<worn as a badge> an emblem of the dragonslayer of health (magic)
<worn on head> the diamond crown of Winduin (glowing) [50%]
<worn on eyes> devil eyes of the ghargatula [poor] (magic) [68%]
<worn in ear> a brightly flaming earring of endurance [77%]
<worn in ear> an emerald disc fashioned from bone (magic) [41%]
<worn on face> mask of the flayed mind of damage (magic) [77%]
<worn around neck> the glittering cloak of the sprite queen, Faelarae (magic) (glowing)[231h 57m 17s]
<worn around neck> the bloody eyeballs on a sinew [poor]
<worn on body> the chameleon suit of transformation [83%]
<worn about body> an ethereal symbiote of the inner planes (magic) (humming)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing) [67%]
<worn about waist> a firey-eyed skull-buckled black leather belt (magic) (glowing) [66%]
<worn on belt buckle>a potion of bubbling goo (magic) (glowing)
<attached to belt> an ankylosaur tail club [superior] (magic) (glowing) [48%]
<worn on arms> some wolf hide sleeves [superior] [58%]
<worn around wrist> the bloody eyeballs on a sinew [poor]
<worn around wrist> a bracelet of dracolich hide of precision (magic) (humming) [54%]
<worn on hands> some black leather gloves with mithril blades
<worn on finger> a ring of regeneration of endurance (magic) (glowing)
<worn on finger> Zorobabi's circular stone ring [superior]
<primary weapon> sunblade, longsword of Justice (magic)[231h 57m 17s]
<secondary weapon> the sword of fire and flame (magic) (glowing)[231h 57m 13s]
<worn on legs> some wolf hide pants [84%]
<worn on feet> the boots of speed [superior] with a strange dark bloodstone (magic) [56%]
*...M^^^^MM
****...^^^MMM
*M*****M^^+^MMM
.++++..+.P*+MMMMM
**MM***M***+*^^MM
*******.@**+*.^MM
*******.P+.+...MM
..*****+***.^^MMM
.***M*+**..^^MM
.**.*+*..^^MM
*...+*..^^M
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 732h/806H 277v/292V Pos: standing >
*...M^^^^MM
****...^^^MMM
*M*****M^^+^MMM
.++++..+..P+MMMMM
**MM***M***+*^^MM
*******.@**+*.^MM
*******.++.+...MM
..*****+***.^^MMM
.***M*+**..^^MM
.**.*+*..^^MM
*...+*..^^M
...M^.^^MM^
**...M^^^^MM^
*****...^^^MMM^
**M*****M^^+^MMM^
.++++..+..P+MMMMM
**MM***M@**+*^^MM
*******.P**+*.^MM
*******.++.+...MM
.*****+***.^^MM
***M*+**..^^M
**.*+*..^^M
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 732h/806H 276v/292V Pos: standing >
...M^.^^MM^
**...M^^^^MM^
*****...^^^MMM^
**M*****M^^+^MMM^
.++++..+..*PMMMMM
**MM***M@**+*^^MM
*******.***+*.^MM
*******.++.+...MM
.*****+***.^^MM
***M*+**..^^M
**.*+*..^^M
..M^.^^MM^^
*...M^^^^MM^^
****...^^^MMM^+
*M*****M^^+^MMM^^
++++..+..*PMMMMM^
*MM***MP@*+*^^MMM
******.***+*.^MMM
******.++.+...MMM
*****+***.^^MMM
**M*+**..^^MM
*.*+*..^^MM
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 732h/806H 275v/292V Pos: standing >
.M^.^^MM^^^
...M^^^^MM^^^
***...^^^MMM^++
M*****M^^+^MMM^^^
+++..+..*PMMMMM^^
MM***M*P@+*^^MMMM
*****.***+*.^MMMM
*****.++.+...MMMM
****+***.^^MMMM
*M*+**..^^MMM
.*+*..^^MMM
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 733h/806H 274v/292V Pos: standing >
.M^.^^MM^^^
...M^^^^MM^^^
***...^^^MMM^++
M*****M^^P^MMM^^^
+++..+..*+MMMMM^^
MM***M**@+*^^MMMM
*****.***+*.^MMMM
*****.++.+...MMMM
****+***.^^MMMM
*M*+**..^^MMM
.*+*..^^MMM
^.^^^MMM^^^
..M^.^^MM^^^*
*...M^^^^MM^^^+
****...^^^MMM^++^
M*****M^^P^MMM^^^
+++..+..@+MMMMM^^
MM***M**P+*^^MMMM
*****.***+*.^MMMM
****.++.+...MMM
***+***.^^MMM
M*+**..^^MM
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
< 733h/806H 273v/292V Pos: standing >
.^^^MMM^^^^
^^.^^^MMM^^^*
...M^.^^MM^^^*+
**...M^^^^MM^^^+*
****...^^^MMM^++^
******M^@+^MMM^^^
+++..+..*+MMMMM^^
*****M***+*^^MMMM
****.***+*.^MMM
***.++.+...MM
**+***.^^MM
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
Hobe sneaks in from the south.
< 733h/806H 272v/292V Pos: standing >
^^^MMMM^^^^
^.^^^MMM^^^^*
.^^.^^^MMM^^^*+
*...M^.^^MM^^^*+*
**...M^^^^MM^^^+*
****...^@^MMM^++^
******M^P+^MMM^^^
+++..+..*+MMMMM^^
****M***+*^^MMM
***.***+*.^MM
**.++.+...M
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
Hobe sneaks in from the south.
< 733h/806H 272v/292V Pos: standing >
^^^MMMM^^^^
^.^^^MMM^^^^*
.^^.^^^MMM^^^*+
*...M^.^^MM^^^*+*
**...M^^^^MM^^^+*
****...^@^MMM^++^
******M^^+^MMM^^^
M++..+..*+MMMMM^^
****M***+*^^MMM
***.***+*.^MM
**.++.+...M
^^MMMM^^^^*
.^^^MMM^^^^*+
^^.^^^MMM^^^*+*
...M^.^^MM^^^*+**
*...M^^^^MM^^^+**
***...^P@MMM^++^^
*****M^^+^MMM^^^^
++..+..*+MMMMM^^^
***M***+*^^MMMM
**.***+*.^MMM
*.++.+...MM
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 733h/806H 271v/292V Pos: standing >
^^MMMM^^^^*
.^^^MMM^^^^*+
^^M^^^MMM^^^*+*
...^^.^^MM^^^*+**
*...M^^^^MM^^^+**
***...^^@MMM^++^^
*****M^^+^MMM^^^^
++..+..*+MMMMM^^^
***M***+*^^MMMM
**.***+*.^MMM
*.++.+...MM
The mountains are too treacherous to be scaled. Find another way to pass them.
< 734h/806H 272v/292V Pos: standing >
^^MMMM^^^^*
.^^^MMM^^^^*+
^^M^^^MMM^^^*+*
...^^.^^MM^^^*+**
*...M^^^^MM^^^+**
***...^^@MMM^++^^
*****M^^+^MMM^^^^
++..+..*+MMMMM^^^
***M***+*^^MMMM
**.***+*.^MMM
*.++.+...MM
The mountains are too treacherous to be scaled. Find another way to pass them.
< 734h/806H 273v/292V Pos: standing >
Slay whom?
< 734h/806H 274v/292V Pos: standing >
Slay whom?
< 734h/806H 275v/292V Pos: standing >
^^^MMM^^^^*
^M^^^MMM^^^*+
..^^.^^MM^^^*+*
*...M^^^^MM^^^+**
***...^^PMMM^++^^
*****M^^@^MMM^^^^
++..+..*+MMMMM^^^
****M***+*^^MMMMM
***.***+*.^MMMM
**.++.+...MMM
*+***.^^MMM
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Hobe sneaks in from the north.
< 734h/806H 274v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
Jagged and Rocky Mountain Pass
Obvious exits: -E -W
< 734h/806H 274v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
Jagged and Rocky Mountain Pass
Obvious exits: -E -W
Hobe sneaks in from the west.
< 735h/806H 272v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
Jagged and Rocky Mountain Pass
Obvious exits: -N -W
< 735h/806H 270v/292V Pos: standing >
Alas, you cannot go that way. . . .
< 735h/806H 271v/292V Pos: standing >
Alas, you cannot go that way. . . .
< 735h/806H 272v/292V Pos: standing >
Slay whom?
< 735h/806H 273v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Turn in the Jagged and Rocky Mountain Pass
</map>
<map>
Zone: The Great Realm of Duris.
Room: Turn in the Jagged and Rocky Mountain Pass
</map>
Turn in the Jagged and Rocky Mountain Pass
Obvious exits: -E -S
A Kobold (small) stands in mid-air here (Newbie), fighting a dangerous spider. (Non-Fraggable)
A dangerous spider stands in mid-air here, fighting a Kobold.
< 736h/806H 271v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
Jagged and Rocky Mountain Pass
Obvious exits: -E -W
< 736h/806H 269v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Nearing a Rope Bridge Over a Small Ravine
</map>
<map>
Zone: The Great Realm of Duris.
Room: Nearing a Rope Bridge Over a Small Ravine
</map>
Nearing a Rope Bridge Over a Small Ravine
Obvious exits: -E -W
A goat trots through the mountain pass.
Hobe sneaks in from the west.
< 736h/806H 268v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Rope Bridge Over a Small Ravine
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Rope Bridge Over a Small Ravine
</map>
A Rope Bridge Over a Small Ravine
Obvious exits: -E -W
A filthy hide loincloth has been left here.
A huge ogre waits on the rope bridge to ambush anyone who crosses his path.
< 736h/806H 266v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Nearing a Rope Bridge Over a Small Ravine
</map>
Nearing a Rope Bridge Over a Small Ravine
Obvious exits: -E -W
< 736h/806H 264v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
Jagged and Rocky Mountain Pass
Obvious exits: -E -W
< 736h/806H 262v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
Jagged and Rocky Mountain Pass
Obvious exits: -N -W
You sense a lifeform nearby.
Hobe sneaks in from the west.
< 737h/806H 260v/292V Pos: standing >
Alas, you cannot go that way. . . .
< 737h/806H 261v/292V Pos: standing >
Slay whom?
< 737h/806H 262v/292V Pos: standing >
Slay whom?
< 737h/806H 263v/292V Pos: standing >
Slay whom?
< 737h/806H 264v/292V Pos: standing >
Slay whom?
< 738h/806H 265v/292V Pos: standing >
Slay whom?
< 738h/806H 266v/292V Pos: standing >
Slay whom?
< 738h/806H 267v/292V Pos: standing >
Slay whom?
< 738h/806H 268v/292V Pos: standing >
Slay whom?
< 738h/806H 269v/292V Pos: standing >
Slay whom?
< 738h/806H 270v/292V Pos: standing >
Score information for Norabi
Level: 56 Race: Grey Elf Class: Ranger / Blademaster Sex: Male
Hit points: 739(806) Moves: 272(292)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Fireshielded
Frags: +2.62 Deaths: 18
Detecting: Illusions Invisible Magic Life Heat
Protected from: Fire
Enchantments: Ultravision Farsee Fly Aware Haste Blur Invisibility Sneaking Tower of Iron Will Fearless Sparkling
Combat Pulse: 13 Spell Pulse: 0.82
Leaderboard Points: 1020
Active Spells:
--------------
stone skin (2 minutes)
roar of heroes (1 minute)
dazzle (20 minutes)
blur (2 minutes)
detect magic (18 minutes)
fly (70 minutes)
pantherspeed (42 minutes)
vitality (12 minutes)
detect invisibility (22 minutes)
< 739h/806H 272v/292V Pos: standing >
Your ring of regeneration of endurance glows with a soft light.
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
Jagged and Rocky Mountain Pass
Obvious exits: -E -W
< 739h/806H 270v/292V Pos: standing >
Slay whom?
< 739h/806H 271v/292V Pos: standing >
Slay whom?
< 739h/806H 272v/292V Pos: standing >
Slay whom?
< 739h/806H 273v/292V Pos: standing >
Slay whom?
< 740h/806H 274v/292V Pos: standing >
Slay whom?
< 740h/806H 275v/292V Pos: standing >
Slay whom?
< 740h/806H 276v/292V Pos: standing >
Slay whom?
< 740h/806H 277v/292V Pos: standing >
Slay whom?
< 740h/806H 278v/292V Pos: standing >
Slay whom?
< 741h/806H 279v/292V Pos: standing >
Slay whom?
< 741h/806H 280v/292V Pos: standing >
Someone suddenly attacks Hobe!
A dangerous spider suddenly appears a bit confused!
A dangerous spider misses Hobe.
Hobe snaps into visibility.
Slay whom?
< 741h/806H 281v/292V Pos: standing >
Slay whom?
< 741h/806H 282v/292V Pos: standing >
Slay whom?
< 741h/806H 283v/292V Pos: standing >
Slay whom?
< 741h/806H 285v/292V Pos: standing >
Slay whom?
< 742h/806H 286v/292V Pos: standing >
Slay whom?
< 742h/806H 287v/292V Pos: standing >
Slay whom?
< 742h/806H 288v/292V Pos: standing >
Slay whom?
< 742h/806H 289v/292V Pos: standing >
Slay whom?
< 742h/806H 290v/292V Pos: standing >
Slay whom?
< 743h/806H 291v/292V Pos: standing >
Slay whom?
< 743h/806H 292v/292V Pos: standing >
Slay whom?
< 743h/806H 292v/292V Pos: standing >
Slay whom?
< 743h/806H 292v/292V Pos: standing >
Slay whom?
< 743h/806H 292v/292V Pos: standing >
Hobe parries a dangerous spider's lunge at him.
Slay whom?
< 743h/806H 292v/292V Pos: standing >
Slay whom?
< 744h/806H 292v/292V Pos: standing >
Hobe's pierce enshrouds a dangerous spider in a mist of blood.
Hobe's fine pierce causes a dangerous spider to grimace in pain.
Hobe's impressive pierce hits a dangerous spider.
A dangerous spider is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norabi by 0.
You feel a carnal satisfaction as a dangerous spider's gurgling and choking signals its demise.
Slay whom?
< 744h/806H 292v/292V Pos: standing >
Slay whom?
< 744h/806H 292v/292V Pos: standing >
Slay whom?
< 744h/806H 292v/292V Pos: standing >
Slay whom?
< 744h/806H 292v/292V Pos: standing >
Slay whom?
< 745h/806H 292v/292V Pos: standing >
Slay whom?
< 745h/806H 292v/292V Pos: standing >
Slay whom?
< 745h/806H 292v/292V Pos: standing >
Slay whom?
< 745h/806H 292v/292V Pos: standing >
Slay whom?
< 745h/806H 292v/292V Pos: standing >
Slay whom?
< 745h/806H 292v/292V Pos: standing >
Slay whom?
< 746h/806H 292v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Nearing a Rope Bridge Over a Small Ravine
</map>
Nearing a Rope Bridge Over a Small Ravine
Obvious exits: -E -W
Hobe sneaks in from the east.
< 746h/806H 289v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: A Rope Bridge Over a Small Ravine
</map>
<map>
Zone: The Great Realm of Duris.
Room: A Rope Bridge Over a Small Ravine
</map>
A Rope Bridge Over a Small Ravine
Obvious exits: -E -W
A filthy hide loincloth has been left here.
A huge ogre waits on the rope bridge to ambush anyone who crosses his path.
Hobe sneaks in from the east.
< 746h/806H 286v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Nearing a Rope Bridge Over a Small Ravine
</map>
<map>
Zone: The Great Realm of Duris.
Room: Nearing a Rope Bridge Over a Small Ravine
</map>
Nearing a Rope Bridge Over a Small Ravine
Obvious exits: -E -W
A goat trots through the mountain pass.
< 746h/806H 283v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
Jagged and Rocky Mountain Pass
Obvious exits: -E -W
< 746h/806H 281v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Turn in the Jagged and Rocky Mountain Pass
</map>
<map>
Zone: The Great Realm of Duris.
Room: Turn in the Jagged and Rocky Mountain Pass
</map>
Turn in the Jagged and Rocky Mountain Pass
Obvious exits: -E -S
Fresh blood covers everything in the area.
The corpse of a dangerous spider is lying here.
A Kobold (small) stands in mid-air here (Newbie). (Non-Fraggable)
Hobe sneaks in from the east.
< 747h/806H 279v/292V Pos: standing >
Alas, you cannot go that way. . . .
< 747h/806H 280v/292V Pos: standing >
Alas, you cannot go that way. . . .
< 747h/806H 281v/292V Pos: standing >
Alas, you cannot go that way. . . .
A Kobold drops flat to the ground.
< 747h/806H 282v/292V Pos: standing >
Alas, you cannot go that way. . . .
< 747h/806H 283v/292V Pos: standing >
You snap into visibility.
[Damage: 14 ] Your impressive slash strikes a Kobold.
A Kobold has a RUDE awakening!
< 747h/806H 284v/292V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Kobold ass EP: few scratches >
A Kobold clambers to her feet.
< 748h/806H 285v/292V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
Hobe snaps into visibility.
Hobe places a green bladed dagger named 'Sepsis' [superior] in the back of a Kobold, resulting in some strange noises and some blood.
Hobe places a slimy troglodyte claw [superior] with a strange black stone in the back of a Kobold, resulting in some strange noises and some blood.
With a swift tug Hobe wrenches the weapon free, ramming it into a Kobold's spine!
Hobe places a slimy troglodyte claw [superior] with a strange black stone in the back of a Kobold, resulting in some strange noises and some blood.
< 748h/806H 285v/292V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Kobold sta EP: few wounds >
Your improved dexterity grants you an additional attack!
[Damage: 8 ] Your fine slash strikes a Kobold.
[Damage: 9 ] Your fine slash strikes a Kobold.
[Damage: 9 ] Your slash strikes a Kobold.
[Damage: 10 ] Your fine slash strikes a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 19 ] Your impressive slash strikes a Kobold very hard.
[Damage: 7 ] Your fine slash strikes a Kobold.
[Damage: 10 ] Your slash strikes a Kobold.
A Kobold attempts to flee.
A Kobold leaves south.
< 748h/806H 285v/292V Pos: standing >
Hobe leaves south.
< 748h/806H 288v/292V Pos: standing >
But you aren't engaged!
< 748h/806H 289v/292V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
<map>
Zone: The Great Realm of Duris.
Room: Jagged and Rocky Mountain Pass
</map>
Jagged and Rocky Mountain Pass
Obvious exits: -N -W
*Hobe Islamic Jihad (Shade)(small) stands in mid-air here, fighting a Kobold.
A Kobold (small) stands in mid-air here (Newbie), fighting Hobe. (Non-Fraggable)
< 749h/806H 289v/292V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You snap into visibility.
[Damage: 8 ] Your fine slash strikes a Kobold hard.
[Damage: 12 ] Your impressive slash strikes a Kobold very hard.
< 749h/806H 289v/292V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!
< 749h/806H 289v/292V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
A faint hum can be heard from sunblade, longsword of Justice you are carrying.
< 749h/806H 289v/292V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
Hobe parries a Kobold's lunge at him.
Hobe parries a Kobold's lunge at him.
Hobe snaps into visibility.
< 749h/806H 289v/292V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
Hobe snaps into visibility.
Hobe's fine pierce strikes a Kobold very hard.
A Kobold dodges Hobe's attack.
A Kobold dodges Hobe's attack.
Hobe's fine pierce strikes a Kobold very hard.
Hobe's fine pierce seriously wounds a Kobold.
< 749h/806H 289v/292V Pos: standing >
< T: Hobe TP: sta TC:excellent E: A Kobold sta EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 9 ] Your slash seriously wounds a Kobold.
You's sunblade, longsword of Justice explodes in a torrent of pure flame!
A Kobold seems to be blinded!
You snap into visibility.
[Damage: 33 ] You unleash light in a focused, searing ray at a Kobold!
A Kobold's gloves of magic fingertips [superior] melted from the intense heat!
A Kobold's cloak of Kings of regeneration melted from the intense heat!
A Kobold's ring of shimmering faerie fire [superior] melted from the intense heat!
A Kobold's yellow ring of chrysoberyl [poor] melted from the intense heat!
A Kobold's pair of boots embedded with sapphires melted from the intense heat!
A Kobold is dead! R.I.P.
You receive your share of experience.