The death of [34 Huntsman] Radge (Githzerai)

in The Woodseer Bank

from the perspective of [55 Thief] Spyte - The Horde (Goblin)

<worn as a badge>    a necromantic death shroud
<worn on head>       a spiked dragon helmet [superior]
<worn on eyes>       the eye of the ogre [superior] (glowing) (humming)
<worn in ear>        a brightly flaming earring of strength [48%]
<worn in ear>        an earring of congealed blood [superior]
<worn on face>       an expression of pure madness [superior] (glowing)
<worn around neck>   a scarf of enhanced stealth
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       the legendary platemail of defense [84%]
<worn about body>    a crimson hooded cape (glowing) [62%]
<worn as quiver>     a silken backsheath of flight
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a dagger of carved obsidian [superior] [78%]
<attached to belt>   a potion of bubbling goo (glowing) [87%]
<attached to belt>   a huge mining sack
<worn on arms>       some black leather sleeves glowing with faerie fire (glowing)
<worn around wrist>  a spiked dragonskin bracelet [superior]
<worn around wrist>  a bracer of might [poor]
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on finger>     an obsidian circle
<worn on finger>     a finely crafted brass ring
<primary weapon>     a darksteel rapier [superior] with a strange black stone (glowing) [84%]
<secondary weapon>   a gladius called 'Backstabber' (glowing)[232h 13m 0s]
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       the boots of speed of endurance

    ..M...***^^     
   ^......***^^M    
  .......***^MMMM   
 ........^^^MMMM^^  
 ........^^^MM^^^.  
 ........@^MMM^^M.  
 ++M+++++^MMM^^^..  
 .....*^^MMMM^^...  
  ...**^MMM^^^M..   
   ***^^MMM^^...    
    *^^^MM^^...     

< 889h/889H 270v/272V Pos: standing >

< 889h/889H 270v/272V Pos: standing >
    ..M...***^^     
   ^......***^^M    
  .......***^MMMM   
 ........^^^MMMM^^  
 ........^^^MM^^^.  
 ........@^MMM^^M.  
 +M++++++^MMM^^^..  
 .....*^^MMMM^^...  
  ...**^MMM^^^M..   
   ***^^MMM^^...    
    *^^^MM^^...     

< 889h/889H 270v/272V Pos: standing >
    ..M...***^^     
   ^......***^^M    
  .......***^MMMM   
 ........^^^MMMM^^  
 ........^^^MM^^^.  
 ........@^MMM^^M.  
 M+++++++^MMM^^^..  
 .....*^^MMMM^^...  
  ...**^MMM^^^M..   
   ***^^MMM^^...    
    *^^^MM^^...     

< 889h/889H 270v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: A Mountain Trail
</map>
A Mountain Trail
Obvious exits: -N -S

< 889h/889H 268v/272V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 889h/889H 268v/272V Pos: standing >

< 889h/889H 271v/272V Pos: standing >

< 889h/889H 272v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Outside the North Gates of Woodseer
</map>

<map>
Zone: Woodseer.
Room: Outside the North Gates of Woodseer
</map>
Outside the North Gates of Woodseer
Obvious exits: -N -S
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 889h/889H 269v/272V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 889h/889H 269v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Inside the North Gates to Woodseer
</map>

<map>
Zone: Woodseer.
Room: Inside the North Gates to Woodseer
</map>
Inside the North Gates to Woodseer
Obvious exits: -N -S
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.

< 889h/889H 267v/272V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 889h/889H 267v/272V Pos: standing >

		Score information for Spyte

Level: 55   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 889(889)  Moves: 272(272)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +6.69   Deaths:   53
Disguised as: a halfling merchant (fair)
Detecting:      Invisible Life Heat
Protected from: All but High Circle Spells
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Listen Sneaking Sparkling GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points: 1375 

Active Spells:
--------------
stone skin (4 minutes)
elephantstrength (52 minutes)
vitality (8 minutes)


< 889h/889H 272v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: A Narrow Mountain Path
</map>
A Narrow Mountain Path
Obvious exits: -N -E -D

< 889h/889H 270v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: A Narrow Mountain Path
</map>
A Narrow Mountain Path
Obvious exits: -U -D

< 889h/889H 268v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: A Narrow Mountain Path
</map>
A Narrow Mountain Path
Obvious exits: -U -D

< 889h/889H 266v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: The End of Lakeside Path
</map>

<map>
Zone: Woodseer.
Room: The End of Lakeside Path
</map>
The End of Lakeside Path
Obvious exits: -S -U
A small chipmunk searches for nuts among the flowers.

< 889h/889H 264v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S

< 889h/889H 264v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S
A small halfling woman wanders here, humming to herself.
A tiny hummingbird zips by, sucking nectar from the flowers.

< 889h/889H 263v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S

< 889h/889H 263v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -W -D

< 889h/889H 263v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -S -W

< 889h/889H 262v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S -W

< 889h/889H 262v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -S -W

< 889h/889H 262v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Intersection of Lakeside Path and Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: Intersection of Lakeside Path and Fernwalk Lane
</map>
Intersection of Lakeside Path and Fernwalk Lane
Obvious exits: -E -S -W -D
A halfling adventurer wanders here humming to himself.

< 889h/889H 261v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W
A wealthy halfling woman on a shopping trip walks down the road.
A lieutenant of the Woodseer guard keeps a careful watch.
A halfling guard patrols the streets keeping the peace.

< 889h/889H 261v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W
A young halfling boy is running here, screaming at the top of his lungs.
A human warrior wanders among the halflings smiling.

< 889h/889H 261v/272V Pos: standing >
A halfling guard enters from the north.

<map>
Zone: Woodseer.
Room: The Halfling Market
</map>

<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
The Halfling Market
Obvious exits: -N -E -S -W
A small halfling woman wanders here, humming to herself.

< 889h/889H 260v/272V Pos: standing >
A halfling guard enters from the north.
A halfling guard suddenly attacks YOU!
You snap into visibility.
A halfling guard's weak slash grazes you.
Sorry, you aren't allowed to do that in combat.

< 888h/889H 261v/272V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 888h/889H 261v/272V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 888h/889H 261v/272V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 888h/889H 261v/272V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 888h/889H 261v/272V Pos: standing >
< T: Spyte TP: sta TC:few scratches E: halfling sta EP: excellent >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 888h/889H 261v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: The Center of Market Square
</map>

<map>
Zone: Woodseer.
Room: The Center of Market Square
</map>
The Center of Market Square
Obvious exits: -N -E -S -W
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
An ornate fountain stands here shooting water into the air.
A speckled mother duck protects her young.

< 888h/889H 260v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
The Halfling Market
Obvious exits: -N -E -S -W

< 888h/889H 259v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -E -S -W
A shady-looking halfling stands here, keeping to the shadows.

< 888h/889H 259v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: The Intersection of Orchid Way and Fernwalk Lane
</map>
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W

< 889h/889H 258v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -E# -S
A pensive halfling logger stands here.

< 889h/889H 258v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -D
A furtive half-elf is here caring for the trees.

< 889h/889H 258v/272V Pos: standing >
Alas, you cannot go that way. . . .

< 889h/889H 258v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Long Stairway
</map>

<map>
Zone: Woodseer.
Room: On a Long Stairway
</map>
On a Long Stairway
Obvious exits: -U -D
A young duck searches for food here.
A small box turtle ambles by.
A giant dragonfly zips around here.

< 889h/889H 258v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: In Front of Ctenmir's
</map>
In Front of Ctenmir's
Obvious exits: -E -U -D

< 889h/889H 258v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Long Stairway
</map>
On a Long Stairway
Obvious exits: -U -D

< 889h/889H 257v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Before a Long Stairway
</map>

<map>
Zone: Woodseer.
Room: Before a Long Stairway
</map>
Before a Long Stairway
Obvious exits: -S -U
A halfling adventurer wanders here humming to himself.

< 889h/889H 257v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W

< 889h/889H 257v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S
A halfling guard patrols the streets keeping the peace.
A fuzzy white duckling wanders here searching for food.

< 889h/889H 256v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: A Four-Way Intersection
</map>

<map>
Zone: Woodseer.
Room: A Four-Way Intersection
</map>
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
A hooded mage is here traveling to the tower to study.
A small bright red salamander does his best to hide in the flowers.
The Woodseer Quartermaster stands here.

< 889h/889H 256v/272V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your north.
A fuzzy duckling who is close by to your north.
The halfling adventurer who is a brief walk away to your north.
A halfling woodcarver who is close by to your east.
A brown duck who is not far off to your east.
The young adventurer who is not far off to your east.
A box turtle who is rather far off to your east.
A halfling guard who is rather far off to your east.
The fisherman who is a brief walk away to your west.

< 889h/889H 256v/272V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 889h/889H 258v/272V Pos: standing >
The night has begun.

< 889h/889H 260v/272V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your north.
A fuzzy duckling who is close by to your north.
The halfling adventurer who is a brief walk away to your north.
A halfling woodcarver who is close by to your east.
A brown duck who is not far off to your east.
The young adventurer who is not far off to your east.
A box turtle who is rather far off to your east.
The fisherman who is a brief walk away to your west.

< 889h/889H 266v/272V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your north.
A fuzzy duckling who is close by to your north.
The halfling adventurer who is a brief walk away to your north.
A halfling woodcarver who is close by to your east.
A brown duck who is not far off to your east.
The young adventurer who is not far off to your east.
A box turtle who is rather far off to your east.
A halfling guard who is rather far off to your east.
The fisherman who is a brief walk away to your west.

< 889h/889H 267v/272V Pos: standing >
You quickly scan the area.
A halfling guard who is close by to your north.
A fuzzy duckling who is close by to your north.
The halfling adventurer who is a brief walk away to your north.
A halfling woodcarver who is close by to your east.
A brown duck who is not far off to your east.
The young adventurer who is not far off to your east.
A box turtle who is rather far off to your east.
A halfling guard who is rather far off to your east.
The fisherman who is a brief walk away to your west.

< 889h/889H 267v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S# -W
One of the halfling woodcarvers walks through the area.

< 889h/889H 268v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N# -E -S -W
A brown duck calmly protects her babies.
A young halfling woman is here seeking adventure.

< 889h/889H 268v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S# -W

< 889h/889H 268v/272V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
The halfling banker who is close by to your north.
A box turtle who is close by to your east.
A halfling guard who is close by to your east.
An ugly frog who is a brief walk away to your east.
A halfling merchant who is rather far off to your east.
The wealthy merchant who is in the distance to your east.
A fuzzy duckling who is in the distance to your east.
A brown duck who is close by to your west.
The young adventurer who is close by to your west.
A halfling woodcarver who is not far off to your west.
A traveling mage who is a brief walk away to your west.
A salamander who is a brief walk away to your west.

< 889h/889H 268v/272V Pos: standing >

< 889h/889H 269v/272V Pos: standing >
You grin as the shadows slowly coalesce around you.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 889h/889H 270v/272V Pos: standing >
An open doorway leads into the Woodseer Bank.
You extend your sights northward.
The Woodseer Bank
Obvious exits: -S
[2] A large wooden torch has been discarded here.
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium) stands here. (Non-Fraggable)
A smiling halfling banker stands here ready to take deposits.

< 889h/889H 272v/272V Pos: standing >

< 889h/889H 272v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: The Woodseer Bank
</map>

<map>
Zone: Woodseer.
Room: The Woodseer Bank
</map>
The Woodseer Bank
Obvious exits: -S
[2] A large wooden torch has been discarded here.
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium) stands here. (Non-Fraggable)
A smiling halfling banker stands here ready to take deposits.

< 889h/889H 271v/272V Pos: standing >
You see nothing special about him.
This Githzerai has quite a few wounds.
He's medium in size.
He is surrounded by a putrid aura!
He has little gills in his neck!

<worn on head>       the helm of the Pit (glowing) [85%]
<worn on body>       the burnt full plate of a death knight [superior]
<worn about body>    the masters cloak (glowing) [34%]
<worn on back>       a double-buckled Alatorin backpack
<worn on arms>       the vambraces of the vampire lords (humming)
<worn on hands>      some gauntlets of might
<worn on finger>     a ring of invisibility [superior]
<held>               a small leather bag
<worn on legs>       a pair of celestial leg plates
<worn on feet>       some heavily-spiked stone-soled boots [superior]

You attempt to peek at the inventory:
You can't see anything.

< 889h/889H 271v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S# -W

< 889h/889H 270v/272V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 889h/889H 272v/272V Pos: standing >

<map>
Zone: Woodseer.
Room: The Woodseer Bank
</map>

<map>
Zone: Woodseer.
Room: The Woodseer Bank
</map>
The Woodseer Bank
Obvious exits: -S
[2] A large wooden torch has been discarded here.
A large wooden counter is here, with a sign posted on it.
A Githzerai (medium) stands here. (Non-Fraggable)
A smiling halfling banker stands here ready to take deposits.

< 889h/889H 271v/272V Pos: standing >
You snap into visibility.
[Damage: 79 ] A Githzerai makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
Your darksteel rapier [superior] with a strange black stone murmurs some strange incantations...
You snap into visibility.
[Damage: 66 ] Your concussion blast rips into a Githzerai, shattering his soul!

< 889h/889H 271v/272V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 18 ] Your impressive slash grievously wounds a Githzerai.
The globe around your body flares as it bears the brunt of a Githzerai's assault!
You snap into visibility.
[Damage: 15 ] Your impressive slash hits a Githzerai.
A Githzerai's some gauntlets of might was completely destroyed by the massive blow!
A Githzerai's burnt full plate of a death knight [superior] was completely destroyed by the massive blow!
A Githzerai's helm of the Pit was completely destroyed by the massive blow!
A Githzerai's some heavily-spiked stone-soled boots [superior] was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.