590H 286v/287V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A large rat is scurrying about here.
A water elemental enters from the east.

< 2155h/2590H 285v/287V Pos: standing >
You quickly scan the area.
You see nothing.

< 2156h/2590H 285v/287V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a militia guard is lying here.
A Human (medium) stands, floating here. (Non-Fraggable)(Gold Aura)
A water elemental enters from the west.

< 2157h/2590H 286v/287V Pos: standing >
You quickly scan the area.
A swarm of insects who is close by to your north.
A swarm of insects who is close by to your north.
A swarm of insects who is close by to your north.
(Illusion) a water elemental who is close by to your north.
A mountain goat who is not far off to your south.
The mount who is not far off to your south.
A woman who is a brief walk away to your south.
A large rat who is close by to your west.

< 2158h/2590H 286v/287V Pos: standing >
Slay whom?

< 2161h/2590H 286v/287V Pos: standing >
Your group consists of ( 3/20):
( Head)  2163/2590  hit,  286/287  move Fatwa
(Front)   904/921   hit,  172/172  move a water elemental
(Front)                                Tiru

< 2163h/2590H 286v/287V Pos: standing >
It is 3pm, on the Day of the Moon
The 35th Day of the Month of GreatWind, Year 1787.
Time elapsed since boot-up: 28:53:18
Current time is: Sun Apr 30 22:42:50 2017 (GMT)
                 Sun Apr 30 17:42:50 2017 (EST)

< 2164h/2590H 286v/287V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
The corpse of a militia guard is lying here.
A water elemental is here, flowing like a living current. (minion) 

< 2164h/2590H 286v/287V Pos: standing >
The sun starts to set in the south.

< 2168h/2590H 286v/287V Pos: standing >

< 2171h/2590H 286v/287V Pos: standing >
A large rat enters from the west.
You quickly scan the area.
A swarm of insects who is close by to your north.
A mountain goat who is not far off to your south.
The mount who is not far off to your south.
A woman who is a brief walk away to your south.

< 2171h/2590H 286v/287V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
Alarm bells sound, signalling an invasion!
A water elemental enters from the north.

< 2173h/2590H 285v/287V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A mountain goat who is close by to your south.
The mount who is close by to your south.
A woman who is not far off to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 2174h/2590H 285v/287V Pos: standing >
You feel your skin harden to stone.

< 2175h/2590H 287v/287V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[2] The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
A goat trots through the mountain pass.
A sturdy looking mount is here, all saddled up and ready to ride.
A water elemental enters from the north.

< 2175h/2590H 286v/287V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
A militia guard who is not far off to your east.
A homeless peasant who is a brief walk away to your east.
A woman who is close by to your south.
A street sweeper who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.

< 2176h/2590H 286v/287V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A water elemental enters from the east.

< 2178h/2590H 285v/287V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
The corpse of a tharnadian illusionist is lying here.
A wooden stall stands here, goods displayed upon its counter.
A water elemental enters from the east.

< 2179h/2590H 284v/287V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
[2] The corpse of a militia guard is lying here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
A water elemental enters from the east.
A water elemental sneaks in from the east.

< 2179h/2590H 286v/287V Pos: standing >
You quickly scan the area.
The commoner who is close by to your north.
A mountain goat who is a brief walk away to your east.
The mount who is a brief walk away to your east.
A black panther who is rather far off to your east.
A militia guard who is in the distance to your east.

< 2180h/2590H 286v/287V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!
A water elemental enters from the east.

< 2181h/2590H 285v/287V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A water elemental enters from the east.

< 2182h/2590H 286v/287V Pos: standing >
You stop using a gory string of cyclops eyes of damage.

< 2182h/2590H 286v/287V Pos: standing >
You get a glowing necklace from a portable hole.

< 2183h/2590H 286v/287V Pos: standing >
You duck your head and place a glowing necklace around your neck.

< 2183h/2590H 287v/287V Pos: standing >
As you rub your glowing necklace, water beings to flow out of your glowing necklace.  As the
waters subside, the form of a water elemental is left before you.
A water elemental says 'How may I serve you'
A water elemental starts following you.

< 2193h/2599H 287v/287V Pos: standing >
You stop using a glowing necklace.

< 2184h/2590H 287v/287V Pos: standing >
Ok.

< 2185h/2590H 287v/287V Pos: standing >
You duck your head and place a gory string of cyclops eyes of damage around your neck.

< 2186h/2590H 287v/287V Pos: standing >
A water elemental is now a member of your group.

< 2186h/2590H 287v/287V Pos: standing >
You quickly scan the area.
The mount who is close by to your north.
A Gnome who is close by to your north.
A human merchant who is not far off to your east.
A mountain goat who is in the distance to your east.
The mount who is in the distance to your east.
A homeless child who is not far off to your south.
A militia guard who is rather far off to your south.

< 2189h/2590H 287v/287V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of a militia guard is lying here.
A Gnome (small) (Newbie) sits atop the mount. (Non-Fraggable)(Gold Aura)
A water elemental enters from the south.
A water elemental enters from the south.

< 2192h/2590H 286v/287V Pos: standing >
[Damage: 19 ] Your kick hits a Gnome right in the stomach, rendering him breathless.
A Gnome quickly slides off the mount's back.

< 2193h/2590H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: A Gnome sta EP:  nasty wounds >
 You dodge a Gnome's vicious attack.

< 2194h/2590H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: A Gnome sta EP:  nasty wounds >
 A water elemental starts casting an offensive spell.
A water elemental snaps into visibility.

< 2194h/2590H 286v/287V Pos: standing >
< T: Fatwa TP: sta TC: small wounds E: A Gnome sta EP:  nasty wounds >
 A water elemental completes his spell...
A water elemental utters the word 'grzzs'
A Gnome goes to sleep.

< 2194h/2590H 286v/287V Pos: standing >
<A faint hum can be heard from the mystic axe of the dragonkind carried by a water elemental.
A Gnome has a RUDE awakening!
A Gnome awakens.

< 2194h/2590H 286v/287V Pos: standing >
<You score a DEVASTATING HIT!!!!!
You follow up your slash with a surprise attack!
[Damage: 25 ] Your final slash sends a Gnome's head bouncing along the ground.
A Gnome is dead! R.I.P.
You receive your share of experience.