The death of [34 Forest Druid] Callil (Grey Elf)

in A Dirt Road Along the Northern Palisade

from the perspective of [56 Bounty Hunter] Kiria *-* Bloodlust *-* (Revenant)

<floating about head>a bright green ioun stone[197h 16m 29s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head>       the icecrown of the frost revenants (magic) (glowing)[239h 49m 23s]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a golden scale dangling from a platinum chain of regeneration (magic)
<worn in ear>        an emerald nose ring [superior] (magic)
<worn on face>       an expression of pure madness of health (magic) (glowing)
<worn around neck>   a necklace of dangling bones and relics of damage (magic) (humming) [76%]
<worn around neck>   a necklace of halfling ears of damage [78%]
<worn on body>       the chameleon suit of transformation of regeneration
<worn about body>    the cloak of the stalker (magic)[239h 49m 23s]
<worn on back>       a double-buckled Alatorin backpack [44%]
<worn as quiver>     the bottomless quiver 'Alacrity' of health (humming) [89%]
<worn about waist>   the mystical sash of the Netherworld of damage (magic) (glowing)
<worn on belt buckle>a bloodied gnome corpse of precision (magic)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 49m 23s]
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       some scintillating sleeves of endurance (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone of damage (magic) [72%]
<worn on hands>      a pair of pale, misty gloves[197h 16m 29s]
<worn on finger>     a shiny crimson ring of damage (magic)
<worn on finger>     a ring of regeneration of endurance (magic) (glowing) [87%]
<primary weapon>     the mystical longsword of Volo the Traveler (magic)[239h 49m 23s]
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[197h 16m 29s]
<worn on legs>       some mithril-plated gnomish leg enhancers of health (humming) [53%]
<worn on feet>       the winged boots of angelic movement of precision (magic)

Rethax starts casting a spell.

< 1557h/1557H 205v/205V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N# -S
*Deekin Scalesinger stands here with a surprised look on his face. (minion) 
*Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near Rethax's head.

< 1557h/1557H 205v/205V Pos: standing >
Rethax completes his spell...
Rethax utters the words 'xarr ay uqz'

< 1557h/1557H 205v/205V Pos: standing >

		Score information for Kiria

Level: 56   Race: Revenant   Class: Mercenary / Bounty Hunter Sex: Female
Hit points: 1557(1557)  Moves: 205(205)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 67964 platinum  14269 gold  3373 silver  1178 copper
Playing time: 18 days / 5 hours/ 29 minutes
Received data: 0.1764 MB this session.
Send data:     0.0028 MB this session.
Compression ratio: 85%
Title: ThE FuRY *-* Bloodlust *-*
Group Leader: Rethax
Status:  Standing.
Epic points(total): 1280(54300) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (5.29%)
Frags:   +17.16   Deaths:   58
Consenting: deekin scalesinger kobold _Rethax_
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Reduced Size Listen Sneaking Blessing of the Gods Tower of Iron Will Lightfooted Sparkling
Songs:          Song of Flight
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  1.30 
Leaderboard Points: 3675 

Active Spells:
--------------
biofeedback (6 minutes)
reduce (less than a minute remaining)
roar of heroes (1 minute)
vitality (7 minutes)
fly (115 minutes)
dexterity (35 minutes)
strength (35 minutes)
elephantstrength (15 minutes)
rested bonus (99 minutes)


< 1557h/1557H 205v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.

< 1557h/1557H 205v/205V Pos: standing >
Rethax sits down in a comfortable spot.

< 1557h/1557H 205v/205V Pos: standing >
Rethax opens a pitch black spellbook and begins studying it intently.

< 1557h/1557H 205v/205V Pos: standing >

< 1557h/1557H 205v/205V Pos: standing >
Rethax closes his book and grins malevolently.

< 1557h/1557H 205v/205V Pos: standing >
Rethax clambers to his feet.

< 1557h/1557H 205v/205V Pos: standing >
You return to your normal size.
You return to your normal size.
You return to your normal size.
You return to your normal size.
You return to your normal size.

< 1623h/1623H 205v/205V Pos: standing >
You get a potion of bloodrage from a net of endless currents.

< 1623h/1623H 205v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.

< 1623h/1623H 205v/205V Pos: standing >
As you quaff a potion of bloodrage, the vial disappears in a bright flash of light!
You begin to drool... must kill the living!
You feel strength and power courses through your veins!

< 1623h/1623H 205v/205V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
Rethax opens the gate.

< 1623h/1623H 205v/205V Pos: standing >

		Character attributes for Kiria

Level: 56   Race: Revenant   Class: Mercenary / Bounty Hunter 
Age: 205 yrs / 0 mths  Height: 68 inches Weight: 120 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 203 (140)    Pow:  85 (100)
Dex: 133 (148)    Int:  70 (100)   
Agi: 129 (117)    Wis:  75 (100)
Con: 211 (125)    Cha:  50 (100)   Luk:  91 ( 91)
Equipped Items:  24     Carried weight:   59

Armor Points: -183  Reduces melee damage taken by 18.3% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 5% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 130% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 50   Damroll: 98
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[9]  FEA[24]
               BRE[8]  SPE[-12]

Load carried: Not a problem

< 1623h/1623H 205v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.

< 1623h/1623H 205v/205V Pos: standing >
You say in drow 'reduce'
You whisper 'reduce' to your cloak of the stalker...
You shrinks to about half her normal size!

< 1623h/1623H 205v/205V Pos: standing >
Saving Kiria.

< 1557h/1557H 205v/205V Pos: standing >

		Character attributes for Kiria

Level: 56   Race: Revenant   Class: Mercenary / Bounty Hunter 
Age: 205 yrs / 0 mths  Height: 45 inches Weight: 60 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 178 (123)    Pow:  85 (100)
Dex: 151 (168)    Int:  70 (100)   
Agi: 151 (137)    Wis:  75 (100)
Con: 178 (105)    Cha:  50 (100)   Luk:  91 ( 91)
Equipped Items:  24     Carried weight:   59

Armor Points: -204  Reduces melee damage taken by 20.4% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 5% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 58   Damroll: 92
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[9]  FEA[24]
               BRE[8]  SPE[-12]

Load carried: Not a problem

< 1557h/1557H 205v/205V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N -S
A huge block of solid ice is here to the south. (Illusion) (magic)
*Deekin Scalesinger stands here with a surprised look on his face. (minion) 
*Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A customs officer who is close by to your north.
An inspection agent who is close by to your north.
A small elven fisherman who is in the distance to your north.
A red-nosed vintner who is in the distance to your north.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A dwarven merchant who is close by to your north.
A customs officer who is close by to your north.
An inspection agent who is close by to your north.
A small elven fisherman who is in the distance to your north.
A red-nosed vintner who is in the distance to your north.
You follow Rethax.

A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S -W
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.
Xomop Tippist enters from the south.
Deekin Scalesinger enters from the south.

< 1557h/1557H 203v/205V Pos: standing >
You follow Rethax.

Along the Southern Half of the Main Avenue Through the Bailey
Obvious exits: -N -E -S -W
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
Xomop Tippist enters from the south.
Deekin Scalesinger enters from the south.

< 1557h/1557H 202v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.

< 1557h/1557H 202v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A red-nosed vintner who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A red-nosed vintner who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A red-nosed vintner who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A red-nosed vintner who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A red-nosed vintner who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A red-nosed vintner who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A red-nosed vintner who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A red-nosed vintner who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A well-groomed barber who is not far off to your north.
A small elven fisherman who is a brief walk away to your north.
A red-nosed vintner who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A well-groomed barber who is not far off to your north.
A small elven fisherman who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A well-groomed barber who is not far off to your north.
A small elven fisherman who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A well-groomed barber who is not far off to your north.
A small elven fisherman who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your north.
A dwarven merchant who is close by to your south.
A customs officer who is close by to your south.
An inspection agent who is close by to your south.

< 1557h/1557H 205v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.

< 1557h/1557H 205v/205V Pos: standing >
You follow Rethax.

Along the Southern Half of the Main Avenue Through the Bailey
Obvious exits: -N -E -S
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
Xomop Tippist enters from the south.
Deekin Scalesinger enters from the south.

< 1557h/1557H 204v/205V Pos: standing >
You quickly scan the area.
A well-groomed barber who is close by to your north.
A small elven fisherman who is not far off to your north.
The bailey apothecary who is close by to your east.
A dwarven merchant who is not far off to your south.
An inspection agent who is not far off to your south.

< 1557h/1557H 204v/205V Pos: standing >
You follow Rethax.

Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S -W
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
A well-groomed barber wanders the streets of the bailey.
Xomop Tippist enters from the south.
Deekin Scalesinger enters from the south.

< 1557h/1557H 203v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is close by to your north.
A dwarven merchant who is a brief walk away to your south.
A customs officer who is a brief walk away to your south.
A sleazy half-orc prostitute who is close by to your west.
An exhausted ranger who is close by to your west.
A rotund halfling bartender who is close by to your west.
A towering hosteler who is not far off to your west.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is close by to your north.
A dwarven merchant who is a brief walk away to your south.
A customs officer who is a brief walk away to your south.
An inspection agent who is a brief walk away to your south.
A sleazy half-orc prostitute who is close by to your west.
A rotund halfling bartender who is close by to your west.
A grinning sheather who is not far off to your west.
A towering hosteler who is not far off to your west.

< 1557h/1557H 205v/205V Pos: standing >
Rethax gives an order to his followers.
Deekin Scalesinger starts to chant in a deep voice.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A dwarven merchant who is a brief walk away to your south.
A customs officer who is a brief walk away to your south.
An inspection agent who is a brief walk away to your south.
A sleazy half-orc prostitute who is close by to your west.
An exhausted ranger who is close by to your west.
A rotund halfling bartender who is close by to your west.
A grinning sheather who is not far off to your west.
A towering hosteler who is not far off to your west.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is close by to your north.
A dwarven merchant who is a brief walk away to your south.
A customs officer who is a brief walk away to your south.
An inspection agent who is a brief walk away to your south.
A sleazy half-orc prostitute who is close by to your west.
An exhausted ranger who is close by to your west.
A rotund halfling bartender who is close by to your west.
A grinning sheather who is not far off to your west.
A towering hosteler who is not far off to your west.

< 1557h/1557H 205v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.
A well-groomed barber flies through the air, free as a bird!

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is close by to your north.
A dwarven merchant who is a brief walk away to your south.
A customs officer who is a brief walk away to your south.
An inspection agent who is a brief walk away to your south.
A sleazy half-orc prostitute who is close by to your west.
An exhausted ranger who is close by to your west.
A rotund halfling bartender who is close by to your west.
A grinning sheather who is not far off to your west.
A towering hosteler who is not far off to your west.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A dwarven merchant who is a brief walk away to your south.
A customs officer who is a brief walk away to your south.
An inspection agent who is a brief walk away to your south.
A sleazy half-orc prostitute who is close by to your west.
An exhausted ranger who is close by to your west.
A rotund halfling bartender who is close by to your west.
A grinning sheather who is not far off to your west.
A towering hosteler who is not far off to your west.

< 1557h/1557H 205v/205V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 1557h/1557H 205v/205V Pos: standing >
You follow Rethax.

Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S -W
A fountain of polished ivory splashes water about.
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
A small elven fisherman is wandering the markets of the bailey.
Xomop Tippist enters from the south.
Deekin Scalesinger enters from the south.

< 1557h/1557H 204v/205V Pos: standing >
Rethax sneaks north.
You follow Rethax.

Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
Xomop Tippist enters from the south.
Deekin Scalesinger enters from the south.

< 1557h/1557H 203v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.

< 1557h/1557H 203v/205V Pos: standing >
You quickly scan the area.
A grumbling private who is close by to your east.
An imposing man-at-arms who is close by to your east.
A bearded cutler who is close by to your east.
A small elven fisherman who is close by to your south.
A well-groomed barber who is not far off to your south.
A dwarven merchant who is in the distance to your south.
A customs officer who is in the distance to your south.
An inspection agent who is in the distance to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A grumbling private who is close by to your east.
An imposing man-at-arms who is close by to your east.
A bearded cutler who is close by to your east.
A small elven fisherman who is close by to your south.
A well-groomed barber who is not far off to your south.
A dwarven merchant who is in the distance to your south.
A customs officer who is in the distance to your south.
An inspection agent who is in the distance to your south.

< 1557h/1557H 205v/205V Pos: standing >
You follow Rethax.

Along the Northern Half of the Main Avenue Through the Bailey
Obvious exits: -N -S -W
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
Xomop Tippist enters from the south.
Deekin Scalesinger enters from the south.

< 1557h/1557H 204v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is not far off to your south.
A well-groomed barber who is a brief walk away to your south.
An imposing man-at-arms who is close by to your west.
The bailey tanner who is close by to your west.

< 1557h/1557H 204v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is not far off to your south.
A well-groomed barber who is a brief walk away to your south.
An imposing man-at-arms who is close by to your west.
The bailey tanner who is close by to your west.

< 1557h/1557H 204v/205V Pos: standing >
You follow Rethax.

Along the Northern Half of the Main Avenue Through the Bailey
Obvious exits: -N -S
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
Xomop Tippist enters from the south.
Deekin Scalesinger enters from the south.

< 1557h/1557H 203v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your south.
A well-groomed barber who is rather far off to your south.

< 1557h/1557H 203v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your south.
A well-groomed barber who is rather far off to your south.

< 1557h/1557H 205v/205V Pos: standing >
You quickly scan the area.
A small elven fisherman who is a brief walk away to your south.
A well-groomed barber who is rather far off to your south.
You follow Rethax.

A Guardhouse at the Bottom of the Road Leading up the Motte
Obvious exits: -N# -E -S -W
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
Xomop Tippist enters from the south.
Deekin Scalesinger enters from the south.

< 1557h/1557H 204v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.
You quickly scan the area.
The bailey sheriff who is close by to your east.
The sergeant of the guard who is rather far off to your east.
A small elven fisherman who is rather far off to your south.
A well-groomed barber who is in the distance to your south.
A Grey Elf who is not far off to your west.
An imposing man-at-arms who is rather far off to your west.

< 1557h/1557H 204v/205V Pos: standing >
You quickly scan the area.
The bailey sheriff who is close by to your east.
The sergeant of the guard who is rather far off to your east.
A small elven fisherman who is rather far off to your south.
A well-groomed barber who is in the distance to your south.
A Grey Elf who is not far off to your west.
A bulky ploughman who is not far off to your west.
An imposing man-at-arms who is rather far off to your west.

< 1557h/1557H 204v/205V Pos: standing >
You quickly scan the area.
The bailey sheriff who is close by to your east.
The sergeant of the guard who is rather far off to your east.
A small elven fisherman who is rather far off to your south.
A well-groomed barber who is in the distance to your south.
A Grey Elf who is not far off to your west.
A bulky ploughman who is not far off to your west.
An imposing man-at-arms who is rather far off to your west.

< 1557h/1557H 204v/205V Pos: standing >
You nod.

< 1557h/1557H 204v/205V Pos: standing >
You follow Rethax.

Along the Northern Half of the Main Avenue Through the Bailey
Obvious exits: -N -S
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
Xomop Tippist enters from the north.
Deekin Scalesinger enters from the north.

< 1557h/1557H 203v/205V Pos: standing >
Rethax nogs.

< 1557h/1557H 205v/205V Pos: standing >
You follow Rethax.

A Guardhouse at the Bottom of the Road Leading up the Motte
Obvious exits: -N# -E -S -W
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
Xomop Tippist enters from the south.
Deekin Scalesinger enters from the south.

< 1557h/1557H 204v/205V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 1557h/1557H 204v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.

< 1557h/1557H 204v/205V Pos: standing >
You follow Rethax.

A Dirt Road Along the Northern Palisade
Obvious exits: -E -S -W
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
Xomop Tippist enters from the east.
Deekin Scalesinger enters from the east.

< 1557h/1557H 203v/205V Pos: standing >
You follow Rethax.

A Dirt Road Along the Northern Palisade
Obvious exits: -E -W
*Rethax ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Rethax's head.
A Grey Elf (medium) stands in mid-air here. (Non-Fraggable)
A bulky ploughman is admiring the sights of the bailey.
Xomop Tippist enters from the east.
Deekin Scalesinger enters from the east.

< 1557h/1557H 202v/205V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Dirt Road Along the Northern Palisade
Obvious exits: -E -W

< 1557h/1557H 205v/205V Pos: standing >
You snap into visibility.
You tackle a Grey Elf square in the chest knocking the wind out of her!
Rethax gives an order to his followers.
Deekin Scalesinger suddenly attacks a Grey Elf!
Rethax snaps into visibility.
Deekin Scalesinger snaps into visibility.
Deekin Scalesinger's punch seriously wounds a Grey Elf.
Xomop Tippist suddenly attacks a Grey Elf!
Xomop Tippist snaps into visibility.
Xomop Tippist's fine punch strikes a Grey Elf hard.

< 1557h/1557H 205v/205V Pos: standing >
< T: deekin TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 25 ] -=[Your powerful slash strikes a Grey Elf very hard.]=-
[Damage: 22 ] -=[Your pierce strikes a Grey Elf very hard.]=-
[Damage: 24 ] -=[Your pierce seriously wounds a Grey Elf.]=-
[Damage: 25 ] -=[Your powerful slash seriously wounds a Grey Elf.]=-
A Grey Elf blocks your futile lunge at her.
[Damage: 29 ] -=[Your powerful slash enshrouds a Grey Elf in a mist of blood.]=-
A Grey Elf blocks your futile lunge at her.
[Damage: 25 ] -=[Your powerful pierce causes a Grey Elf to grimace in pain.]=-

< 1557h/1557H 205v/205V Pos: standing >
< T: deekin TP: sta TC:excellent E: A Grey Elf sit EP:  awful >
 Deekin Scalesinger's fine punch hits a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.

< 1557h/1557H 205v/205V Pos: standing >
Deekin Scalesinger plays a song to lift his spirit off the ground.
A bulky ploughman flies through the air, free as a bird!

< 1557h/1557H 205v/205V Pos: standing >
Rethax gives an order to his followers.
Deekin Scalesinger suddenly attacks a Grey Elf!
A Grey Elf begins to sllooowwww down.
Deekin Scalesinger punches a Grey Elf to death.
A Grey Elf's robe of pine needles [superior] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.