< 1h/27H 112v/112V Pos: standing >
The forces of nature ignore you...
< 1h/27H 112v/112V Pos: standing >
The clan elder starts casting a spell.
< 1h/27H 112v/112V Pos: standing >
< 2h/27H 112v/112V Pos: standing >
The clan elder completes his spell...
The clan elder utters the words 'sfahzqhuai yfaw qare'
< 2h/27H 112v/112V Pos: standing >
Ok.
< 2h/27H 112v/112V Pos: standing >
A North-South Hallway
Obvious exits: -N -W
< 2h/27H 111v/112V Pos: standing >
< 3h/27H 111v/112V Pos: standing >
A North-South Hallway
Obvious exits: -N -S -W#
< 3h/27H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 3h/27H 110v/112V Pos: standing >
House of Clan Flame Eye
Obvious exits: -N -E# -S -W#
< 3h/27H 110v/112V Pos: standing >
< 3h/27H 111v/112V Pos: standing >
< 3h/27H 112v/112V Pos: standing >
Ok.
< 4h/27H 112v/112V Pos: standing >
A Covered Walkway
Obvious exits: -E -W
< 4h/27H 111v/112V Pos: standing >
< 6h/27H 111v/112V Pos: standing >
The Path of Clans
Obvious exits: -N -E -S -W
< 6h/27H 110v/112V Pos: standing >
Street of Shadows
Obvious exits: -E -W
< 6h/27H 109v/112V Pos: standing >
Bend in the Street of Shadows
Obvious exits: -N -W
< 6h/27H 109v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 6h/27H 110v/112V Pos: standing >
Street of Shadows
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
< 7h/27H 110v/112V Pos: standing >
The Path of Clans
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A clansdwarf watches the area closely
< 7h/27H 110v/112V Pos: standing >
The Path of Clans
Obvious exits: -N -E -S
[5] A small bandage rests upon the ground here.
< 7h/27H 110v/112V Pos: standing >
The Path of Clans
Obvious exits: -N -S
A duergar merchant watches his cart closely
A clansdwarf shouts as he pushes his cart
< 7h/27H 110v/112V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A clansdwarf scans the area for vermin
< 7h/27H 110v/112V Pos: standing >
Strongstone Circle
Obvious exits: -N -S
< 7h/27H 110v/112V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A clansdwarf scans the area for vermin
< 8h/27H 111v/112V Pos: standing >
Slayers Path
Obvious exits: -E -S# -W
< 8h/27H 110v/112V Pos: standing >
Slayers Path
Obvious exits: -S -W
A cavern rat charges with ferocity
A small lizard scurries towards you.
< 8h/27H 109v/112V Pos: standing >
A cavern rat suddenly attacks YOU!
A cavern rat's bite strikes you.
< 7h/27H 109v/112V Pos: standing >
< T: Ankara TP: sta TC:pretty hurt E: rat sta EP: excellent >
A small lizard suddenly attacks YOU!
A small lizard's weak claw strikes you.
< 6h/27H 109v/112V Pos: standing >
< T: Ankara TP: sta TC:pretty hurt E: rat sta EP: excellent >
< 6h/27H 109v/112V Pos: standing >
< T: Ankara TP: sta TC:pretty hurt E: rat sta EP: excellent >
You attempt to flee...
Slayers Path
Obvious exits: -E -S# -W
You flee westward!
< 6h/27H 88v/112V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A clansdwarf scans the area for vermin
< 6h/27H 88v/112V Pos: standing >
A duergar merchant enters from the north.
< 6h/27H 90v/112V Pos: standing >
Strongstone Circle
Obvious exits: -N# -E -S# -W
Puddles of fresh blood cover the ground.
A clansdwarf watches the area closely
A cavern snake stands, apparently asleep.
A cavern snake stands, apparently asleep.
< 6h/27H 90v/112V Pos: standing >
The door seems to be closed.
< 7h/27H 91v/112V Pos: standing >
Ok.
< 7h/27H 92v/112V Pos: standing >
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#
< 7h/27H 92v/112V Pos: standing >
< 8h/27H 97v/112V Pos: standing >
< 8h/27H 97v/112V Pos: standing >
< 10h/27H 107v/112V Pos: standing >
< 10h/27H 107v/112V Pos: standing >
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#
< 10h/27H 107v/112V Pos: standing >
< 14h/27H 112v/112V Pos: standing >
< 17h/27H 112v/112V Pos: standing >
< 17h/27H 112v/112V Pos: standing >
< 19h/27H 112v/112V Pos: standing >
< 19h/27H 112v/112V Pos: standing >
< 20h/27H 112v/112V Pos: standing >
< 21h/27H 112v/112V Pos: standing >
< 22h/27H 112v/112V Pos: standing >
< 23h/27H 112v/112V Pos: standing >
Pille enters from the east.
< 27h/27H 112v/112V Pos: standing >
Pille leaves south.
< 27h/27H 112v/112V Pos: standing >
< 27h/27H 112v/112V Pos: standing >
< 27h/27H 112v/112V Pos: standing >
< 27h/27H 112v/112V Pos: standing >
Autosaving...
< 27h/27H 112v/112V Pos: standing >
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#
< 27h/27H 112v/112V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
A cavern snake stands, apparently asleep.
A cavern snake stands, apparently asleep.
< 27h/27H 111v/112V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A clansdwarf shouts as he pushes his cart
A clansdwarf watches the area closely
A clansdwarf scans the area for vermin
< 27h/27H 110v/112V Pos: standing >
Slayers Path
Obvious exits: -E -S# -W
< 27h/27H 109v/112V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A clansdwarf shouts as he pushes his cart
A clansdwarf watches the area closely
A clansdwarf scans the area for vermin
< 27h/27H 109v/112V Pos: standing >
Strongstone Circle
Obvious exits: -N -S
< 27h/27H 108v/112V Pos: standing >
Southeast Corner of Strongstone Circle
Obvious exits: -N -W
A clansdwarf sits atop a large cave bear.
A cavern snake stands, apparently asleep.
< 27h/27H 107v/112V Pos: standing >
Strongstone Circle
Obvious exits: -E -W
A cavern snake stands, apparently asleep.
< 27h/27H 108v/112V Pos: standing >
Strongstone Pavilion
Obvious exits: -E -S -W
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
An intent duergar inquisitor searches the town for invaders.
A clansdwarf sits atop a large steeder.
The Khildarak Quartermaster stands here.
< 27h/27H 107v/112V Pos: standing >
Strongstone Circle
Obvious exits: -E -W
< 27h/27H 106v/112V Pos: standing >
Strongstone Pavilion
Obvious exits: -E -S -W
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
An intent duergar inquisitor searches the town for invaders.
A clansdwarf sits atop a large steeder.
The Khildarak Quartermaster stands here.
< 27h/27H 106v/112V Pos: standing >
The Bottom Of A Carved Stairway
Obvious exits: -N -U
< 27h/27H 106v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 27h/27H 106v/112V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 27h/27H 108v/112V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 27h/27H 107v/112V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 27h/27H 106v/112V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 27h/27H 105v/112V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 27h/27H 105v/112V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 27h/27H 104v/112V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 27h/27H 103v/112V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D
< 27h/27H 102v/112V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -U -D
< 27h/27H 102v/112V Pos: standing >
A Wide And Spacious Overlook
Obvious exits: -S# -D
< 27h/27H 101v/112V Pos: standing >
Ok.
< 27h/27H 103v/112V Pos: standing >
Before The Gates of the Khildarak Stronghold
Obvious exits: -N -S
A high priest stands here on guard.
A duergar guard watches the area intently
A duergar guard watches the area intently
A duergar guard watches the area intently
A duergar guard watches the area intently
A duergar guard watches the area intently
< 27h/27H 102v/112V Pos: standing >
Ok.
< 27h/27H 103v/112V Pos: standing >
The Top Of A Sloping Passage
Obvious exits: -N -E -W
< 27h/27H 102v/112V Pos: standing >
A Sloping Passage
Obvious exits: -E -W
< 27h/27H 100v/112V Pos: standing >
A Sloping Passage
Obvious exits: -E -W
A clansdwarf watches the area closely
Pille Magister Equitum of The Empire (Orc)(medium) stands here.
Xanan Highlord - The Empire of Lloth (Drider)(huge) stands in mid-air here.
< 27h/27H 99v/112V Pos: standing >
< 27h/27H 100v/112V Pos: standing >
Pille leaves east.
< 27h/27H 100v/112V Pos: standing >
< 27h/27H 101v/112V Pos: standing >
A Sloping Passage
Obvious exits: -E -W
A clansdwarf sits atop a large steeder.
A clansdwarf watches the area closely
< 27h/27H 100v/112V Pos: standing >
A Sloping Passage
Obvious exits: -E -W
< 27h/27H 100v/112V Pos: standing >
The Base Of A Steep Slope
Obvious exits: -E -S
< 27h/27H 99v/112V Pos: standing >
A Carved Passage
Obvious exits: -N -S
A clansdwarf sits atop a large steeder.
< 27h/27H 98v/112V Pos: standing >
A Narrow Passage
Obvious exits: -N -S
< 27h/27H 98v/112V Pos: standing >
A Crack In The Cliff Face
Obvious exits: -N -D
< 27h/27H 96v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 27h/27H 98v/112V Pos: standing >
Below the Khildarak Stronghold
Obvious exits: -E -U
< 27h/27H 97v/112V Pos: standing >
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
< 27h/27H 98v/112V Pos: standing >
An Outpost on the Road to the Khildarak Stronghold
Obvious exits: -N -E -S
< 27h/27H 99v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 27h/27H 99v/112V Pos: standing >
A Soaring Mushroom Cavern
Obvious exits: -N -D
< 27h/27H 99v/112V Pos: standing >
MMM,,,,MM
,,MM....MM
,MM.oo..MM
,,...Mo.M,
M.oo@.o.M,
MMM.ooo..,M
MM..Mo.M,,,,
MMM..MMM M
M,M
A Shaft Beneath a Soaring Mushroom Cavern
Obvious exits: -N -E -S -W -U
The corpse of a Duergar Dwarf is lying here.
An adolescent purple worm stands, apparently asleep.
< 27h/27H 99v/112V Pos: standing >
It appears to be the corpse of Ankara.
a few coins
a small wooden mace
a steel long sword
a steel short sword
a thin steel dagger
a two-handed sword
a steel warhammer
a stout oaken cudgel
a piece of rune carved obsidian
a bag made from sewn rat skins
a dwarf skin belt
a roperskin cloak
a pair of thin cloth sleeves
a pair of thin cloth pants
a pair of wormskin boots
some holy beads
a holy priest cap
a thin priest gown
a large stone warhammer
[5] a small bandage
< 27h/27H 102v/112V Pos: standing >
A Soaring Mushroom Cavern
Obvious exits: -N -D
< 27h/27H 102v/112V Pos: standing >
An Outpost on the Road to the Khildarak Stronghold
Obvious exits: -N -E -S
< 27h/27H 105v/112V Pos: standing >
Pille enters from the north.
< 27h/27H 112v/112V Pos: standing >
Pille leaves south.
< 27h/27H 112v/112V Pos: standing >
Pille enters from the south.
< 27h/27H 112v/112V Pos: standing >
Pille leaves north.
< 27h/27H 112v/112V Pos: standing >
Pille enters from the north.
< 27h/27H 112v/112V Pos: standing >
Pille leaves south.
< 27h/27H 112v/112V Pos: standing >
Pille enters from the south.
< 27h/27H 112v/112V Pos: standing >
Pille leaves north.
< 27h/27H 112v/112V Pos: standing >
< 27h/27H 112v/112V Pos: standing >
< 27h/27H 112v/112V Pos: standing >
Autosaving...
< 27h/27H 112v/112V Pos: standing >
< 27h/27H 112v/112V Pos: standing >
< 27h/27H 112v/112V Pos: standing >
< 27h/27H 112v/112V Pos: standing >
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
< 27h/27H 111v/112V Pos: standing >
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
< 27h/27H 111v/112V Pos: standing >
< 27h/27H 111v/112V Pos: standing >
An Outpost on the Road to the Khildarak Stronghold
Obvious exits: -N -E -S
< 27h/27H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .
< 27h/27H 110v/112V Pos: standing >
A Soaring Mushroom Cavern
Obvious exits: -N -D
< 27h/27H 110v/112V Pos: standing >
MMM,,,MMM
,,MM....MM
,MM.oo..MM
M,M...o.M,
MMoo@.oMM,
MM..ooo..,M
MM..oo.M,,,,
MMM..MMM M
,MM
A Shaft Beneath a Soaring Mushroom Cavern
Obvious exits: -N -E -S -W -U
The corpse of a Duergar Dwarf is lying here.
An adolescent purple worm stands, apparently asleep.
< 27h/27H 110v/112V Pos: standing >
,MM....MM
,MM.oo..MM
M,M...o.M,
MMooM.oMM,
MM..o@o..,M
MM..oo.M,,,,
MMM..MMM M,
,MM
,,
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 27h/27H 111v/112V Pos: standing >
,MM.oo..MM
M,M...o.M,
MMooM.oMM,
MM..ooo..,M
MM..@o.M,,,,
MMM..MMM M,
,MM
,,
,,,
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 27h/27H 108v/112V Pos: standing >
< 27h/27H 110v/112V Pos: standing >
,MM....MM
,MM.oo..MM
M,M...o.M,
MMooM.M.M,
MM..o@o..,M
MM..oo.M,,,,
MMM..MMM M,
,MM
,,
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W
< 27h/27H 109v/112V Pos: standing >
MMM,,,MMM
,,MM....MM
,MM.oo..MM
M,M...o.M,
MMoo@.M.M,
MM..ooo..,M
MM..oo.M,,,,
MMM..MMM M
,MM
A Shaft Beneath a Soaring Mushroom Cavern
Obvious exits: -N -E -S -W -U
The corpse of a Duergar Dwarf is lying here.
An adolescent purple worm stands, apparently asleep.
< 27h/27H 108v/112V Pos: standing >
A Soaring Mushroom Cavern
Obvious exits: -N -D
< 27h/27H 110v/112V Pos: standing >
Someone waves happily.
< 27h/27H 112v/112V Pos: standing >
Out of nowhere, a half-elf bard stabs you in the back, RIP...