The death of [50 Reaper] Ques Red Moon Disciples (Gnome)

in The Room of Necromancers

from the perspective of [50 Reaper] Ques Red Moon Disciples (Gnome)

<held>               a quill
<held>               a spellbook

  ..M+++*****   
   *+*******    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 46v/109V Pos: standing >
 
   ...*+****    
  ....*+*****   
 ^....*+******  
 .....*+******  
 ...***@******  
 ...***+******  
 ...M+++******  
  .*+*******.   
   *M******.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 46v/109V Pos: standing >
 
   ...*+****    
  ....*+*****   
 .....*+******  
 ...***+******  
 ...***@******  
 ...M+++******  
 ..*+*******.*  
  **M******..   
   *+*****.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 46v/109V Pos: standing >
 
   ...*+****    
  ....*+*****   
 ...***+******  
 ...***+******  
 ...M++@******  
 ..*+*******.*  
 ***M******...  
  **+*****.^.   
   *+*****..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 47v/109V Pos: standing >
 
   ....*+***    
  .....*+****   
  ...***+*****  
  ...***+*****  
  ...M+@+*****  
  ..*+*******.  
 ****+******..  
  ***M*****.^   
   **+*****.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 47v/109V Pos: standing >
 
   ^....*+**    
   .....*+***   
 . ...***+****  
 . ...***+****  
 . ...M@++****  
   ..*+*******  
  ****+******.  
  ****M*****.   
   .**+*****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 48v/109V Pos: standing >
 
    ^....*+*    
  . .....*+**   
 .. ...***+***  
 ^. ...***+***  
 .. ...@+++***  
 .  ..*+******  
 . ****+******  
   ****+*****   
   M.**M****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A halfling lieutenant walks through here, leading his troops.

< 238h/238H 48v/109V Pos: standing >
 
    .....*+*    
  . ...***+**   
 ^. ...***+***  
 .. ...M+++***  
 .  ..*@******  
 . ****+******  
 . ****+*****.  
   M.**M*****   
    D**+*.*.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 48v/109V Pos: standing >
 
    ...***+*    
  . ...***+**   
 .. ...M+++***  
 .  ..*+******  
 . ****@******  
 . ****+*****.  
 . M.**M*****.  
    D**+*.*..   
     **+*...    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 49v/109V Pos: standing >
 
    ...***+*    
  . ...M+++**   
 .  ..*+******  
 . ****+******  
 . ****@*****.  
 . M.**M*****.  
    D**+*.*..^  
     **+*....   
    ^**+.^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 49v/109V Pos: standing >
 
    ...M+++*    
    ..*+*****   
 . ****+******  
 . ****+*****.  
 . M.**@*****.  
    D**M*.*..^  
     **+*....^  
    ^**+.^.^.   
    ++++....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 49v/109V Pos: standing >
 
    ..*+****    
   ****+*****   
 . ****+*****.  
 . M.**+*****.  
    D**@*.*..^  
     **+*....^  
    ^**+.^.^.^  
    ++++....^   
    **....^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A highwayman stands here, scanning the roads protected by Tharnadia.

< 238h/238H 49v/109V Pos: standing >
 
   ****+****    
   ****+*****   
 . M.**+*****.  
    D**M*.*..^  
     **@*....^  
    ^**+.^.^.^  
    ++++....^^  
    **....^^^   
     ..^D^MM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 50v/109V Pos: standing >
 
   ****+****    
   M.**+*****   
    D**M*.*..^  
     **+*....^  
    ^**@.^.^.^  
    ++++....^^  
    **....^^^M  
     ..^D^MMM   
      ..^^^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 50v/109V Pos: standing >
 
   M.**+****    
    D**+*.*..   
     **M*....^  
    ^**+.^.^.^  
    +++@....^^  
    **....^^^M  
     ..^D^MMMM  
      ..^^^MM   
     ^^.^MMM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 50v/109V Pos: standing >
 
    M.**+***    
     D**+*.*.   
 ^    **M*....  
 ^   ^**+.^.^.  
     ++@+....^  
     **....^^^  
      ..^D^MMM  
       ..^^^M   
      ^^.^MM    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 51v/109V Pos: standing >
 
   . M.**+**    
  .   D**+*.*   
 .^    **M*...  
 ^^   ^**+.^.^  
 ^    +@++....  
      **....^^  
       ..^D^MM  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 51v/109V Pos: standing >
 
   .. M.**+*    
  ..   D**+*.   
 ..^    **+*..  
 .^^   ^**M.^.  
 ^^    @+++...  
       **....^  
        ..^D^M  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 238h/238H 51v/109V Pos: standing >
Find a dock to swim from!

< 238h/238H 51v/109V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S

< 238h/238H 52v/109V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S

< 238h/238H 52v/109V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 238h/238H 52v/109V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 238h/238H 53v/109V Pos: standing >
The Market
Obvious exits: -N -E -S -W

< 238h/238H 53v/109V Pos: standing >
You quickly scan the area.
A young guard who is a brief walk away to your north.
A smiling halfling who is close by to your east.
A dwarven merchant who is close by to your west.

< 238h/238H 54v/109V Pos: standing >
The Market
Obvious exits: -S -W
A halfling stands here, smiling and showing you his fine fruit.

< 238h/238H 54v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 238h/238H 54v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 238h/238H 55v/109V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A young girl runs around here carelessly.

< 238h/238H 55v/109V Pos: standing >
Shaiennar Road
Obvious exits: -E -W

< 238h/238H 56v/109V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -S -W

< 238h/238H 56v/109V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
A young girl runs around here carelessly.

< 238h/238H 56v/109V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -S -W

< 238h/238H 57v/109V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U

< 238h/238H 57v/109V Pos: standing >
Obvious exits:
    North- A Short Hallway
    East - The Room of Paladins
    South- (open doors) Shaiennar Road
    West - The Room of Rangers
    Up   - A Short Hallway

< 238h/238H 59v/109V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
A retired sailor who is not far off to your south.
Tirila who is not far off to your south.
Shahala who is close by to your west.
The mount who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 238h/238H 59v/109V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
A retired sailor who is not far off to your south.
Tirila who is not far off to your south.
Shahala who is close by to your west.
The mount who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 238h/238H 60v/109V Pos: standing >
Ok.

< 238h/238H 61v/109V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D

< 238h/238H 62v/109V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D

< 238h/238H 63v/109V Pos: standing >
The Room of Necromancers
Obvious exits: -D
A spellbook lies here, discarded.
A sturdy looking mount is here, all saddled up and ready to ride.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 238h/238H 63v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 238h/238H 63v/109V Pos: standing >
Alas, you cannot go that way. . . .

< 238h/238H 63v/109V Pos: standing >
You are using:
<held>               a quill
<held>               a spellbook

< 238h/238H 65v/109V Pos: standing >
The Room of Necromancers
Obvious exits: -D
A spellbook lies here, discarded.
A sturdy looking mount is here, all saddled up and ready to ride.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 238h/238H 66v/109V Pos: standing >
Tamor starts casting a spell.
You can't carry any more.

< 238h/238H 69v/109V Pos: standing >
The Room of Necromancers
Obvious exits: -D
A spellbook lies here, discarded.
A sturdy looking mount is here, all saddled up and ready to ride.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly. (casting) 

< 238h/238H 70v/109V Pos: standing >
You are carrying: (25/11)
a little round wooden shield
[5] a small bandage
a pair of dark black boots
a dark black robe
an evil looking helm
a spellbook
a quill
a thin batwing cloak
a belt of thick cured leather
[2] a large wooden torch
a bag made from sewn rat skins
an intricately carved wooden tablet
a stout oaken cudgel
a steel warhammer
a two-handed sword
[2] a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 238h/238H 71v/109V Pos: standing >
Tamor completes his spell...
Tamor utters the words 'zawsufuq hgruiqz'
A chill passes by as all the color drains from Tamor.

< 238h/238H 72v/109V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D

< 238h/238H 72v/109V Pos: standing >
You drop a little round wooden shield.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a pair of dark black boots.
You drop a dark black robe.
You drop an evil looking helm.
You drop a spellbook.
You drop a quill.
You drop a thin batwing cloak.
You drop a belt of thick cured leather.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a bag made from sewn rat skins.
You drop an intricately carved wooden tablet.
You drop a stout oaken cudgel.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
You drop a small wooden mace.

< 238h/238H 75v/109V Pos: standing >
A little round wooden shield crumbles to dust and blows away.
A pair of dark black boots crumbles to dust and blows away.
A dark black robe crumbles to dust and blows away.
An evil looking helm crumbles to dust and blows away.
A quill crumbles to dust and blows away.
A thin batwing cloak crumbles to dust and blows away.
A belt of thick cured leather crumbles to dust and blows away.
A bag made from sewn rat skins crumbles to dust and blows away.
An intricately carved wooden tablet crumbles to dust and blows away.

< 238h/238H 75v/109V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.

< 238h/238H 76v/109V Pos: standing >
You do not see a shield here.

< 238h/238H 78v/109V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.

< 238h/238H 78v/109V Pos: standing >
You get a spellbook.

< 238h/238H 80v/109V Pos: standing >
The Room of Necromancers
Obvious exits: -D
A spellbook lies here, discarded.
A sturdy looking mount is here, all saddled up and ready to ride.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 238h/238H 80v/109V Pos: standing >
You get a spellbook.

< 238h/238H 82v/109V Pos: standing >
The Room of Necromancers
Obvious exits: -D
A sturdy looking mount is here, all saddled up and ready to ride.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 238h/238H 82v/109V Pos: standing >
You sit down.

< 238h/238H 83v/109V Pos: sitting >
You wiggle to find the most comfortable position.

< 238h/238H 83v/109V Pos: sitting >
Attempting to scribe 'raise spectre'...

< 238h/238H 86v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 89v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 91v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 94v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 96v/109V Pos: sitting >
You finish scribing the spell 'raise spectre' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 70 more pages free.
Attempting to scribe 'teleport'...

< 238h/238H 98v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 101v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 103v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 105v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 107v/109V Pos: sitting >
You finish scribing the spell 'teleport' into a spellbook.
The spell uses 5 pages in a spellbook, leaving 65 more pages free.
Attempting to scribe 'cone of cold'...

< 238h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'cone of cold' into a spellbook.
The spell uses 6 pages in a spellbook, leaving 59 more pages free.
Attempting to scribe 'enervation'...

< 238h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..

< 238h/238H 109v/109V Pos: sitting >
You complete another page of the spell into your spellbook..
A young guard snaps into visibility.

< 238h/238H 109v/109V Pos: sitting >
You finish scribing the spell 'enervation' into a spellbook.
The spell uses 6 pages in a spellbook, leaving 53 more pages free.
Attempting to scribe 'minor globe of invulnerability'...

< 238h/238H 109v/109V Pos: sitting >
A young guard snaps into visibility.
A young guard completes his spell...
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!
I'm afraid you aren't quite up to mounted combat.
You stop riding the mount.
You miss a young guard.

< 166h/238H 109v/109V Pos: sitting >
< T: Ques TP: sit TC: few wounds E: a young guard sta EP: excellent >
 You complete another page of the spell into your spellbook..
A young guard snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!
A young guard snaps into visibility.
A young guard's decent slash strikes you.
A young guard's fine slash strikes you.

< 104h/238H 109v/109V Pos: sitting >
< T: Ques TP: sit TC: nasty wounds E: a young guard sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!

< 38h/238H 109v/109V Pos: sitting >
< T: Ques TP: sit TC:pretty hurt E: someone sta EP: excellent >
 So much for that scribing effort!
A young guard snaps into visibility.

< 38h/238H 109v/109V Pos: sitting >
< T: Ques TP: sit TC:pretty hurt E: a young guard sta EP: excellent >
 A young guard snaps into visibility.
A young guard completes his spell...
A young guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...