The death of [43 Healer] Kushish Red Moon Disciples (Githzerai)

in Mathorn's Outer Office

from the perspective of [43 Healer] Kushish Red Moon Disciples (Githzerai)

<worn as a badge>    a badge of purity (glowing)
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        a robin's tail feather (glowing) (illuminating) [88%]
<worn around neck>   a dolomite unholy symbol (glowing)
<worn around neck>   a cloak secured by a celtic knot broach [superior]
<worn on body>       a bone white robe [superior] [78%]
<worn about waist>   a belt of mining
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       some icy mithril sleeves
<held as shield>     a fine bronze heater shield
<worn around wrist>  a green Cimmerian bracelet
<worn on finger>     a sun ring [poor] (glowing)
<worn on finger>     a chipped jade ring
<worn on legs>       a pleated red and yellow kilt
<worn on feet>       some boots of forest running

 M.M...M....  
  .........   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 457h/457H 9v/172V Pos: standing >
 
  ..+......   
 ...+..M....  
 ...+.......  
 ++++.@.....  
 ...++++++++  
 .M...M...M.  
  .........   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 457h/457H 7v/172V Pos: standing >
 
  .+.......   
 ..+..M.....  
 ..+........  
 +++..@.....  
 ..+++++++++  
 M...M...M.M  
  .........   
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 457h/457H 6v/172V Pos: standing >
 
  .+..M....   
 ..+........  
 +++........  
 ..+++@+++++  
 M...M...M.M  
 ..........D  
  .^.......   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 5v/172V Pos: standing >
 
  +..M.....   
 .+.........  
 ++.........  
 .++++@+++++  
 ...M...M.M.  
 ........D..  
  ^........   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 4v/172V Pos: standing >
 
  ..M......   
 +..........  
 +..........  
 +++++@+++++  
 ..M...M.M..  
 .......D...  
  .........   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 3v/172V Pos: standing >
 
  ..M......   
 ...........  
 ...........  
 +++++@+++++  
 .M...M.M...  
 ......D....  
  .........   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 3v/172V Pos: standing >
 
  .M.......   
 ...........  
 ...........  
 +++++@+++++  
 M...M.M....  
 .....D.....  
  ........*   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 2v/172V Pos: standing >
 
  M........   
 ...........  
 ...........  
 +++++@+++++  
 ...M.M.....  
 ....D.....*  
  .......**   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 1v/172V Pos: standing >
 
  .........   
 ...........  
 ...........  
 +++++@+++++  
 ..M.M.....*  
 ...D.....**  
  ......***   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 1v/172V Pos: standing >
 
  .........   
 ...........  
 ...........  
 +++++@+++++  
 .M.M.....*^  
 ..D.....**^  
  .....***^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 0v/172V Pos: standing >
You sit down and relax.

< 457h/457H 0v/172V Pos: sitting >
You stop sitting around and lay down.

< 457h/457H 0v/172V Pos: on your ass >
You drift off to sleep.

< 457h/457H 1v/172V Pos: on your ass >
You wake up.

< 457h/457H 34v/172V Pos: on your ass >
You clamber to your feet.

< 457h/457H 36v/172V Pos: standing >
 
  .........   
 ...........  
 ...........  
 +++++@+++++  
 M.M.....*^^  
 .D.....**^M  
  ....***^^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 36v/172V Pos: standing >
 
  .........   
 ..........^  
 ..........^  
 +++++@++++^  
 .M.....*^^M  
 D.....**^MM  
  ...***^^M   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 35v/172V Pos: standing >
 
  ........^   
 .........^^  
 .........^^  
 +++++@+++^M  
 M.....*^^MM  
 .....**^MMM  
  ..***^^MM   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 34v/172V Pos: standing >
 
  .......^^   
 ........^^^  
 ........^^M  
 +++++@++^MM  
 .....*^^MMM  
 ....**^MMM^  
  .***^^MMM   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 33v/172V Pos: standing >
 
  ......^^^   
 .......^^^M  
 .......^^MM  
 +++++@+^MMM  
 ....*^^MMMM  
 ...**^MMM^^  
  ***^^MMM^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 33v/172V Pos: standing >
 
  .....^^^M   
 ......^^^MM  
 ......^^MMM  
 +++++@^MMM^  
 ...*^^MMMM^  
 ..**^MMM^^^  
  **^^MMM^^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 457h/457H 32v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 457h/457H 33v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 457h/457H 33v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 457h/457H 33v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 457h/457H 33v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 457h/457H 34v/172V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
One of the few mages in the Woodseer guard helps keep watch here.
A halfling cleric stands here smiling at everything around her.

< 457h/457H 33v/172V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 457h/457H 31v/172V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 457h/457H 30v/172V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 457h/457H 30v/172V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A fuzzy white duckling wanders here searching for food.

< 457h/457H 29v/172V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A halfling guard patrols the streets keeping the peace.
A halfling warrior wanders through the town seeking adventure.
A halfling adventurer wanders here humming to himself.
A stern looking paladin stands in full battle armor before the gates. (minion) 
A stern looking paladin stands in full battle armor before the gates. (minion) 
Cella (Gnome)(small) sits resting.
A minotaur mercenary stands guard over the halflings.
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 457h/457H 28v/172V Pos: standing >
The halfling adventurer leaves west.

< 457h/457H 29v/172V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A halfling adventurer wanders here humming to himself.
A well-muscled farmer walks through the market to deliver goods.
A large, ugly snapping turtle is here.
A halfling warrior wanders through the town seeking adventure.
A sturdy looking mount is here, all saddled up and ready to ride.

< 457h/457H 28v/172V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W

< 457h/457H 28v/172V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W

< 457h/457H 27v/172V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A halfling guard patrols the streets keeping the peace.

< 457h/457H 27v/172V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A small box turtle ambles by.

< 457h/457H 26v/172V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W

< 457h/457H 26v/172V Pos: standing >
The halfling warrior enters from the west.
Petalrich Lane
Obvious exits: -N# -E -S -W
A young duck searches for food here.
A halfling adventurer wanders here humming to himself.
A young duck searches for food here.

< 457h/457H 26v/172V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A halfling warrior wanders through the town seeking adventure.

< 457h/457H 26v/172V Pos: standing >
The Woodseer Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A smiling halfling banker stands here ready to take deposits.

< 457h/457H 25v/172V Pos: standing >
Your account contains:
    257 platinum, 385 gold, 21 silver, 27 copper coins.

< 457h/457H 28v/172V Pos: standing >
You stop using a rugged adventurers satchel.

< 452h/452H 30v/172V Pos: standing >
Ok.
You put 800 platinum, 5 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 452h/452H 30v/172V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 452h/452H 30v/172V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A halfling warrior wanders through the town seeking adventure.

< 457h/457H 30v/172V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
A halfling adventurer wanders here humming to himself.
A young duck searches for food here.

< 457h/457H 29v/172V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A young duck searches for food here.
A wealthy halfling woman on a shopping trip walks down the road.
A small chipmunk searches for nuts among the flowers.

< 457h/457H 29v/172V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
A small chipmunk searches for nuts among the flowers.
The Woodseer Quartermaster stands here.

< 457h/457H 28v/172V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S
A giant dragonfly zips around here.

< 457h/457H 28v/172V Pos: standing >
Fernwalk Lane
Obvious exits: -N -S -W

< 457h/457H 27v/172V Pos: standing >
Before a Long Stairway
Obvious exits: -S -U
A young duck searches for food here.
A father duck with a bright green head watches the ducklings.

< 457h/457H 27v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 457h/457H 27v/172V Pos: standing >
On a Long Stairway
Obvious exits: -U -D

< 457h/457H 26v/172V Pos: standing >
In Front of Ctenmir's
Obvious exits: -E -U -D
A large black squirrel makes his way through the forest
A speckled mother duck protects her young.

< 457h/457H 26v/172V Pos: standing >
On a Long Stairway
Obvious exits: -U -D
A kitten jumps here playing with leaves tossed by the wind.
A human warrior wanders among the halflings smiling.
A hooded mage is here traveling to the tower to study.

< 457h/457H 26v/172V Pos: standing >
Fernwalk Lane
Obvious exits: -N -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.

< 457h/457H 25v/172V Pos: standing >
Fernwalk Lane
Obvious exits: -N -E# -S
A young halfling boy is running here, screaming at the top of his lungs.
A giant dragonfly zips around here.

< 457h/457H 24v/172V Pos: standing >
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
A brown duck calmly protects her babies.

< 457h/457H 24v/172V Pos: standing >
Orchid Way
Obvious exits: -N -E -W

< 457h/457H 23v/172V Pos: standing >
Orchid Way
Obvious exits: -N -E -W

< 457h/457H 22v/172V Pos: standing >
Mathorn's Outer Office
Obvious exits: -N -S -U
A young duck searches for food here.
A young receptionist is here ready to accept contracts.

< 457h/457H 21v/172V Pos: standing >
Mathorn's Inner Office
Obvious exits: -S
The corpse of a tired bounty-hunter is lying here.
The corpse of a drunk bounty-hunter is lying here.
The corpse of a halfling guard is lying here.
The corpse of the halfling thief is lying here.
The corpse of the halfling warrior is lying here.
The corpse of the halfling adventurer is lying here.
A large black squirrel makes his way through the forest

< 457h/457H 21v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 457h/457H 21v/172V Pos: standing >
Mathorn's Outer Office
Obvious exits: -N -S -U
A young duck searches for food here.
A young receptionist is here ready to accept contracts.

< 457h/457H 22v/172V Pos: standing >
Mathorn's Bar
Obvious exits: -D
A young duck searches for food here.
A tired bounty-hunter rests here with a mug of ale.
A drunken halfling leans heavily on the bar to keep standing.
A drunken halfling leans heavily on the bar to keep standing.
A bartender with a brutally scarred face serves drinks here.

< 457h/457H 21v/172V Pos: standing >
Pardon?

< 457h/457H 27v/172V Pos: standing >
You stop using a rugged adventurers satchel.

< 452h/452H 30v/172V Pos: standing >
You get a small pile of coins from your rugged adventurers satchel.
There were: 800 platinum coins, 5 gold coins. 

< 452h/452H 30v/172V Pos: standing >
The bartender says 'Abandon what quest, hmmmm!'

< 452h/452H 30v/172V Pos: standing >
You are not using it.

< 452h/452H 31v/172V Pos: standing >
a rugged adventurers satchel does not contain the coins.

< 452h/452H 31v/172V Pos: standing >
The bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 8 gold, and 6 silver.'
You hand over the money.
the bartender gave you the following quest:
Go kill 7 a red blugrul (7 left) in Mazzolin!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
The bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 452h/452H 31v/172V Pos: standing >
You are not using it.

< 452h/452H 32v/172V Pos: standing >
a rugged adventurers satchel does not contain the coins.

< 452h/452H 33v/172V Pos: standing >
The bartender says 'OH NO, you've cost me alot of time and money, but toss me 19 platinum, 6 gold, 7 silver, and 7 copper and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 452h/452H 33v/172V Pos: standing >
You are not using it.

< 452h/452H 33v/172V Pos: standing >
a rugged adventurers satchel does not contain the coins.

< 452h/452H 34v/172V Pos: standing >
The bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 8 gold, and 6 silver.'
You hand over the money.
the bartender gave you the following quest:
Go ask Adaruen in The Sky City of Ultarium about the Month of The Burning Sun.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
The bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 452h/452H 34v/172V Pos: standing >
You are not using it.

< 452h/452H 35v/172V Pos: standing >
a rugged adventurers satchel does not contain the coins.

< 452h/452H 35v/172V Pos: standing >
The bartender says 'OH NO, you've cost me alot of time and money, but toss me 19 platinum, 6 gold, 7 silver, and 7 copper and I'll take care of your task!'
You hand over the money.
You no longer have a task.

< 452h/452H 36v/172V Pos: standing >
You are not using it.

< 452h/452H 36v/172V Pos: standing >
a rugged adventurers satchel does not contain the coins.

< 452h/452H 36v/172V Pos: standing >
The bartender says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 8 gold, and 6 silver.'
You hand over the money.
the bartender gave you the following quest:
Go ask a naked halfling in The Halfling Silver Mine about the Month of The Burning Sun.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
The bartender says 'Remember, you can always type 'quest' to see your current quest.'

< 452h/452H 36v/172V Pos: standing >
A half-elf guard snaps into visibility.
A half-elf guard disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 452h/452H 39v/172V Pos: standing >
< T: Kushish TP: sta TC:excellent E: a half-elf guard sta EP: excellent >
 
< 452h/452H 39v/172V Pos: standing >
< T: Kushish TP: sta TC:excellent E: someone sta EP: excellent >
 A half-elf guard snaps into visibility.
A half-elf guard dances an amazing maneuver in battle, tripping you.

< 452h/452H 39v/172V Pos: on your ass >
< T: Kushish TP: ass TC:excellent E: a half-elf guard sta EP: excellent >
 A half-elf guard parries your futile lunge at him.

< 452h/452H 39v/172V Pos: on your ass >
< T: Kushish TP: ass TC:excellent E: a half-elf guard sta EP: excellent >
 A half-elf guard snaps into visibility.
You scream in pain as a half-elf guard's pierce tears into your flesh.
You scream in pain as a half-elf guard's pierce tears into your flesh.
You scream in pain as a half-elf guard's pierce tears into your flesh.
You block a half-elf guard's lunge at you.
You feel your skill in shield block improving.
You scream in pain as a half-elf guard's pierce tears into your flesh.

< 347h/452H 39v/172V Pos: on your ass >
< T: Kushish TP: ass TC: small wounds E: a half-elf guard sta EP: excellent >
 A half-elf guard snaps into visibility.
Before you can react a half-elf guard suddenly lashes at you.
OUCH!  That really did HURT!

< 286h/452H 39v/172V Pos: on your ass >
< T: Kushish TP: ass TC: few wounds E: a half-elf guard sta EP: excellent >
 A half-elf guard snaps into visibility.
You scream in pain as a half-elf guard's pierce tears into your flesh.
OUCH!  That really did HURT!
You block a half-elf guard's lunge at you.
You scream in pain as a half-elf guard's pierce tears into your flesh.
OUCH!  That really did HURT!
You feel your skill in shield block improving.
You scream in pain as a half-elf guard's pierce tears into your flesh.
OUCH!  That really did HURT!
You scream in pain as a half-elf guard's pierce tears into your flesh.
You scream in pain as a half-elf guard's pierce tears into your flesh.

< 85h/452H 39v/172V Pos: on your ass >
< T: Kushish TP: ass TC:pretty hurt E: a half-elf guard sta EP: excellent >
 Someone parries your futile lunge at him.
A half-elf guard snaps into visibility.

< 85h/452H 39v/172V Pos: on your ass >
< T: Kushish TP: ass TC:pretty hurt E: a half-elf guard sta EP: excellent >
 
< 85h/452H 39v/172V Pos: on your ass >
< T: Kushish TP: ass TC:pretty hurt E: someone sta EP: excellent >
 You scramble madly to your feet!

< 85h/452H 39v/172V Pos: standing >
< T: Kushish TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You are already standing.

< 85h/452H 39v/172V Pos: standing >
< T: Kushish TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You attempt to flee...
Mathorn's Outer Office
Obvious exits: -N -S -U
Puddles of fresh blood cover the ground.
A young duck searches for food here.
A young receptionist is here ready to accept contracts.
Oops, trying to juggle too many loose coins, you drop a few.
You flee downward!

< 85h/452H 14v/172V Pos: standing >
You get a few coins.
There were: 15 platinum coins. 

< 85h/452H 14v/172V Pos: standing >
You are not using it.

< 85h/452H 14v/172V Pos: standing >
Ok.
You put 758 platinum, 5 gold, 6 silver, and 6 copper coins into a rugged adventurers satchel.

< 85h/452H 14v/172V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.

< 85h/452H 15v/172V Pos: standing >
You start chanting...

< 90h/457H 16v/172V Pos: standing >
You complete your spell...

< 90h/457H 16v/172V Pos: standing >
Alas, you cannot go that way. . . .
A half-elf guard snaps into visibility.
Out of nowhere, a half-elf guard stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 33h/457H 17v/172V Pos: standing >
< T: Kushish TP: sta TC: awful E: a half-elf guard sta EP: excellent >
 A half-elf guard snaps into visibility.
A half-elf guard's impressive pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A half-elf guard's impressive pierce enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A half-elf guard's pierce causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
A half-elf guard's Tiamat's poison tail stinger strikes at you with a blur of speed!
A half-elf guard's Tiamat's poison tail stinger strikes out in a blur of speed at you.
You feel very sick.
A half-elf guard's stab causes massive blood-loss and you fall to the ground, lifeless.
Your black and gold trident of agility was completely destroyed by the massive blow!