The death of [50 Summoner] Gukk Red Moon Disciples (Githzerai)

in A Stairwell Leading up to the Dome

from the perspective of [53 Holyman] Lielz *-* Bloodlust *-* (Kobold)

<floating about head>a BRIGHT blue ioun stone[186h 42m 32s]
<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] (magic)
<worn on head>       a crown of saints [superior] (magic)
<worn on eyes>       a slimy aboleth eye (magic) (glowing) (humming)
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn on face>       the scale of a hydrawyrm
<worn around neck>   a carnelian and ruby inlaid gorget of regeneration (magic)
<worn around neck>   a goblin holy symbol of greater constitution (glowing)
<worn on body>       A suit of bronze dragonscales [81%]
<worn about body>    a demon spiked cloak of haze (magic) (glowing)
<worn on tail>       a tiny seashell of regeneration (invis) (magic)
<worn as quiver>     a dolomite quiver (magic)
<worn about waist>   a waistband of rock and stone (magic) [72%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt>   a Teviros Ciborium (magic) (glowing)
<attached to belt>   the face of Kera
<worn on arms>       a pair of bronze spiked arm plates
<worn around wrist>  a bracer bearing the seal of Bozk of dexterity (magic)
<worn around wrist>  a bracer bearing the seal of Bozk of precision (magic) [80%]
<worn on hands>      the sacred stone claws of Aan of endurance (magic)
<worn on finger>     the ring of the void [poor] (magic)
<worn on finger>     a ring called 'Soulcatcher'
<primary weapon>     the sphere of wind (magic) (glowing)[97h 25m 23s]
<held>               Utgard-Loki's crystal ball (magic)[97h 25m 23s]
<worn on legs>       a pair of chromium dragonscale greaves (magic) [56%]
<worn on feet>       the slippers of rot and decay

Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>
A Bend in the Trail
Obvious exits: -N -S -W
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
You sense a lifeform nearby.

< 806h/806H 172v/174V Pos: standing >

< 806h/806H 172v/174V Pos: standing >

< 806h/806H 172v/174V Pos: standing >
You quickly scan the area.
A buck who is not far off to your west.

< 806h/806H 172v/174V Pos: standing >

< 806h/806H 172v/174V Pos: standing >
A Bend in the Trail
Obvious exits: -N -S -W
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
You sense a lifeform nearby.

< 806h/806H 172v/174V Pos: standing >
You quickly scan the area.
A buck who is not far off to your west.

< 806h/806H 172v/174V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 806h/806H 172v/174V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.

< 806h/806H 172v/174V Pos: standing >
A lich necromancer waves a golden strand of thread and says 's'.

< 806h/806H 172v/174V Pos: standing >
You quickly scan the area.
A buck who is not far off to your west.

< 806h/806H 172v/174V Pos: standing >
A Bend in the Trail
Obvious exits: -N -S -W
A huge block of solid ice is here to the south. (magic)
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
*a lich necromancer is standing here, busy with his own matters.

< 806h/806H 172v/174V Pos: standing >
You quickly scan the area.
A buck who is not far off to your west.

< 806h/806H 172v/174V Pos: standing >
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Heart of the Pine
</map>

<map>
Zone: The Temple of the Sun.
Room: The Heart of the Pine
</map>
The Heart of the Pine
Obvious exits: -S
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 170v/174V Pos: standing >

< 806h/806H 170v/174V Pos: standing >
Tiru sneaks south.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>

<map>
Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>
A Bend in the Trail
Obvious exits: -N -S -W
A huge block of solid ice is here to the south. (magic)
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
*a lich necromancer is standing here, busy with his own matters.

< 806h/806H 173v/174V Pos: standing >
Tiru sneaks west.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Darkened Trail in the Glade
</map>

<map>
Zone: The Temple of the Sun.
Room: A Darkened Trail in the Glade
</map>
A Darkened Trail in the Glade
Obvious exits: -E -W -SW
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 171v/174V Pos: standing >
The sun rises over the northern horizon.

< 806h/806H 171v/174V Pos: standing >
You quickly scan the area.
A lich necromancer who is close by to your east.
A buck who is close by to your west.

< 806h/806H 172v/174V Pos: standing >
Tiru sneaks west.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>

<map>
Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>
A Bend in the Trail
Obvious exits: -N -E
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 172v/174V Pos: standing >

< 806h/806H 172v/174V Pos: standing >
You quickly scan the area.
A buck who is close by to your north.
A doe who is close by to your north.
A doe who is not far off to your north.
A hungry troll who is not far off to your north.
A buck who is not far off to your north.
Trentloss who is not far off to your north.
A lich necromancer who is not far off to your east.

< 806h/806H 172v/174V Pos: standing >
Tiru sneaks east.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Darkened Trail in the Glade
</map>

<map>
Zone: The Temple of the Sun.
Room: A Darkened Trail in the Glade
</map>
A Darkened Trail in the Glade
Obvious exits: -E -W -SW
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 170v/174V Pos: standing >
Tiru sneaks southwest.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Cave
</map>

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Cave
</map>
The Entrance to a Cave
Obvious exits: -W -NE
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
A baby bear cries softly and searches for his mother.

< 806h/806H 168v/174V Pos: standing >
Tiru sneaks west.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Bear Lair
</map>

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Bear Lair
</map>
The Entrance to a Bear Lair
Obvious exits: -E -W
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
A lanky doe stands here grazing contently.
A baby bear cries softly and searches for his mother.
A lanky doe stands here grazing contently.

< 806h/806H 168v/174V Pos: standing >
Tiru sneaks west.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Center of the Lair
</map>

<map>
Zone: The Temple of the Sun.
Room: The Center of the Lair
</map>
The Center of the Lair
Obvious exits: -N -E
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 169v/174V Pos: standing >

< 806h/806H 170v/174V Pos: standing >
Tiru sneaks north.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Hidden Alcove in the Cave
</map>

<map>
Zone: The Temple of the Sun.
Room: A Hidden Alcove in the Cave
</map>
A Hidden Alcove in the Cave
Obvious exits: -S
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 171v/174V Pos: standing >

< 806h/806H 172v/174V Pos: standing >
There's too much stuff blocking your sight here to scan.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Center of the Lair
</map>

<map>
Zone: The Temple of the Sun.
Room: The Center of the Lair
</map>
The Center of the Lair
Obvious exits: -N -E
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 173v/174V Pos: standing >
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Bear Lair
</map>

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Bear Lair
</map>
The Entrance to a Bear Lair
Obvious exits: -E -W
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
A lanky doe stands here grazing contently.
A baby bear cries softly and searches for his mother.
A lanky doe stands here grazing contently.

< 806h/806H 172v/174V Pos: standing >
Tiru sneaks east.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Cave
</map>

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Cave
</map>
The Entrance to a Cave
Obvious exits: -W -NE
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
A baby bear cries softly and searches for his mother.

< 806h/806H 171v/174V Pos: standing >

< 806h/806H 172v/174V Pos: standing >
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Bear Lair
</map>

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Bear Lair
</map>
The Entrance to a Bear Lair
Obvious exits: -E -W
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
A lanky doe stands here grazing contently.
A baby bear cries softly and searches for his mother.
A lanky doe stands here grazing contently.

< 806h/806H 173v/174V Pos: standing >

< 806h/806H 173v/174V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 806h/806H 173v/174V Pos: standing >
Tiru sneaks east.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Cave
</map>

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Cave
</map>
The Entrance to a Cave
Obvious exits: -W -NE
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
A baby bear cries softly and searches for his mother.

< 806h/806H 172v/174V Pos: standing >

< 806h/806H 172v/174V Pos: standing >
Tiru sneaks northeast.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Darkened Trail in the Glade
</map>

<map>
Zone: The Temple of the Sun.
Room: A Darkened Trail in the Glade
</map>
A Darkened Trail in the Glade
Obvious exits: -E -W -SW
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 172v/174V Pos: standing >

< 806h/806H 174v/174V Pos: standing >
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>

<map>
Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>
A Bend in the Trail
Obvious exits: -N -E
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 172v/174V Pos: standing >

< 806h/806H 172v/174V Pos: standing >
You quickly scan the area.
A lich necromancer who is close by to your north.
A buck who is close by to your north.
A doe who is close by to your north.
A doe who is not far off to your north.
A hungry troll who is not far off to your north.
A buck who is not far off to your north.
Trentloss who is not far off to your north.

< 806h/806H 172v/174V Pos: standing >
Tiru sneaks north.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Trail Leading to the Temple
</map>

<map>
Zone: The Temple of the Sun.
Room: A Trail Leading to the Temple
</map>
A Trail Leading to the Temple
Obvious exits: -N -E -S -W
The corpse of a young ogre is lying here.
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
A large buck stands here listening for trouble.
A lanky doe stands here grazing contently.

< 806h/806H 170v/174V Pos: standing >

< 806h/806H 170v/174V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.

< 806h/806H 173v/174V Pos: standing >
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Gateway to a Temple
</map>

<map>
Zone: The Temple of the Sun.
Room: The Gateway to a Temple
</map>
The Gateway to a Temple
Obvious exits: -N -S
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
*a lich necromancer is standing here, busy with his own matters.
A lanky doe stands here grazing contently.
A hungry troll searches the corridors for food.
A large buck stands here listening for trouble.
(Q)A majestic centaur stands here guarding the entrance.

< 806h/806H 172v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is rather far off to your north.
A buck who is close by to your south.
A doe who is close by to your south.

< 806h/806H 172v/174V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.

< 806h/806H 172v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is rather far off to your north.
A buck who is close by to your south.
A doe who is close by to your south.

< 806h/806H 172v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is rather far off to your north.
A buck who is close by to your south.
A doe who is close by to your south.

< 806h/806H 172v/174V Pos: standing >
Tiru sneaks north.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: The Entryway to the Temple
</map>

<map>
Zone: The Temple of the Sun.
Room: The Entryway to the Temple
</map>
The Entryway to the Temple
Obvious exits: -N -S
The outline of some wall is here to the north. (invis) (magic)
*Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 171v/174V Pos: standing >

< 806h/806H 171v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.
A doe who is close by to your south.
A hungry troll who is close by to your south.
A buck who is close by to your south.
Trentloss who is close by to your south.
A buck who is not far off to your south.
A doe who is not far off to your south.

< 806h/806H 172v/174V Pos: standing >
Tiru closes the door.

< 806h/806H 174v/174V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.

< 806h/806H 174v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.

< 806h/806H 174v/174V Pos: standing >

< 806h/806H 174v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.

< 806h/806H 174v/174V Pos: standing >

< 806h/806H 174v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.

< 806h/806H 174v/174V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 806h/806H 174v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.

< 806h/806H 174v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.

< 806h/806H 174v/174V Pos: standing >

< 806h/806H 174v/174V Pos: standing >
Tiru starts casting an offensive spell called 'dispel magic'.
Tiru snaps into visibility.

< 806h/806H 174v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.

< 806h/806H 174v/174V Pos: standing >
Tiru completes his spell...
Tiru utters the words 'eugszr waouq'

< 806h/806H 174v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.

< 806h/806H 174v/174V Pos: standing >

< 806h/806H 174v/174V Pos: standing >

< 806h/806H 174v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.

< 806h/806H 174v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is a brief walk away to your north.
Tiru sneaks north.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Hallway Leading to the Shrine
</map>

<map>
Zone: The Temple of the Sun.
Room: A Hallway Leading to the Shrine
</map>
A Hallway Leading to the Shrine
Obvious exits: -N -S
A huge block of solid ice is here to the north. (magic)
[2] The corpse of a young ogre is lying here.
Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
A lich necromancer sneaks in from the south.

< 806h/806H 173v/174V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.

< 806h/806H 173v/174V Pos: standing >

< 806h/806H 173v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is not far off to your north.
Tiru starts casting an offensive spell.

< 806h/806H 173v/174V Pos: standing >
Tiru completes his spell...
Tiru utters the words 'eugszr waouq'
A wall of ice crumbles to dust and blows away.

< 806h/806H 173v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is not far off to your north.

< 806h/806H 173v/174V Pos: standing >
Tiru sneaks north.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Central Chamber Before the Shrine
</map>

<map>
Zone: The Temple of the Sun.
Room: A Central Chamber Before the Shrine
</map>
A Central Chamber Before the Shrine
Obvious exits: -N -E -S -W -U
The outline of some wall is here to the north. (invis) (magic)
The outline of some wall is here to the west. (invis) (magic)
[14] A very thick, dangerous looking bottle rests here.
[13] A vial of strong acid lies here.
[7] A potion of slooowness lies here.
[2] A potion of dispel magic lies here.
[7] A potion of greater living stone lies here.
Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.

< 806h/806H 172v/174V Pos: standing >

< 806h/806H 172v/174V Pos: standing >

< 806h/806H 173v/174V Pos: standing >
You quickly scan the area.
A hungry ogre who is close by to your north.
A hungry troll who is not far off to your east.
A young ogre who is close by to your west.
A water elemental playing the banjo who is close by above you.
The ether wraith who is close by above you.
A Githzerai who is close by above you.
A Firbolg who is close by above you.

< 806h/806H 174v/174V Pos: standing >

< 806h/806H 174v/174V Pos: standing >
Tiru floats up.
You follow Tiru.


<map>
Zone: The Temple of the Sun.
Room: A Stairwell Leading up to the Dome
</map>

<map>
Zone: The Temple of the Sun.
Room: A Stairwell Leading up to the Dome
</map>
A Stairwell Leading up to the Dome
Obvious exits: -U# -D
Fresh blood covers everything in the area.
The corpse of a golden statue is lying here.
The corpse of a Firbolg is lying here.
A magical fountain bubbles here. (magic) (glowing)
Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands, floating here.
Trying his best to strum, this water elemental is playing the banjo. (minion) 
*A wraithy cloudy form drifts in the air here (minion) 
A Githzerai (medium) DiCkenSonS Viking PlaToon Red Moon Disciples stands in mid-air here.(Gold Aura)
A Firbolg (huge) UnDeRdArK mAnIaC Red Moon Disciples stands in mid-air here. (paralyzed) (Gold Aura)
A lich necromancer floats in from below.

< 806h/806H 173v/174V Pos: standing >

< 806h/806H 173v/174V Pos: standing >
A Githzerai unlocks the trapdoor.
A Githzerai's key breaks off in the lock!

< 806h/806H 173v/174V Pos: standing >
You quickly scan the area.
You see nothing.

< 806h/806H 173v/174V Pos: standing >
A lich necromancer snaps into visibility.
A lich necromancer moves in the shadows, suddenly reappearing behind a Githzerai!
You start chanting...
You snap into visibility.
Tiru starts casting an offensive spell called 'asphyxiate'.

< 806h/806H 173v/174V Pos: standing >
You complete your spell...
A Githzerai is suddenly at a slight loss for words.
Tiru completes his spell...
Tiru utters the word 'agsplnuahz'
Ghostly hands appear before a Githzerai, close around his neck and begin to squeeze!
A Githzerai gasps for air as a pair of ghostly hands tighten around his throat!

< 806h/806H 173v/174V Pos: standing >
Tiru snaps into visibility.
A Githzerai gasps for air as a pair of ghostly hands tighten around his throat!

< 806h/806H 173v/174V Pos: standing >
A Githzerai gasps for air as a pair of ghostly hands tighten around his throat!

< 806h/806H 174v/174V Pos: standing >
A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 806h/806H 174v/174V Pos: standing >
A lich necromancer snaps into visibility.
A lich necromancer dances an amazing maneuver in battle, and trips up a Githzerai!
You quickly scan the area.
You see nothing.
Tiru starts casting an offensive spell called 'asphyxiate'.

< 806h/806H 174v/174V Pos: standing >
A Githzerai attacks a lich necromancer. [0 hits]

< 806h/806H 174v/174V Pos: standing >
Tiru snaps into visibility.
Tiru completes his spell...
Tiru utters the word 'agsplnuahz'
Ghostly hands appear before a Githzerai, close around his neck and begin to squeeze!
Tiru's spell flows around a Githzerai, leaving him unharmed!
A lich necromancer snaps into visibility.
A lich necromancer attacks a Githzerai. [5 hits]

< 806h/806H 174v/174V Pos: standing >
Tiru's spell flows around a Githzerai, leaving him unharmed!
You quickly scan the area.
You see nothing.

< 806h/806H 174v/174V Pos: standing >
Tiru snaps into visibility.
A Githzerai gasps for air as a pair of ghostly hands tighten around his throat!
You snap into visibility.
[Damage:  1 ] 
< 806h/806H 174v/174V Pos: standing >
< T: a lich necromancer TP: sta TC:few scratches E: A Githzerai ass EP: pretty hurt >
 The ether wraith says 'Prepare to fight me, too!'
The ether wraith suddenly attacks a lich necromancer!
The ether wraith snaps into visibility.

< 806h/806H 174v/174V Pos: standing >
< T: a lich necromancer TP: sta TC:few scratches E: A Githzerai ass EP: pretty hurt >
 Tiru starts casting an offensive spell called 'asphyxiate'.

< 806h/806H 174v/174V Pos: standing >
< T: a lich necromancer TP: sta TC:few scratches E: A Githzerai ass EP: pretty hurt >
 Tiru snaps into visibility.
Tiru completes his spell...
Tiru utters the word 'agsplnuahz'
Ghostly hands appear before a Githzerai, close around his neck and begin to squeeze!
A Githzerai gasps for air as a pair of ghostly hands tighten around his throat!

< 806h/806H 174v/174V Pos: standing >
< T: a lich necromancer TP: sta TC:few scratches E: A Githzerai ass EP:  awful >
 Tiru snaps into visibility.
A Githzerai gasps for air, eyes bulging, then falls over, slowly becoming motionless.
The ether wraith stops following a Githzerai.
A water elemental playing the banjo stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.