The death of [31 Elaphidist] Mon (Human)

in A Small Warehouse

from the perspective of [52 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water [41%]
<worn on head>       the turban of power [poor] (magic)
<worn on eyes>       the severed eyes of a demon (magic) [84%]
<worn in ear>        a flaming earring
<worn in ear>        a small nightstone earring [poor] (magic) [71%]
<worn on face>       mask of battles past [superior]
<worn around neck>   a flashing dragon scale amulet [poor] (magic) [86%]
<worn around neck>   a tekan amulet of dragon's blood [poor] (magic)
<worn on body>       a darksteel chainmail shirt (magic) (glowing) [85%]
<worn about body>    the shroud of corruption (magic)
<worn as quiver>     the quiver of holding of agility (magic)
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a glowing white pearl of endurance (glowing)
<attached to belt>   an obsidian hookah
<attached to belt>   a black leather tome with an embossed dracolich (magic)
<worn on arms>       a pair of troll-hide sleeves (magic) [79%]
<held as shield>     a large, frozen slab of dust [poor] (magic)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  a glowing emerald bracelet [poor] (glowing) (humming)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     an ancient ring of liquid rock [poor]
<worn on finger>     the ring of the legendary hunter (magic) (glowing) (humming) [87%]
<held>               a shriveled and rotting human head [poor] [59%]
<worn on legs>       some forest green leggings (magic)
<worn on feet>       some boots of the black winged dragon (magic) (glowing)

   .^^.....M..    
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W

< 556h/556H 165v/190V Pos: standing >
   MMMMM^..M..    
  MMMMM^.......   
 MMM^^^.........  
 MMMMM^...^^..^.  
 MMM^^M.@.^.....  
 MM^^^M........^  
 M^^.....^..M.^.  
  ^.....M......   
   ..^^.....M.    
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W

< 556h/556H 165v/190V Pos: standing >
   ^MMMMM^..M.    
  ^MMMMM^......   
 ^MMM^^^........  
 ^MMMMM^...^^..^  
 MMMM^^M@..^....  
 MMM^^^M........  
 MM^^.....^..M.^  
  ^^.....M.....   
   ...^^.....M    
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W

< 556h/556H 164v/190V Pos: standing >
   ^^MMMMM^..M    
  ^^MMMMM^.....   
 .^MMM^^^.......  
 .^MMMMM^...^^..  
 MMMMM^^@...^...  
 MMMM^^^M.......  
 MMM^^.....^..M.  
  ^^^.....M....   
   ^...^^.....    
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W
A wemic scout walks through here, scanning for danger.

< 556h/556H 163v/190V Pos: standing >
   .^^MMMMM^..    
  ^^^MMMMM^....   
 ..^MMM^^^......  
 ..^MMMMM^...^^.  
 ^MMMMM^@M...^..  
 ^MMMM^^^M......  
 MMMM^^.....^..M  
  M^^^.....M...   
   ^^...^^....    
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W

< 556h/556H 163v/190V Pos: standing >
   ..^^MMMMM^.    
  .^^^MMMMM^...   
 ...^MMM^^^.....  
 ...^MMMMM^...^^  
 .^MMMMM@^M...^.  
 ^^MMMM^^^M.....  
 ^MMMM^^.....^..  
  MM^^^.....M..   
   ^^^...^^...    
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W

< 556h/556H 162v/190V Pos: standing >
You start chanting...

< 556h/556H 167v/190V Pos: standing >
You complete your spell...

<map>
Zone: City of Torrhan.
Room: The Room of Warriors
</map>
The Room of Warriors
Obvious exits: -S
An elven woman shops around town here.(Gold Aura)
Draloth flexes his bulging muscles, trying to impress someone.

< 556h/556H 173v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -S -W

< 556h/556H 179v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Torrhan School of Knowledge
</map>
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U

< 556h/556H 179v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -S -W

< 556h/556H 179v/190V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
Draloth who is a brief walk away to your north.
An elven woman who is close by to your east.
A young guard who is close by to your south.
Tirila who is close by to your south.
A retired sailor who is close by to your west.
A retired sailor who is close by to your west.
A young guard who is not far off to your west.
A young guard who is rather far off to your west.

< 556h/556H 182v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
An old sailor looks uneasy on land here.
An old sailor looks uneasy on land here.

< 556h/556H 186v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.

< 556h/556H 187v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 556h/556H 187v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.

< 556h/556H 187v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W

< 556h/556H 188v/190V Pos: standing >
You quickly scan the area.
A young guard who is close by to your east.
A young guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A retired sailor who is rather far off to your east.
A young guard who is a brief walk away to your west.
An elite guard who is in the distance to your west.
Elemak, captain of the guards who is in the distance to your west.

< 556h/556H 189v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -W

< 556h/556H 189v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W

< 556h/556H 188v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
A young member of the city guard strolls by here.

< 556h/556H 187v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -W

< 556h/556H 187v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -S -W
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)

< 556h/556H 187v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Before The Docks
</map>

<map>
Zone: City of Torrhan.
Room: Before The Docks
</map>
Before The Docks
Obvious exits: -N -E -W
An elite member of the city guard patrols the streets.
An elven woman shops around town here.(Gold Aura)

< 556h/556H 188v/190V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
Elemak, captain of the guards who is close by to your east.
A young guard who is a brief walk away to your east.

< 556h/556H 189v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -N -E -W

< 556h/556H 189v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W

< 556h/556H 188v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>
The Center of The Docks
Obvious exits: -N -E -S -W

< 556h/556H 187v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center Docks
</map>
The Center Docks
Obvious exits: -E -W

< 556h/556H 187v/190V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your east.
An elven woman who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An old seaman who is not far off to your west.
An old seaman who is in the distance to your west.
An elven woman who is in the distance to your west.

< 556h/556H 188v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Center of The Docks
</map>
The Center of The Docks
Obvious exits: -N -E -S -W

< 556h/556H 189v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Southern Docks
</map>
The Southern Docks
Obvious exits: -N -S

< 556h/556H 188v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Southern Docks
</map>
The Southern Docks
Obvious exits: -N -S -W

< 556h/556H 187v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 556h/556H 188v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Southern Docks
</map>

<map>
Zone: City of Torrhan.
Room: The Southern Docks
</map>
The Southern Docks
Obvious exits: -N -S
A burly seaman walks by here, enjoying some time off.
A burly seaman walks by here, enjoying some time off.

< 556h/556H 189v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Southern Docks
</map>
The Southern Docks
Obvious exits: -N -S

< 556h/556H 188v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Southeast Corner of The Docks
</map>
Southeast Corner of The Docks
Obvious exits: -N -W

< 556h/556H 187v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Southern Docks
</map>
The Southern Docks
Obvious exits: -E -W

< 556h/556H 187v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Southern Docks
</map>
The Southern Docks
Obvious exits: -E -W

< 556h/556H 187v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Southern Docks
</map>
The Southern Docks
Obvious exits: -E -W

< 556h/556H 188v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Southwest Corner of The Docks
</map>
Southwest Corner of The Docks
Obvious exits: -N -E

< 556h/556H 188v/190V Pos: standing >
You quickly scan the area.
You see nothing.

< 556h/556H 189v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -S

< 556h/556H 189v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -S

< 556h/556H 188v/190V Pos: standing >
You quickly scan the area.
An old seaman who is in the distance to your north.
A young sailor who is in the distance to your north.
A young girl who is in the distance to your north.

< 556h/556H 188v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -E -S

< 556h/556H 189v/190V Pos: standing >
You quickly scan the area.
An old seaman who is rather far off to your north.
A young sailor who is rather far off to your north.
A young girl who is rather far off to your north.
An old seaman who is in the distance to your north.
A Human who is close by to your east.
A captain who is close by to your east.

< 556h/556H 189v/190V Pos: standing >

< 556h/556H 189v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Small Warehouse
</map>

<map>
Zone: City of Torrhan.
Room: A Small Warehouse
</map>
A Small Warehouse
Obvious exits: -W
A Human (medium) stands here (Newbie). (Non-Fraggable)(Gold Aura)
A captain stands here, talking with his seamen.

< 556h/556H 188v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Western Docks
</map>
The Western Docks
Obvious exits: -N -E -S

< 556h/556H 189v/190V Pos: standing >
You start chanting...

< 556h/556H 189v/190V Pos: standing >
Casting: illusionary wall *

< 556h/556H 189v/190V Pos: standing >
Casting: illusionary wall 

< 556h/556H 189v/190V Pos: standing >
You complete your spell...

< 556h/556H 189v/190V Pos: standing >
You start chanting...

< 556h/556H 189v/190V Pos: standing >
Casting: illusionary wall *

< 556h/556H 189v/190V Pos: standing >
Casting: illusionary wall 

< 556h/556H 189v/190V Pos: standing >
You complete your spell...

< 556h/556H 189v/190V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Small Warehouse
</map>

<map>
Zone: City of Torrhan.
Room: A Small Warehouse
</map>
A Small Warehouse
Obvious exits: -W
A Human (medium) stands here (Newbie). (Non-Fraggable)(Gold Aura)
A captain stands here, talking with his seamen.

< 556h/556H 188v/190V Pos: standing >
You start chanting...

< 556h/556H 188v/190V Pos: standing >
You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Human!
[Damage:  7 ] A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Human!
[Damage:  6 ] A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Human!
[Damage:  9 ] 
< 556h/556H 190v/190V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
  *Court of the Muse                             (slightly good) 
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (very evil)     
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (slightly evil) 
  *Orrak                                         (evil)          
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (slightly evil) 
   Nizari                                        (extremely good)
  *The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (slightly evil) 
  *The Temple of the Sun                         (slightly evil) 
  *The Elemental Groves                          (good)          
   Temple of Flames                              (evil)          
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (very evil)     
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly evil) 
  *The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (good)          
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly good) 
  *The Githyanki Fortress                        (pure evil)     
   Labyrinth of No Return                        (very evil)     
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
  *City of Torrhan                               (very good)     
   The Lair of the Swamp Troll King              (evil)          
  *Zalkapfaan, City of the Headless Horde        (pure evil)     
   New Cave city                                 (slightly evil) 
  *Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (slightly evil) 
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
  *IceCrag Castle                                (very evil)     
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (slightly evil) 
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (evil)          
  *The Kingdom of Torg                           (pure evil)     
  *Tribal Oasis                                  (extremely evil)
   The Para-Elemental Plane of Smoke             (extremely evil)
  *Plane of Water                                (pure evil)     
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (evil)          
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
  *The Ethereal Plane                            (evil)          
  *The Caverns of Armageddon                     (neutral)       
  *The Forest City of Aravne                     (slightly evil) 
  *Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (slightly evil) 
  *Jotunheim                                     (neutral)       
  *The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (evil)          
   Plane of Earth                                (evil)          
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (evil)          
   Arachdrathos Guilds                           (evil)          
  *Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
  *Pit of Dragons                                (evil)          
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (evil)          
  *The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (neutral)       
  *The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (evil)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly evil) 
   Tiamat                                        (extremely evil)
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (evil)          
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 556h/556H 190v/190V Pos: standing >
A Human starts to chant in a deep voice.

< 556h/556H 190v/190V Pos: standing >
You start chanting...

< 556h/556H 190v/190V Pos: standing >
[Damage:  7 ] A swarm of insects attacks a Human. [1 hits]
[Damage:  7 ] A swarm of insects attacks a Human. [1 hits]
A swarm of insects attacks a Human. [0 hits]

< 556h/556H 190v/190V Pos: standing >
A Human attacks a swarm of insects. [2 hits]

< 556h/556H 190v/190V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Human, close around his neck and begin to squeeze!
[Damage: 75 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 556h/556H 190v/190V Pos: standing >
[Damage: 66 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 556h/556H 190v/190V Pos: standing >
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Human's throat!

< 556h/556H 190v/190V Pos: standing >
You start chanting...

< 556h/556H 190v/190V Pos: standing >
[Damage:  7 ] [Damage:  7 ] A swarm of insects attacks a Human. [2 hits]
[Damage:  7 ] [Damage:  8 ] A Human is incapacitated and will slowly die, if not aided.
A Human slumps to the ground.
A swarm of insects attacks a Human. [2 hits]

< 556h/556H 190v/190V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Human, close around his neck and begin to squeeze!
[Damage:  7 ] Your illusionary hands choke the life out of a Human, who falls over dead and lifeless.
A Human's hard leather cloak was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.