The death of [56 Brigand] Jixam -=<[ The Thunder ]>=- (Minotaur)

in Nearing a River

from the perspective of [52 Forrestal] Nzzn The Resistance (Human)

<worn as a badge>    a war banner of Helgor (magic) [63%]             
<worn on head>       the icecrown of the frost revenants (magic) (glowing)[94h 14m 31s]
<worn on eyes>       the visor of divine vision [modified] (magic) (glowing) [89%]             
<worn in ear>        a lightning earring [modified]
<worn in ear>        a carved turquoise stud [superior] (magic) (glowing) (illuminating) [80%]             
<worn on face>       an expression of pure madness (magic) (glowing) [32%]             
<worn around neck>   the bloody eyeballs on a sinew [modified] enchanted by Noz [54%]             
<worn around neck>   an amulet of discord (magic) [72%]             
<worn on body>       the platemail of the Nessus royal guard (magic) (glowing) (humming) [86%]             
<worn about body>    Daganar's cloak of stealth (magic) (glowing)
<worn as quiver>     a hollowed eye stalk (magic) (glowing)
<worn about waist>   a belt of fresh blood [superior] [79%]             
<worn on belt buckle>a longsword named 'the Answerer' [superior] (magic) (glowing)
<worn on arms>       the pauldrons of the tide [poor] (glowing)
<worn around wrist>  the bangle of the Dreamer of damage (magic)
<worn around wrist>  an etched mithral bracer [superior] (magic) (humming)
<worn on hands>      the gauntlets of immortality (magic) (glowing) (humming)
<worn on finger>     a ring of sandstone [modified] (magic) [82%]             
<worn on finger>     a ring of strength of strength
<primary weapon>     the unholy avenger named 'Bloodlust' (magic) (glowing)[46h 35m 52s]
<secondary weapon>   the legendary cutlass 'Sanguine Song' [poor] (magic) (glowing) (humming) [81%]             
<worn on legs>       a fiery greaves of giants power (glowing) [79%]             
<worn on feet>       boots of thundering might (magic) (humming)

You are carrying: (2/10)
the unholy avenger named 'Bloodlust' (magic) (glowing)
a bottomless bag of the illithids (magic)

< 926h/926H 212v/212V Pos: standing >
You wield the unholy avenger named 'Bloodlust'.

< 926h/926H 212v/212V Pos: standing >
You are using:
<worn as a badge>    a war banner of Helgor (magic) [63%]             
<worn on head>       the icecrown of the frost revenants (magic) (glowing)[94h 16m 6s]
<worn on eyes>       the visor of divine vision [modified] (magic) (glowing) [89%]             
<worn in ear>        a lightning earring [modified]
<worn in ear>        a carved turquoise stud [superior] (magic) (glowing) (illuminating) [80%]             
<worn on face>       an expression of pure madness (magic) (glowing) [32%]             
<worn around neck>   the bloody eyeballs on a sinew [modified] enchanted by Noz [54%]             
<worn around neck>   an amulet of discord (magic) [72%]             
<worn on body>       the platemail of the Nessus royal guard (magic) (glowing) (humming) [86%]             
<worn about body>    Daganar's cloak of stealth (magic) (glowing)
<worn as quiver>     a hollowed eye stalk (magic) (glowing)
<worn about waist>   a belt of fresh blood [superior] [79%]             
<worn on belt buckle>a longsword named 'the Answerer' [superior] (magic) (glowing)
<worn on arms>       the pauldrons of the tide [poor] (glowing)
<worn around wrist>  the bangle of the Dreamer of damage (magic)
<worn around wrist>  an etched mithral bracer [superior] (magic) (humming)
<worn on hands>      the gauntlets of immortality (magic) (glowing) (humming)
<worn on finger>     a ring of sandstone [modified] (magic) [82%]             
<worn on finger>     a ring of strength of strength
<primary weapon>     the unholy avenger named 'Bloodlust' (magic) (glowing)[46h 37m 27s]
<secondary weapon>   the legendary cutlass 'Sanguine Song' [poor] (magic) (glowing) (humming) [81%]             
<worn on legs>       a fiery greaves of giants power (glowing) [79%]             
<worn on feet>       boots of thundering might (magic) (humming)

< 926h/926H 212v/212V Pos: standing >

< 926h/926H 212v/212V Pos: standing >

< 926h/926H 212v/212V Pos: standing >

< 926h/926H 212v/212V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U

< 926h/926H 211v/212V Pos: standing >
Owner               Artifact

Doo                 the sphere of wind
Lieke               tendrils of shadowy mist
Iruzl               the holy flamberge of the efreeti
Drisk               the rod of Dispator
Noz                 the sword of fire and flame
Nauraki             the globe of shadows
Belcon              a gladius called 'Backstabber'
Aceldama            Chaos, The Unholy Avenger
Deathli             the platemail of the DragonLord
Laz                 a cloak of Elvenkind
Deathli             the mace of light and darkness
Noz                 Avernus the life stealer
Iruzl               Illesarus, the Sword of Sharpness
Alfy                Lyrical Instrument of Time
Laz                 the holy mace of the efreeti

       ------Summary------
         Goodies:      7
         Evils:        8
         Total:        15

< 926h/926H 211v/212V Pos: standing >
The door seems to be closed.

< 926h/926H 211v/212V Pos: standing >
Ok.

< 926h/926H 212v/212V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
An agitated commoner walks the road.

< 926h/926H 211v/212V Pos: standing >
Ok.

< 926h/926H 211v/212V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
An agitated commoner walks the road.
There are some tracks heading south.

< 926h/926H 211v/212V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
A drunk minotaur staggers about.

< 926h/926H 210v/212V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
An agitated commoner walks the road.
There are some tracks heading north.

< 926h/926H 211v/212V Pos: standing >
You snap into visibility.
A Minotaur is too huge for you to bodyslam!

< 926h/926H 181v/212V Pos: sitting >
A Minotaur attempts to flee.
A Minotaur leaves north.

< 926h/926H 195v/212V Pos: sitting >
A Minotaur enters from the north.

< 926h/926H 207v/212V Pos: sitting >
A Minotaur leaves south.

< 926h/926H 209v/212V Pos: sitting >
Mielikki's blessing fades.
Mielikki's blessing fades.
Mielikki's blessing fades.
Your endurance fades away.
You stop regenerating.

< 769h/769H 190v/190V Pos: sitting >
You clamber to your feet.

< 769h/769H 190v/190V Pos: standing >
You are already standing.

< 769h/769H 190v/190V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
An agitated commoner walks the road.

< 769h/769H 190v/190V Pos: standing >
You are already standing.

< 769h/769H 190v/190V Pos: standing >
You are already standing.

< 769h/769H 190v/190V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A drunk minotaur staggers about.
There are some tracks heading south.

< 769h/769H 189v/190V Pos: standing >
You are already standing.

< 769h/769H 189v/190V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A small stream provides fresh water for all.
An agitated commoner walks the road.

< 769h/769H 188v/190V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
An agitated commoner walks the road.

< 769h/769H 188v/190V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W

< 769h/769H 188v/190V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 769h/769H 187v/190V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 769h/769H 187v/190V Pos: standing >
The gate seems to be closed.

< 769h/769H 188v/190V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 769h/769H 188v/190V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W

< 769h/769H 188v/190V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
An agitated commoner walks the road.

< 769h/769H 187v/190V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A small stream provides fresh water for all.
An agitated commoner walks the road.

< 769h/769H 187v/190V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W

< 769h/769H 187v/190V Pos: standing >
Before a Large Iron Gate
Obvious exits: -E -W#
An agitated commoner walks the road.

< 769h/769H 186v/190V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W

< 769h/769H 187v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 769h/769H 189v/190V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A small stream provides fresh water for all.
An agitated commoner walks the road.

< 769h/769H 189v/190V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 769h/769H 188v/190V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 769h/769H 187v/190V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 769h/769H 186v/190V Pos: standing >
A Turning
Obvious exits: -N -E -W#
Fresh blood splatters cover the area.

< 769h/769H 186v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 769h/769H 187v/190V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 769h/769H 188v/190V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W
Fresh blood covers everything in the area.
An commoner walks the road, intent on his destination.

< 769h/769H 187v/190V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading east.

< 769h/769H 187v/190V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
There are some tracks heading east.

< 769h/769H 187v/190V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Fresh blood splatters cover the area.

< 769h/769H 186v/190V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
Puddles of fresh blood cover the ground.

< 769h/769H 187v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 769h/769H 188v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 769h/769H 189v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 769h/769H 189v/190V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 769h/769H 189v/190V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
Fresh blood splatters cover the area.

< 769h/769H 188v/190V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 769h/769H 188v/190V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 769h/769H 188v/190V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A small snake swims in the swamp.

< 769h/769H 187v/190V Pos: standing >
In the Muck
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
A small snake swims in the swamp.

< 769h/769H 187v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 769h/769H 188v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 769h/769H 188v/190V Pos: standing >
Alas, you cannot go that way. . . .

< 769h/769H 189v/190V Pos: standing >
Inside a Patch of Tall Reeds
Obvious exits: -N
A carnivorous plant opens its jaws.(Red Aura)

< 769h/769H 189v/190V Pos: standing >
In the Muck
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
A small snake swims in the swamp.

< 769h/769H 188v/190V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
There are Minotaur tracks going east.

< 769h/769H 187v/190V Pos: standing >
An Old Trail
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 769h/769H 186v/190V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 769h/769H 186v/190V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
Two large boulders with rope strung around them anchor a bridge.
There are some tracks heading east.

< 769h/769H 186v/190V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
Fresh blood covers everything in the area.

< 769h/769H 185v/190V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Along a River
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Two large boulders with rope strung around them anchor a bridge.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 769h/769H 185v/190V Pos: standing >
Nearing a River
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 769h/769H 185v/190V Pos: standing >
A Dense Forest
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading west.

< 769h/769H 184v/190V Pos: standing >
Nearing a River
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 769h/769H 186v/190V Pos: standing >
Along a River
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Two large boulders with rope strung around them anchor a bridge.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 769h/769H 186v/190V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
Fresh blood covers everything in the area.

< 769h/769H 186v/190V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Along a River
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Two large boulders with rope strung around them anchor a bridge.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 769h/769H 186v/190V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You miss a Minotaur.
[Damage: 19 ] -=[Your impressive slash causes a Minotaur to grimace in pain.]=-

< 769h/769H 188v/190V Pos: standing >
< T: Nzzn TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 A bulky minotaur guard evaluates the struggle, watching your battle tactics.

< 769h/769H 189v/190V Pos: standing >
< T: Nzzn TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 A bulky minotaur guard stands to the side, evaluating the fray.

< 769h/769H 189v/190V Pos: standing >
< T: Nzzn TP: sta TC:excellent E: A Minotaur sta EP:  awful >
 A Minotaur attempts to flee.
A Minotaur leaves east.

< 769h/769H 189v/190V Pos: standing >
A Minotaur enters from the east.

< 769h/769H 189v/190V Pos: standing >
A Minotaur leaves west.

< 769h/769H 189v/190V Pos: standing >
Nearing a River
Obvious exits: -E -W
Fresh blood splatters cover the area.

< 769h/769H 188v/190V Pos: standing >
Slay whom?

< 769h/769H 188v/190V Pos: standing >
Along a River
Obvious exits: -E -W
Fresh blood covers everything in the area.
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 769h/769H 187v/190V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
Fresh blood covers everything in the area.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
A Minotaur leaves east.

< 769h/769H 187v/190V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
Two large boulders with rope strung around them anchor a bridge.

< 769h/769H 187v/190V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 769h/769H 186v/190V Pos: standing >
An Old Trail
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 769h/769H 186v/190V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
There are some tracks heading east.

< 769h/769H 186v/190V Pos: standing >
A small snake enters from the south.
An Old Trail
Obvious exits: -E -W
Puddles of fresh blood cover the ground.

< 769h/769H 185v/190V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.

< 769h/769H 185v/190V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
Two large boulders with rope strung around them anchor a bridge.
There are Minotaur tracks going east.

< 769h/769H 185v/190V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
Fresh blood splatters cover the area.

< 769h/769H 184v/190V Pos: standing >
Along a River
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
Two large boulders with rope strung around them anchor a bridge.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 769h/769H 185v/190V Pos: standing >
Nearing a River
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading east.

< 769h/769H 185v/190V Pos: standing >
Along a River
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
There are some tracks heading east.
A Minotaur enters from the west.

< 769h/769H 186v/190V Pos: standing >
A Minotaur leaves east.

< 769h/769H 187v/190V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
A few drops of fresh blood are scattered around the area.

< 769h/769H 188v/190V Pos: standing >
Along a River
Obvious exits: -E -W
Fresh blood covers everything in the area.
Two large boulders with rope strung around them anchor a bridge.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 769h/769H 188v/190V Pos: standing >
Nearing a River
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 769h/769H 188v/190V Pos: standing >
Along a River
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A Minotaur enters from the west.

< 769h/769H 189v/190V Pos: standing >
Along a River
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Two large boulders with rope strung around them anchor a bridge.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
There are Minotaur tracks going east.
There are Minotaur tracks going east.

< 769h/769H 189v/190V Pos: standing >
A Minotaur leaves east.

< 769h/769H 189v/190V Pos: standing >
Nearing a River
Obvious exits: -E -W
Fresh blood covers everything in the area.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
A Minotaur leaves west.

< 769h/769H 188v/190V Pos: standing >
Slay whom?

< 769h/769H 188v/190V Pos: standing >
Along a River
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Two large boulders with rope strung around them anchor a bridge.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 769h/769H 189v/190V Pos: standing >
A Minotaur leaves east.

< 769h/769H 189v/190V Pos: standing >
Nearing a River
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A Minotaur (huge) Sound of -=<[ The Thunder ]>=- stands here.(Red Aura)

< 769h/769H 188v/190V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
[Damage: 23 ] -=[Your impressive slash hits a Minotaur.]=-
A Minotaur is mortally wounded, and will die soon, if not aided.
Your unholy avenger named 'Bloodlust' turns blood red as it slashes into a Minotaur!
[Damage: 90 ] Blood red energy travels into your hand and up your arm, seeping into your veins!
A Minotaur is mortally wounded, and will die soon, if not aided.
[Damage: 25 ] Your final slash sends a Minotaur's head bouncing along the ground.
A Minotaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!