The death of [33 Zealot] Kellii - The Shadow Guild (Goblin)

in Along a Crumbling Cobblestone Road

from the perspective of [56 Air Magus] Noraji Islamic Jihad (Grey Elf)

<worn as a badge>    a spherical chunk of the swamp fane runestone of wisdom (magic)
<worn on head>       the Crown of Aktosh (magic) (glowing) (humming)[233h 14m 54s]
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a black pearl earring [poor]
<worn in ear>        a polished scale of Tiamat (invis) (magic) (glowing)
<worn on face>       mask of the flayed mind [superior] (invis) (magic)
<worn around neck>   a silver brooch (glowing)
<worn around neck>   an amulet of fire dragon's blood (magic) [47%]
<worn on body>       the ghostly armor of the abyssal lord (humming)
<worn about body>    the robes of the maelstrom [63%]
<worn as quiver>     the quiver of holding (magic) [75%]
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a potion of bubbling goo (magic) (glowing) [64%]
<attached to belt>   a soul sceptre [superior] (magic) (glowing)
<attached to belt>   a small book bound in red dragon hatchling hide [superior] (magic) [67%]
<worn on arms>       some platinum linked sleeves of life (magic)[233h 14m 54s]
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[233h 14m 54s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic) [75%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     a ring of twisted gray mist of charisma
<worn on finger>     the ring of celestial wonders (glowing)
<held>               a swirling staff of air conjuration (magic) (glowing)[49h 16m 45s]
<worn on legs>       some leggings made from werewolf hide (magic)
<worn on feet>       mystical boots of Volo the Traveller (magic) (glowing)

Compression ratio: none
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +6.06   Deaths:   56
Detecting:      Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Spirit Ward
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Haste Waterbreathing Sneaking Lightfooted
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1432 

Active Spells:
--------------
stone skin (2 minutes)
vitality (8 minutes)
inertial barrier (41 minutes)
detect invisibility (42 minutes)


< 899h/899H 130v/130V Pos: standing >
An air elemental is now a member of your group.
An air elemental is now a member of your group.
An air elemental is now a member of your group.

< 899h/899H 130v/130V Pos: standing >
An air elemental already grouped by you.
An air elemental already grouped by you.
An air elemental already grouped by you.
No new group members.

< 899h/899H 130v/130V Pos: standing >

< 899h/899H 130v/130V Pos: standing >
An air elemental already grouped by you.
An air elemental already grouped by you.
An air elemental already grouped by you.
No new group members.

< 899h/899H 130v/130V Pos: standing >
   .**++++...+    
  ^..*.********   
 ^^^^*.M********  
 ^^^^*+********   
 M^^^*+*@M*M *    
 M^^^*+***     ^  
 MMM^P+**M   ^^^  
  MM^++M^M^^^^^   
   MM^^^^M^^^^    
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 899h/899H 128v/130V Pos: standing >

< 899h/899H 128v/130V Pos: standing >
   ..*.*******    
  ^^^*.M*******   
 ^^^^*+********   
 M^^^*+*M**M *    
 M^^^*+*@*     ^  
 MMM^P+**M   ^^^  
 MMM^++M^M^^^^^^  
  MMM^^^^M^^^^^   
   MMM^^^MMMMM    
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 899h/899H 126v/130V Pos: standing >

< 899h/899H 126v/130V Pos: standing >
   ..*.*******    
  ^^^*.*M******   
 ^^^^*+********   
 M^^^*+****M *    
 M^^^*+*@*     ^  
 MMM^P+**M   ^^^  
 MMM^++M^M^^^^^^  
  MMM^^^^M^^^^^   
   MMM^^^MMMMM    
   ^..*.******    
  ^^^^*.*M*****   
 M^^^^*+********  
 MM^^^*+****M *   
 MM^^^*+@M*       
 ^MMM^P+**M   ^^  
 ^MMM^++M^M^^^^^  
  ^MMM^^^^M^^^^   
   MMMM^^^MMMM    
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 899h/899H 128v/130V Pos: standing >
   ^^..*.*****    
  M^^^^*.******   
 MM^^^^*+*******  
 MMM^^^*+***** *  
 ^MM^^^*@***      
 ^^MMM^P+**M   ^  
 ^^MMM^++M^M^^^^  
  +^MMM^^^^M^^^   
   MMMMM^^^MMM    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 899h/899H 126v/130V Pos: standing >
   ^^^..*.****    
  MM^^^^*.*M***   
 MMM^^^^*+******  
 ^MMM^^^*+****M   
 ^^MM^^^@M***     
 ^^^MMM^P+**M     
 ^^^MMM^++M^M^^^  
  M+^MMM^^^^M^^   
   +MMMMM^^^MM    
A Thick Forest of Mirkwood
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.

< 899h/899H 125v/130V Pos: standing >
   M^^^^*.****    
  MM^^^^*+*****   
 ^MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^@+**M     
 ^^^MMM^++M^M^^^  
 ^M+^MMM^^^^M^^^  
  *+MMMMM^^^MMM   
   M*^^MMMMMMM    
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
A small ivory totem lies here. (magic)
A small limestone totem lies here. (magic)
A small raven totem lies here. (magic)
A carved femur lies on the ground. (magic) (glowing) (illuminating)
A Goblin (small)  - The Shadow Guild stands here (Newbie). (Non-Fraggable)
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 899h/899H 125v/130V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Goblin's spell flows around an air elemental, leaving it unharmed!
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental's mass slams into a Goblin, knocking her to the ground!
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.

< 899h/899H 127v/130V Pos: standing >
An air elemental snaps into visibility.
An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
An air elemental misses a Goblin.
An air elemental's fine crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
   M^^^^*.****    
  MM^^^^*+*****   
 ^MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^@+**M     
 ^^^MMM^++M^M^^^  
 ^M+^MMM^^^^M^^^  
  *+MMMMM^^^MMM   
   +*^^MMMMMMM    

< 899h/899H 129v/130V Pos: standing >
   M^^^^*.****    
  MM^^^^*+*****   
 ^MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^@+**M     
 ^M^MMM^++M^M^^^  
 ^^+^MMM^^^^M^^^  
  *+MMMMM^^^MMM   
   +*^^MMMMMMM    

< 899h/899H 130v/130V Pos: standing >
A Goblin says 'Maa yuur bluodthef bi a wimlipg tacsifoce!'
A Goblin misses an air elemental.
A Goblin misses an air elemental.
A Goblin misses an air elemental.
A Goblin misses an air elemental.
   M^^^^*.****    
  MM^^^^*+*****   
 ^MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^@+**M     
 ^M^MMM^++MM ^^^  
 ^^+^MMM^^^^M^^^  
  *+MMMMM^^^MMM   
   +*^^MMMMMMM    

< 899h/899H 130v/130V Pos: standing >
You start chanting...

< 899h/899H 130v/130V Pos: standing >
An air elemental's decent crush grazes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
A Goblin's spell flows around an air elemental, leaving it unharmed!
A Goblin blocks an air elemental's lunge at her.
A Goblin blocks an air elemental's lunge at her.
An air elemental's crude crush grazes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
   M^^^^*.****    
  MM^^^^*+*****   
 ^MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^@+** M    
 ^M^MMM^++MM ^^^  
 ^^+^MMM^^^^M^^^  
  *+MMMMM^^^MMM   
   +*^^MMMMMMM    

< 899h/899H 130v/130V Pos: standing >
Casting: prismatic cube **

< 899h/899H 130v/130V Pos: standing >
Casting: prismatic cube *

< 899h/899H 130v/130V Pos: standing >
   M^^^^*.****    
  MM^^^^*+*****   
 ^MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^@+** M    
 ^M^MMM^++MM ^^^  
 ^^+^MMM^^^^M^^^  
  *+MMMMM^^^MMM   
   +*^^MMMMMMM    

< 899h/899H 130v/130V Pos: standing >
You complete your spell...

< 899h/899H 130v/130V Pos: standing >
A Goblin misses an air elemental.
An air elemental snaps into visibility.
A Goblin's impressive whip strikes an air elemental.
A Goblin misses an air elemental.

< 899h/899H 130v/130V Pos: standing >
Looking panicked, a Goblin scrambles madly to her feet!

< 899h/899H 130v/130V Pos: standing >
A Goblin attempts to flee.
Oof! a Goblin bumps into a prismatic wall...
...And is enveloped by a yellow field as she tries to pass through it.
A Goblin tries to flee, but can't make it out of here!

< 899h/899H 130v/130V Pos: standing >
A Goblin blocks an air elemental's lunge at her.
An air elemental's crude crush grazes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
An air elemental's crush grazes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
A Goblin's spell flows around an air elemental, leaving it unharmed!

< 899h/899H 130v/130V Pos: standing >
A Goblin attempts to flee.
Oof! a Goblin bumps into a prismatic wall...
...And is enveloped by a yellow field as she tries to pass through it.
A Goblin tries to flee, but can't make it out of here!

< 899h/899H 130v/130V Pos: standing >
A Goblin attempts to flee.
A prismatic wall fades to shards of magic, and blows away...
A prismatic wall crumbles to dust and blows away.
A Goblin steps through the wall.
A Goblin leaves south.

< 899h/899H 130v/130V Pos: standing >
   M^^^^*.****    
  MM^^^^*+*****   
 ^MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^@+** M    
 ^M^MMM^P+MM ^^^  
 ^^+^MMM^^^^M^^^  
  *+MMMMM^^^MMM   
   +*^^MMMMMMM    

< 899h/899H 130v/130V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.

< 899h/899H 130v/130V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
An air elemental fades from your mortal viewing...

		Score information for Noraji

Level: 56   Race: Grey Elf   Class: Conjurer / Air Magus Sex: Male
Hit points: 899(899)  Moves: 130(130)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +6.06   Deaths:   56
Detecting:      Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Spirit Ward
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Haste Waterbreathing Sneaking Lightfooted
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1432 

Active Spells:
--------------
stone skin (2 minutes)
vitality (8 minutes)
inertial barrier (41 minutes)
detect invisibility (42 minutes)


< 899h/899H 130v/130V Pos: standing >
You failed.

< 899h/899H 130v/130V Pos: standing >
Ok.

< 899h/899H 130v/130V Pos: standing >
   M^^^^*.****    
  MM^^^^*+*****   
 ^MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^@+** M    
 ^M^MMM^P+M^ ^^^  
 ^^+^MMM^^^^M^^^  
  *+MMMMM^^^MMM   
   +*^^MMMMMMM    

< 899h/899H 130v/130V Pos: standing >
Ok.

< 899h/899H 130v/130V Pos: standing >
You failed.

< 899h/899H 130v/130V Pos: standing >
You failed.

< 899h/899H 130v/130V Pos: standing >
   M^^^^*+****    
  MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^M+** M    
 ^M^MMM^@+M^ ^^^  
 ^^+^MMM^^^^M^^^  
 .*+MMMMM^^^MMMM  
  *+*^^MMMMMMMM   
   +*.^MMMMMMM    
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
A few coins lie scattered here.
A Goblin (small)  - The Shadow Guild stands here (Newbie). (Non-Fraggable)
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 899h/899H 128v/130V Pos: standing >
Ok.
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
An air elemental's mass slams into a Goblin, knocking her to the ground!
An air elemental snaps into visibility.
A Goblin avoids being bashed by an air elemental, who loses its balance and falls.

< 899h/899H 128v/130V Pos: standing >
An air elemental snaps into visibility.
An air elemental's decent crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental shivers as it hits a Goblin.
An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental misses a Goblin.
An air elemental misses a Goblin.
An air elemental misses a Goblin.

< 899h/899H 128v/130V Pos: standing >
   M^^^^*+****    
  MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^^+** M    
 ^M^MMM^@+M^ ^^^  
 ^^+^MMM^^^^M^^^  
 .*+MMMMM^^^MMMM  
  *+*^^MMMMMMMM   
   M*.^MMMMMMM    

< 899h/899H 128v/130V Pos: standing >
   M^^^^*+****    
  MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^^+** M    
 ^M^MMM^@+M^ ^^^  
 ^^+^MMM^^^^M^^^  
 .*+MMMMM^^^MMMM  
  *+*^^MMMMMMMM   
   M*.^MMMMMMM    

< 899h/899H 128v/130V Pos: standing >
A Goblin misses an air elemental.
A Goblin misses an air elemental.

< 899h/899H 128v/130V Pos: standing >
An air elemental misses a Goblin.
An air elemental misses a Goblin.

< 899h/899H 128v/130V Pos: standing >
You start chanting...

< 899h/899H 128v/130V Pos: standing >
An air elemental's crude crush grazes a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
An air elemental's crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
An air elemental's crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental shivers as it hits a Goblin.
An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.

< 899h/899H 128v/130V Pos: standing >
   M^^^^*+****    
  MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^^+** M    
 ^M^MMM^@+^M ^^^  
 ^^+^MMM^^^^M^^^  
 .*+MMMMM^^^MMMM  
  *+*^^MMMMMMMM   
   M*.^MMMMMMM    

< 899h/899H 128v/130V Pos: standing >
   M^^^^*+****    
  MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^^+**MM    
 ^M^MMM^@+^M ^^^  
 ^^+^MMM^^^^M^^^  
 .*+MMMMM^^^MMMM  
  *+*^^MMMMMMMM   
   M*.^MMMMMMM    

< 899h/899H 128v/130V Pos: standing >
You complete your spell...
[Damage: 63 ] A huge shower of arcing electricity engulfs a Goblin.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP:  few wounds >
 A Goblin gasps suddenly as their body is enhanced by some other-worldly power!
A Goblin says 'Fiml me woth yoyr ttringvh!'
A Goblin misses an air elemental.
A Goblin misses an air elemental.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP:  few wounds >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP:  few wounds >
 You complete your spell...
[Damage: 58 ] A huge shower of arcing electricity engulfs a Goblin.
A Goblin blocks your futile lunge at her.
A Goblin blocks your futile lunge at her.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP:  nasty wounds >
 [Damage: 24 ] Electrical arcs continue to blacken and pincushion a Goblin.
An air elemental's crush wounds a Goblin.
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental shivers as it hits a Goblin.
An air elemental's decent crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP:  nasty wounds >
 A faint hum can be heard from the Crown of Aktosh you are carrying.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP:  nasty wounds >
 The taste of blood slowly fades from your body.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP:  nasty wounds >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sit EP:  nasty wounds >
 A Goblin clambers to her feet.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sta EP:  nasty wounds >
 An air elemental misses a Goblin.
An air elemental snaps into visibility.
An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
A Goblin's spell flows around an air elemental, leaving it unharmed!
An air elemental misses a Goblin.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sta EP:  nasty wounds >
 An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
An air elemental says 'Prepare to fight me, too!'
An air elemental suddenly attacks a Goblin!
An air elemental snaps into visibility.
An air elemental's crude crush wounds a Goblin.
An air elemental ignites into black flames as it hits a Goblin!
An air elemental shivers as it hits a Goblin.
You complete your spell...
[Damage: 60 ] A huge shower of arcing electricity engulfs a Goblin.
   M^^^^*+****    
  MMM^^^*+*****   
 ^^MM^^^*+***     
 ^^^MMM^^+**MM    
 ^M^MMM^@+^M ^^^  
 ^^+^MMM^^^^M^^^  
 .*+MMMMM^^^MMMM  
  *+*^^MMMMMMMM   
   M*.^MMMMMMM    
A Goblin starts casting a spell.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: kne TC: few wounds E: A Goblin sta EP: pretty hurt >
 An air elemental rises to its feet.
[Damage: 22 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: sta TC: few wounds E: A Goblin sta EP: pretty hurt >
 [Damage: 11 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: sta TC: few wounds E: A Goblin sta EP: pretty hurt >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 899h/899H 128v/130V Pos: standing >
< T: air TP: sta TC: few wounds E: A Goblin sta EP: pretty hurt >
 [Damage: 21 ] Electrical arcs continue to blacken and pincushion a Goblin.
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Goblin!
[Damage: 81 ] You smile happily as your disintegration ray hits a Goblin!

< 899h/899H 128v/130V Pos: standing >
< T: air TP: sta TC: few wounds E: A Goblin sta EP:  awful >
 [Damage: 12 ] Electrical arcs continue to blacken and pincushion a Goblin.
   M^^^^*+****    
  MMM^^^*+*****   
 ^^MM^^^*+***     
 ^M^MMM^^+**MM    
 ^^^MMM^@+^M ^^^  
 ^^+^MMM^^^^M^^^  
 .*+MMMMM^^^MMMM  
  *+*^^MMMMMMMM   
   M*.^MMMMMMM    

< 899h/899H 128v/130V Pos: standing >
< T: air TP: sta TC: few wounds E: A Goblin sta EP:  awful >
 [Damage: 11 ] Electrical arcs continue to blacken and pincushion a Goblin.
A Goblin is incapacitated and will slowly die, if not aided.

< 899h/899H 128v/130V Pos: standing >
<[Damage:  2 ] Your punch enshrouds a Goblin in a mist of blood.
A Goblin is mortally wounded, and will die soon, if not aided.
You resist the effects of a Goblin's spell!
You resist the effects of a Goblin's spell!
[Damage:  1 ] Your punch enshrouds a Goblin in a mist of blood.
A Goblin is mortally wounded, and will die soon, if not aided.
You ignite into black flames as you hit a Goblin!
You shiver from the unnatural cold as you hit a Goblin.

< 897h/899H 128v/130V Pos: standing >
<An air elemental fades from your mortal viewing...

< 897h/899H 128v/130V Pos: standing >
<A Goblin stops chanting abruptly!
   M^^^^*+****    
  MMM^^^*+*****   
 ^^MM^^^*+***     
 ^M^MMM^^+**M     
 ^^^MMM^@+^M M^^  
 ^^+^MMM^^^^M^^^  
 .*+MMMMM^^^MMMM  
  *+*^^MMMMMMMM   
   M*.^MMMMMMM    

< 897h/899H 128v/130V Pos: standing >
<
		Score information for Noraji

Level: 56   Race: Grey Elf   Class: Conjurer / Air Magus Sex: Male
Hit points: 897(899)  Moves: 128(130)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing, fighting A Goblin.
         Stornogs Lesser Spheres
Frags:   +6.06   Deaths:   56
Detecting:      Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Spirit Ward
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Haste Waterbreathing Sneaking Lightfooted
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1432 

Active Spells:
--------------
stone skin (1 minute)
vitality (7 minutes)
inertial barrier (40 minutes)
detect invisibility (41 minutes)


< 897h/899H 128v/130V Pos: standing >
<[Damage:  3 ] Electrical arcs continue to blacken and pincushion a Goblin.
A Goblin's scale from the elder golden wyrm [poor] exploded spreading charges of electrical energy!
A Goblin's some drow-made flesh greaves exploded spreading charges of electrical energy!
A Goblin's platinum-encrusted sapphire eye of damage exploded spreading charges of electrical energy!
A Goblin's crystal shard [superior] exploded spreading charges of electrical energy!
A Goblin is dead! R.I.P.
You receive your share of experience.