<floating about head>a dark ioun stone[218h 0m 10s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of agility (magic)
<worn on head> a derroskin admiral's hat of dexterity [88%]
<worn on eyes> devil eyes of the ghargatula of agility (magic)
<worn in ear> a brightly flaming earring of endurance [88%]
<worn in ear> a fiery hexagon of dexterity
<worn on face> mask of the flayed mind of dexterity (magic)
<worn around neck> a studded dragonscale neckguard of dexterity [81%]
<worn around neck> a black diamond necklace with glowing spheres of agility (magic)
<worn on body> the platemail of the DragonLord (magic)[196h 45m 51s]
<worn about body> the cloak of the stalker (magic)[217h 59m 53s]
<worn on back> a backpack of flowing mist [poor] (magic) [80%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> a vortex of air forming a sash of endurance
<worn on belt buckle>an intricate hourglass running in reverse [poor] (magic) [82%]
<attached to belt> the skull of Bijah
<attached to belt> the wicked-looking scimitar of Demogorgon (magic)[218h 0m 10s]
<worn on arms> some blue dragonscale shoulder guards of dexterity (magic)
<worn around wrist> the bloody eyeballs on a sinew [poor] with a strange sharp rubin
<worn around wrist> a bracelet of dracolich hide of precision with a strange yellow and blue cross (magic) (humming) [58%]
<worn on hands> some black leather gloves with mithril blades of dexterity
<worn on finger> Zorobabi's circular stone ring [superior] [68%]
<worn on finger> a ring of regeneration of endurance (magic) (glowing)
<primary weapon> sunblade, longsword of Justice (magic)[196h 45m 46s]
<secondary weapon> the mystical longsword of Volo the Traveler (magic)[218h 0m 12s]
<worn on legs> the leggings of a MaDMaN (magic)
<worn on feet> the boots of speed [superior] with a strange dark bloodstone (magic)
</map>
<map>
Zone: The Great Realm of Duris.
Room: Trail in an Ogre Camp
</map>
Trail in an Ogre Camp
Obvious exits: -E -S -W
An ogre warrior moshes through the camp.(Red Aura)
< 823h/842H 225v/288V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Trail in an Ogre Camp
</map>
<map>
Zone: The Great Realm of Duris.
Room: Trail in an Ogre Camp
</map>
Trail in an Ogre Camp
Obvious exits: -S -W -SE
An ogre warrior moshes through the camp.(Red Aura)
< 823h/842H 223v/288V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Trail in an Ogre Camp
</map>
Trail in an Ogre Camp
Obvious exits: -N -SW
< 823h/842H 225v/288V Pos: standing >
Alas, you cannot go that way. . . .
< 823h/842H 233v/288V Pos: standing >
Alas, you cannot go that way. . . .
< 823h/842H 240v/288V Pos: standing >
Alas, you cannot go that way. . . .
< 824h/842H 243v/288V Pos: standing >
Alas, you cannot go that way. . . .
< 824h/842H 245v/288V Pos: standing >
Score information for Norabi
Level: 56 Race: Grey Elf Class: Ranger / Blademaster Sex: Male
Hit points: 824(842) Moves: 262(288)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Stornogs Lesser Spheres Fireshielded
Frags: +4.87 Deaths: 28
Detecting: Illusions Invisible Evil Good Magic Life Heat
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Combat Pulse: 14 Spell Pulse: 0.82
Leaderboard Points: 1738
Active Spells:
--------------
stone skin (3 minutes)
fly (27 minutes)
well-rested bonus (113 minutes)
dazzle (1 minute)
vitality (10 minutes)
< 824h/842H 262v/288V Pos: standing >
< 824h/842H 268v/288V Pos: standing >
An ogre warrior enters from the north.
< 825h/842H 288v/288V Pos: standing >
An ogre warrior leaves southwest.
< 827h/842H 288v/288V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -N -SW
< 827h/842H 288v/288V Pos: standing >
You quickly scan the area.
An ogre warrior who is close by to your southwest.
< 827h/842H 288v/288V Pos: standing >
You stop using a curtain of elemental fire.
You wear the cloak of the stalker about your body.
< 828h/842H 288v/288V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.
A faint hum can be heard from the mystical longsword of Volo the Traveler you are carrying.
< 828h/842H 288v/288V Pos: standing >
Score information for Norabi
Level: 56 Race: Grey Elf Class: Ranger / Blademaster Sex: Male
Hit points: 828(842) Moves: 288(288)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing.
Stornogs Lesser Spheres
Frags: +4.87 Deaths: 28
Detecting: Illusions Invisible Evil Good Magic Life Heat
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Tower of Iron Will Fearless Sparkling
Combat Pulse: 14 Spell Pulse: 0.82
Leaderboard Points: 1738
Active Spells:
--------------
stone skin (3 minutes)
fly (27 minutes)
well-rested bonus (113 minutes)
dazzle (1 minute)
vitality (10 minutes)
< 828h/842H 288v/288V Pos: standing >
You say 'reduce'
You whisper 'reduce' to your cloak of the stalker...
You shrinks to about half his normal size!
< 828h/842H 288v/288V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Trail in an Ogre Camp
</map>
Trail in an Ogre Camp
Obvious exits: -S -W -SE
< 781h/795H 284v/288V Pos: standing >
You quickly scan the area.
You see nothing.
< 782h/795H 284v/288V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Trail in an Ogre Camp
</map>
Trail in an Ogre Camp
Obvious exits: -E -S -W
< 782h/795H 280v/288V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Trail in an Ogre Camp
</map>
Trail in an Ogre Camp
Obvious exits: -E -W
< 782h/795H 276v/288V Pos: standing >
You quickly scan the area.
The spectre of a bugbear elite guard who is in the distance to your west.
The spectre of a vicious snardval who is in the distance to your west.
< 782h/795H 277v/288V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Trail in an Ogre Camp
</map>
Trail in an Ogre Camp
Obvious exits: -E -S -W
< 782h/795H 282v/288V Pos: standing >
Looks like an exit.
You extend your sights westward.
Trail in an Ogre Camp
Obvious exits: -E -W
< 782h/795H 288v/288V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Trail in an Ogre Camp
</map>
Trail in an Ogre Camp
Obvious exits: -E -W
< 782h/795H 284v/288V Pos: standing >
<map>
Zone: The Great Realm of Duris.
Room: Trail in an Ogre Camp
</map>
Trail in an Ogre Camp
Obvious exits: -E -W
< 782h/795H 280v/288V Pos: standing >
Looks like an exit.
You extend your sights westward.
MMMMMMMM^MM
^^*^MMMMMM^M*
M^***^^MMMMM^^*
^*****^^MMMMM^*
******^^^MMM^^^
******^MMMMMM**
*****^..MMMMMM*
***^^..^^MMMM
***....***^
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 783h/795H 280v/288V Pos: standing >
MMMMMMMM^MM
^^*^MMMMMM^M*
M^***^^MMMMM^^*
^*****^^MMMMM^*
******^@^MMM^^^
******^MMMMMM**
*****^..MMMMMM*
***^^..^^MMMM
***....***^
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 783h/795H 279v/288V Pos: standing >
MMMMMMMM^MM
^^*^MMMMMM^M*
M^***^^MMMMM^^*
^*****^^MMMMM^*
******^@^MMM^^^
******^MMMMMM**
*****^..MMMMMM*
***^^..^^MMMM
***....***^
MMMMMMMMM^M
M^^*^MMMMMM^M
MM^***^^MMMMM^^
^^*****^^MMMMM^
P******@^^MMM^^
*******^MMMMMM*
******^..MMMMMM
****^^..^^MMM
****....***
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 783h/795H 280v/288V Pos: standing >
MMMMMMMMMM^
MM^^*^MMMMMM^
MMM^M**^^MMMMM^
M^^****M^^MMMMM
MP*****@^^^MMM^
^*******^MMMMMM
^******^..MMMMM
*****^^..^^MM
*****....M*
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 783h/795H 279v/288V Pos: standing >
MMMMMMMMMMM
MMM^^*^MMMMMM
MMMM^M**^^MMMMM
MM^^****M^^MMMM
MMP****@*^^^MMM
M^*******^MMMMM
^^******^..MMMM
******^^..^^M
******....M
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 783h/795H 279v/288V Pos: standing >
MMMMMMMMMMM
MMMM^^*^MMMMM
MMMMM^M**^^MMMM
MMM^^****M^^MMM
MMMP***@**^^^MM
MM^*******^MMMM
M^^******^..MMM
^******^^..^^
*******....
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 783h/795H 278v/288V Pos: standing >
MMMMMMMMMM
MMMMMMMMMMMMM
MMMMM^^*^MMMMMM
MMMMM^M**^^MMMM
MMM^^**@*M^^MMM
MMMP******^^^MM
MM^*******^MMMM
^^******^..MM
******^^..^
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 783h/795H 281v/288V Pos: standing >
MMMMMMMMMM
MMMMMMMMMMMMM
MMMMM^^*^MMMMMM
MMMMM^M**^^MMMM
MMM^^**@*M^^MMM
MMM^******^^^MM
MM^P******^MMMM
^^******^..MM
******^^..^
< 783h/795H 287v/288V Pos: standing >
MMMMMMMMMM
MMMMMMMMMMMMM
MMMMM^^*^MMMMMM
MMMMM^M**^^MMMM
MMM^^**@*M^^MMM
MMM^******^^^MM
MM^*******^MMMM
^^P*****^..MM
******^^..^
< 783h/795H 288v/288V Pos: standing >
MMMMMMMMMM
MMMMMMMMMMMMM
MMMMM^^*^MMMMMM
MMMMM^M**^^MMMM
MMM^^**@*M^^MMM
MMM^******^^^MM
MM^*******^MMMM
^^******^..MM
*P****^^..^
< 783h/795H 288v/288V Pos: standing >
MMMMMMMMMMM
MMMM^^*^MMMMM
MMMMM^M**^^MMMM
MMM^^****M^^MMM
MMM^***@**^^^MM
MM^*******^MMMM
M^^******^..MMM
^*P****^^..^^
*******....
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 784h/795H 286v/288V Pos: standing >
MMMMMMMMMMM
MMMMM^^*^MMMM
MMMMMM^M**^^MMM
MMMM^^****M^^MM
MMMM^**@***^^^M
^MM^*******^MMM
MM^^******^..MM
^^*P****^^..^
M*******...
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 784h/795H 284v/288V Pos: standing >
MMMMMMMMMMM
MMMMMM^^*^MMM
MMMMMMM^M**^^MM
MMMMM^^****M^^M
MMMM^*@****^^^
.^MM^*******^MM
MMM^^******^..M
M^^*P****^^..
^M*******..
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 784h/795H 283v/288V Pos: standing >
MMMMMMMMMMM
MMMMMM^^*^MMM
MMMMMMM^M**^^MM
MMMMM^^****M^^M
MMMM^*@****^^^
.^MM^*******^MM
MMM^^******^..M
M^^P*****^^..
^M*******..
MMMMMMMMMMM
MMMMMMM^^*^MM
MMMMMMMM^M**^^M
MMMMM^^****M^^
MMMM^@*****^^
.^MM^*******^M
MMMM^^******^..
MM^^P*****^^.
^^M*******.
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 784h/795H 283v/288V Pos: standing >
MMMMMM^^*^M
MMMMMMM^M**^^
MMMMM^^****M^^
MMMM^******^^
.^MM^*@*****^M
MMMM^^******^..
MMM^^P*****^^..
M^^M*******..
^M*******..
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 784h/795H 282v/288V Pos: standing >
MMMMMM^M**^
MMMMM^^****M^
MMMM^******^^
.^MM^*******^M
MMMM^^*@****^..
MMM^^P*****^^..
MM^^M*******...
M^M*******...
^********..
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 784h/795H 282v/288V Pos: standing >
MMMMMM^M**^
MMMMM^^****M^
MMMM^******^^
.^MM^*******^M
MMMM^^*@****^..
MMM^P******^^..
MM^^M*******...
M^M*******...
^********..
MMMM^^****M
MMMM^******^
.^MM^*******^M
MMMM^^******^..
MMM^P**@***^^..
MM^^M*******...
MM^M*******....
^^********...
M********..
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 784h/795H 283v/288V Pos: standing >
MMMM^^****M
MMMM^******^
.^MM^*******^M
MMMM^^******^..
MMMP^**@***^^..
MM^^M*******...
MM^M*******....
^^********...
M********..
MMMMM^^****
MMMM^******
.^MM^*******^
MMMM^^******^.
MMMMP^*@****^^.
MMM^^M*******..
MMM^M*******...
M^^********..
.M********.
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 784h/795H 282v/288V Pos: standing >
MMMMM^^***
MMMM^*****
.^MM^*******
MMMM^^******^
MMMMMP^@*****^^
MMMM^^M*******.
MMMM^M*******..
MM^^********.
M.M********
A Very Dense Grove of Banewood Trees
Obvious exits: -N -E -S -W
< 784h/795H 282v/288V Pos: standing >
You kneel.
< 784h/795H 283v/288V Pos: kneeling >
Spring-leap at who?
< 784h/795H 285v/288V Pos: kneeling >
You rise to your feet.
< 784h/795H 287v/288V Pos: standing >
MMMMM^^**
MMMM^****
.^MM^******
MMMM^^******
MMMMMMP@******^
MMMMM^^********
MMMM^********.
MMM^^********
MM.********
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
< 784h/795H 286v/288V Pos: standing >
MMMMM^^*
MMMM^***
.^MM^*****
MMMM^^*****
MMMMMMM@^******
MMMMMM^^*******
MMMM^********
MMM^^*******
MMM.*******
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -N -E -S -W
*The spectre of a bugbear elite guard stands here. (minion) (Red Aura)
*The spectre of a vicious snardval stands here. (minion) (Red Aura)
*A Goblin (small) - The Shadow Guild stands, floating here.(Red Aura)
A globe of darkness floats near a Goblin's head.
< 785h/795H 284v/288V Pos: standing >
You kneel.
< 785h/795H 284v/288V Pos: kneeling >
You snap into visibility.
Your spring at a Goblin sends him slightly off balance...
A Goblin snaps into visibility.
< 785h/795H 285v/288V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Goblin sit EP: excellent >
You parry a Goblin's lunge at you.
You snap into visibility.
< 785h/795H 287v/288V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Goblin sit EP: excellent >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 2 ] Your weak slash grazes a Goblin.
[Damage: 2 ] Your weak slash grazes a Goblin.
You slip beneath a Goblin's guard dealing a vicious attack!
[Damage: 2 ] Your slash grazes a Goblin.
[Damage: 5 ] Your decent slash wounds a Goblin.
[Damage: 3 ] Your crude slash wounds a Goblin.
[Damage: 1 ] Your weak slash grazes a Goblin.
[Damage: 3 ] Your crude slash wounds a Goblin.
You score a CRITICAL HIT!!!!!
[Damage: 11 ] Your slash strikes a Goblin.
[Damage: 2 ] Your weak slash grazes a Goblin.
< 785h/795H 287v/288V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Goblin sit EP: small wounds >
MMMMM^^*
MMMM^***
.^MM^*****
MMMM^^*****
MMMMMMM@^******
MMMMMM^^*******
MMMM^********
MMM^^*******
MMM.*******
< 785h/795H 287v/288V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Goblin sit EP: small wounds >
The spectre of a bugbear elite guard suddenly attacks YOU!
The spectre of a bugbear elite guard snaps into visibility.
The spectre of a bugbear elite guard misses you.
< 785h/795H 287v/288V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Goblin sit EP: small wounds >
The spectre of a vicious snardval suddenly attacks YOU!
The spectre of a vicious snardval snaps into visibility.
The spectre of a vicious snardval misses you.
< 785h/795H 287v/288V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Goblin sit EP: small wounds >
Your mind goes blank and the world slows down as you become one with the fight.
< 785h/795H 287v/288V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Goblin sit EP: small wounds >
You slow down unable to stay fully focused on melee.
Score information for Norabi
Level: 56 Race: Grey Elf Class: Ranger / Blademaster Sex: Male
Hit points: 785(795) Moves: 287(288)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: none
Status: Standing, fighting A Goblin.
Stornogs Lesser Spheres
Frags: +4.87 Deaths: 28
Detecting: Illusions Invisible Evil Good Magic Life Heat
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Reduced Size Tower of Iron Will Fearless Sparkling
Combat Pulse: 14 Spell Pulse: 0.82
Leaderboard Points: 1738
Active Spells:
--------------
reduce (2 minutes)
stone skin (2 minutes)
fly (26 minutes)
well-rested bonus (112 minutes)
dazzle (less than a minute remaining)
vitality (9 minutes)
< 785h/795H 287v/288V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Goblin sit EP: small wounds >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.
A Goblin suddenly appears a bit confused!
You watch in glee as a Goblin looks dazzled.
A Goblin misses you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 3 ] Your crude slash wounds a Goblin.
You's sunblade, longsword of Justice explodes in a torrent of pure flame!
A Goblin seems to be blinded!
You snap into visibility.
[Damage: 169 ] You unleash light in a focused, searing ray at a Goblin!
Sunblade, longsword of Justice emits a soft glow.
A warm feeling fills your body!
[Damage: 19 ] Your impressive slash enshrouds a Goblin in a mist of blood.
With a swift turn you lash at the spectre of a bugbear elite guard.
[Damage: 11 ] Your impressive slash strikes the spectre of a bugbear elite guard.
[Damage: 19 ] Your impressive slash causes a Goblin to grimace in pain.
[Damage: 18 ] Your impressive slash hits a Goblin.
A Goblin is mortally wounded, and will die soon, if not aided.
[Damage: 2 ] Your weak slash hits a Goblin.
The spectre of a vicious snardval stops following a Goblin.
The spectre of a bugbear elite guard stops following a Goblin.
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norabi by 13333333.