The death of [41 Psycheporter] Vork (Githzerai)

in A Dark Forest with Tall Evergreens

from the perspective of [41 Psycheporter] Vork (Githzerai)

<worn on head>       a bloody crystal helmet
<worn in ear>        a twisted ivory earring
<worn on face>       a leather bag with two little eye holes
<worn around neck>   a crude ruby collar
<worn around neck>   a glittering gem gorget
<worn as quiver>     a jeweled crystal quiver
<worn on belt buckle>a mining pick
<attached to belt>   a rugged adventurers satchel (illuminating)
<held as shield>     a glowing clay tower shield
<worn around wrist>  a centaurian bracelet of honor (illuminating)
<worn around wrist>  a humming hide bracelet
<primary weapon>     a misshaped stone sword from Abandoned Elven Homestead
<worn on legs>       some well-used emerald leg plates
<worn on feet>       some boots of forest running

The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 228h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 228h/274H 147v/147V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 228h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 228h/274H 147v/147V Pos: standing >
A militia guard enters from the west.

< 229h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 229h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 230h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 230h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 230h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 230h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 230h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 231h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 231h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 231h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 231h/274H 147v/147V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 231h/274H 147v/147V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 232h/274H 147v/147V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by below you.
The mailman who is not far off below you.

< 232h/274H 147v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U

< 232h/274H 146v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 232h/274H 145v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 233h/274H 144v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 233h/274H 144v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S

< 233h/274H 143v/147V Pos: standing >
Room #9
Obvious exits: -N
(Q)A muscular human paces back and forth here.

< 233h/274H 143v/147V Pos: standing >
A muscular human starts to chant in a deep voice.

< 233h/274H 146v/147V Pos: standing >
Riiight, you'd get run over by a cart, or knifed in your sleep!  Go to an Inn!

< 234h/274H 146v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S

< 235h/274H 146v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 236h/274H 145v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 236h/274H 144v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 236h/274H 143v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U

< 236h/274H 143v/147V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 236h/274H 142v/147V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
[2] A small round shield has been dropped here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A tharnadian thief-hunter watches over the town streets intently.

< 236h/274H 143v/147V Pos: standing >
The door seems to be closed.

< 236h/274H 144v/147V Pos: standing >
Ok.

< 236h/274H 144v/147V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 237h/274H 144v/147V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A peasant farmer is here from his farmstead, probably on business.
A large rat is scurrying about here.

< 237h/274H 143v/147V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 237h/274H 143v/147V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 237h/274H 142v/147V Pos: standing >
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 237h/274H 142v/147V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 237h/274H 141v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W

< 237h/274H 140v/147V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the walls.

< 237h/274H 141v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 238h/274H 142v/147V Pos: standing >
A Bend in the Road Wall
Obvious exits: -N# -E -S
A young man in leather armor seems to be patrolling the area.

< 238h/274H 142v/147V Pos: standing >
The Southern Wall Road
Obvious exits: -N -S -W#

< 238h/274H 142v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A human merchant from another town stands here, perusing Tharnadia.

< 238h/274H 142v/147V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.
A young man in leather armor seems to be patrolling the area.

< 238h/274H 142v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A tough looking mercenary is standing here, strutting proudly.
A tough looking mercenary is standing here, strutting proudly.

< 238h/274H 141v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W

< 239h/274H 142v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 239h/274H 142v/147V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
A tharnadian thief-hunter watches over the town streets intently.

< 239h/274H 142v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 239h/274H 143v/147V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W

< 239h/274H 142v/147V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N# -E -W -U

< 239h/274H 142v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 239h/274H 143v/147V Pos: standing >
Inside the Southern Beach Gates
Obvious exits: -E -S# -W
A young man in leather armor seems to be patrolling the area.
A peasant farmer is here from his farmstead, probably on business.

< 240h/274H 143v/147V Pos: standing >
The iron seems to be closed.

< 240h/274H 144v/147V Pos: standing >
Ok.

< 240h/274H 144v/147V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U
A stray tomcat is darting after rodents, here.

< 240h/274H 144v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E
A large wandering dog is here, growling at you.

< 240h/274H 144v/147V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A tharnadian thief-hunter watches over the town streets intently.
A shady looking mercenary stands here, eyeing you with open contempt.

< 241h/274H 145v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.

< 241h/274H 146v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 241h/274H 146v/147V Pos: standing >
A shady mercenary enters from the north.

< 241h/274H 146v/147V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U

< 241h/274H 145v/147V Pos: standing >
Inside the Southern Beach Gates
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the area.
A peasant farmer is here from his farmstead, probably on business.

< 241h/274H 144v/147V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 241h/274H 144v/147V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N# -E -W -U

< 242h/274H 143v/147V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W

< 242h/274H 142v/147V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
A tharnadian thief-hunter watches over the town streets intently.

< 242h/274H 142v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W

< 242h/274H 143v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A tough looking mercenary is standing here, strutting proudly.
A tough looking mercenary is standing here, strutting proudly.

< 242h/274H 143v/147V Pos: standing >
A tough mercenary leaves south.

< 242h/274H 143v/147V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.
A young man in leather armor seems to be patrolling the area.

< 242h/274H 143v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A human merchant from another town stands here, perusing Tharnadia.

< 243h/274H 143v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 243h/274H 144v/147V Pos: standing >
The Southern Wall Road
Obvious exits: -N -S -W#
A young man in leather armor seems to be patrolling the area.

< 243h/274H 144v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 243h/274H 144v/147V Pos: standing >
A Bend in the Road Wall
Obvious exits: -N# -E -S

< 243h/274H 144v/147V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the walls.

< 243h/274H 143v/147V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W

< 243h/274H 143v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 244h/274H 144v/147V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 244h/274H 144v/147V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 244h/274H 144v/147V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 244h/274H 145v/147V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S

< 244h/274H 145v/147V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -E

< 245h/274H 143v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 245h/274H 144v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 245h/274H 144v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 245h/274H 144v/147V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -S -W

< 245h/274H 142v/147V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S

< 245h/274H 141v/147V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 245h/274H 139v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 245h/274H 139v/147V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 245h/274H 139v/147V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S

< 245h/274H 137v/147V Pos: standing >
 
    M^**^*.^    
     *******.   
      *M+**^**  
       ^P+++M+  
      *@+*^*.*  
     M^******.  
   MMMMM***^..  
  MMMMMM*^*..   
   MMMM^^**.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.

< 245h/274H 135v/147V Pos: standing >
 
  *M+*  
 M^@**  
 MMM**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 245h/274H 135v/147V Pos: standing >
 
 *M+*^  
 ^*@**  
 MM***  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 246h/274H 134v/147V Pos: standing >
 
 M+*^*  
 **@**  
 M***^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 246h/274H 132v/147V Pos: standing >
 
 *****  
 M*@*^  
 M*^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 246h/274H 130v/147V Pos: standing >
 
     ^MP++++    
    *M+*^*.**   
   M^******...  
 MMMMM***^..^M  
 MMMMM*@*..^M^  
 MMMM^^**..^M.  
   MMM^**.^M^^  
  MMMM^**M^M.   
    MM^^**^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 246h/274H 128v/147V Pos: standing >
 
 M*^*.  
 ^^@*.  
 M^**.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 246h/274H 127v/147V Pos: standing >
 
 ^^**.  
 M^@*.  
 M^**M  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 246h/274H 126v/147V Pos: standing >
You start setting up camp...

< 246h/274H 128v/147V Pos: standing >
You begin to focus your will...

< 247h/274H 130v/147V Pos: standing >
Casting: ectoplasmic form *

< 247h/274H 131v/147V Pos: standing >
Your mental manipulations become a reality...
You shimmer, then fade from sight.

< 247h/274H 132v/147V Pos: standing >

< 247h/274H 133v/147V Pos: standing >
You sit down and relax.

< 248h/274H 138v/147V Pos: sitting >
You start meditating...

< 248h/274H 138v/147V Pos: sitting >
An elite highwayman shouts in common 'Guards!  Come destroy this trash which threatens our road!'

< 248h/274H 139v/147V Pos: sitting >
You stop meditating.
 
 ^^**.  
 M^@*.  
 M^**M  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 250h/274H 147v/147V Pos: sitting >
Autosaving...

< 251h/274H 147v/147V Pos: sitting >
You have just begun your preparations.

< 251h/274H 147v/147V Pos: sitting >
Shadows stretch across the land as the sun limps towards the horizon.

< 252h/274H 147v/147V Pos: sitting >
You start meditating...

< 252h/274H 147v/147V Pos: sitting >
Your mana reserves are now full.

< 256h/274H 147v/147V Pos: sitting >
You clamber to your feet.

< 256h/274H 147v/147V Pos: standing >
A Goblin snaps into visibility.
You snap into visibility.
A Goblin disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 258h/274H 147v/147V Pos: standing >
< T: Vork TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 A Goblin snaps into visibility.
-=[You scream in pain as a Goblin's pierce tears into your flesh.]=-
-=[You scream in pain as a Goblin's pierce tears into your flesh.]=-
-=[You scream in pain as a Goblin's pierce tears into your flesh.]=-
A Goblin misses you.
-=[You scream in pain as a Goblin's pierce tears into your flesh.]=-
-=[You scream in pain as a Goblin's pierce tears into your flesh.]=-

< 144h/274H 147v/147V Pos: standing >
< T: Vork TP: sta TC: few wounds E: A Goblin sta EP:  few wounds >
 A Goblin snaps into visibility.
A Goblin dances an amazing maneuver in battle, tripping you.

< 144h/274H 147v/147V Pos: on your ass >
< T: Vork TP: ass TC: few wounds E: A Goblin sta EP:  few wounds >
 You miss someone.
A Goblin snaps into visibility.

< 144h/274H 147v/147V Pos: on your ass >
< T: Vork TP: ass TC: few wounds E: A Goblin sta EP:  few wounds >
 A Goblin snaps into visibility.
-=[You scream in pain as a Goblin's pierce tears into your flesh.]=-
OUCH!  That really did HURT!
-=[You scream in pain as a Goblin's pierce tears into your flesh.]=-
-=[You scream in pain as a Goblin's pierce tears into your flesh.]=-
-=[You scream in pain as a Goblin's pierce tears into your flesh.]=-
-=[You scream in pain as a Goblin's pierce tears into your flesh.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 12h/274H 147v/147V Pos: on your ass >
< T: Vork TP: ass TC: awful E: A Goblin sta EP:  few wounds >
 Yobasu enters from the north.

< 12h/274H 147v/147V Pos: on your ass >
< T: Vork TP: ass TC: awful E: someone sta EP:  few wounds >
 Yobasu suddenly attacks someone!
A Goblin snaps into visibility.
Yobasu's impressive crush strikes a Goblin.

< 12h/274H 147v/147V Pos: on your ass >
< T: Vork TP: ass TC: awful E: A Goblin sta EP:  few wounds >
 A Goblin snaps into visibility.
A Goblin's stab causes massive blood-loss and you fall to the ground, lifeless.
Your ashen platinum belt was completely destroyed by the massive blow!