<worn as a badge> a spherical chunk of the swamp fane runestone of wisdom (magic)
<worn on head> the Crown of Aktosh (magic) (glowing) (humming)[54h 9m 20s]
<worn on eyes> devil eyes of the ghargatula [poor] (magic)
<worn in ear> a black pearl earring [poor]
<worn in ear> a polished scale of Tiamat (invis) (magic) (glowing)
<worn on face> mask of the flayed mind [superior] (invis) (magic)
<worn around neck> a silver brooch (glowing)
<worn around neck> an amulet of fire dragon's blood (magic)
<worn on body> the ghostly armor of the abyssal lord (humming)
<worn about body> the robes of the maelstrom
<worn as quiver> the quiver of holding (magic)
<worn about waist> the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing) [79%]
<attached to belt> a small book bound in red dragon hatchling hide [superior] (magic) [67%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [60%]
<worn on arms> some platinum linked sleeves of life (magic)[54h 9m 20s]
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[54h 9m 20s]
<worn around wrist> the ancestral bracelet of Sevenoaks of regeneration (magic) [75%]
<worn around wrist> a bracelet of woven willow leaves [superior] (magic)
<worn on hands> the gloves of warding (magic)
<worn on finger> a ring of twisted gray mist of charisma
<worn on finger> the ring of celestial wonders (glowing)
<primary weapon> the blackened staff of Netheril (magic) (glowing)[34h 5m 40s]
<worn on legs> some leggings made from werewolf hide (magic)
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing)
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Score information for Noraji
Level: 56 Race: Grey Elf Class: Conjurer / Air Magus Sex: Male
Hit points: 930(930) Moves: 157(157)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Stornogs Lesser Spheres
Frags: +6.25 Deaths: 57
Detecting: Illusions Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by: Spirit Ward
Enchantments: Inertial-Barrier Ultravision Farsee Fly Haste Waterbreathing Sneaking Lightfooted
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 2065
Active Spells:
--------------
inertial barrier (33 minutes)
vitality (31 minutes)
deflect (no expiration timer)
rested bonus (104 minutes)
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Score information for Noraji
Level: 56 Race: Grey Elf Class: Conjurer / Air Magus Sex: Male
Hit points: 930(930) Moves: 157(157)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Stornogs Lesser Spheres
Frags: +6.25 Deaths: 57
Detecting: Illusions Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by: Spirit Ward
Enchantments: Inertial-Barrier Ultravision Farsee Fly Haste Waterbreathing Sneaking Lightfooted
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 2065
Active Spells:
--------------
inertial barrier (32 minutes)
vitality (30 minutes)
deflect (no expiration timer)
rested bonus (103 minutes)
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Score information for Noraji
Level: 56 Race: Grey Elf Class: Conjurer / Air Magus Sex: Male
Hit points: 930(930) Moves: 157(157)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Stornogs Lesser Spheres
Frags: +6.25 Deaths: 57
Detecting: Illusions Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by: Spirit Ward
Enchantments: Inertial-Barrier Ultravision Farsee Fly Haste Waterbreathing Sneaking Lightfooted
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 2065
Active Spells:
--------------
inertial barrier (32 minutes)
vitality (30 minutes)
deflect (no expiration timer)
rested bonus (103 minutes)
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
A Duergar sneaks in from above.
< 930h/930H 157v/157V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (Illusion) (magic)
< 930h/930H 157v/157V Pos: standing >
You quickly scan the area.
You see nothing.
< 930h/930H 157v/157V Pos: standing >
Oof! a Duergar bumps into a greyish stone wall...
< 930h/930H 157v/157V Pos: standing >
Ok.
An air elemental snaps into visibility.
An air elemental's mass slams into a Duergar, knocking him to the ground!
An air elemental snaps into visibility.
A Duergar avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Duergar avoids being bashed by an air elemental, who loses its balance and falls.
< 930h/930H 157v/157V Pos: standing >
An air elemental blocks a Duergar's lunge at it.
An air elemental parries a Duergar's lunge at it.
An air elemental snaps into visibility.
An air elemental misses a Duergar.
An air elemental misses a Duergar.
An air elemental's impressive slash wounds a Duergar.
< 930h/930H 157v/157V Pos: standing >
You start chanting...
< 930h/930H 157v/157V Pos: standing >
An air elemental misses a Duergar.
An air elemental's fine slash grazes a Duergar.
An air elemental's decent slash grazes a Duergar.
< 930h/930H 157v/157V Pos: standing >
Casting: wall of stone **
An air elemental parries a Duergar's lunge at it.
An air elemental blocks a Duergar's lunge at it.
< 930h/930H 157v/157V Pos: standing >
Casting: wall of stone *
< 930h/930H 157v/157V Pos: standing >
Casting: wall of stone
< 930h/930H 157v/157V Pos: standing >
You complete your spell...
< 930h/930H 157v/157V Pos: standing >
A faint hum can be heard from the Crown of Aktosh you are carrying.
Looking panicked, a Duergar scrambles madly to his feet!
< 930h/930H 157v/157V Pos: standing >
An air elemental snaps into visibility.
An air elemental's slash grazes a Duergar.
An air elemental's decent slash grazes a Duergar.
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 930h/930H 157v/157V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
< 930h/930H 157v/157V Pos: standing >
A Duergar attempts to flee.
Oof! a Duergar bumps into a greyish stone wall...
A Duergar tries to flee, but can't make it out of here!
< 930h/930H 157v/157V Pos: standing >
An air elemental blocks a Duergar's lunge at it.
An air elemental parries a Duergar's lunge at it.
< 930h/930H 157v/157V Pos: standing >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
< 930h/930H 157v/157V Pos: standing >
You start chanting...
< 930h/930H 157v/157V Pos: standing >
A Duergar attempts to flee.
Oof! a Duergar bumps into a greyish stone wall...
A Duergar tries to flee, but can't make it out of here!
< 930h/930H 157v/157V Pos: standing >
You complete your spell...
[Damage: 58 ] A huge shower of arcing electricity engulfs a Duergar.
An air elemental's crude slash grazes a Duergar.
An air elemental misses a Duergar.
An air elemental's decent slash grazes a Duergar.
A Duergar attempts to flee.
Oof! a Duergar bumps into a greyish stone wall...
A Duergar tries to flee, but can't make it out of here!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: small wounds >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: small wounds >
Ok.
An air elemental's mass slams into a Duergar, knocking him to the ground!
An air elemental snaps into visibility.
A Duergar avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Duergar avoids being bashed by an air elemental, who loses its balance and falls.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: small wounds >
[Damage: 21 ] Electrical arcs continue to blacken and pincushion a Duergar.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: small wounds >
An air elemental blocks a Duergar's lunge at it.
An air elemental blocks a Duergar's lunge at it.
An air elemental snaps into visibility.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: small wounds >
[Damage: 9 ] Electrical arcs continue to blacken and pincushion a Duergar.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: small wounds >
You miss a Duergar.
You miss a Duergar.
An air elemental misses a Duergar.
An air elemental's decent slash grazes a Duergar.
An air elemental misses a Duergar.
An air elemental misses a Duergar.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: small wounds >
You start chanting...
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: small wounds >
[Damage: 9 ] Electrical arcs continue to blacken and pincushion a Duergar.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: small wounds >
Casting: disintegrate
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: small wounds >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Duergar!
[Damage: 97 ] You smile happily as your disintegration ray hits a Duergar!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: few wounds >
[Damage: 8 ] Electrical arcs continue to blacken and pincushion a Duergar.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: few wounds >
An air elemental parries a Duergar's lunge at it.
An air elemental parries a Duergar's lunge at it.
An air elemental snaps into visibility.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: few wounds >
An air elemental's impressive slash wounds a Duergar.
An air elemental misses a Duergar.
An air elemental's slash grazes a Duergar.
An air elemental's decent slash grazes a Duergar.
You start chanting...
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Looking panicked, a Duergar scrambles madly to his feet!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
Casting: disintegrate
A Duergar attempts to flee.
Oof! a Duergar bumps into a greyish stone wall...
A Duergar tries to flee, but can't make it out of here!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
[Damage: 8 ] Electrical arcs continue to blacken and pincushion a Duergar.
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Duergar!
[Damage: 83 ] You smile happily as your disintegration ray hits a Duergar!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
A Duergar attempts to flee.
Oof! a Duergar bumps into a greyish stone wall...
A Duergar tries to flee, but can't make it out of here!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
Score information for Noraji
Level: 56 Race: Grey Elf Class: Conjurer / Air Magus Sex: Male
Hit points: 930(930) Moves: 157(157)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing, fighting A Duergar.
Stornogs Lesser Spheres
Frags: +6.25 Deaths: 57
Detecting: Illusions Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by: Spirit Ward
Enchantments: Inertial-Barrier Ultravision Farsee Fly Haste Waterbreathing Sneaking Lightfooted
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 2065
Active Spells:
--------------
inertial barrier (32 minutes)
vitality (30 minutes)
deflect (no expiration timer)
rested bonus (103 minutes)
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
The arcs of electricity surrounding a Duergar ground out!
You start chanting...
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
An air elemental misses a Duergar.
An air elemental's crude slash grazes a Duergar.
An air elemental's crude slash grazes a Duergar.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
Casting: disintegrate
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
An air elemental blocks a Duergar's lunge at it.
An air elemental blocks a Duergar's lunge at it.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: few wounds >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Duergar!
[Damage: 100 ] You smile happily as your disintegration ray hits a Duergar!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: nasty wounds >
Ok.
An air elemental's mass slams into a Duergar, knocking him to the ground!
An air elemental snaps into visibility.
A Duergar avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Duergar avoids being bashed by an air elemental, who loses its balance and falls.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
An air elemental snaps into visibility.
An air elemental's slash wounds a Duergar.
An air elemental's fine slash wounds a Duergar.
An air elemental misses a Duergar.
An air elemental's slash wounds a Duergar.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
[Damage: 3 ] Your crude bludgeon wounds a Duergar.
You miss a Duergar.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
An air elemental parries a Duergar's lunge at it.
An air elemental parries a Duergar's lunge at it.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
You start chanting...
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: nasty wounds >
You complete your spell...
[Damage: 151 ] You throw a fireball at a Duergar and have the satisfaction of seeing him enveloped in flames.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: pretty hurt >
An air elemental's fine slash strikes a Duergar.
An air elemental's fine slash strikes a Duergar.
An air elemental misses a Duergar.
An air elemental's decent slash wounds a Duergar.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: awful >
You start chanting...
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: awful >
You complete your spell...
[Damage: 70 ] You throw a fireball at a Duergar and have the satisfaction of seeing him enveloped in flames.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sit EP: awful >
Looking panicked, a Duergar scrambles madly to his feet!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: awful >
An air elemental parries a Duergar's lunge at it.
An air elemental blocks a Duergar's lunge at it.
An air elemental snaps into visibility.
A Duergar attempts to flee.
Oof! a Duergar bumps into a greyish stone wall...
A Duergar tries to flee, but can't make it out of here!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: awful >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: awful >
A Duergar starts casting a spell.
You start chanting...
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: awful >
A Duergar completes his spell...
A Duergar utters the words 'xafe ay candusqarr'
A Duergar utters a single word.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: awful >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: awful >
An air elemental misses a Duergar.
An air elemental's crude slash strikes a Duergar.
An air elemental's slash strikes a Duergar hard.
A Duergar dodges an air elemental's attack.
< 930h/930H 157v/157V Pos: standing >
< T: air TP: sta TC:excellent E: A Duergar sta EP: awful >
You complete your spell...
[Damage: 32 ] You throw a fireball at a Duergar and have the satisfaction of seeing him enveloped in flames.
A Duergar is dead! R.I.P.
You receive your share of experience.