<worn as a badge> a well-used mithril badge [89%]
<worn on head> a superior flesh helm
<worn on eyes> a spiked flesh visor
<worn in ear> an enchanted earring of constitution
<worn in ear> an earring of power
<worn on face> a virulent case of herpes simplex
<worn around neck> the fiery pentagram of intelligence (humming)
<worn around neck> a patched dragonscale pendant
<worn on body> a rusty iron robe from Plane of Earth
<worn about body> the cloak of dragonkind (magic)
<worn about waist> a belt of woven dreams of power (magic) (humming)
<worn on belt buckle>a flaming dragonscale belt buckle
<attached to belt> a severed illithid tentacle [66%]
<worn on arms> sleeves of gold dragonskin [poor] (magic)
<worn around wrist> a ruby-studded bracer
<worn around wrist> a frozen gem bracer from The Motte and Bailey of Duke Delwyn
<worn on finger> the ring of illusions of intelligence (magic)
<worn on finger> the ring of celestial wonders [superior] (glowing)
<held> an oval seastone [superior] (magic) (humming) [62%]
<worn on legs> some cracked dragonscale leggings
< 342h/505H 110v/170V Pos: standing >
An Underground Alligator Nest
This underground cave serves as the home for
several different families of alligators. There
are many eggs laid in different nests, and there is
a passage up to the surface of the marsh where the
alligators spend much of their day. The cave opens
up into a river to the south.
Obvious exits: -North -South -West
The lich of a mountaineer enters from the north.
< 342h/505H 108v/170V Pos: standing >
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -South -Southeast
The lich of a mountaineer enters from the north.
< 342h/505H 107v/170V Pos: standing >
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -South
The lich of a mountaineer enters from the north.
< 342h/505H 105v/170V Pos: standing >
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -Southwest
A vicious shark swims through the river.
A vicious shark swims through the river.
The lich of a mountaineer enters from the north.
< 342h/505H 103v/170V Pos: standing >
A vicious shark suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 341h/505H 103v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: shark sta EP: excellent >
You have memorized the following spells:
(11th circle) 1 - corpseform
(10th circle) 1 - fly
1 - raise lich
1 - cloak of fear
1 - mass embalm
( 9th circle) 1 - dimension door
( 8th circle) 1 - detect invisibility
1 - improved invisibility
( 7th circle) 3 - protect undead
( 6th circle) 1 - rejuvenate major
1 - vitalize undead
1 - enervation
( 5th circle) 1 - teleport
2 - heal undead
2 - raise spectre
( 4th circle) 2 - wither
7 - life leech
( 3rd circle) 2 - animate dead
4 - dispel magic
3 - embalm
1 - sense follower
( 2nd circle) 7 - chill touch
1 - sleep
1 - protection from cold
1 - vampiric touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - detect magic
1 - protection from undead
5 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: ( 9th) energy drain
6 seconds: ( 9th) energy drain
8 seconds: ( 7th) protect undead
11 seconds: ( 9th) energy drain
14 seconds: ( 9th) energy drain
17 seconds: ( 8th) negative concussion blast
19 seconds: ( 5th) heal undead
22 seconds: ( 8th) negative concussion blast
24 seconds: ( 7th) protect undead
27 seconds: ( 5th) heal undead
29 seconds: ( 5th) heal undead
32 seconds: ( 8th) negative concussion blast
33 seconds: ( 1st) slashing darkness
34 seconds: ( 1st) slashing darkness
36 seconds: ( 6th) cone of cold
39 seconds: ( 6th) cone of cold
41 seconds: ( 6th) cone of cold
44 seconds: ( 6th) cone of cold
45 seconds: ( 1st) slashing darkness
46 seconds: ( 1st) slashing darkness
49 seconds: (11th) create dracolich
51 seconds: ( 7th) protect undead
You can memorize no more spells.
< 341h/505H 103v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: shark sta EP: excellent >
A vicious shark suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 340h/505H 103v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: shark sta EP: excellent >
You are already standing.
< 340h/505H 103v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: shark sta EP: excellent >
You attempt to flee...
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -South
The lich of a mountaineer enters from the south.
You flee northward!
< 340h/505H 77v/170V Pos: standing >
You sit down and relax.
< 340h/505H 77v/170V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - corpseform
(10th circle) 1 - fly
1 - raise lich
1 - cloak of fear
1 - mass embalm
( 9th circle) 1 - dimension door
( 8th circle) 1 - detect invisibility
1 - improved invisibility
( 7th circle) 3 - protect undead
( 6th circle) 1 - rejuvenate major
1 - vitalize undead
1 - enervation
( 5th circle) 1 - teleport
2 - heal undead
2 - raise spectre
( 4th circle) 2 - wither
7 - life leech
( 3rd circle) 2 - animate dead
4 - dispel magic
3 - embalm
1 - sense follower
( 2nd circle) 7 - chill touch
1 - sleep
1 - protection from cold
1 - vampiric touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - detect magic
1 - protection from undead
5 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: ( 9th) energy drain
6 seconds: ( 9th) energy drain
8 seconds: ( 7th) protect undead
11 seconds: ( 9th) energy drain
14 seconds: ( 9th) energy drain
17 seconds: ( 8th) negative concussion blast
19 seconds: ( 5th) heal undead
22 seconds: ( 8th) negative concussion blast
24 seconds: ( 7th) protect undead
27 seconds: ( 5th) heal undead
29 seconds: ( 5th) heal undead
32 seconds: ( 8th) negative concussion blast
33 seconds: ( 1st) slashing darkness
34 seconds: ( 1st) slashing darkness
36 seconds: ( 6th) cone of cold
39 seconds: ( 6th) cone of cold
41 seconds: ( 6th) cone of cold
44 seconds: ( 6th) cone of cold
45 seconds: ( 1st) slashing darkness
46 seconds: ( 1st) slashing darkness
49 seconds: (11th) create dracolich
51 seconds: ( 7th) protect undead
You can memorize no more spells.
You continue your study.
< 340h/505H 77v/170V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 340h/505H 77v/170V Pos: sitting >
< 340h/505H 78v/170V Pos: sitting >
You have finished memorizing energy drain.
< 341h/505H 79v/170V Pos: sitting >
Maybe you should get on your feet first?
< 342h/505H 81v/170V Pos: sitting >
You have finished memorizing energy drain.
< 342h/505H 82v/170V Pos: sitting >
< 343h/505H 82v/170V Pos: sitting >
You have finished memorizing protect undead.
< 344h/505H 83v/170V Pos: sitting >
< 344h/505H 84v/170V Pos: sitting >
You have finished memorizing energy drain.
< 345h/505H 86v/170V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 346h/505H 86v/170V Pos: standing >
You start chanting...
< 346h/505H 86v/170V Pos: standing >
Casting: heal undead
< 346h/505H 87v/170V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 505h/505H 87v/170V Pos: standing >
You sit down and relax.
< 505h/505H 87v/170V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - corpseform
(10th circle) 1 - fly
1 - raise lich
1 - cloak of fear
1 - mass embalm
( 9th circle) 3 - energy drain
1 - dimension door
( 8th circle) 1 - detect invisibility
1 - improved invisibility
( 7th circle) 4 - protect undead
( 6th circle) 1 - rejuvenate major
1 - vitalize undead
1 - enervation
( 5th circle) 1 - teleport
1 - heal undead
2 - raise spectre
( 4th circle) 2 - wither
7 - life leech
( 3rd circle) 2 - animate dead
4 - dispel magic
3 - embalm
1 - sense follower
( 2nd circle) 7 - chill touch
1 - sleep
1 - protection from cold
1 - vampiric touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - detect magic
1 - protection from undead
5 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: ( 9th) energy drain
5 seconds: ( 8th) negative concussion blast
8 seconds: ( 5th) heal undead
10 seconds: ( 8th) negative concussion blast
13 seconds: ( 7th) protect undead
15 seconds: ( 5th) heal undead
17 seconds: ( 5th) heal undead
20 seconds: ( 8th) negative concussion blast
21 seconds: ( 1st) slashing darkness
22 seconds: ( 1st) slashing darkness
25 seconds: ( 6th) cone of cold
27 seconds: ( 6th) cone of cold
30 seconds: ( 6th) cone of cold
32 seconds: ( 6th) cone of cold
33 seconds: ( 1st) slashing darkness
34 seconds: ( 1st) slashing darkness
37 seconds: (11th) create dracolich
40 seconds: ( 7th) protect undead
42 seconds: ( 5th) heal undead
You can memorize no more spells.
You continue your study.
< 505h/505H 87v/170V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 505h/505H 88v/170V Pos: sitting >
You have finished memorizing energy drain.
< 505h/505H 90v/170V Pos: sitting >
You have finished memorizing negative concussion blast.
Maybe you should get on your feet first?
< 505h/505H 91v/170V Pos: sitting >
You have finished memorizing heal undead.
< 505h/505H 93v/170V Pos: sitting >
You are already meditating.
< 505h/505H 94v/170V Pos: sitting >
You have finished memorizing negative concussion blast.
< 505h/505H 95v/170V Pos: sitting >
You stop meditating.
On a Large Underground River
Obvious exits: -North -South
The lich of a mountaineer stands here. (minion)
< 505h/505H 96v/170V Pos: sitting >
You have finished memorizing protect undead.
< 505h/505H 98v/170V Pos: sitting >
You have finished memorizing heal undead.
< 505h/505H 100v/170V Pos: sitting >
< 505h/505H 100v/170V Pos: sitting >
< 505h/505H 101v/170V Pos: sitting >
You have finished memorizing heal undead.
Score information for Renaud
Level: 52 Race: Githzerai Class: Necromancer / Necrolyte Sex: Male
Hit points: 505(505) Moves: 101(170)
Coins carried: 10 platinum 62 gold 14 silver 31 copper
Coins in bank: 962 platinum 0 gold 0 silver 0 copper
Playing time: 11 days / 4 hours/ 9 minutes
Received data: 0.2259 MB this session.
Send data: 0.0018 MB this session.
Compression ratio: none
Title: - The Resistance
Followers:
the lich of a mountaineer
Status: Sitting around, resting.
Memorizing
Epic points: 4830 Skill points: 15
Epic Bonus: Epic Points Bonus (1.39%)
Frags: -1.91 Deaths: 72
Detecting: Invisible Good Magic Life
Protected from: Fire Lightning Gas Acid Undead Living All but High Circle Spells
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse: 19 Spell Pulse: 0.90
Leaderboard Points: 1032
Active Spells:
--------------
stone skin (10 minutes)
globe of invulnerability (4 minutes)
aid (34 minutes)
protection from living (14 minutes)
strength (8 minutes)
agility (8 minutes)
detect invisibility (6 minutes)
< 505h/505H 101v/170V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 505h/505H 103v/170V Pos: sitting >
You have finished memorizing negative concussion blast.
< 505h/505H 104v/170V Pos: sitting >
You have finished memorizing slashing darkness.
< 505h/505H 105v/170V Pos: sitting >
You have finished memorizing slashing darkness.
< 505h/505H 105v/170V Pos: sitting >
You have finished memorizing cone of cold.
< 505h/505H 107v/170V Pos: sitting >
< 505h/505H 108v/170V Pos: sitting >
< 505h/505H 108v/170V Pos: sitting >
< 505h/505H 109v/170V Pos: sitting >
You have finished memorizing cone of cold.
< 505h/505H 109v/170V Pos: sitting >
You have finished memorizing cone of cold.
< 505h/505H 111v/170V Pos: sitting >
Hint: Save money and buy a boat! There's a whole world out there waiting for you! Use help ship to learn how.
< 505h/505H 112v/170V Pos: sitting >
You have finished memorizing cone of cold.
< 505h/505H 113v/170V Pos: sitting >
You stop meditating.
On a Large Underground River
Obvious exits: -North -South
The lich of a mountaineer stands here. (minion)
< 505h/505H 113v/170V Pos: sitting >
You have finished memorizing slashing darkness.
< 505h/505H 114v/170V Pos: sitting >
You have finished memorizing slashing darkness.
< 505h/505H 115v/170V Pos: sitting >
< 505h/505H 116v/170V Pos: sitting >
You have finished memorizing create dracolich.
< 505h/505H 118v/170V Pos: sitting >
< 505h/505H 118v/170V Pos: sitting >
< 505h/505H 118v/170V Pos: sitting >
< 505h/505H 119v/170V Pos: sitting >
< 505h/505H 119v/170V Pos: sitting >
< 505h/505H 120v/170V Pos: sitting >
You have finished memorizing protect undead.
< 505h/505H 120v/170V Pos: sitting >
< 505h/505H 120v/170V Pos: sitting >
< 505h/505H 121v/170V Pos: sitting >
< 505h/505H 121v/170V Pos: sitting >
< 505h/505H 121v/170V Pos: sitting >
< 505h/505H 121v/170V Pos: sitting >
You have finished memorizing heal undead.
Your studies are complete.
< 505h/505H 122v/170V Pos: sitting >
You clamber to your feet.
< 505h/505H 122v/170V Pos: standing >
You are already standing.
< 505h/505H 123v/170V Pos: standing >
You quickly scan the area.
A large alligator who is a brief walk away to your north.
A large alligator who is a brief walk away to your north.
A huge alligator who is a brief walk away to your north.
A huge alligator who is a brief walk away to your north.
A giant alligator who is a brief walk away to your north.
A vicious shark who is close by to your south.
A vicious shark who is close by to your south.
< 505h/505H 123v/170V Pos: standing >
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -South -Southeast
The lich of a mountaineer enters from the south.
< 505h/505H 121v/170V Pos: standing >
You quickly scan the area.
A large alligator who is not far off to your north.
A large alligator who is not far off to your north.
A huge alligator who is not far off to your north.
A huge alligator who is not far off to your north.
A giant alligator who is not far off to your north.
A Kobold who is close by to your south.
A Kobold who is close by to your south.
A vicious shark who is not far off to your south.
A vicious shark who is not far off to your south.
< 505h/505H 121v/170V Pos: standing >
A Kobold sneaks in from the south.
< 505h/505H 121v/170V Pos: standing >
A Kobold sneaks north.
< 505h/505H 121v/170V Pos: standing >
An Underground Alligator Nest
This underground cave serves as the home for
several different families of alligators. There
are many eggs laid in different nests, and there is
a passage up to the surface of the marsh where the
alligators spend much of their day. The cave opens
up into a river to the south.
Obvious exits: -North -South -West
The lich of a mountaineer enters from the south.
< 505h/505H 120v/170V Pos: standing >
An Underground Alligator Nest
This underground cave serves as the home for
several different families of alligators. There
are many eggs laid in different nests, and there is
a passage up to the surface of the marsh where the
alligators spend much of their day. The cave opens
up into a river to the south.
Obvious exits: -North -East
A Kobold (small) Denizen - The Empire of Lloth stands in mid-air here.
A Kobold (small) Legionnaire of The Empire stands in mid-air here.
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.
The lich of a mountaineer enters from the east.
< 505h/505H 118v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 505h/505H 118v/170V Pos: standing >
A Kobold sneaks east.
< 505h/505H 118v/170V Pos: standing >
A Kobold sneaks in from the east.
A Kobold sneaks in from the east.
< 505h/505H 118v/170V Pos: standing >
A Kobold sneaks north.
A Kobold sneaks north.
Alas, you cannot go that way. . . .
< 505h/505H 118v/170V Pos: standing >
< 505h/505H 118v/170V Pos: standing >
You start chanting...
< 505h/505H 119v/170V Pos: standing >
You complete your spell...
The magic in this room prevents you from leaving.
< 505h/505H 119v/170V Pos: standing >
An Underground Alligator Nest
Obvious exits: -North -East
The lich of a mountaineer stands here. (minion)
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.
< 505h/505H 120v/170V Pos: standing >
An Underground Alligator Nest
This underground cave serves as the home for
several different families of alligators. There
are many eggs laid in different nests, and there is
a passage up to the surface of the marsh where the
alligators spend much of their day. The cave opens
up into a river to the south.
Obvious exits: -North -South -West
The lich of a mountaineer enters from the west.
< 505h/505H 118v/170V Pos: standing >
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -South -Southeast
The lich of a mountaineer enters from the north.
< 505h/505H 116v/170V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your north.
A Kobold who is not far off to your north.
A large alligator who is not far off to your north.
A large alligator who is not far off to your north.
A huge alligator who is not far off to your north.
A huge alligator who is not far off to your north.
A giant alligator who is not far off to your north.
A vicious shark who is not far off to your south.
A vicious shark who is not far off to your south.
< 505h/505H 116v/170V Pos: standing >
A Kobold sneaks in from the north.
A Kobold sneaks in from the north.
A Kobold suddenly attacks YOU!
< 505h/505H 117v/170V Pos: standing >
< T: Renaud TP: sta TC:excellent E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell called 'arieks shattering iceball'.
< 505h/505H 117v/170V Pos: standing >
< T: Renaud TP: sta TC:excellent E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 374h/505H 117v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: excellent >
You attempt to flee...
An Underground Alligator Nest
This underground cave serves as the home for
several different families of alligators. There
are many eggs laid in different nests, and there is
a passage up to the surface of the marsh where the
alligators spend much of their day. The cave opens
up into a river to the south.
Obvious exits: -North -South -West
The lich of a mountaineer enters from the south.
You flee northward!
< 374h/505H 89v/170V Pos: standing >
< 374h/505H 89v/170V Pos: standing >
A Kobold starts casting an offensive spell called 'arieks shattering iceball'.
You start chanting...
< 374h/505H 89v/170V Pos: standing >
Casting: heal undead
< 374h/505H 89v/170V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH! That really did HURT!
You complete your spell...
You feel the powers of darkness strengthen you!
< 423h/505H 89v/170V Pos: standing >
<A Kobold starts casting an offensive spell.
< 423h/505H 89v/170V Pos: standing >
<The lich of a mountaineer says in common 'I must assist my master!'
The lich of a mountaineer suddenly attacks a Kobold!
The lich of a mountaineer's attack glances off of a Kobold's stone hide!
Sorry, you aren't allowed to do that in combat.
< 423h/505H 89v/170V Pos: standing >
< T: undead TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
You attempt to flee...
An Underground Alligator Nest
This underground cave serves as the home for
several different families of alligators. There
are many eggs laid in different nests, and there is
a passage up to the surface of the marsh where the
alligators spend much of their day. The cave opens
up into a river to the south.
Obvious exits: -North -East
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.
You flee westward!
< 423h/505H 61v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 423h/505H 61v/170V Pos: standing >
An Underground Alligator Nest
This underground cave serves as the home for
several different families of alligators. There
are many eggs laid in different nests, and there is
a passage up to the surface of the marsh where the
alligators spend much of their day. The cave opens
up into a river to the south.
Obvious exits: -North -South -West
Shattered bits of ice are scattered about the area.
A Kobold (small) Denizen - The Empire of Lloth stands in mid-air here.
A Kobold (small) Legionnaire of The Empire stands in mid-air here, fighting the lich of a mountaineer.
The lich of a mountaineer stands in mid-air here, fighting a Kobold. (minion)
< 423h/505H 59v/170V Pos: standing >
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -South -Southeast
Shattered bits of ice are scattered about the area.
< 423h/505H 57v/170V Pos: standing >
A Kobold sneaks in from the north.
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -South
< 423h/505H 55v/170V Pos: standing >
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -Southwest
A vicious shark swims through the river.
A vicious shark swims through the river.
< 423h/505H 53v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 423h/505H 53v/170V Pos: standing >
A vicious shark suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 422h/505H 54v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: shark sta EP: excellent >
A vicious shark suddenly attacks YOU!
< 422h/505H 54v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: shark sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 422h/505H 54v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: shark sta EP: excellent >
A Kobold sneaks in from the north.
A Kobold suddenly attacks YOU!
< 422h/505H 54v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: shark sta EP: excellent >
A Kobold starts casting an offensive spell.
Sorry, you aren't allowed to do that in combat.
< 422h/505H 54v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: shark sta EP: excellent >
You attempt to flee...
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -South -Northeast
A vicious shark swims through the river.
A vicious shark swims through the river.
You flee southwestward!
< 422h/505H 30v/170V Pos: standing >
A vicious shark suddenly attacks YOU!
< 422h/505H 30v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: shark sta EP: excellent >
A vicious shark suddenly attacks YOU!
< 421h/505H 30v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: shark sta EP: excellent >
A Kobold starts casting an offensive spell.
< 421h/505H 30v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: shark sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH! That really did HURT!
You start chanting...
< 294h/505H 30v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: shark sta EP: excellent >
A Kobold starts casting an offensive spell.
< 294h/505H 30v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: shark sta EP: excellent >
Casting: energy drain
< 294h/505H 30v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: shark sta EP: excellent >
You complete your spell...
[Damage: 135 ] You drain a Kobold of some of his energy.
< 366h/505H 30v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: shark sta EP: excellent >
You attack a vicious shark. [0 hits]
< 366h/505H 30v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: shark sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH! That really did HURT!
A vicious shark attacks you. [1 hits]
< 193h/505H 30v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: shark sta EP: excellent >
You attempt to flee...
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -Southwest
A Kobold (small) Denizen - The Empire of Lloth stands in mid-air here.
A vicious shark swims through the river.
A vicious shark swims through the river.
You flee northeastward!
< 193h/505H 6v/170V Pos: standing >
A Kobold suddenly attacks YOU!
< 193h/505H 6v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A vicious shark suddenly attacks YOU!
< 192h/505H 6v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A vicious shark suddenly attacks YOU!
You start chanting...
< 191h/505H 6v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A Kobold sneaks in from the southwest.
< 191h/505H 6v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
Casting: heal undead
A Kobold sneaks north.
< 191h/505H 6v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
You complete your spell...
You feel the powers of darkness strengthen you!
< 380h/505H 6v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Kobold sneaks in from the north.
< 380h/505H 6v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell called 'arieks shattering iceball'.
< 380h/505H 6v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Kobold attacks you. [0 hits]
< 380h/505H 6v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: excellent >
You attempt to flee...
On a Large Underground River
This underground river cuts through the
underground rock like a knife. The walls of
the cavern are jagged above the water and smooth
below the surface line. Sightless-fish can be
seen swimming along the river to the lake to the
southwest. Towards the opposite end, voices can
be heard echoing through the tunnel.
Obvious exits: -North -South
You flee northward!
< 380h/505H 0v/170V Pos: standing >
A Kobold sneaks in from the south.
< 380h/505H 0v/170V Pos: standing >
A Kobold sneaks north.
< 380h/505H 0v/170V Pos: standing >
You failed.
< 380h/505H 0v/170V Pos: standing >
A Kobold sneaks in from the south.
< 380h/505H 0v/170V Pos: standing >
A Kobold suddenly attacks YOU!
< 380h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: excellent >
You start chanting...
< 380h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: excellent >
Casting: energy drain
< 380h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: excellent >
You complete your spell...
[Damage: 146 ] You drain a Kobold of some of his energy.
A Kobold's angel feather leggings [poor] is blasted by the negative energy!
< 458h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC:few scratches E: A Kobold sta EP: small wounds >
A Kobold sneaks south.
< 458h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC:few scratches E: A Kobold sta EP: small wounds >
A Kobold starts casting an offensive spell called 'arieks shattering iceball'.
You start chanting...
< 458h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC:few scratches E: A Kobold sta EP: small wounds >
A Kobold attacks you. [0 hits]
< 458h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC:few scratches E: A Kobold sta EP: small wounds >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 287h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: small wounds >
Casting: energy drain
< 287h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: small wounds >
You complete your spell...
[Damage: 142 ] You drain a Kobold of some of his energy.
< 362h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: few wounds >
You attack a Kobold. [0 hits]
< 362h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: few wounds >
A Kobold starts casting a spell.
< 362h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: few wounds >
You start chanting...
< 362h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: few wounds >
A Kobold completes his spell...
A Kobold utters the words 'yjrr pzar'
A torrent of divine energy flows from a Kobold into a Kobold's body, and his wounds begin to heal!
< 362h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
Casting: energy drain *
< 362h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
Casting: energy drain
< 362h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
You complete your spell...
[Damage: 136 ] You drain a Kobold of some of his energy.
A Kobold starts casting a spell.
< 434h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
You attack a Kobold. [0 hits]
< 434h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
You start chanting...
< 434h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
A Kobold completes his spell...
A Kobold utters the words 'yjrr pzar'
The might of a Kobold's god is thrust upon your body, causing massive damage!
OUCH! That really did HURT!
A Kobold attacks you. [1 hits]
< 239h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
A vicious shark enters from the south.
A vicious shark enters from the south.
< 239h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
A vicious shark suddenly attacks a Kobold!
A vicious shark suddenly attacks a Kobold!
A vicious shark's attack glances off of a Kobold's stone hide!
< 239h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
Casting: heal undead
< 239h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
A Kobold starts casting an offensive spell.
< 239h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
You complete your spell...
You feel the powers of darkness strengthen you!
< 433h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
A Kobold starts casting a spell.
< 433h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: small wounds E: A Kobold sta EP: small wounds >
A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at you.
Your soul is engulfed by unbearable pain as a Kobold finishes incanting his spell.
OUCH! That really did HURT!
< 320h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: few wounds E: A Kobold sta EP: small wounds >
A Kobold completes his spell...
A Kobold utters the words 'yjrr pzar'
The might of a Kobold's god is thrust upon your body, causing massive damage!
OUCH! That really did HURT!
You don't have that spell memorized.
< 225h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
A Kobold attacks you. [0 hits]
A Kobold starts casting an offensive spell called 'greater soul disturbance'.
< 225h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
A Kobold starts casting a spell.
< 225h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
On a Large Underground River
Obvious exits: -North -South
Shattered bits of ice are scattered about the area.
A vicious shark stands here, fighting a Kobold.
A vicious shark stands here, fighting a Kobold.
A Kobold (small) Legionnaire of The Empire stands in mid-air here, fighting a vicious shark. (casting)
A Kobold (small) Denizen - The Empire of Lloth stands in mid-air here, fighting YOU! (casting)
< 225h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
You attack a Kobold. [0 hits]
< 225h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
A Kobold completes his spell...
A Kobold utters the words 'greater soul disturbance'
A Kobold points at you.
Your soul is engulfed by unbearable pain as a Kobold finishes incanting his spell.
YIKES! Another hit like that, and you've had it!!
You start chanting...
< 111h/505H 0v/170V Pos: standing >
< T: Renaud TP: sta TC:pretty hurt E: A Kobold sta EP: small wounds >
A Kobold completes his spell...
A Kobold utters the words 'yjrr pzar'
The power of a Kobold's god is the last thing your body feels before exploding into chunky bits.
Your frost-rimed dragonscale gloves was completely destroyed by the massive blow!
Your bloody crystal quiver was completely destroyed by the massive blow!