The death of [43 Air Magus] Sirce The Militia (Gnome)

in The Ogre's Foot Inn

from the perspective of [52 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<floating about head>a dark purple ioun stone[239h 48m 10s]
<worn as a badge>    a pitted dragonscale badge [85%]
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[239h 48m 10s]
<worn on eyes>       the eye of the ogre [superior] (magic) (glowing) (humming) [85%]
<worn in ear>        a flaming earring [superior]
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn on face>       Krindor's Mask of Illusions[239h 48m 10s]
<worn around neck>   a patched dragonscale choker from Temple of the Earth [86%]
<worn around neck>   a carnelian and ruby inlaid gorget [superior] (magic) [77%]
<worn on body>       the robe of Lost Souls (magic)[239h 48m 10s]
<worn about body>    the living oceanic cloak [superior] (magic) (glowing) [66%]
<worn on back>       a large leather backpack
<worn on tail>       a tiny seashell of constitution (magic) [86%]
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [76%]
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a giant zvorgast fang [superior] [85%]
<attached to belt>   an obsidian hookah
<attached to belt>   the codex of the muse of dreams [poor] (magic) [72%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a large gold-rimmed church door (magic)[239h 48m 10s]
<worn around wrist>  a bracelet of finger bones [poor]
<worn around wrist>  a bracelet of finger bones [poor]
<worn on hands>      the gloves of warding (magic) [72%]
<worn on finger>     a ring of twisted gray mist [83%]
<worn on finger>     a ring of twisted gray mist
<primary weapon>     the orb of the sea (magic) (glowing)[239h 48m 10s]
<worn on legs>       some leggings of red flames [superior] (magic) [85%]
<worn on feet>       some boots of the black winged dragon (magic) (glowing) [82%]

A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 808h/808H 163v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 808h/808H 164v/169V Pos: standing >
I see no trapdoor here.

< 808h/808H 166v/169V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A militia guard who is not far off to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian illusionist who is close by to your south.
A controller who is close by to your south.
An elite guard who is close by to your south.

< 808h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 808h/808H 168v/169V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A militia guard who is in the distance to your north.
A stray dog who is in the distance to your north.
A street sweeper who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A stray cat who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 808h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 808h/808H 167v/169V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your north.
A stray dog who is rather far off to your north.
A tharnadian thief-hunter who is in the distance to your north.
A militia guard who is not far off to your south.

< 808h/808H 167v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 808h/808H 167v/169V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A militia guard who is a brief walk away to your south.
A street sweeper who is close by to your west.

< 808h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
The corpse of a Gnome is lying here.
You sense a lifeform nearby.

< 808h/808H 168v/169V Pos: standing >
You quickly scan the area.
A Gnome who is not far off to your north.
A militia guard who is not far off to your north.
A stray dog who is not far off to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is close by to your east.
A stray cat who is in the distance to your east.
The mount who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.

< 808h/808H 168v/169V Pos: standing >
A Human sneaks north.

< 808h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 808h/808H 167v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -W

< 808h/808H 166v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
A Bend in a Murky Alley
Obvious exits: -N -E -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 808h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
A Community Outhouse
Obvious exits: -S -U#
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 808h/808H 167v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 808h/808H 167v/169V Pos: standing >
The trapdoor seems to be closed.

< 808h/808H 168v/169V Pos: standing >
Ok.

< 808h/808H 169v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D

< 808h/808H 168v/169V Pos: standing >
Ok.

< 808h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Roof of a Commoner's Dwelling
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Roof of a Commoner's Dwelling
</map>
The Roof of a Commoner's Dwelling
Obvious exits: -N -E -S -W
A devious looking cat burglar is standing here, ready to cut your throat out.
A devious looking cat burglar is standing here, ready to cut your throat out.

< 808h/808H 167v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Above the Grand Tharnadian Road
</map>
Above the Grand Tharnadian Road
Obvious exits: -E -D

< 808h/808H 166v/169V Pos: standing >

< 808h/808H 168v/169V Pos: standing >
You start chanting...

< 808h/808H 169v/169V Pos: standing >
You complete your spell...
You sssppllliiitttsss into many images!

< 808h/808H 169v/169V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.

< 808h/808H 169v/169V Pos: standing >

< 808h/808H 169v/169V Pos: standing >

< 808h/808H 169v/169V Pos: standing >

< 808h/808H 169v/169V Pos: standing >

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.
A militia guard who is close by below you.

< 808h/808H 169v/169V Pos: standing >
Above the Grand Tharnadian Road
Obvious exits: -E -D
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)

< 808h/808H 169v/169V Pos: standing >
Above the Grand Tharnadian Road
Obvious exits: -E -D
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.
A militia guard who is close by below you.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.
A militia guard who is close by below you.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.
A militia guard who is close by below you.

< 808h/808H 169v/169V Pos: standing >

< 808h/808H 169v/169V Pos: standing >

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
Above the Grand Tharnadian Road
Obvious exits: -E -D
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your east.
A cat burglar who is close by to your east.

< 808h/808H 169v/169V Pos: standing >

< 808h/808H 169v/169V Pos: standing >
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.

< 808h/808H 169v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W

< 808h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 808h/808H 167v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A long steel sword is here in the dirt.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of a Human is lying here.

< 808h/808H 166v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 808h/808H 166v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A Gnome (small) Slacker of The Militia stands in mid-air here.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 808h/808H 168v/169V Pos: standing >
A Gnome leaves south.

< 808h/808H 168v/169V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
Kieta who is not far off to your east.
A Gnome who is close by to your south.
A stray cat who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
The doctor who is rather far off to your west.

< 808h/808H 168v/169V Pos: standing >

< 808h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W

< 808h/808H 167v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 808h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 808h/808H 167v/169V Pos: standing >
You quickly scan the area.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Gnome who is close by above you.
The receptionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.

< 808h/808H 168v/169V Pos: standing >

< 808h/808H 169v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Halfling is lying here.
A large sign hangs from the front of the counter here.
A Gnome (small) Slacker of The Militia stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 808h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
A sturdy looking mount is here, all saddled up and ready to ride.

< 808h/808H 167v/169V Pos: standing >

< 808h/808H 168v/169V Pos: standing >
You start chanting...

< 808h/808H 169v/169V Pos: standing >
You complete your spell...
You sssppllliiitttsss into many images!

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>

< 808h/808H 169v/169V Pos: standing >
The door is open.
You extend your sights eastward.
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Halfling is lying here.
A large sign hangs from the front of the counter here.
A Halfling (small) *-=Holy Warrior=-* Red Moon Disciples stands here.(Gold Aura)
A Gnome (small) Mortal Mirage Red Moon Disciples stands in mid-air here.
A Gnome (small) Slacker of The Militia stands in mid-air here.(Gold Aura)
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 808h/808H 169v/169V Pos: standing >
Ok.
Tiru leaves east.
Tiru leaves east.
Tiru leaves east.
Tiru leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 808h/808H 169v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Halfling is lying here.
A large sign hangs from the front of the counter here.
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting the receptionist.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) sits in mid-air here, fighting an elite guard.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
You sense a lifeform nearby.
A Gnome (small) Slacker of The Militia stands in mid-air here. (casting) (Gold Aura)
The receptionist stands in mid-air here, fighting Tiru.(Gold Aura)
An elite guard stands here, fighting Tiru.
An elite guard stands here, fighting Tiru.

< 808h/808H 168v/169V Pos: standing >
You start chanting...
You snap into visibility.

< 808h/808H 168v/169V Pos: standing >
A Gnome completes her spell...
A Gnome utters the word 'euguihzofahz'
A Gnome sends a bright green ray of light streaking towards Tiru!
A Gnome disintegrates Tiru into a pile of dust!
Upon being struck, Tiru disappears into thin air.
Tiru stops following you.
An elite guard attacks Tiru. [2 hits]

< 808h/808H 168v/169V Pos: standing >
The receptionist suddenly attacks Tiru!

< 808h/808H 168v/169V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around her neck and begin to squeeze!
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
A Gnome starts casting an offensive spell.

< 808h/808H 168v/169V Pos: standing >
You snap into visibility.
[Damage: 50 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 808h/808H 168v/169V Pos: standing >
[Damage: 69 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 808h/808H 169v/169V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.

< 808h/808H 169v/169V Pos: standing >
You start chanting...
You snap into visibility.

< 808h/808H 169v/169V Pos: standing >
A Gnome completes her spell...
A Gnome utters the word 'euguihzofahz'
A Gnome sends a bright green ray of light streaking towards Tiru!
A Gnome disintegrates Tiru into a pile of dust!
Upon being struck, Tiru disappears into thin air.
Tiru stops following you.

< 808h/808H 169v/169V Pos: standing >
You snap into visibility.
Casting: asphyxiate *

< 808h/808H 169v/169V Pos: standing >
An elite guard suddenly attacks YOU!
You feel your skin soften and return to normal.
You snap into visibility.

< 806h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around her neck and begin to squeeze!
[Damage: 74 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 806h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 806h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: elite sta EP: excellent >
 [Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
A Gnome is mortally wounded, and will die soon, if not aided.

< 806h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: elite sta EP: excellent >
 You start chanting...

< 806h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: elite sta EP: excellent >
 A Gnome enters from below.
A Halfling enters from below.

< 806h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around her neck and begin to squeeze!
[Damage:  2 ] Your illusionary hands choke the life out of a Gnome, who falls over dead and lifeless.
A Gnome's sewing needle [superior] was completely destroyed by the massive blow!
A Gnome's polished studded gold and platinum shield was completely destroyed by the massive blow!
A Gnome's shimmering gossamer gown was completely destroyed by the massive blow!
A Gnome's frozen emerald belt from Darkfall Forest was completely destroyed by the massive blow!
A Gnome's symbol of a sword thrust through a cresent moon was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.