The death of [41 Thief] Knik (Human)

in A Corridor

from the perspective of [52 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<floating about head>a dark purple ioun stone[239h 52m 1s]
<worn as a badge>    a pitted dragonscale badge [85%]
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[239h 52m 1s]
<worn on eyes>       the eye of the ogre [superior] (magic) (glowing) (humming) [85%]
<worn in ear>        a flaming earring [superior]
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn on face>       Krindor's Mask of Illusions[239h 52m 1s]
<worn around neck>   a patched dragonscale choker from Temple of the Earth [86%]
<worn around neck>   a carnelian and ruby inlaid gorget [superior] (magic) [77%]
<worn on body>       the robe of Lost Souls (magic)[239h 52m 1s]
<worn about body>    the living oceanic cloak [superior] (magic) (glowing) [66%]
<worn on back>       a large leather backpack
<worn on tail>       a tiny seashell of constitution (magic) [79%]
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [76%]
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a giant zvorgast fang [superior] [85%]
<attached to belt>   an obsidian hookah
<attached to belt>   the codex of the muse of dreams [poor] (magic) [72%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a large gold-rimmed church door (magic)[239h 52m 1s]
<worn around wrist>  a bracelet of finger bones [poor]
<worn around wrist>  a bracelet of finger bones [poor]
<worn on hands>      the gloves of warding (magic) [72%]
<worn on finger>     a ring of twisted gray mist [83%]
<worn on finger>     a ring of twisted gray mist
<primary weapon>     the orb of the sea (magic) (glowing)[239h 52m 1s]
<worn on legs>       some leggings of red flames [superior] (magic) [85%]
<worn on feet>       some boots of the black winged dragon (magic) (glowing) [82%]

You start chanting...

< 488h/808H 168v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 You complete your spell...
Tiru stops following you.
Tiru stops following you.
Tiru stops following you.
Tiru stops following you.
You sssppllliiitttsss into many images!

<map>
Zone: Tharnadia - City of Humans.
Room: Room #16
</map>
Tiru attacks a tharnadian thief-hunter. [0 hits]

< 488h/808H 168v/169V Pos: standing >
In his haste to slam Tiru around, sturdy barbarian bodyguard slips and falls!
Sturdy barbarian bodyguard is stunned!

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the north.
Tiru enters from the north.
Tiru enters from the north.

< 488h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the east.
Tiru enters from the east.
Tiru enters from the east.

< 489h/808H 167v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Small Kitchen
</map>
A Small Kitchen
Obvious exits: -S
A loaf of bread has been left here.
Tiru enters from the south.
Tiru enters from the south.
Tiru enters from the south.

< 490h/808H 168v/169V Pos: standing >

< 491h/808H 168v/169V Pos: standing >
Tiru stops following you.

< 491h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A Human (medium) stands here. (Non-Fraggable)
Tiru enters from the north.
Tiru enters from the north.
Tiru enters from the north.

< 492h/808H 167v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S
Tiru enters from the east.
Tiru enters from the east.
Tiru enters from the east.

< 493h/808H 166v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Room #20
</map>
Room #20
Obvious exits: -S
Puddles of fresh blood cover the ground.
Tiru enters from the south.
Tiru enters from the south.
Tiru enters from the south.
Alarm bells sound, signalling an invasion!

< 493h/808H 166v/169V Pos: standing >
Room #20
Obvious exits: -S
Puddles of fresh blood cover the ground.
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)

< 498h/808H 169v/169V Pos: standing >

< 499h/808H 169v/169V Pos: standing >
You start chanting...

< 505h/808H 169v/169V Pos: standing >
You complete your spell...
Tiru stops following you.
Tiru stops following you.
Tiru stops following you.
You sssppllliiitttsss into many images!

<map>
Zone: Tharnadia - City of Humans.
Room: Room #20
</map>

< 507h/808H 169v/169V Pos: standing >
You sit down and relax.

< 509h/808H 169v/169V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - titan
               1 - flicker
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 9th circle)  5 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  4 - reflection
( 5th circle)  4 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  3 - sleep
               1 - infravision
               5 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               7 - shadow monster
( 2nd circle)  6 - dispel magic
               5 - darkness
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 6th) reflection
    3 seconds:  ( 6th) reflection
    4 seconds:  ( 6th) reflection

You can memorize no more spells.
You continue your study.

< 509h/808H 169v/169V Pos: sitting >
You start meditating...

< 510h/808H 169v/169V Pos: sitting >
The receptionist enters from the south.

< 510h/808H 169v/169V Pos: sitting >
You have finished memorizing reflection.
A Gnome enters from the south.
A Human enters from the south.
A Halfling enters from the south.
A Human suddenly attacks Tiru!

< 511h/808H 169v/169V Pos: sitting >
A Gnome leaves south.
A Halfling leaves south.

< 512h/808H 169v/169V Pos: sitting >
The receptionist suddenly attacks YOU!
You abandon your studies.
You snap into visibility.
[Damage:  1 ] The receptionist is burned severely as she hits you!

< 511h/808H 169v/169V Pos: sitting >
< T: Tiru TP: sit TC: few wounds E: receptionist sta EP: few scratches >
 You feel less protected.

< 511h/808H 169v/169V Pos: sitting >
< T: Tiru TP: sit TC: few wounds E: receptionist sta EP: few scratches >
 Tiru attacks a Human. [0 hits]

< 511h/808H 169v/169V Pos: sitting >
< T: Tiru TP: sit TC: few wounds E: receptionist sta EP: few scratches >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage:  2 ] You attack the receptionist. [1 hits]
You clamber to your feet.

< 511h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S
You sense a lifeform nearby.
A Halfling (small) *-=Holy Warrior=-* Red Moon Disciples stands here.(Gold Aura)
A Halfling (small) stands here. (Non-Fraggable)(Gold Aura)
A Gnome (small) Mortal Mirage Red Moon Disciples stands in mid-air here.
A Human (medium) stands here.
Tiru enters from the north.
Tiru enters from the north.
Tiru enters from the north.
You flee southward!

< 511h/808H 141v/169V Pos: standing >
A Human leaves north.

< 511h/808H 141v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
Tiru enters from the west.
Tiru enters from the west.
Tiru enters from the west.

< 511h/808H 143v/169V Pos: standing >
A Gnome enters from the west.
A Halfling enters from the west.
A Halfling enters from the west.

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the west.
Tiru enters from the west.
Tiru enters from the west.

< 511h/808H 143v/169V Pos: standing >
A tharnadian thief-hunter enters from the west.

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the west.
Tiru enters from the west.
Tiru enters from the west.

< 511h/808H 144v/169V Pos: standing >
A tharnadian thief-hunter enters from the west.
A tharnadian thief-hunter suddenly attacks Tiru!
A halo of white light settles over a tharnadian thief-hunter as he charges into battle.

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -S -W -D
Tiru enters from the west.
Tiru enters from the west.

< 511h/808H 144v/169V Pos: standing >
A Gnome enters from the west.
A Halfling enters from the west.
A Halfling enters from the west.

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
A sturdy looking mount is here, all saddled up and ready to ride.
Tiru enters from above.
Tiru enters from above.

< 513h/808H 147v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the east.
Tiru enters from the east.

< 513h/808H 147v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the east.
Tiru enters from the east.

< 514h/808H 147v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Room #6
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Room #6
</map>
Room #6
Obvious exits: -S
(Q)A gnome stands next to the table, pouring some mysterious liquid into a series of flasks.
Tiru enters from the south.
Tiru enters from the south.

< 514h/808H 147v/169V Pos: standing >
You sit down and relax.

< 516h/808H 151v/169V Pos: sitting >
An energetic gnome suddenly attacks Tiru!
You have memorized the following spells:
(11th circle)  1 - titan
               1 - flicker
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 9th circle)  5 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  5 - reflection
( 5th circle)  4 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  3 - sleep
               1 - infravision
               5 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               7 - shadow monster
( 2nd circle)  6 - dispel magic
               5 - darkness
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 6th) reflection
    3 seconds:  ( 6th) reflection

You can memorize no more spells.
You continue your study.

< 516h/808H 152v/169V Pos: sitting >
You start meditating...

< 517h/808H 154v/169V Pos: sitting >
You have finished memorizing reflection.

< 518h/808H 161v/169V Pos: sitting >
You have finished memorizing reflection.
Your studies are complete.

< 520h/808H 167v/169V Pos: sitting >
Tiru attacks an energetic gnome. [0 hits]

< 522h/808H 169v/169V Pos: sitting >
An energetic gnome attacks Tiru. [0 hits]

< 523h/808H 169v/169V Pos: sitting >
Tiru stops following you.

< 524h/808H 169v/169V Pos: sitting >
You clamber to your feet.

< 525h/808H 169v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the north.

< 526h/808H 168v/169V Pos: standing >
You quickly scan the area.
(Illusion) Tiru who is close by to your north.
An energetic gnome who is close by to your north.
The mount who is not far off to your east.
A water elemental playing the banjo who is a brief walk away to your east.
(Illusion) a Githzerai who is a brief walk away to your east.
(Illusion) a Githzerai who is a brief walk away to your east.
(Illusion) a Githzerai who is a brief walk away to your east.
(Illusion) a Githzerai who is a brief walk away to your east.
The ether wraith who is a brief walk away to your east.
A Githzerai who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.

< 526h/808H 168v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Room #5
</map>
Room #5
Obvious exits: -N
Tiru enters from the north.

< 527h/808H 167v/169V Pos: standing >

< 527h/808H 167v/169V Pos: standing >
You start chanting...

< 528h/808H 168v/169V Pos: standing >
You complete your spell...
Tiru stops following you.
Tiru stops following you.
Tiru stops following you.
You sssppllliiitttsss into many images!

<map>
Zone: Tharnadia - City of Humans.
Room: Room #5
</map>

< 529h/808H 169v/169V Pos: standing >
Room #5
Obvious exits: -N
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)

< 534h/808H 169v/169V Pos: standing >
The receptionist enters from the north.

< 536h/808H 169v/169V Pos: standing >
You quickly scan the area.
An energetic gnome who is not far off to your north.

< 536h/808H 169v/169V Pos: standing >
The receptionist suddenly attacks YOU!
You snap into visibility.
[Damage:  1 ] The receptionist is burned severely as she hits you!

< 537h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the south.
Tiru enters from the south.
Tiru enters from the south.
Tiru enters from the south.
You flee northward!

< 537h/808H 138v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Room #5
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Room #5
</map>
Room #5
Obvious exits: -N
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
Tiru enters from the north.
Tiru enters from the north.
Tiru enters from the north.
Tiru enters from the north.

< 537h/808H 139v/169V Pos: standing >
You start chanting...
The receptionist suddenly attacks YOU!
[Damage:  1 ] The receptionist is burned severely as she hits you!

< 536h/808H 140v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 Casting: insects 

< 536h/808H 141v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks the receptionist!
[Damage:  2 ] A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks the receptionist!
[Damage:  3 ] A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks the receptionist!
[Damage:  2 ] 
< 536h/808H 141v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 You start chanting...

< 536h/808H 141v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 A tharnadian thief-hunter enters from the north.

< 536h/808H 141v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 A tharnadian thief-hunter suddenly attacks Tiru!
A halo of white light settles over a tharnadian thief-hunter as he charges into battle.

< 536h/808H 141v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: receptionist sta EP: few scratches >
 You complete your spell...
Tiru stops following you.
Tiru stops following you.
Tiru stops following you.
Tiru stops following you.
You sssppllliiitttsss into many images!

<map>
Zone: Tharnadia - City of Humans.
Room: Room #5
</map>
Militia forces muster to bolster the town's defenses against the invaders!!!
Tiru attacks the receptionist. [0 hits]

< 536h/808H 141v/169V Pos: standing >
A tharnadian thief-hunter suddenly attacks YOU!
You snap into visibility.
[Damage:  2 ] A tharnadian thief-hunter is burned severely as he hits you!

< 529h/808H 143v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 The receptionist starts to chant in a deep voice.
The receptionist attacks Tiru. [7 hits]

< 529h/808H 143v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 
< 529h/808H 143v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: thief sta EP: few scratches >
 A swarm of insects attacks the receptionist. [0 hits]
[Damage:  2 ] A swarm of insects attacks the receptionist. [1 hits]
[Damage:  5 ] A swarm of insects attacks the receptionist. [1 hits]
You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the south.
Alarm bells sound, signalling an invasion!
Tiru enters from the south.
Tiru enters from the south.
You flee northward!

< 529h/808H 115v/169V Pos: standing >

< 529h/808H 115v/169V Pos: standing >

< 530h/808H 122v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the west.
Tiru enters from the west.
Tiru enters from the west.

< 531h/808H 123v/169V Pos: standing >
A Human sneaks in from the east.
Alas, you cannot go that way. . . .

< 531h/808H 125v/169V Pos: standing >
A Gnome enters from the east.
A Halfling enters from the east.
A Human enters from the east.
A Halfling enters from the east.
You quickly scan the area.
The mount who is close by to your east.
A water elemental playing the banjo who is not far off to your east.
(Illusion) a Githzerai who is not far off to your east.
(Illusion) a Githzerai who is not far off to your east.
(Illusion) a Githzerai who is not far off to your east.
(Illusion) a Githzerai who is not far off to your east.
The ether wraith who is not far off to your east.
A Githzerai who is not far off to your east.
A Human who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
Rhed, the elven ranger who is close by to your south.
A Human suddenly attacks Tiru!

< 532h/808H 126v/169V Pos: standing >
A Halfling suddenly attacks YOU!
You snap into visibility.

< 532h/808H 127v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Halfling sta EP: excellent >
 A Human reaches for the ground, quickly tossing a clump of dirt at Tiru's face!
Tiru seems to be blinded!

< 533h/808H 128v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Halfling sta EP: excellent >
 A Gnome starts casting an offensive spell called 'energy drain'.
Sorry, you aren't allowed to do that in combat.

< 533h/808H 128v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Halfling sta EP: excellent >
 Tiru stops following you.
A Human enters from the east.

< 533h/808H 128v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Halfling sta EP: excellent >
 A Human leaves west.

< 533h/808H 128v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Halfling sta EP: excellent >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A Human (medium) stands here.
Tiru enters from the east.
Tiru enters from the east.
You flee westward!

< 533h/808H 99v/169V Pos: standing >

< 533h/808H 99v/169V Pos: standing >
Tiru stops following you.

< 533h/808H 100v/169V Pos: standing >
A Human leaves east.

< 533h/808H 102v/169V Pos: standing >
A Human enters from the east.

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the east.
Tiru enters from the east.

< 533h/808H 109v/169V Pos: standing >
You failed.

< 534h/808H 110v/169V Pos: standing >

< 534h/808H 111v/169V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A Halfling (small) *-=Holy Warrior=-* Red Moon Disciples stands here.(Gold Aura)
A Human (medium) herrdiggthumb Red Moon Disciples stands, floating here.(Gold Aura)
A Halfling (small) stands here. (Non-Fraggable)(Gold Aura)
A Gnome (small) Mortal Mirage Red Moon Disciples stands in mid-air here.
A Human (medium) stands here.
Tiru enters from the west.
Tiru enters from the west.
A Human suddenly attacks Tiru!

< 535h/808H 111v/169V Pos: standing >
A Gnome starts casting an offensive spell.

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A Human (medium) stands here. (Non-Fraggable)
Tiru enters from the west.

< 535h/808H 111v/169V Pos: standing >
You start chanting...

< 536h/808H 113v/169V Pos: standing >
Tiru stops following you.

< 538h/808H 118v/169V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Human, close around his neck and begin to squeeze!
[Damage: 74 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
a swarm of insects is no longer in your group.

< 538h/808H 119v/169V Pos: standing >
You snap into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 539h/808H 120v/169V Pos: standing >
[Damage: 49 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
A Human enters from the west.

< 539h/808H 121v/169V Pos: standing >
A Human leaves east.

< 540h/808H 123v/169V Pos: standing >
You start chanting...

< 540h/808H 124v/169V Pos: standing >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'

< 542h/808H 127v/169V Pos: standing >
A Gnome enters from the west.
A Halfling enters from the west.
A Halfling enters from the west.

< 542h/808H 129v/169V Pos: standing >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Human, close around his neck and begin to squeeze!
[Damage: 69 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
A Halfling suddenly attacks YOU!
You snap into visibility.
A Githzerai enters from the east.
The ether wraith enters from the east.
A Githzerai enters from the east.
A Githzerai enters from the east.
A Githzerai enters from the east.
A Githzerai enters from the east.
A water elemental playing the banjo enters from the east.

< 543h/808H 130v/169V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Halfling sta EP: excellent >
 [Damage: 34 ] Your illusionary hands choke the life out of a Human, who falls over dead and lifeless.
A Human's some gauntlets of might was completely destroyed by the massive blow!
A Human's pair of spiked blood sleeves was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1691.