The death of [40 Necrolyte] Limndul The Militia (Githzerai)

in End of a Passenger Pier

from the perspective of [56 Bounty Hunter] Kiria *-* Bloodlust *-* (Revenant)

<floating about head>a bright green ioun stone[172h 48m 34s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of health (magic)
<worn on head>       the icecrown of the frost revenants (magic) (glowing)[215h 34m 10s]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a golden scale dangling from a platinum chain of regeneration (magic)
<worn in ear>        an emerald nose ring [superior] (magic)
<worn on face>       an expression of pure madness of health (magic) (glowing)
<worn around neck>   a necklace of dangling bones and relics of damage (magic) (humming) [76%]
<worn around neck>   a necklace of halfling ears of damage [78%]
<worn on body>       the chameleon suit of transformation of regeneration
<worn about body>    the cloak of the stalker (magic)[215h 34m 10s]
<worn on back>       a double-buckled Alatorin backpack [38%]
<worn as quiver>     the bottomless quiver 'Alacrity' of health (humming) [89%]
<worn about waist>   the mystical sash of the Netherworld of damage (magic) (glowing)
<worn on belt buckle>a bloodied gnome corpse of precision (magic)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[215h 34m 10s]
<attached to belt>   a metal flask marked "word of recall" (glowing)
<worn on arms>       some scintillating sleeves of endurance (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone of damage (magic) [72%]
<worn on hands>      a pair of pale, misty gloves[172h 48m 34s]
<worn on finger>     a shiny crimson ring of damage (magic)
<worn on finger>     a ring of regeneration of endurance (magic) (glowing) [87%]
<primary weapon>     the mystical longsword of Volo the Traveler (magic)[215h 34m 10s]
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[172h 48m 34s]
<worn on legs>       some mithril-plated gnomish leg enhancers of health (humming) [53%]
<worn on feet>       the winged boots of angelic movement of precision (magic)

A rock lizard who is not far off to your north.
A travelling barbarian craftsman who is not far off to your north.
A mountain lion who is close by to your east.
A mountain eagle who is not far off to your west.

< 1456h/1388H 205v/205V Pos: standing >
A Rocky and Cloudy Mountain Trail
Obvious exits: -E -W
A rock lizard walks across the sides of the mountain.

< 1456h/1388H 203v/205V Pos: standing >
A Rocky and Cloudy Mountain Trail
Obvious exits: -E -S
A bright eagle with majestic feathers soars through the mountains.

< 1456h/1388H 201v/205V Pos: standing >
Alas, you cannot go that way. . . .

< 1456h/1388H 201v/205V Pos: standing >
Alas, you cannot go that way. . . .

< 1456h/1388H 203v/205V Pos: standing >
Alas, you cannot go that way. . . .

< 1456h/1388H 205v/205V Pos: standing >
A Rocky and Cloudy Mountain Trail
Obvious exits: -N -W

< 1456h/1388H 203v/205V Pos: standing >
Alas, you cannot go that way. . . .

< 1456h/1388H 203v/205V Pos: standing >
 
     **.^^M^^.^     
    **..^^MM^^..    
   ^**^.^MMM^^^.*   
   .*...^MMM^^..^.  
   .*...^MMMM^^..*  
   .....^@^MM^^.*.  
   ...*..MMMMM^^*M  
   ..***.^MMMM^^.*  
   S.***.^MMMM^..   
    .***.^MMMM^.    
     .***^MM^^M     
Windy Hillside of a Coastal Rim
Obvious exits: -N -E -S -W

< 1456h/1388H 201v/205V Pos: standing >
 
      **.^^M^^.     
     **..^^MM^^.    
    ^**^.^MMM^^^.   
    .*...^MMM^^..^  
    .*...^MMMM^^..  
    .....@^^MM^^.*  
    ...*..MMMMM^^*  
    ..***.^MMMM^^.  
    S.***.^MMMM^.   
     .***.^MMMM^    
      .***^MM^^     
Windy Hillside of a Coastal Rim
Obvious exits: -N -E -S -W

< 1456h/1388H 199v/205V Pos: standing >
 
       **.^^M^^     
      **..^^MM^^    
     ^**^.^MMM^^^   
     .*...^MMM^^..  
     .*...^MMMM^^.  
     ....@^^^MM^^.  
     ...*..MMMMM^^  
     ..***.^MMMM^^  
     S.***.^MMMM^   
      .***.^MMMM    
       .***^MM^     
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W

< 1456h/1388H 199v/205V Pos: standing >
 
        **.^^M^     
       **..^^MM^    
      ^**^.^MMM^^   
      .*...^MMM^^.  
      .*...^MMMM^^  
      ...@.^^^MM^^  
      ...*..MMMMM^  
      ..***.^MMMM^  
      S.***.^MMMM   
       .***.^MMM    
        .***^MM     
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W

< 1456h/1388H 199v/205V Pos: standing >
 
         **.^^M     
        **..^^MM    
       ^**^.^MMM^   
       .*...^MMM^^  
       .*...^MMMM^  
       ..@..^^^MM^  
       ...*..MMMMM  
       ..***.^MMMM  
       S.***.^MMM   
        .***.^MM    
         .***^M     
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W

< 1456h/1388H 199v/205V Pos: standing >
 
          **.^^     
         **..^^M    
        ^**^.^MMM   
        .*...^MMM^  
        .*...^MMMM  
        .@...^^^MM  
        ...*..MMMM  
        ..***.^MMM  
        S.***.^MM   
         .***.^M    
          .***^     
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W

< 1456h/1388H 200v/205V Pos: standing >
 
           **.^     
          **..^^    
         ^**^.^MM   
         .*...^MMM  
         .*...^MMM  
         @....^^^M  
         ...*..MMM  
         ..***.^MM  
         S.***.^M   
          .***.^    
           .***     
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W

< 1456h/1388H 200v/205V Pos: standing >
 
           **.^     
           **.^^    
          **..^^M   
         ^**^.^MMM  
         .*...^MMM  
         @*...^MMM  
         .....^^^M  
         ...*..MMM  
         ..***.^M   
         S.***.^    
          .***.     
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W

< 1456h/1388H 200v/205V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 1456h/1388H 203v/205V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 1456h/1388H 205v/205V Pos: standing >
 
            .*^     
           **.^^    
           **.^^M   
          **..^^MM  
         ^**^.^MMM  
         @*...^MMM  
         .*...^MMM  
         .....^^^M  
         ...*..MM   
         ..***.^    
         S.***.     
The Lowlands of a Coastal Rim
Obvious exits: -N -E -S -W

< 1456h/1388H 203v/205V Pos: standing >
A Grassy Pathway
Obvious exits: -N -S
A LARGE sign sits on a post here.

< 1456h/1388H 201v/205V Pos: standing >
You quickly scan the area.
A Fenaline guard who is close by to your north.
A Fenaline guard who is close by to your north.
A burly Tharnadian guard who is close by to your north.
A burly Tharnadian guard who is close by to your north.
A merchant who is not far off to your north.
An elven worshiper who is a brief walk away to your north.
An elven worshiper who is a brief walk away to your north.
An elven worshiper who is a brief walk away to your north.

< 1456h/1388H 201v/205V Pos: standing >
There is a ship yard to the north.
You extend your sights northward.
The Great Doors of Fenaline Shipyard
Obvious exits: -N -S
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
Sent by Tharnadian, this burly guard protects the gates.
Sent by Tharnadian, this burly guard protects the gates.

< 1456h/1388H 205v/205V Pos: standing >

< 1455h/1388H 205v/205V Pos: standing >
The Great Doors of Fenaline Shipyard
Obvious exits: -N -S
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
Sent by Tharnadian, this burly guard protects the gates.
Sent by Tharnadian, this burly guard protects the gates.

< 1455h/1388H 203v/205V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -N -S

< 1455h/1388H 202v/205V Pos: standing >
You quickly scan the area.
A merchant who is close by to your north.
An elven worshiper who is close by to your north.
An elven worshiper who is close by to your north.
An elven worshiper who is close by to your north.
A Fenaline guard who is close by to your south.
A burly Tharnadian guard who is close by to your south.
A burly Tharnadian guard who is close by to your south.

< 1455h/1388H 202v/205V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Statue of Silvanos
Obvious exits: -E -S -W
The statue of Silvanos, great Elven God of the Seas, stands here proudly. (magic) (glowing)
(Q)A merchant walks through the streets, eager to sell some fish.
An elven worshiper kneels here, worshipping at the feet of the statue.(Gold Aura)
An elven worshiper kneels here, worshipping at the feet of the statue.(Gold Aura)
An elven worshiper kneels here, worshipping at the feet of the statue.(Gold Aura)

< 1455h/1388H 205v/205V Pos: standing >
The Statue of Silvanos
Obvious exits: -E -S -W
The statue of Silvanos, great Elven God of the Seas, stands here proudly. (magic) (glowing)
(Q)A merchant walks through the streets, eager to sell some fish.
An elven worshiper kneels here, worshipping at the feet of the statue.(Gold Aura)
An elven worshiper kneels here, worshipping at the feet of the statue.(Gold Aura)
An elven worshiper kneels here, worshipping at the feet of the statue.(Gold Aura)

< 1455h/1388H 203v/205V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -E -W
(Q)A merchant walks through the streets, eager to sell some fish.
A seagull squawks as it hops across the ground, searching for food.

< 1455h/1388H 201v/205V Pos: standing >
A Bend in the Grassy Road
Obvious exits: -N -E -W
(Q)A merchant walks through the streets, eager to sell some fish.

< 1455h/1388H 203v/205V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -N -S

< 1455h/1388H 201v/205V Pos: standing >
A Bend in the Grassy Road
Obvious exits: -N# -S -W
(Q)Austugus the Fenaline Captain walks through here, eyeing the crowds.(Gold Aura)

< 1455h/1388H 199v/205V Pos: standing >
You quickly scan the area.
A merchant who is not far off to your south.
A merchant who is close by to your west.
A Fenaline guard who is not far off to your west.
A Fenaline guard who is not far off to your west.

< 1455h/1388H 203v/205V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -E -W
(Q)A merchant walks through the streets, eager to sell some fish.

< 1455h/1388H 203v/205V Pos: standing >
You quickly scan the area.
Austugus the Fenaline Captain who is close by to your east.
A Fenaline guard who is close by to your west.
A Fenaline guard who is close by to your west.

< 1455h/1388H 203v/205V Pos: standing >
A SilverLeaf Crossing
Obvious exits: -N -E -W
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)

< 1455h/1388H 201v/205V Pos: standing >
You quickly scan the area.
A Fenaline guard who is not far off to your north.
A Fenaline guard who is not far off to your north.
A young sailor who is a brief walk away to your north.
A seagull who is rather far off to your north.
The wraith of a su-monster who is in the distance to your north.
The wraith of a su-monster who is in the distance to your north.
The wraith of a su-monster who is in the distance to your north.
The wraith of a su-monster who is in the distance to your north.
A Githzerai who is in the distance to your north.
A merchant who is close by to your east.
Austugus the Fenaline Captain who is not far off to your east.

< 1455h/1388H 205v/205V Pos: standing >
A Grassy Road Through Fenaline
Obvious exits: -N -S
A fisherman walks through the streets, pondering his next catch.

< 1455h/1388H 203v/205V Pos: standing >
The Center of the Fenaline Shipyard
Obvious exits: -N -E -S -W
A large shipping crate sits on the docks here.
A Fenaline guard stands here, bravely defending his post.(Gold Aura)
A Fenaline guard stands here, bravely defending his post.(Gold Aura)

< 1455h/1388H 201v/205V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your north.
The wraith of a su-monster who is a brief walk away to your north.
The wraith of a su-monster who is a brief walk away to your north.
The wraith of a su-monster who is a brief walk away to your north.
A Githzerai who is a brief walk away to your north.
A merchant who is close by to your east.
A young sailor who is close by to your east.
A young sailor who is not far off to your east.
A young sailor who is not far off to your east.
A Fenaline guard who is not far off to your south.
A Fenaline guard who is not far off to your south.
A young sailor who is close by to your west.

< 1455h/1388H 203v/205V Pos: standing >
You attempt to hide yourself.

< 1455h/1388H 205v/205V Pos: standing >

< 1454h/1388H 205v/205V Pos: standing >
A young sailor enters from the east.

< 1454h/1388H 205v/205V Pos: standing >

< 1454h/1388H 205v/205V Pos: standing >
The passenger pier is to the north.
You extend your sights northward.
A Passenger Pier
Obvious exits: -N -E -S -W

< 1453h/1388H 205v/205V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.
You quickly scan the area.
A young sailor who is not far off to your north.
The wraith of a su-monster who is a brief walk away to your north.
The wraith of a su-monster who is a brief walk away to your north.
The wraith of a su-monster who is a brief walk away to your north.
The wraith of a su-monster who is a brief walk away to your north.
A young sailor who is close by to your east.
A merchant who is not far off to your east.
A fisherman who is close by to your south.
A Fenaline guard who is not far off to your south.
A Fenaline guard who is not far off to your south.
A young sailor who is close by to your west.

< 1453h/1388H 205v/205V Pos: standing >
A Passenger Pier
Obvious exits: -N -E -S -W

< 1453h/1388H 204v/205V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your north.
A seagull who is close by to your north.
The wraith of a su-monster who is not far off to your north.
The wraith of a su-monster who is not far off to your north.
The wraith of a su-monster who is not far off to your north.
A Githzerai who is not far off to your north.
A Tharnadian harbor watchman who is a brief walk away to your east.
A Tharnadian harbor watchman who is a brief walk away to your east.
A Tharnadian harbor watchman who is a brief walk away to your east.
A young sailor who is close by to your south.
A Fenaline guard who is close by to your south.
A Fenaline guard who is close by to your south.
A fisherman who is not far off to your south.
A Fenaline guard who is a brief walk away to your south.
A Fenaline guard who is a brief walk away to your south.
A merchant who is not far off to your west.

< 1453h/1388H 204v/205V Pos: standing >
The passenger pier stretches to the north.
You extend your sights northward.
A Passenger Pier
Obvious exits: -N -E -S -W
A young sailor walks through Fenaline, on the lookout for a crew.
A seagull squawks as it hops across the ground, searching for food.

< 1453h/1388H 204v/205V Pos: standing >
A Passenger Pier
Obvious exits: -N -E -S -W
A young sailor walks through Fenaline, on the lookout for a crew.
A seagull squawks as it hops across the ground, searching for food.

< 1453h/1388H 203v/205V Pos: standing >
The passenger pier stretches to the north.
You extend your sights northward.
End of a Passenger Pier
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
A Githzerai (medium) Silver Soldier - The Militia stands, floating here. (Non-Fraggable)(Red Aura)

< 1453h/1388H 205v/205V Pos: standing >
You attempt to hide yourself.

< 1453h/1388H 205v/205V Pos: standing >

< 1453h/1388H 205v/205V Pos: standing >

< 1453h/1388H 205v/205V Pos: standing >

< 1453h/1388H 205v/205V Pos: standing >
A young sailor leaves south.

< 1452h/1388H 205v/205V Pos: standing >

< 1452h/1388H 205v/205V Pos: standing >
You feel your skin soften and return to normal.
Your heroic urges slowly fade away.

< 1405h/1341H 205v/205V Pos: standing >

< 1405h/1341H 205v/205V Pos: standing >

< 1405h/1341H 205v/205V Pos: standing >
You feel your skin harden to stone.

< 1405h/1341H 205v/205V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 1405h/1341H 205v/205V Pos: standing >
Saving Kiria.

< 1442h/1378H 205v/205V Pos: standing >
The passenger pier stretches to the north.
You extend your sights northward.
End of a Passenger Pier
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
A Githzerai (medium) Silver Soldier - The Militia stands, floating here. (Non-Fraggable)(Red Aura)

< 1442h/1378H 205v/205V Pos: standing >
You quickly scan the area.
The wraith of a su-monster who is close by to your north.
The wraith of a su-monster who is close by to your north.
The wraith of a su-monster who is close by to your north.
The wraith of a su-monster who is close by to your north.
A Githzerai who is close by to your north.
A young sailor who is a brief walk away to your east.
Bruto who is a brief walk away to your east.
A young sailor who is not far off to your south.
A Fenaline guard who is not far off to your south.
A Fenaline guard who is not far off to your south.
A Fenaline guard who is rather far off to your south.
A Fenaline guard who is rather far off to your south.
A seagull who is not far off to your west.

< 1442h/1378H 205v/205V Pos: standing >
You attempt to hide yourself.

< 1442h/1378H 205v/205V Pos: standing >

< 1442h/1378H 205v/205V Pos: standing >
A seagull leaves south.

< 1442h/1378H 205v/205V Pos: standing >

< 1442h/1378H 205v/205V Pos: standing >

< 1441h/1378H 205v/205V Pos: standing >
A merchant enters from the south.

< 1441h/1378H 205v/205V Pos: standing >

< 1441h/1378H 205v/205V Pos: standing >

< 1441h/1378H 205v/205V Pos: standing >
A seagull enters from the south.

< 1441h/1378H 205v/205V Pos: standing >

< 1441h/1378H 205v/205V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.

< 1441h/1378H 205v/205V Pos: standing >
A Passenger Pier
Obvious exits: -N -E -S -W
A seagull squawks as it hops across the ground, searching for food.
*A merchant walks through the streets, eager to sell some fish.(Illusion)(Red Aura)

< 1441h/1378H 205v/205V Pos: standing >

< 1441h/1378H 205v/205V Pos: standing >

< 1441h/1378H 205v/205V Pos: standing >
The passenger pier stretches to the north.
You extend your sights northward.
End of a Passenger Pier
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
A Githzerai (medium) Silver Soldier - The Militia stands, floating here. (Non-Fraggable)(Red Aura)

< 1441h/1378H 205v/205V Pos: standing >

< 1441h/1378H 205v/205V Pos: standing >

< 1440h/1378H 205v/205V Pos: standing >
A seagull squawks as it pecks around the ground looking for something to eat.


< 1440h/1378H 205v/205V Pos: standing >

< 1440h/1378H 205v/205V Pos: standing >
Saving Kiria.

< 1440h/1378H 205v/205V Pos: standing >
A merchant leaves north.

< 1440h/1378H 205v/205V Pos: standing >
You appear to be Revenant and is in excellent condition.
She's large in size.
She is in the front rank.
Her skin has a barklike texture..
She seems to be moving much faster than normal..
Her body seems to be made of stone!
She's encased in a shimmering globe!
She has little gills in her neck!


< 1440h/1378H 205v/205V Pos: standing >

		Score information for Kiria

Level: 56   Race: Revenant   Class: Mercenary / Bounty Hunter Sex: Female
Hit points: 1440(1378)  Moves: 205(205)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 46964 platinum  14269 gold  3373 silver  1178 copper
Playing time: 18 days / 8 hours/ 33 minutes
Received data: 0.0723 MB this session.
Send data:     0.0020 MB this session.
Compression ratio: 82%
Title: ThE FuRY *-* Bloodlust *-*
Group Leader: Kilan
Status:  Standing.
Epic points(total): 1222(55142) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (10.33%)
Frags:   +17.66   Deaths:   58
Consenting: Kilan
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Listen Sneaking Blessing of the Gods Tower of Iron Will Lightfooted Sparkling
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  1.30 
Leaderboard Points: 3725 

Active Spells:
--------------
roar of heroes (5 minutes)
stone skin (4 minutes)
dexterity (45 minutes)
strength (45 minutes)
detect invisibility (7 minutes)
well-rested bonus (22 minutes)
fly (21 minutes)
aura sight (25 minutes)
flesh armor (14 minutes)


< 1440h/1378H 205v/205V Pos: standing >
You say in drow 'reduce'
You whisper 'reduce' to your cloak of the stalker...
You shrinks to about half her normal size!

< 1440h/1378H 205v/205V Pos: standing >
End of a Passenger Pier
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
*A merchant walks through the streets, eager to sell some fish.(Illusion)(Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
*The wraith of a su-monster stands here. (minion) (Red Aura)
A Githzerai (medium) Silver Soldier - The Militia stands, floating here. (Non-Fraggable)(Red Aura)
There are some tracks heading north.

< 1367h/1305H 204v/205V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
You snap into visibility.
You tackle a Githzerai square in the chest knocking the wind out of him!

< 1367h/1305H 204v/205V Pos: standing >
<A merchant starts casting an offensive spell.
A merchant snaps into visibility.

< 1367h/1305H 204v/205V Pos: standing >
<The wraith of a su-monster says 'Prepare to fight me, too!'

< 1367h/1305H 204v/205V Pos: standing >
<The wraith of a su-monster says 'Today is a good day to die!'
A merchant completes his spell...
A merchant utters the word 'agsplnuahz'
Ghostly hands appear before a Githzerai, close around his neck and begin to squeeze!
A Githzerai gasps for air as a pair of ghostly hands tighten around his throat!

< 1367h/1305H 204v/205V Pos: standing >
< T: a merchant TP: sta TC: few wounds E: A Githzerai sit EP:  few wounds >
 A Githzerai gasps for air as a pair of ghostly hands tighten around his throat!

< 1367h/1305H 204v/205V Pos: standing >
< T: a merchant TP: sta TC: few wounds E: A Githzerai sit EP:  nasty wounds >
 A Githzerai gasps for air as a pair of ghostly hands tighten around his throat!

< 1367h/1305H 204v/205V Pos: standing >
< T: a merchant TP: sta TC: few wounds E: A Githzerai sit EP: pretty hurt >
 The wraith of a su-monster suddenly attacks YOU!
The wraith of a su-monster snaps into visibility.
The wraith of a su-monster suddenly appears a bit confused!
You watch in glee as the wraith of a su-monster looks dazzled.
You snap into visibility.
-=[The wraith of a su-monster's punch grazes you.]=-

< 1366h/1305H 204v/205V Pos: standing >
< T: a merchant TP: sta TC: few wounds E: A Githzerai sit EP: pretty hurt >
 The wraith of a su-monster suddenly attacks YOU!
The wraith of a su-monster snaps into visibility.
The wraith of a su-monster suddenly appears a bit confused!
You watch in glee as the wraith of a su-monster looks dazzled.
The wraith of a su-monster misses you.

< 1366h/1305H 204v/205V Pos: standing >
< T: a merchant TP: sta TC: few wounds E: A Githzerai sit EP: pretty hurt >
 A merchant starts casting an offensive spell.

< 1366h/1305H 204v/205V Pos: standing >
< T: a merchant TP: sta TC: few wounds E: A Githzerai sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 46 ] -=[Your mighty slash hits a Githzerai.]=-
A Githzerai is mortally wounded, and will die soon, if not aided.
[Damage:  5 ] Your stab cuts a vital artery and causes a Githzerai to fall before your feet.
The wraith of a su-monster stops following a Githzerai.
The wraith of a su-monster stops following a Githzerai.
The wraith of a su-monster stops following a Githzerai.
The wraith of a su-monster stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.