The death of [24 Mercenary] Xziz (Barbarian)

in A Tranquil Forest

from the perspective of [56 Red Dragon] Ayla - The Horde (Orc)

<floating about head>a LARGE green ioun stone[197h 2m 19s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the diamond crown of Winduin of dexterity (glowing)
<worn on eyes>       a black duergar eyepatch [77%]
<worn in ear>        a black pearl earring [superior] [83%]
<worn in ear>        an enchanted earring of dexterity [86%]
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[197h 2m 38s]
<worn around neck>   a gory string of cyclops eyes of regeneration (magic) [88%]
<worn around neck>   a necklace of dangling bones and relics of damage (magic) (humming) [78%]
<worn on body>       some platemail of colorless salamander scales (magic)[147h 51m 46s]
<worn about body>    a cloak of vitality (magic) [83%]
<worn on back>       a big big bag for a little person [73%]
<worn as quiver>     a pantherhide quiver (magic) (glowing) [80%]
<worn about waist>   the belt of lifted burdens [poor] (invis) (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [83%]
<attached to belt>   the scalp of Kiria
<worn on arms>       some scintillating sleeves [superior] (magic)
<worn around wrist>  the ketoh of the Serpentine chindi (magic) (humming)[147h 51m 46s]
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming) [89%]
<worn on hands>      a pair of vampiric dragonscale gauntlets of regeneration (magic) [59%]
<worn on finger>     a ring of regeneration (magic) (glowing)
<worn on finger>     a death ring of Tezcatlipoca (magic)[197h 2m 19s]
<worn on legs>       the leggings of a MaDMaN of damage (magic)
<worn on feet>       some black leather boots fit with adamantium heel blades of dexterity [87%]

 MM.^^ .^+.MMM^.  
 .^M^...^+.M.^..  
  +M+++++MMM^^.   
   ...^^^+M^^^    

< 1289h/1158H 198v/198V Pos: standing >
You quickly scan the area.
The spirit of an Elven protector who is close by to your west.

< 1289h/1158H 198v/198V Pos: standing >
The earth trembles and shivers to the southwest!
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MM.^^ .^+.MMM^.  
 .^M^...^+.M.^..  
  +M+++++MMM^^.   
   ...^^^+M^^^    

< 1289h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MM.^^ .^+.MMM^.  
 .^M^...^+.M.^..  
  +++++++MMM^^.   
   ...^^^+M^^^    

< 1289h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MM.^^ .^+.MMM^.  
 .^M^...^M.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    

< 1289h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MM.^^ .^+.MMM^.  
 .^M^...^M.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    

< 1289h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MM.^^ .^M.MMM^.  
 .^M^...^+.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    

< 1288h/1158H 198v/198V Pos: standing >

< 1288h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MM.^^ .^M.MMM^.  
 .^M^...^+.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    

< 1288h/1158H 198v/198V Pos: standing >
Saving Ayla.

< 1288h/1158H 198v/198V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by a lich wizard.

< 1288h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@M..M.^.  
 MM.^^ .^+.MMM^.  
 .^M^...^+.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    

< 1288h/1158H 198v/198V Pos: standing >
The earth trembles and shivers to the southwest!

< 1288h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@M..M.^.  
 MMM^^ .^+.MMM^.  
 .^M^...^+.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    

< 1287h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@M..M.^.  
 MMM^^ .^+.MMM^.  
 .^M^...^+.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    

< 1287h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**M^^.M.^  
 ..MMM ^@+..M.^.  
 MMM^^ .^+.MMM^.  
 .^M^...^+.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    

< 1287h/1158H 198v/198V Pos: standing >

< 1287h/1158H 198v/198V Pos: standing >
You quickly scan the area.
The spirit of an Elven protector who is close by to your west.

< 1287h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*+^....^  
 .^..MM**M^^.M.^  
 ..MMM ^@+..M.^.  
 MMM^^ P^+.MMM^.  
 .^M^...^+.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    

< 1287h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*M^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MMM^^ P^+.MMM^.  
 .^M^...^+.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    

< 1287h/1158H 198v/198V Pos: standing >
   ..^^.M+^...    
  ..^^.MM+^.^..   
 ..^..MM*M^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MMM^^ .P+.MMM^.  
 .^M^...^+.M.^..  
  ++++++++MM^^.   
   ...^^^+M^^^    
Psybr sneaks south.
You follow a lich wizard.

   .^^.MM+^.^.    
  .^..MM*M^....   
 .^..MM**+^^.M.^  
 ..MMM ^^+..M.^.  
 MMM^^ .@+.MMM^.  
 .^M^...^+.M.^..  
 M++++++++MM^^.^  
  ....^^^+M^^^^   
   .^^.^^+M^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Psybr A Necromantic Death Gith - The Horde (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Psybr's head.
A lich wizard is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
A Barbarian (large) stands here. (Non-Fraggable)(Gold Aura)
A Centaur (large) (HardCore) stands in mid-air here. (Non-Fraggable)

< 1287h/1158H 196v/198V Pos: standing >
A Centaur trots north.
A Barbarian leaves north.

< 1287h/1158H 196v/198V Pos: standing >
   .^^.MM+^.^.    
  .^..MM*M^....   
 .^..MM**+^^.M.^  
 ..MMM ^P+..M.^.  
 MMM^^ .@+.MMM^.  
 .^M^...^+.M.^..  
 M++++++++MM^^.^  
  ....^^^+M^^^^   
   .^^.^^+M^..    

< 1287h/1158H 196v/198V Pos: standing >
   .^^.MM+^.^.    
  .^..MM*M^....   
 .^..MM**+^^.M.^  
 ..MMM ^^+..M.^.  
 MMM^^ .@+.MMM^.  
 .^M^...^+.M.^..  
 M++++++++MM^^.^  
  ....^^^+M^^^^   
   .^^.^^+M^..    

< 1286h/1158H 196v/198V Pos: standing >
   .^^.MM+^.^.    
  .^..MM*M^....   
 .^..MM**+^^.M.^  
 ..MMM ^^+..M.^.  
 MMM^^ .@+.MMM^.  
 .^M^...^+.M.^..  
 M++++++++MM^^.^  
  ....^^^+M^^^^   
   .^^.^^+M^..    

< 1286h/1158H 196v/198V Pos: standing >
You kneel.

< 1286h/1158H 196v/198V Pos: kneeling >
Spring-leap at who?

< 1286h/1158H 196v/198V Pos: kneeling >

< 1286h/1158H 196v/198V Pos: kneeling >
The earth trembles and shivers to the southwest!
   .^^.MM+^.^.    
  .^..MM*M^....   
 .^..MM**+^^.M.^  
 ..MMM ^^+..M.^.  
 MMM^^ .@+.MMM^.  
 .^M^...^+.M.^..  
 M++++++++MM^^.^  
  ....^^^+M^^^^   
   .^^.^^MM^..    
A lich wizard sneaks west.

< 1286h/1158H 196v/198V Pos: kneeling >
   .^^.MM+^.^.    
  .^..MM*M^....   
 .^..MM**+^^.M.^  
 ..MMM ^^+..M.^.  
 MMM^^ P@+.MMM^.  
 .^M^...^+.M.^..  
 M++++++++MM^^.^  
  ....^^^+M^^^^   
   .^^.^^MM^..    

		Score information for Ayla

Level: 56   Race: Orc   Class: Monk / Red Dragon Sex: Female
Hit points: 1286(1158)  Moves: 196(198)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Kneeling.
Frags:   +2.94   Deaths:   24
Detecting:      Illusions Invisible Evil Good Magic Life Holiness
Protected from: Fire Cold Lightning Gas Acid Animals All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Armor Haste Blur Invisibility Waterbreathing Sneaking Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  1.02 
Leaderboard Points:  939 

Active Spells:
--------------
stone skin (4 minutes)
lionrage (25 minutes)
lifelust (24 minutes)
heroism (13 minutes)
indomitability (13 minutes)
heroism (13 minutes)
thornskin (21 minutes)
serendipity (47 minutes)
bless (21 minutes)
regeneration (1 minute)
dexterity (29 minutes)
elephantstrength (30 minutes)
vitality (8 minutes)


< 1286h/1158H 196v/198V Pos: kneeling >
   .^^.MMM^.^.    
  .^..MM*+^....   
 .^..MM**+^^.M.^  
 ..MMM ^^+..M.^.  
 MMM^^ P@+.MMM^.  
 .^M^...^+.M.^..  
 M++++++++MM^^.^  
  ....^^^+M^^^^   
   .^^.^^MM^..    

< 1286h/1158H 196v/198V Pos: kneeling >
   .^^.MMM^.^.    
  .^..MM*+^....   
 .^..MM**+^^.M.^  
 ..MMM ^^+..M.^.  
 MMM^^ P@+.MMM^.  
 .^M^...^+.M.^..  
 M++++++++MM^^.^  
  ....^^^MM^^^^   
   .^^.^^+M^..    

< 1286h/1158H 196v/198V Pos: kneeling >
   ..^^.M+^...    
  ..^^.MMM^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MMM^^ .^+.MMM^.  
 .^M^..P^+.M.^..  
  ++++++++MM^^.   
   ...^^^MM^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1286h/1158H 191v/198V Pos: kneeling >
   ..^^.M+^...    
  ..^^.MMM^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MMM^^ .^+.MMM^.  
 .^M^..P^+.M.^..  
  ++++++++MM^^.   
   ...^^^MM^^^    

< 1286h/1158H 191v/198V Pos: kneeling >
   ..^^.M+^...    
  ..^^.MMM^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MMM^^ .^+.MMM^.  
 .^M^..P^+.M.^..  
  ++++++++MM^^.   
   ...^^^MM^^^    

< 1286h/1158H 191v/198V Pos: kneeling >
   ..^^.M+^...    
  ..^^.MMM^.^..   
 ..^..MM*+^....^  
 .^..MM**+^^.M.^  
 ..MMM ^@+..M.^.  
 MMM^^ .^+.MMM^.  
 .^M^..P^+.M.^..  
  +++++++MMM^^.   
   ...^^^+M^^^    
   .^^.MMM^.^.    
  .^..MM*+^....   
 .^..MM**+^^.M.^  
 ..MMM ^^+..M.^.  
 MMM^^ .@+.MMM^.  
 .^M^..P^+.M.^..  
 M+++++++MMM^^.^  
  ....^^^+M^^^^   
   .^^.^^+M^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1286h/1158H 187v/198V Pos: kneeling >
   ..^^.MMM^.^    
  ..^..MM*+^...   
 ..^..MM**+^^.M.  
 ^..MMM ^^+..M.^  
 .MMM^^ @^+.MMM^  
 M.^M^...P+.M.^.  
 +M+++++++MMM^^.  
  .....^^^+M^^^   
   M.^^.^^+M^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1286h/1158H 182v/198V Pos: kneeling >
   ..^^.MMM^.^    
  ..^..MM*+^...   
 ..^..MM**+^^.M.  
 ^..MMM ^^+..M.^  
 .MMM^^ @^+.MMM^  
 M.^M^...P+.M.^.  
 +M+++++++MMM^^.  
  .....^^^+M^^^   
   M.^^.^^+M^.    

< 1286h/1158H 183v/198V Pos: kneeling >
   ..^^.MMM^.^    
  ..^..MM*+^...   
 ..^..MM**+^^.M.  
 ^..MMM ^^+..M.^  
 .MMM^^ @P+.MMM^  
 M.^M^...^+.M.^.  
 +M+++++++MMM^^.  
  .....^^^+M^^^   
   M.^^.^^+M^.    

< 1286h/1158H 184v/198V Pos: kneeling >
   ..^^.MM+^.^    
  ..^..MM*+^...   
 ..^..MM**+^^.M.  
 ^..MMM ^P+..MM^  
 .MMM^^ @^+.MM.^  
 M.^M^...^+.M.^.  
 +M+++++++MMM^^.  
  .....^^^+M^^^   
   M.^^.^^+M^.    

< 1286h/1158H 184v/198V Pos: kneeling >
   ..^^.MM+^.^    
  ..^..MM*+^...   
 ..^..MM**+^^.M.  
 ^..MMM ^P+..MM^  
 .MMM^^ @^+.MM.^  
 M.^M^...^M.M.^.  
 +M++++++++MM^^.  
  .....^^^+M^^^   
   M.^^.^^+M^.    

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>
Rolling Plains
Obvious exits: -N -E -S
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 1286h/1158H 180v/198V Pos: kneeling >

< 1286h/1158H 181v/198V Pos: kneeling >
Maybe you should get up off your knees first?

< 1286h/1158H 182v/198V Pos: kneeling >

< 1285h/1158H 183v/198V Pos: kneeling >
   ..^^.MM+^.^    
  ..^..MM*+^...   
 ..^..MM**+^^.M.  
 ^..MMM ^^+..MM^  
 .MMM^^ @^M.MM.^  
 M.^M^...^+.M.^.  
 +M++++++++MM^^.  
  .....^^^+M^^^   
   M.^^.^^+M^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Psybr A Necromantic Death Gith - The Horde (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Psybr's head.
A lich wizard is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.

< 1285h/1158H 178v/198V Pos: kneeling >
   ^^.MM+^.^    
  ^..MM*+^...   
 ^..MM**+^^.M.  
 .MMM ^^+..MM^  
 MM^^ P@M.MM.^  
 ^M^...^+.M.^.  
 ++++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1285h/1158H 174v/198V Pos: kneeling >

< 1285h/1158H 175v/198V Pos: kneeling >
   ^^.MM+^.^    
  ^..MM*+^...   
 ^..MM**+^^.M.  
 .MMM ^^M..MM^  
 MM^^ .@+.MM.^  
 ^M^...^+.M.^.  
 ++++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    

< 1285h/1158H 177v/198V Pos: kneeling >
   ^^.MM+^.^    
  ^..MM*+^...   
 ^..MM**+^^.M.  
 .MMM ^^M..MM^  
 MM^^ .@+.MM.^  
 ^M^...^+.M.^.  
 ++++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    

< 1285h/1158H 177v/198V Pos: kneeling >
A lich wizard sneaks north.
Psybr sneaks north.

< 1285h/1158H 178v/198V Pos: kneeling >
   ^^.MM+^.^    
  ^..MM*+^...   
 ^..MM**+^^.M.  
 .MMM ^PM..MM^  
 MM^^ .@+.MM.^  
 ^M^...^+.M.^.  
 ++++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    

< 1285h/1158H 179v/198V Pos: kneeling >
   ^^.MM+^.^    
  ^..MM*+^...   
 ^..MM**+^^.M.  
 .MMM ^^M..MM^  
 MM^^ .@+.MM.^  
 ^M^...^+.M.^.  
 ++++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    

< 1285h/1158H 179v/198V Pos: kneeling >
   ^^.MM+^.^    
  ^..MM*+^...   
 ^..MM**M^^.M.  
 .MMM ^^+..MM^  
 MM^^ .@+.MM.^  
 ^M^...^+.M.^.  
 ++++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    
You rise to your feet.

< 1285h/1158H 180v/198V Pos: standing >
You quickly scan the area.
A Barbarian who is not far off to your north.
A human traveller who is in the distance to your west.

< 1285h/1158H 181v/198V Pos: standing >

< 1285h/1158H 182v/198V Pos: standing >
   ^^.MM+^.^    
  ^..MM*M^...   
 ^..MM**+^^.M.  
 .MMM ^^+..MM^  
 MM^^ .@+.MM.^  
 ^M^...^+.M.^.  
 ++++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    

< 1285h/1158H 183v/198V Pos: standing >
   ^^.MM+^.^    
  ^..MM*M^...   
 ^..MM**+^^.M.  
 .MMM ^^+..MM^  
 MM^^ .@+.MM.^  
 ^^^...^+.M.^.  
 +M++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    
   .^^.M+^..    
  .^^.MM+^.^.   
 .^..MM*M^....  
 ^..MM**+^^.M.  
 .MMM ^@+..MM^  
 MM^^ .^+.MM.^  
 ^^^...^+.M.^.  
  M++++++MM^^   
   ..^^^+M^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1285h/1158H 181v/198V Pos: standing >

< 1285h/1158H 182v/198V Pos: standing >
   .^^.M+^..    
  .^^.MM+^.^.   
 .^..MM*M^....  
 ^..MM**+^^.M.  
 .MMM ^@+..MM^  
 MM^^ .^+.MM.^  
 ^^^...^+.M.^.  
  M++++++MM^^   
   ..^^^+M^^    

< 1285h/1158H 183v/198V Pos: standing >
   .^^.M+^..    
  .^^.MMM^.^.   
 .^..MM*+^....  
 ^..MM**+^^.M.  
 .MMM ^@+..MM^  
 MM^^ .^+.MM.^  
 ^^^...^+.M.^.  
  M++++++MM^^   
   ..^^^+M^^    
 MM*+^  
 M*@+^  
  ^^+.  
A Tranquil Forest
Obvious exits: -N -E -S -W
A tiny spring bubbles here from the ground.
*Psybr A Necromantic Death Gith - The Horde (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Psybr's head.
A lich wizard is standing here, busy with his own matters.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
A Barbarian (large) stands here. (Non-Fraggable)(Gold Aura)
A Centaur (large) (HardCore) stands in mid-air here. (Non-Fraggable)
A Centaur trots south.

< 1285h/1158H 182v/198V Pos: standing >
 MM*+^  
 M*@+^  
  ^P+.  
Psybr snaps into visibility.
You kneel.

< 1285h/1158H 182v/198V Pos: kneeling >
 MM*+^  
 M*@+^  
  ^^+.  
You snap into visibility.
Your spring at a Barbarian sends him slightly off balance...

< 1285h/1158H 183v/198V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
  MM*+^  
 M*@+^  
  ^^+.  

< 1285h/1158H 184v/198V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 
< 1284h/1158H 184v/198V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Barbarian sit EP:  small wounds >
 Psybr snaps into visibility.
A Barbarian's eyes briefly cloud over as his body is painfully ripped apart from within.
A lich wizard suddenly attacks a Barbarian!
A lich wizard's impressive slash strikes a Barbarian.
A Barbarian's sinister bark collar was damaged from the massive blow!

< 1284h/1158H 184v/198V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Psybr snaps into visibility.

< 1284h/1158H 184v/198V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Barbarian sit EP:  nasty wounds >
 Psybr snaps into visibility.
A Barbarian's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1284h/1158H 184v/198V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Barbarian sit EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 19 ] Your fine punch enshrouds a Barbarian in a mist of blood.
[Damage: 22 ] Your punch grievously wounds a Barbarian.
A Barbarian is stunned!
[Damage: 12 ] You hit a pressure point on a Barbarian with additional force.
A Barbarian is dead! R.I.P.
You receive your share of experience.