<worn as a badge> a fragile ivory badge from Rift Valley Jungle
<worn on head> a glowing granite hat from Rift Valley Jungle
<worn on eyes> a dark copper visor from Rift Valley Jungle
<worn in ear> a black pearl earring [superior]
<worn in ear> a large gold hoop [superior] [58%]
<worn on face> a mask of earthly death (magic) [47%]
<worn around neck> a well-used leather torque from Rift Valley Jungle
<worn about body> a twined cured leather bodycloak from Rift Valley Jungle
<worn on back> a large leather backpack
<worn about waist> a belt bearing the crest of Darkuul [modified] (magic)
<worn on belt buckle>a soulstone scabbard (magic)
<attached to belt> a rugged adventurers satchel (magic) (illuminating)
<worn around wrist> the bracer of the whirlwinds (glowing) (humming)
<worn around wrist> a blacksteel bracelet [modified]
<worn on hands> the gauntlets of the lifestealer (magic) (glowing)
<worn on finger> a spiked ring [superior] [81%]
<worn on finger> a spiked ring [superior]
<primary weapon> a searing two-handed sword of lightning [modified] (magic) (glowing)
<secondary weapon> a two-handed sword of stars (magic) (glowing)
<worn on feet> some fragile granite boots from Rift Valley Jungle
Oops, trying to juggle too many loose coins, you drop a few.
< 553h/553H 87v/127V Pos: standing >
You get a small pile of coins.
There were: 32 copper coins.
< 553h/553H 88v/127V Pos: standing >
You stop using a rugged adventurers satchel.
< 553h/553H 88v/127V Pos: standing >
Ok.
You put 4 platinum, 41 gold, 75 silver, and 101 copper coins into a rugged adventurers satchel.
< 553h/553H 88v/127V Pos: standing >
You attach a rugged adventurers satchel to your belt.
It glows brightly.
< 553h/553H 89v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A young villager wanders here, singing songs of joy.
A wandering adventurer roams here looking for some excitement.
< 553h/553H 90v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 553h/553H 92v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering adventurer roams here looking for some excitement.
< 553h/553H 91v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
< 553h/553H 91v/127V Pos: standing >
You mindlessly slam her with your mass!
[Damage: 9 ]
< 553h/553H 68v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: merchant ass EP: few scratches >
A traveling merchant attacks you. [0 hits]
< 553h/553H 68v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: merchant ass EP: few scratches >
The snow is coming down faster now.
< 553h/553H 68v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: merchant ass EP: few scratches >
A traveling merchant attacks you. [0 hits]
< 553h/553H 68v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: merchant ass EP: few scratches >
[Damage: 128 ] [Damage: 160 ] You attack a traveling merchant. [2 hits]
< 553h/553H 68v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: merchant ass EP: pretty hurt >
A traveling merchant attacks you. [0 hits]
< 553h/553H 68v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: merchant ass EP: pretty hurt >
[Damage: 97 ] Your final slash sends a traveling merchant's head bouncing along the ground.
A traveling merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a traveling merchant dies in agony.
< 553h/553H 68v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a traveling merchant is lying here.
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
< 553h/553H 68v/127V Pos: standing >
You are carrying: (6/9)
a bent gold scrap
a small wooden raft
[2] a slab of beef
some horny reptile scales
a collar of elven bones [superior]
< 553h/553H 68v/127V Pos: standing >
You get a few coins from the corpse of a traveling merchant.
There were: 1 platinum coin, 10 gold coins.
< 553h/553H 68v/127V Pos: standing >
Addicted to Blood Kill 30 mobs within 30 minutes EXP and Plat Bonus 10%
You have 29 minutes left.
< 553h/553H 68v/127V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 553h/553H 68v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a traveling merchant is lying here.
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
< 553h/553H 68v/127V Pos: standing >
In your haste to slam people around, you slip and fall!
The world starts spinning, and your ears are ringing!
< 553h/553H 40v/127V Pos: on your ass >
A wandering merchant leaves south.
The world stops spinning.
< 553h/553H 41v/127V Pos: on your ass >
A peasant commoner leaves south.
< 553h/553H 51v/127V Pos: on your ass >
You clamber to your feet.
< 553h/553H 52v/127V Pos: standing >
A young villager enters from the south.
You feel sated already.
< 553h/553H 53v/127V Pos: standing >
You sit down and relax.
< 553h/553H 53v/127V Pos: sitting >
A traveling merchant leaves north.
< 553h/553H 53v/127V Pos: sitting >
The first rays of sunlight signal that day is approaching.
A wandering adventurer enters from the south.
< 553h/553H 54v/127V Pos: sitting >
A wandering merchant leaves north.
You clamber to your feet.
< 553h/553H 64v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a traveling merchant is lying here.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
< 553h/553H 66v/127V Pos: standing >
Alas, you cannot go that way. . . .
< 553h/553H 66v/127V Pos: standing >
Alas, you cannot go that way. . . .
< 553h/553H 67v/127V Pos: standing >
Alas, you cannot go that way. . . .
< 553h/553H 67v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A peasant commoner wanders here with his head held low.
A wandering merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.
A muscular villager wanders here looking to start a fight.
A village commoner wanders here in search of something to do.
< 553h/553H 66v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a traveling merchant is lying here.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
< 553h/553H 65v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
< 553h/553H 64v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 553h/553H 62v/127V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A mistgrave hare hops around here looking for food.
A swallow flys here looking for food.
A humming bird is here flying from flower to flower.
A majestic bluejay circles here looking for food.
A small sparrow flaps his wings frantically.
< 553h/553H 60v/127V Pos: standing >
A humming bird leaves east.
< 553h/553H 62v/127V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
The corpse of a hostile woodchuck is lying here.
A mistgrave hare hops around here looking for food.
A small sparrow flaps his wings frantically.
A majestic bluejay circles here looking for food.
A small sparrow flaps his wings frantically.
A humming bird is here flying from flower to flower.
< 553h/553H 60v/127V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A mistgrave hare hops around here looking for food.
A swallow flys here looking for food.
A majestic bluejay circles here looking for food.
A small sparrow flaps his wings frantically.
< 553h/553H 59v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 553h/553H 57v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
< 553h/553H 56v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a traveling merchant is lying here.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
< 553h/553H 54v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A wandering merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.
A muscular villager wanders here looking to start a fight.
A village commoner wanders here in search of something to do.
< 553h/553H 53v/127V Pos: standing >
Alas, you cannot go that way. . . .
< 553h/553H 53v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A traveling adventurer roams here looking for some excitement.
< 553h/553H 52v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A traveling adventurer roams here looking for some excitement.
< 553h/553H 51v/127V Pos: standing >
Alas, you cannot go that way. . . .
< 553h/553H 51v/127V Pos: standing >
Alas, you cannot go that way. . . .
< 553h/553H 51v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
< 553h/553H 51v/127V Pos: standing >
Alas, you cannot go that way. . . .
< 553h/553H 52v/127V Pos: standing >
Alas, you cannot go that way. . . .
< 553h/553H 52v/127V Pos: standing >
That's impossible, I'm afraid.
< 553h/553H 54v/127V Pos: standing >
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.
< 553h/553H 53v/127V Pos: standing >
The door seems to be closed.
< 553h/553H 54v/127V Pos: standing >
Ok.
< 553h/553H 56v/127V Pos: standing >
A Room of Peace
Obvious exits: -N
< 553h/553H 55v/127V Pos: standing >
You sit down and relax.
< 553h/553H 57v/127V Pos: sitting >
< 553h/553H 61v/127V Pos: sitting >
Score information for Rudaj
Level: 15 Race: Ogre Class: Warrior Sex: Male
Hit points: 553(553) Moves: 65(127)
Coins carried: 1 platinum 10 gold 0 silver 0 copper
Coins in bank: 48 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 43 minutes
Received data: 0.0458 MB this session.
Send data: 0.0010 MB this session.
Compression ratio: 83%
83%
Status: Sitting around, resting.
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Detecting: Magic Life
Protected from: Good Fire Cold Lightning Gas Acid Low Circle spells
Protected by: Slow Poison
Enchantments: Ultravision Waterbreathing
Bartender Quests Remaining: 2
Combat Pulse: 19 Spell Pulse: 1.60
Leaderboard Points: 150
Active Spells:
--------------
Auctions Disabled (2 minutes)
stone skin (2 minutes)
bless (2 minutes)
accelerated healing (35 minutes)
< 553h/553H 65v/127V Pos: sitting >
You are carrying: (6/9)
a bent gold scrap
a small wooden raft
[2] a slab of beef
some horny reptile scales
a collar of elven bones [superior]
< 553h/553H 68v/127V Pos: sitting >
You feel sated already.
< 553h/553H 73v/127V Pos: sitting >
< 553h/553H 80v/127V Pos: sitting >
You clamber to your feet.
< 553h/553H 105v/127V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.
< 553h/553H 105v/127V Pos: standing >
The following help topics matched your search:
Potion of Slow
Potion of Slowness
Slow Poison
Slowness
< 553h/553H 111v/127V Pos: standing >
Slow Poison
=========================================
* Area of effect: <victim>
* Aggressive: No
* Cumulative: No
* Duration: Dependent on proficiency of caster
* Type of spell: Generic
This spell causes a person afflicted by poison to feel the ravages of the
poison"s sickness move through their body more slowly.
See also:poison
< 553h/553H 114v/127V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.
< 553h/553H 119v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
< 553h/553H 119v/127V Pos: standing >
You mindlessly slam him with your mass!
[Damage: 9 ]
< 553h/553H 97v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: merchant ass EP: few scratches >
A wandering merchant attacks you. [0 hits]
< 553h/553H 97v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: merchant ass EP: few scratches >
A wandering merchant attacks you. [1 hits]
< 552h/553H 97v/127V Pos: standing >
< T: Rudaj TP: sta TC:few scratches E: merchant ass EP: few scratches >
A village commoner leaves south.
You feel your skill in dual wield improving.
[Damage: 41 ] [Damage: 149 ] You attack a wandering merchant. [2 hits]
< 552h/553H 97v/127V Pos: standing >
< T: Rudaj TP: sta TC:few scratches E: merchant ass EP: few wounds >
Autosaving...
< 552h/553H 97v/127V Pos: standing >
< T: Rudaj TP: sta TC:few scratches E: merchant ass EP: few wounds >
A wandering merchant attacks you. [0 hits]
< 552h/553H 97v/127V Pos: standing >
< T: Rudaj TP: sta TC:few scratches E: merchant ass EP: few wounds >
[Damage: 85 ] [Damage: 162 ] Your final slash sends a wandering merchant's head bouncing along the ground.
A wandering merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a wandering merchant.
< 552h/553H 97v/127V Pos: standing >
A wandering merchant leaves south.
< 552h/553H 97v/127V Pos: standing >
You are carrying: (6/9)
a bent gold scrap
a small wooden raft
[2] a slab of beef
some horny reptile scales
a collar of elven bones [superior]
< 552h/553H 97v/127V Pos: standing >
You get some padded leather armor from the corpse of a wandering merchant.
You get a few coins from the corpse of a wandering merchant.
There were: 1 platinum coin, 9 gold coins.
< 552h/553H 97v/127V Pos: standing >
Addicted to Blood Kill 30 mobs within 30 minutes EXP and Plat Bonus 13%
You have 28 minutes left.
< 552h/553H 97v/127V Pos: standing >
You have just passed the half-way point on the way towards your next level.
< 552h/553H 97v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a wandering merchant is lying here.
< 553h/553H 97v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
< 553h/553H 98v/127V Pos: standing >
You mindlessly slam him with your mass!
[Damage: 9 ]
< 553h/553H 72v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: merchant ass EP: few scratches >
You feel your skin soften and return to normal.
A wandering merchant attacks you. [1 hits]
< 552h/553H 72v/127V Pos: standing >
< T: Rudaj TP: sta TC:few scratches E: merchant ass EP: few scratches >
You feel your skin harden to stone.
The spirits of Rift Valley Jungle grant you their protection.
< 552h/553H 72v/127V Pos: standing >
< T: Rudaj TP: sta TC:few scratches E: merchant ass EP: few scratches >
A wandering merchant attacks you. [0 hits]
< 552h/553H 72v/127V Pos: standing >
< T: Rudaj TP: sta TC:few scratches E: merchant ass EP: few scratches >
[Damage: 102 ] Your weapon begins to crackle with tremendous electrical
energy...
[Damage: 210 ] The lightning bolt hits a wandering merchant with full impact.
[Damage: 127 ] Your final slash sends a wandering merchant's head bouncing along the ground.
A wandering merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a wandering merchant dies in agony.
< 552h/553H 72v/127V Pos: standing >
A pudgy commoner enters from the east.
< 552h/553H 72v/127V Pos: standing >
You get some padded leather armor from the corpse of a wandering merchant.
You get a handful of coins from the corpse of a wandering merchant.
There were: 2 platinum coins, 7 gold coins.
< 552h/553H 72v/127V Pos: standing >
Addicted to Blood Kill 30 mobs within 30 minutes EXP and Plat Bonus 16%
You have 28 minutes left.
< 552h/553H 72v/127V Pos: standing >
You are almost ready to attain your next level!
< 552h/553H 72v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a wandering merchant is lying here.
A pudgy commoner wanders here looking for something to eat.
A village commoner wanders here in search of something to do.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
< 553h/553H 72v/127V Pos: standing >
A pudgy commoner leaves east.
Bodyslam who?
< 553h/553H 79v/127V Pos: standing >
A small villager leaves east.
< 553h/553H 79v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A small villager wanders here looking for something to do.
A pudgy commoner wanders here looking for something to eat.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A peasant commoner wanders here with his head held low.
< 553h/553H 81v/127V Pos: standing >
You mindlessly slam him with your mass!
[Damage: 9 ]
< 553h/553H 52v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: pudgy ass EP: few scratches >
A peasant commoner leaves east.
A young villager enters from the east.
You feel your skill in riposte improving.
A pudgy commoner attacks you. [0 hits]
< 553h/553H 52v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: pudgy ass EP: few scratches >
You feel your skill in parry improving.
A pudgy commoner attacks you. [0 hits]
< 553h/553H 52v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: pudgy ass EP: few scratches >
[Damage: 90 ] You attack a pudgy commoner. [1 hits]
< 553h/553H 52v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: pudgy ass EP: nasty wounds >
You feel your skill in riposte improving.
A pudgy commoner attacks you. [0 hits]
< 553h/553H 52v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: pudgy ass EP: nasty wounds >
[Damage: 135 ] Your final slash sends a pudgy commoner's head bouncing along the ground.
A pudgy commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a pudgy commoner.
< 553h/553H 52v/127V Pos: standing >
A pudgy commoner enters from the east.
< 553h/553H 52v/127V Pos: standing >
A muscular villager enters from the east.
< 553h/553H 54v/127V Pos: standing >
You are carrying: (8/9)
[2] some padded leather armor
a bent gold scrap
a small wooden raft
[2] a slab of beef
some horny reptile scales
a collar of elven bones [superior]
< 553h/553H 58v/127V Pos: standing >
You get a few coins from the corpse of a pudgy commoner.
There were: 5 gold coins, 10 silver coins, 13 copper coins.
< 553h/553H 59v/127V Pos: standing >
Addicted to Blood Kill 30 mobs within 30 minutes EXP and Plat Bonus 20%
You have 27 minutes left.
< 553h/553H 59v/127V Pos: standing >
You should level anytime now!
< 553h/553H 59v/127V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a pudgy commoner is lying here.
A muscular villager wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
< 553h/553H 60v/127V Pos: standing >
[Damage: 82 ]
< 553h/553H 63v/127V Pos: standing >
< T: Rudaj TP: sta TC:excellent E: muscular sta EP: few wounds >
A Revenant snaps into visibility.
A Revenant's leap knocks into you, sending you slightly off balance...
< 553h/553H 63v/127V Pos: sitting >
< T: Rudaj TP: sit TC:excellent E: muscular sta EP: few wounds >
A Centaur snaps into visibility.
You dodge a bash from a Centaur, who loses his balance and falls.
< 553h/553H 63v/127V Pos: sitting >
< T: Rudaj TP: sit TC:excellent E: muscular sta EP: few wounds >
A muscular villager's kick hits you in your side.
A muscular villager attacks you. [2 hits]
< 550h/553H 63v/127V Pos: sitting >
< T: Rudaj TP: sit TC:few scratches E: muscular sta EP: few wounds >
You raise a level!
Autosaving...
[Damage: 72 ] You attack a muscular villager. [1 hits]
< 581h/584H 63v/127V Pos: sitting >
< T: Rudaj TP: sit TC:few scratches E: muscular sta EP: nasty wounds >
You feel your skin soften and return to normal.
A Revenant attacks you. [7 hits]
< 477h/584H 63v/127V Pos: sitting >
< T: Rudaj TP: sit TC: small wounds E: muscular sta EP: nasty wounds >
A traveling adventurer leaves east.
< 477h/584H 63v/127V Pos: sitting >
< T: Rudaj TP: sit TC: small wounds E: muscular sta EP: nasty wounds >
A muscular villager attacks you. [2 hits]
< 461h/584H 63v/127V Pos: sitting >
< T: Rudaj TP: sit TC: small wounds E: muscular sta EP: nasty wounds >
[Damage: 25 ] You attack a muscular villager. [1 hits]
< 461h/584H 63v/127V Pos: sitting >
< T: Rudaj TP: sit TC: small wounds E: muscular sta EP: nasty wounds >
You scramble madly to your feet!
< 461h/584H 63v/127V Pos: standing >
< T: Rudaj TP: sta TC: small wounds E: muscular sta EP: nasty wounds >
OUCH! That really did HURT!
You feel your skill in parry improving.
A Revenant attacks you. [8 hits]
< 230h/584H 63v/127V Pos: standing >
< T: Rudaj TP: sta TC: nasty wounds E: muscular sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 230h/584H 63v/127V Pos: standing >
< T: Rudaj TP: sta TC: nasty wounds E: muscular sta EP: nasty wounds >
A muscular villager attacks you. [0 hits]
< 230h/584H 63v/127V Pos: standing >
< T: Rudaj TP: sta TC: nasty wounds E: muscular sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 230h/584H 63v/127V Pos: standing >
< T: Rudaj TP: sta TC: nasty wounds E: muscular sta EP: nasty wounds >
You attack a muscular villager. [0 hits]
< 230h/584H 63v/127V Pos: standing >
< T: Rudaj TP: sta TC: nasty wounds E: muscular sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
A Centaur clambers to his feet.
< 230h/584H 63v/127V Pos: standing >
< T: Rudaj TP: sta TC: nasty wounds E: muscular sta EP: nasty wounds >
A muscular villager leaves east.
< 230h/584H 63v/127V Pos: standing >
< T: Rudaj TP: sta TC: nasty wounds E: muscular sta EP: nasty wounds >
You feel your skill in parry improving.
A Revenant attacks you. [5 hits]
You attempt to flee...
PANIC! You couldn't escape!
< 88h/584H 63v/127V Pos: standing >
< T: Rudaj TP: sta TC:pretty hurt E: muscular sta EP: nasty wounds >
A halo of white light descends upon a Centaur burning your soul.
You are knocked to the ground by a Centaur's mighty bash!
A Centaur grins as he skewers you with his sword of tormenting [superior].
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 13h/584H 63v/127V Pos: sitting >
< T: Rudaj TP: sit TC: awful E: muscular sta EP: nasty wounds >
You wish that your wounds would stop BLEEDING so much!
A muscular villager's kick crashes into your chest.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
< -8h/584H 63v/127V Pos: sitting >