<worn as a badge> a spherical chunk of the swamp fane runestone of wisdom (magic)
<worn on head> the Crown of Aktosh (magic) (glowing) (humming)[233h 14m 54s]
<worn on eyes> a foggy visor [superior]
<worn in ear> a black pearl earring [poor]
<worn in ear> a polished scale of Tiamat (invis) (magic) (glowing)
<worn on face> mask of the flayed mind [superior] (invis) (magic)
<worn around neck> a silver brooch (glowing)
<worn around neck> an amulet of fire dragon's blood (magic) [47%]
<worn on body> the ghostly armor of the abyssal lord (humming)
<worn about body> the robes of the maelstrom [63%]
<worn as quiver> the quiver of holding (magic) [75%]
<worn about waist> the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a potion of bubbling goo (magic) (glowing) [64%]
<attached to belt> a soul sceptre [superior] (magic) (glowing)
<attached to belt> a small book bound in red dragon hatchling hide [superior] (magic) [67%]
<worn on arms> some platinum linked sleeves of life (magic)[233h 14m 54s]
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[233h 14m 54s]
<worn around wrist> the ancestral bracelet of Sevenoaks of regeneration (magic) [75%]
<worn around wrist> a bracelet of woven willow leaves [superior] (magic)
<worn on hands> the gloves of warding (magic)
<worn on finger> a ring of twisted gray mist of charisma
<worn on finger> the ring of celestial wonders (glowing)
<held> a swirling staff of air conjuration (magic) (glowing)[49h 16m 45s]
<worn on legs> some leggings made from werewolf hide (magic)
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing)
Compression ratio: none
Status: Standing.
Stornogs Lesser Spheres
Frags: +6.06 Deaths: 56
Detecting: Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by: Spirit Ward
Enchantments: Inertial-Barrier Ultravision Farsee Fly Haste Waterbreathing Sneaking Lightfooted
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1432
Active Spells:
--------------
stone skin (2 minutes)
vitality (8 minutes)
inertial barrier (41 minutes)
detect invisibility (42 minutes)
< 899h/899H 130v/130V Pos: standing >
An air elemental is now a member of your group.
An air elemental is now a member of your group.
An air elemental is now a member of your group.
< 899h/899H 130v/130V Pos: standing >
An air elemental already grouped by you.
An air elemental already grouped by you.
An air elemental already grouped by you.
No new group members.
< 899h/899H 130v/130V Pos: standing >
< 899h/899H 130v/130V Pos: standing >
An air elemental already grouped by you.
An air elemental already grouped by you.
An air elemental already grouped by you.
No new group members.
< 899h/899H 130v/130V Pos: standing >
.**++++...+
^..*.********
^^^^*.M********
^^^^*+********
M^^^*+*@M*M *
M^^^*+*** ^
MMM^P+**M ^^^
MM^++M^M^^^^^
MM^^^^M^^^^
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 899h/899H 128v/130V Pos: standing >
< 899h/899H 128v/130V Pos: standing >
..*.*******
^^^*.M*******
^^^^*+********
M^^^*+*M**M *
M^^^*+*@* ^
MMM^P+**M ^^^
MMM^++M^M^^^^^^
MMM^^^^M^^^^^
MMM^^^MMMMM
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 899h/899H 126v/130V Pos: standing >
< 899h/899H 126v/130V Pos: standing >
..*.*******
^^^*.*M******
^^^^*+********
M^^^*+****M *
M^^^*+*@* ^
MMM^P+**M ^^^
MMM^++M^M^^^^^^
MMM^^^^M^^^^^
MMM^^^MMMMM
^..*.******
^^^^*.*M*****
M^^^^*+********
MM^^^*+****M *
MM^^^*+@M*
^MMM^P+**M ^^
^MMM^++M^M^^^^^
^MMM^^^^M^^^^
MMMM^^^MMMM
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 899h/899H 128v/130V Pos: standing >
^^..*.*****
M^^^^*.******
MM^^^^*+*******
MMM^^^*+***** *
^MM^^^*@***
^^MMM^P+**M ^
^^MMM^++M^M^^^^
+^MMM^^^^M^^^
MMMMM^^^MMM
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 899h/899H 126v/130V Pos: standing >
^^^..*.****
MM^^^^*.*M***
MMM^^^^*+******
^MMM^^^*+****M
^^MM^^^@M***
^^^MMM^P+**M
^^^MMM^++M^M^^^
M+^MMM^^^^M^^
+MMMMM^^^MM
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 899h/899H 125v/130V Pos: standing >
M^^^^*.****
MM^^^^*+*****
^MMM^^^*+*****
^^MM^^^*+***
^^^MMM^@+**M
^^^MMM^++M^M^^^
^M+^MMM^^^^M^^^
*+MMMMM^^^MMM
M*^^MMMMMMM
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
A small ivory totem lies here. (magic)
A small limestone totem lies here. (magic)
A small raven totem lies here. (magic)
A carved femur lies on the ground. (magic) (glowing) (illuminating)
A Goblin (small) - The Shadow Guild stands here (Newbie). (Non-Fraggable)
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 899h/899H 125v/130V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Goblin's spell flows around an air elemental, leaving it unharmed!
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental's mass slams into a Goblin, knocking her to the ground!
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
< 899h/899H 127v/130V Pos: standing >
An air elemental snaps into visibility.
An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
An air elemental misses a Goblin.
An air elemental's fine crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
M^^^^*.****
MM^^^^*+*****
^MMM^^^*+*****
^^MM^^^*+***
^^^MMM^@+**M
^^^MMM^++M^M^^^
^M+^MMM^^^^M^^^
*+MMMMM^^^MMM
+*^^MMMMMMM
< 899h/899H 129v/130V Pos: standing >
M^^^^*.****
MM^^^^*+*****
^MMM^^^*+*****
^^MM^^^*+***
^^^MMM^@+**M
^M^MMM^++M^M^^^
^^+^MMM^^^^M^^^
*+MMMMM^^^MMM
+*^^MMMMMMM
< 899h/899H 130v/130V Pos: standing >
A Goblin says 'Maa yuur bluodthef bi a wimlipg tacsifoce!'
A Goblin misses an air elemental.
A Goblin misses an air elemental.
A Goblin misses an air elemental.
A Goblin misses an air elemental.
M^^^^*.****
MM^^^^*+*****
^MMM^^^*+*****
^^MM^^^*+***
^^^MMM^@+**M
^M^MMM^++MM ^^^
^^+^MMM^^^^M^^^
*+MMMMM^^^MMM
+*^^MMMMMMM
< 899h/899H 130v/130V Pos: standing >
You start chanting...
< 899h/899H 130v/130V Pos: standing >
An air elemental's decent crush grazes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
A Goblin's spell flows around an air elemental, leaving it unharmed!
A Goblin blocks an air elemental's lunge at her.
A Goblin blocks an air elemental's lunge at her.
An air elemental's crude crush grazes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
M^^^^*.****
MM^^^^*+*****
^MMM^^^*+*****
^^MM^^^*+***
^^^MMM^@+** M
^M^MMM^++MM ^^^
^^+^MMM^^^^M^^^
*+MMMMM^^^MMM
+*^^MMMMMMM
< 899h/899H 130v/130V Pos: standing >
Casting: prismatic cube **
< 899h/899H 130v/130V Pos: standing >
Casting: prismatic cube *
< 899h/899H 130v/130V Pos: standing >
M^^^^*.****
MM^^^^*+*****
^MMM^^^*+*****
^^MM^^^*+***
^^^MMM^@+** M
^M^MMM^++MM ^^^
^^+^MMM^^^^M^^^
*+MMMMM^^^MMM
+*^^MMMMMMM
< 899h/899H 130v/130V Pos: standing >
You complete your spell...
< 899h/899H 130v/130V Pos: standing >
A Goblin misses an air elemental.
An air elemental snaps into visibility.
A Goblin's impressive whip strikes an air elemental.
A Goblin misses an air elemental.
< 899h/899H 130v/130V Pos: standing >
Looking panicked, a Goblin scrambles madly to her feet!
< 899h/899H 130v/130V Pos: standing >
A Goblin attempts to flee.
Oof! a Goblin bumps into a prismatic wall...
...And is enveloped by a yellow field as she tries to pass through it.
A Goblin tries to flee, but can't make it out of here!
< 899h/899H 130v/130V Pos: standing >
A Goblin blocks an air elemental's lunge at her.
An air elemental's crude crush grazes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
An air elemental's crush grazes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
A Goblin's spell flows around an air elemental, leaving it unharmed!
< 899h/899H 130v/130V Pos: standing >
A Goblin attempts to flee.
Oof! a Goblin bumps into a prismatic wall...
...And is enveloped by a yellow field as she tries to pass through it.
A Goblin tries to flee, but can't make it out of here!
< 899h/899H 130v/130V Pos: standing >
A Goblin attempts to flee.
A prismatic wall fades to shards of magic, and blows away...
A prismatic wall crumbles to dust and blows away.
A Goblin steps through the wall.
A Goblin leaves south.
< 899h/899H 130v/130V Pos: standing >
M^^^^*.****
MM^^^^*+*****
^MMM^^^*+*****
^^MM^^^*+***
^^^MMM^@+** M
^M^MMM^P+MM ^^^
^^+^MMM^^^^M^^^
*+MMMMM^^^MMM
+*^^MMMMMMM
< 899h/899H 130v/130V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
< 899h/899H 130v/130V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
An air elemental fades from your mortal viewing...
Score information for Noraji
Level: 56 Race: Grey Elf Class: Conjurer / Air Magus Sex: Male
Hit points: 899(899) Moves: 130(130)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Stornogs Lesser Spheres
Frags: +6.06 Deaths: 56
Detecting: Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by: Spirit Ward
Enchantments: Inertial-Barrier Ultravision Farsee Fly Haste Waterbreathing Sneaking Lightfooted
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1432
Active Spells:
--------------
stone skin (2 minutes)
vitality (8 minutes)
inertial barrier (41 minutes)
detect invisibility (42 minutes)
< 899h/899H 130v/130V Pos: standing >
You failed.
< 899h/899H 130v/130V Pos: standing >
Ok.
< 899h/899H 130v/130V Pos: standing >
M^^^^*.****
MM^^^^*+*****
^MMM^^^*+*****
^^MM^^^*+***
^^^MMM^@+** M
^M^MMM^P+M^ ^^^
^^+^MMM^^^^M^^^
*+MMMMM^^^MMM
+*^^MMMMMMM
< 899h/899H 130v/130V Pos: standing >
Ok.
< 899h/899H 130v/130V Pos: standing >
You failed.
< 899h/899H 130v/130V Pos: standing >
You failed.
< 899h/899H 130v/130V Pos: standing >
M^^^^*+****
MMM^^^*+*****
^^MM^^^*+***
^^^MMM^M+** M
^M^MMM^@+M^ ^^^
^^+^MMM^^^^M^^^
.*+MMMMM^^^MMMM
*+*^^MMMMMMMM
+*.^MMMMMMM
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
A few coins lie scattered here.
A Goblin (small) - The Shadow Guild stands here (Newbie). (Non-Fraggable)
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 899h/899H 128v/130V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
An air elemental's mass slams into a Goblin, knocking her to the ground!
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
< 899h/899H 128v/130V Pos: standing >
An air elemental snaps into visibility.
An air elemental's decent crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental shivers as it hits a Goblin.
An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental misses a Goblin.
An air elemental misses a Goblin.
An air elemental misses a Goblin.
< 899h/899H 128v/130V Pos: standing >
M^^^^*+****
MMM^^^*+*****
^^MM^^^*+***
^^^MMM^^+** M
^M^MMM^@+M^ ^^^
^^+^MMM^^^^M^^^
.*+MMMMM^^^MMMM
*+*^^MMMMMMMM
M*.^MMMMMMM
< 899h/899H 128v/130V Pos: standing >
M^^^^*+****
MMM^^^*+*****
^^MM^^^*+***
^^^MMM^^+** M
^M^MMM^@+M^ ^^^
^^+^MMM^^^^M^^^
.*+MMMMM^^^MMMM
*+*^^MMMMMMMM
M*.^MMMMMMM
< 899h/899H 128v/130V Pos: standing >
A Goblin misses an air elemental.
A Goblin misses an air elemental.
< 899h/899H 128v/130V Pos: standing >
An air elemental misses a Goblin.
An air elemental misses a Goblin.
< 899h/899H 128v/130V Pos: standing >
You start chanting...
< 899h/899H 128v/130V Pos: standing >
An air elemental's crude crush grazes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
An air elemental's crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
An air elemental's crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental shivers as it hits a Goblin.
An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
< 899h/899H 128v/130V Pos: standing >
M^^^^*+****
MMM^^^*+*****
^^MM^^^*+***
^^^MMM^^+** M
^M^MMM^@+^M ^^^
^^+^MMM^^^^M^^^
.*+MMMMM^^^MMMM
*+*^^MMMMMMMM
M*.^MMMMMMM
< 899h/899H 128v/130V Pos: standing >
M^^^^*+****
MMM^^^*+*****
^^MM^^^*+***
^^^MMM^^+**MM
^M^MMM^@+^M ^^^
^^+^MMM^^^^M^^^
.*+MMMMM^^^MMMM
*+*^^MMMMMMMM
M*.^MMMMMMM
< 899h/899H 128v/130V Pos: standing >
You complete your spell...
[Damage: 63 ] A huge shower of arcing electricity engulfs a Goblin.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP: few wounds >
A Goblin gasps suddenly as their body is enhanced by some other-worldly power!
A Goblin says 'Fiml me woth yoyr ttringvh!'
A Goblin misses an air elemental.
A Goblin misses an air elemental.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP: few wounds >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP: few wounds >
You complete your spell...
[Damage: 58 ] A huge shower of arcing electricity engulfs a Goblin.
A Goblin blocks your futile lunge at her.
A Goblin blocks your futile lunge at her.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP: nasty wounds >
[Damage: 24 ] Electrical arcs continue to blacken and pincushion a Goblin.
An air elemental's crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental shivers as it hits a Goblin.
An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP: nasty wounds >
A faint hum can be heard from the Crown of Aktosh you are carrying.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP: nasty wounds >
The taste of blood slowly fades from your body.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP: nasty wounds >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP: nasty wounds >
A Goblin clambers to her feet.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sta EP: nasty wounds >
An air elemental misses a Goblin.
An air elemental snaps into visibility.
An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental misses a Goblin.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sta EP: nasty wounds >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
An air elemental says 'Prepare to fight me, too!'
An air elemental suddenly attacks a Goblin!
An air elemental snaps into visibility.
An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
You complete your spell...
[Damage: 60 ] A huge shower of arcing electricity engulfs a Goblin.
M^^^^*+****
MMM^^^*+*****
^^MM^^^*+***
^^^MMM^^+**MM
^M^MMM^@+^M ^^^
^^+^MMM^^^^M^^^
.*+MMMMM^^^MMMM
*+*^^MMMMMMMM
M*.^MMMMMMM
A Goblin starts casting a spell.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sta EP: pretty hurt >
An air elemental rises to its feet.
[Damage: 22 ] Electrical arcs continue to blacken and pincushion a Goblin.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: sta TC: few wounds E: A Goblin sta EP: pretty hurt >
[Damage: 11 ] Electrical arcs continue to blacken and pincushion a Goblin.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: sta TC: few wounds E: A Goblin sta EP: pretty hurt >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 899h/899H 128v/130V Pos: standing >
< T: air TP: sta TC: few wounds E: A Goblin sta EP: pretty hurt >
[Damage: 21 ] Electrical arcs continue to blacken and pincushion a Goblin.
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Goblin!
[Damage: 81 ] You smile happily as your disintegration ray hits a Goblin!
< 899h/899H 128v/130V Pos: standing >
< T: air TP: sta TC: few wounds E: A Goblin sta EP: awful >
[Damage: 12 ] Electrical arcs continue to blacken and pincushion a Goblin.
M^^^^*+****
MMM^^^*+*****
^^MM^^^*+***
^M^MMM^^+**MM
^^^MMM^@+^M ^^^
^^+^MMM^^^^M^^^
.*+MMMMM^^^MMMM
*+*^^MMMMMMMM
M*.^MMMMMMM
< 899h/899H 128v/130V Pos: standing >
< T: air TP: sta TC: few wounds E: A Goblin sta EP: awful >
[Damage: 11 ] Electrical arcs continue to blacken and pincushion a Goblin.
A Goblin is incapacitated and will slowly die, if not aided.
< 899h/899H 128v/130V Pos: standing >
<[Damage: 2 ] Your punch enshrouds a Goblin in a mist of blood.
A Goblin is mortally wounded, and will die soon, if not aided.
You resist the effects of a Goblin's spell!
You resist the effects of a Goblin's spell!
[Damage: 1 ] Your punch enshrouds a Goblin in a mist of blood.
A Goblin is mortally wounded, and will die soon, if not aided.
You ignite into black flames as you hit a Goblin!
You shiver from the unnatural cold as you hit a Goblin.
< 897h/899H 128v/130V Pos: standing >
<An air elemental fades from your mortal viewing...
< 897h/899H 128v/130V Pos: standing >
<A Goblin stops chanting abruptly!
M^^^^*+****
MMM^^^*+*****
^^MM^^^*+***
^M^MMM^^+**M
^^^MMM^@+^M M^^
^^+^MMM^^^^M^^^
.*+MMMMM^^^MMMM
*+*^^MMMMMMMM
M*.^MMMMMMM
< 897h/899H 128v/130V Pos: standing >
<
Score information for Noraji
Level: 56 Race: Grey Elf Class: Conjurer / Air Magus Sex: Male
Hit points: 897(899) Moves: 128(130)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing, fighting A Goblin.
Stornogs Lesser Spheres
Frags: +6.06 Deaths: 56
Detecting: Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by: Spirit Ward
Enchantments: Inertial-Barrier Ultravision Farsee Fly Haste Waterbreathing Sneaking Lightfooted
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1432
Active Spells:
--------------
stone skin (1 minute)
vitality (7 minutes)
inertial barrier (40 minutes)
detect invisibility (41 minutes)
< 897h/899H 128v/130V Pos: standing >
<[Damage: 3 ] Electrical arcs continue to blacken and pincushion a Goblin.
A Goblin's scale from the elder golden wyrm [poor] exploded spreading charges of electrical energy!
A Goblin's some drow-made flesh greaves exploded spreading charges of electrical energy!
A Goblin's platinum-encrusted sapphire eye of damage exploded spreading charges of electrical energy!
A Goblin's crystal shard [superior] exploded spreading charges of electrical energy!
A Goblin is dead! R.I.P.
You receive your share of experience.