<worn as a badge> a frost dragon's eye [poor] (glowing)
<worn on head> an illithid's circlet [superior] (invis) (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> a sparkling golden hoop earring [superior] (magic)
<worn around neck> the pendant of the aboleth [superior] (magic)
<worn around neck> a silvery amulet (magic) (glowing)
<worn on body> some robes of the arch-magi (magic) (glowing) (illuminating)
<worn as quiver> a sheath of stitched together skulls (magic)
<worn about waist> the woven entrails of an unfortunate soul [superior]
<worn on arms> some blue dragonscale shoulder guards of power (magic)
<held as shield> a well-polished mithril body shield [superior] with a strange dark bloodstone (illuminating)
<worn around wrist> the bracelet of emeralds of endurance
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands> a pair of hazy green gloves (magic) (glowing) [88%]
<worn on finger> a yellow ring of chrysoberyl [superior] (magic)
<worn on finger> a ring of the Neogi Lords (glowing)
<held> the flaming orb of revenge (magic) [81%]
<worn on feet> the winged boots of angelic movement (magic) [89%]
< 441h/457H 172v/181V Pos: standing >
You are carrying: (5/11)
[4] a spellbook
a large leather backpack [49%]
< 441h/457H 174v/181V Pos: standing >
A large leather backpack [49%] contains:
a longsword called 'Flame of the North' (illuminating)
a slimy troglodyte claw [poor]
the boots of a MaDMaN (glowing) [69%]
a suit of platinum plate bearing the crest of Pelor [superior] [61%]
a magical essence of Agility
a potion of thick green sludge
a heavy, crude bone axe [superior]
the terrifying shroud of undead power
some misty green leg plates [superior] [68%]
a heavy human-sized helm made from dragon's skull [superior]
a glowing necklace of power [poor] (glowing) [79%]
a mithril and silver neckguard [superior] (glowing) [75%]
a jagged ring of Shanatar rock
a ring of despair [superior] [85%]
an orb of mental toughness [superior] (humming) [34%]
a badge of the force commander's elite guard [superior] [76%]
an earring of congealed blood [superior] [73%]
an earring of congealed blood [superior]
the mask of hatred [poor]
some catseye inventor's goggles [superior] (glowing)
a barbed whip dubbed 'Cometstrike'
a duergar-made adamantine bracelet [superior] [67%]
an ancient mithril bracer of Clan Bloodyfist [poor] [69%]
a gnomish harm prevention belt [poor] (glowing) [87%]
< 441h/457H 179v/181V Pos: standing >
Entrance of a Fetid Tunnel
This rough, jagged tunnel starts after a jagged spike
in the entrance from the mountain trail. There is strange
fungus growing across the cavern walls, ceiling, and
floor. A pungent stench fills the tunnel as a misty air
settles, penetrating the senses.
Obvious exits: -Up -Down
A mithril longsword has been left here.
< 442h/457H 179v/181V Pos: standing >
No one by that name around here.
< 442h/457H 179v/181V Pos: standing >
A Rocky Tunnel Opening
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
Obvious exits: -South -Up
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.
[5] A small bandage rests upon the ground here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
[2] A spellbook has been tossed aside here.
< 442h/457H 177v/181V Pos: standing >
Entrance of a Fetid Tunnel
This rough, jagged tunnel starts after a jagged spike
in the entrance from the mountain trail. There is strange
fungus growing across the cavern walls, ceiling, and
floor. A pungent stench fills the tunnel as a misty air
settles, penetrating the senses.
Obvious exits: -Up -Down
A mithril longsword has been left here.
< 442h/457H 175v/181V Pos: standing >
MM^^MMMMM
^MMM^MMMMMM
^^MMMMMMMMM
M^^^M@MMMMM
MMM^^^MMMMM
MMMMMMMMMMM
MMMMMMMMM
Above a Rocky Cave Opening
Obvious exits: -North -East -South -West -Down
< 442h/457H 174v/181V Pos: standing >
No one by that name around here.
< 442h/457H 174v/181V Pos: standing >
Entrance of a Fetid Tunnel
This rough, jagged tunnel starts after a jagged spike
in the entrance from the mountain trail. There is strange
fungus growing across the cavern walls, ceiling, and
floor. A pungent stench fills the tunnel as a misty air
settles, penetrating the senses.
Obvious exits: -Up -Down
A mithril longsword has been left here.
< 442h/457H 173v/181V Pos: standing >
MM^^MMMMM
^MMM^MMMMMM
^^MMMMMMMMM
M^^^M@MMMMM
MMM^^^MMMMM
MMMMMMMMMMM
MMMMMMMMM
Above a Rocky Cave Opening
Obvious exits: -North -East -South -West -Down
< 442h/457H 173v/181V Pos: standing >
You drop a large leather backpack.
< 442h/457H 175v/181V Pos: standing >
Entrance of a Fetid Tunnel
This rough, jagged tunnel starts after a jagged spike
in the entrance from the mountain trail. There is strange
fungus growing across the cavern walls, ceiling, and
floor. A pungent stench fills the tunnel as a misty air
settles, penetrating the senses.
Obvious exits: -Up -Down
A mithril longsword has been left here.
< 443h/457H 176v/181V Pos: standing >
A Rocky Tunnel Opening
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
Obvious exits: -South -Up
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.
[5] A small bandage rests upon the ground here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
[2] A spellbook has been tossed aside here.
< 443h/457H 174v/181V Pos: standing >
Alas, you cannot go that way. . . .
< 443h/457H 175v/181V Pos: standing >
Alas, you cannot go that way. . . .
< 443h/457H 175v/181V Pos: standing >
A Fetid Tunnel Covered With Mushrooms and Fungus
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
Obvious exits: -North -South
< 443h/457H 174v/181V Pos: standing >
Alas, you cannot go that way. . . .
< 443h/457H 175v/181V Pos: standing >
A Turn in a Fetid Tunnel Covered with Mushrooms and Fungus
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
Obvious exits: -North -East -West
[3] A small leather-bound book lies here.
Fresh blood covers everything in the area.
The corpse of a small trog is lying here.
< 443h/457H 174v/181V Pos: standing >
A Fetid Tunnel Covered With Mushrooms and Fungus
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
Obvious exits: -East -West
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
< 443h/457H 172v/181V Pos: standing >
Alas, you cannot go that way. . . .
< 443h/457H 174v/181V Pos: standing >
A Turn in a Tunnel Covered With Mushrooms and Fungus
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
The western wall of this portion of the fetid tunnel
is made up of piled rocks - the result of a large cave-in.
Obvious exits: -East -South
[5] A small bandage rests upon the ground here.
A spellbook has been tossed aside here.
< 443h/457H 175v/181V Pos: standing >
A Junction of Tunnels Around a Feculent Pit
This long, twisting tunnel violates nearly all of the senses.
A terrible rank smell wafts through the dark cavern air.
An echoing mix of roars, grunts, and screams barrels through the
depths of these tunnels. The cavern walls are slimey and
literally covered in mushrooms and fungus. This
tunnel curls sporadically through the deep inner rock of Shanatar.
Obvious exits: -North -East -South -West
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.
[5] A small bandage rests upon the ground here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
[2] The corpse of a prowling troglodyte is lying here.
The corpse of an angry troglodyte guard is lying here.
The corpse of a huge centipede is lying here.
< 443h/457H 174v/181V Pos: standing >
You start chanting...
< 444h/457H 181v/181V Pos: standing >
Ye feel a burning sensation in yer blood.
< 434h/457H 181v/181V Pos: standing >
Casting: create dracolich *******
< 434h/457H 181v/181V Pos: standing >
Casting: create dracolich ******
< 434h/457H 181v/181V Pos: standing >
Casting: create dracolich *****
< 435h/457H 181v/181V Pos: standing >
Casting: create dracolich ****
< 435h/457H 181v/181V Pos: standing >
Casting: create dracolich ***
< 435h/457H 181v/181V Pos: standing >
Casting: create dracolich **
< 435h/457H 181v/181V Pos: standing >
Casting: create dracolich *
< 435h/457H 181v/181V Pos: standing >
Casting: create dracolich
< 435h/457H 181v/181V Pos: standing >
You complete your spell...
The corpse summons the spirit of a black dragon!
A black dracolich roars to the sky 'I LIVE!!!'
A black dracolich starts following you.
< 435h/457H 181v/181V Pos: standing >
< 436h/457H 181v/181V Pos: standing >
A black dracolich is now a member of your group.
< 437h/457H 181v/181V Pos: standing >
A Junction of Tunnels Around a Feculent Pit
Obvious exits: -North -East -South -West
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.
[5] A small bandage rests upon the ground here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
The corpse of a prowling troglodyte is lying here.
The corpse of an angry troglodyte guard is lying here.
The corpse of a huge centipede is lying here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion)
< 437h/457H 181v/181V Pos: standing >
You quickly scan the area.
A black troglodyte henchman who is not far off to your east.
A black troglodyte henchman who is not far off to your east.
A black troglodyte henchman who is not far off to your east.
A writhing tendril who is close by to your south.
A writhing tendril who is close by to your south.
A writhing tendril who is close by to your south.
A huge slime slug who is close by to your south.
A huge slime slug who is close by to your south.
A huge slime slug who is close by to your south.
A slimy troglodyte who is close by to your south.
A slimy troglodyte who is close by to your south.
A slimy troglodyte who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A lean troglodyte fanatic who is close by to your west.
< 437h/457H 181v/181V Pos: standing >
You quickly scan the area.
A black troglodyte henchman who is not far off to your east.
A black troglodyte henchman who is not far off to your east.
A black troglodyte henchman who is not far off to your east.
A writhing tendril who is close by to your south.
A writhing tendril who is close by to your south.
A writhing tendril who is close by to your south.
A huge slime slug who is close by to your south.
A huge slime slug who is close by to your south.
A huge slime slug who is close by to your south.
A slimy troglodyte who is close by to your south.
A slimy troglodyte who is close by to your south.
A slimy troglodyte who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A slime slug who is close by to your south.
A lean troglodyte fanatic who is close by to your west.
< 437h/457H 181v/181V Pos: standing >
Ok.
A black dracolich leaves south.
< 438h/457H 181v/181V Pos: standing >
Ye feel a burning sensation in yer blood.
< 428h/457H 181v/181V Pos: standing >
A Wretched Slime Pool
The repulsiveness of this feculent pool rivals that of
the slime lair of Obox-Ob himself. This deep, smooth
pit is full of a thick green slime with brown chunks.
The jagged rocks surrounding the pool veer off below, where a
slippery slope sees a steep drop below.
Obvious exits: -North
[5] A small bandage rests upon the ground here.
A spellbook has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A steel dagger has been tossed aside here.
[2] A steel dagger about a foot in length lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A sturdy looking wooden club has been left here.
[2] The corpse of a Drow Elf is lying here.
A black dracolich stands in mid-air here, fighting an aboleth slime mage. (Minion)
An aboleth slime mage stands in mid-air here, fighting a black dracolich.
A vicious slime-covered tendril lashes out from within the muck.
A vicious slime-covered tendril lashes out from within the muck.
A vicious slime-covered tendril lashes out from within the muck.
A huge slime slug stands in mid-air here, fighting a black dracolich.
A huge, disgusting slime slug wriggles slowly through the slime.
A huge, disgusting slime slug wriggles slowly through the slime.
A lithe troglodyte wades in the slime pool.
A lithe troglodyte wades in the slime pool.
A lithe troglodyte wades in the slime pool.
A slime slug stands in mid-air here, fighting a black dracolich.
A slime slug stands in mid-air here, fighting a black dracolich.
A slime slug stands in mid-air here, fighting a black dracolich.
A slime slug stands in mid-air here, fighting a black dracolich.
A slime slug stands in mid-air here, fighting a black dracolich.
A slime slug stands in mid-air here, fighting a black dracolich.
A slime slug stands in mid-air here, fighting a black dracolich.
A slime slug stands in mid-air here, fighting a black dracolich.
A slime slug stands in mid-air here, fighting a black dracolich.
A slime slug stands in mid-air here, fighting a black dracolich.
< 428h/457H 179v/181V Pos: standing >
A Junction of Tunnels Around a Feculent Pit
This long, twisting tunnel violates nearly all of the senses.
A terrible rank smell wafts through the dark cavern air.
An echoing mix of roars, grunts, and screams barrels through the
depths of these tunnels. The cavern walls are slimey and
literally covered in mushrooms and fungus. This
tunnel curls sporadically through the deep inner rock of Shanatar.
Obvious exits: -North -East -South -West
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.
[5] A small bandage rests upon the ground here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
The corpse of a prowling troglodyte is lying here.
The corpse of an angry troglodyte guard is lying here.
The corpse of a huge centipede is lying here.
You drag the corpse of Zlo along behind you.
< 428h/457H 172v/181V Pos: standing >
< 428h/457H 173v/181V Pos: standing >
< 428h/457H 174v/181V Pos: standing >
< 429h/457H 179v/181V Pos: standing >
< 429h/457H 181v/181V Pos: standing >
You do not see that here.
< 429h/457H 181v/181V Pos: standing >
A black dracolich stops following you.
Your group has been disbanded.
< 429h/457H 181v/181V Pos: standing >
A Turn in a Tunnel Covered With Mushrooms and Fungus
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
The western wall of this portion of the fetid tunnel
is made up of piled rocks - the result of a large cave-in.
Obvious exits: -East -South
[5] A small bandage rests upon the ground here.
A spellbook has been tossed aside here.
You drag the corpse of Zlo along behind you.
< 429h/457H 174v/181V Pos: standing >
< 429h/457H 174v/181V Pos: standing >
Autosaving...
You drop a spellbook.
You drop a spellbook.
You drop a spellbook.
You drop a spellbook.
< 430h/457H 181v/181V Pos: standing >
You get a hide-bound spellbook with a glowing Alatorin insignia from the corpse of Zlo.
You get a frost dragon's eye [poor] from the corpse of Zlo.
You get a sheath of stitched together skulls from the corpse of Zlo.
You get a sparkling golden hoop earring [superior] from the corpse of Zlo.
You get a smooth cube of marble from the corpse of Zlo.
You get a silk veil of the enchantress [poor] from the corpse of Zlo.
You get the eyepatch of immortality from the corpse of Zlo.
You get the flaming orb of revenge from the corpse of Zlo.
You get the bracelet of emeralds of endurance from the corpse of Zlo.
You get the divine bracer of greater defense from the corpse of Zlo.
You get the woven entrails of an unfortunate soul [superior] from the corpse of Zlo.
You can't carry any more.
< 430h/457H 181v/181V Pos: standing >
< 430h/457H 181v/181V Pos: standing >
< 430h/457H 181v/181V Pos: standing >
< 430h/457H 181v/181V Pos: standing >
You clasp the woven entrails of an unfortunate soul [superior] around your waist.
You wear a smooth cube of marble on your left ear.
You wear a sparkling golden hoop earring [superior] on your right ear.
You place the divine bracer of greater defense around your left wrist.
You place the bracelet of emeralds of endurance around your right wrist.
You cover your face with a silk veil of the enchantress [poor].
You don the guild insignia of a frost dragon's eye [poor].
You slide the eyepatch of immortality over your eyes.
You strap a sheath of stitched together skulls onto your back.
You hold the flaming orb of revenge.
< 431h/457H 181v/181V Pos: standing >
You get a dark-blue robe of stars and moons [poor] with a strange red stone from the corpse of Zlo.
You get a well-polished mithril body shield [superior] with a strange dark bloodstone from the corpse of Zlo.
You get some blue dragonscale shoulder guards of power from the corpse of Zlo.
You get a pair of hazy green gloves from the corpse of Zlo.
You get the winged boots of angelic movement from the corpse of Zlo.
You get some slime-covered aboleth skin [superior] from the corpse of Zlo.
You get an illithid's circlet [superior] from the corpse of Zlo.
You get some robes of the arch-magi from the corpse of Zlo.
You get a silvery amulet from the corpse of Zlo.
You get the pendant of the aboleth [superior] from the corpse of Zlo.
You can't carry any more.
< 534h/560H 181v/181V Pos: standing >
Ye feel a burning sensation in yer blood.
< 525h/560H 181v/181V Pos: standing >
< 525h/560H 181v/181V Pos: standing >
You shrug into some robes of the arch-magi.
It glows brightly.
You slide your legs into some slime-covered aboleth skin [superior].
You cover your arms with some blue dragonscale shoulder guards of power.
You pull a pair of hazy green gloves onto your hands.
You place the winged boots of angelic movement on your feet.
You don an illithid's circlet [superior] on your head.
You strap a well-polished mithril body shield [superior] with a strange dark bloodstone to your arm.
It glows brightly.
You duck your head and place the pendant of the aboleth [superior] around your neck.
You duck your head and place a silvery amulet around your neck.
You wear a dark-blue robe of stars and moons [poor] with a strange red stone about your body.
< 525h/560H 181v/181V Pos: standing >
< 576h/610H 246v/246V Pos: standing >
A Fetid Tunnel Covered With Mushrooms and Fungus
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
Obvious exits: -East -West
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
< 576h/610H 244v/246V Pos: standing >
< 576h/610H 244v/246V Pos: standing >
A Turn in a Tunnel Covered With Mushrooms and Fungus
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
The western wall of this portion of the fetid tunnel
is made up of piled rocks - the result of a large cave-in.
Obvious exits: -East -South
[4] A spellbook lies here, discarded.
The corpse of a Drow Elf is lying here.
Someone has left some sleeves here. (invis) (magic) [65%]
[5] A small bandage rests upon the ground here.
A spellbook has been tossed aside here.
< 576h/610H 242v/246V Pos: standing >
You get a yellow ring of chrysoberyl [superior] from the corpse of Zlo.
You get a ring of the Neogi Lords from the corpse of Zlo.
You get a small pile of coins from the corpse of Zlo.
There were: 2 platinum coins, 42 gold coins.
You get a bottomless bag of the illithids from the corpse of Zlo.
< 576h/610H 243v/246V Pos: standing >
< 577h/610H 246v/246V Pos: standing >
< 577h/610H 246v/246V Pos: standing >
< 578h/610H 246v/246V Pos: standing >
You place a ring of the Neogi Lords on your left ring finger.
You place a yellow ring of chrysoberyl [superior] on your right ring finger.
< 578h/610H 246v/246V Pos: standing >
A Fetid Tunnel Covered With Mushrooms and Fungus
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
Obvious exits: -East -West
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
< 593h/625H 244v/246V Pos: standing >
A Turn in a Fetid Tunnel Covered with Mushrooms and Fungus
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
Obvious exits: -North -East -West
[3] A small leather-bound book lies here.
Fresh blood covers everything in the area.
The corpse of a small trog is lying here.
*A Centaur (large) Islamic Jihad stands in mid-air here.
*A Firbolg (huge) Nebie Helper Ayatolla Islamic Jihad stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Firbolg's head.
*A Grey Elf (medium) Islamic Jihad stands in mid-air here.(Gold Aura)
*A Githzerai (medium) Islamic Jihad stands in mid-air here.(Red Aura)
A Shadow Beast (large) Islamic Jihad stands in mid-air here.(Gold Aura)
*A Shadow Beast (large) Islamic Jihad stands in mid-air here.(Gold Aura)
*A Githzerai (medium) Islamic Jihad stands in mid-air here.(Gold Aura)
A Firbolg nods.
< 593h/625H 242v/246V Pos: standing >
A Fetid Tunnel Covered With Mushrooms and Fungus
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
Obvious exits: -North -South
< 593h/625H 240v/246V Pos: standing >
A Rocky Tunnel Opening
This long jagged tunnel twists deep beneath Shanatar.
A fungus growing across the cavern walls, ceiling, and
floor releases a pungent stench. Spores release noxious
gas which eventually settles, penetrating the senses. A
terrible smell fills the cavern air.
Obvious exits: -South -Up
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.
[5] A small bandage rests upon the ground here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
[2] A spellbook has been tossed aside here.
< 593h/625H 239v/246V Pos: standing >
Alas, you cannot go that way. . . .
< 593h/625H 241v/246V Pos: standing >
Entrance of a Fetid Tunnel
This rough, jagged tunnel starts after a jagged spike
in the entrance from the mountain trail. There is strange
fungus growing across the cavern walls, ceiling, and
floor. A pungent stench fills the tunnel as a misty air
settles, penetrating the senses.
Obvious exits: -Up -Down
A mithril longsword has been left here. (magic)
< 593h/625H 240v/246V Pos: standing >
You do not see a bp here.
< 594h/625H 242v/246V Pos: standing >
MM^^MMMMM
^MMM^MMMMMM
^^MMMMMMMMM
M^^^M@MMMMM
MMM^^^MMMMM
MMMMMMMMMMM
MMMMMMMMM
Above a Rocky Cave Opening
Obvious exits: -North -East -South -West -Down
< 594h/625H 243v/246V Pos: standing >
Alas, you cannot go that way. . . .
< 594h/625H 244v/246V Pos: standing >
Alas, you cannot go that way. . . .
< 594h/625H 246v/246V Pos: standing >
You do not see a bp here.
< 594h/625H 246v/246V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
A Githzerai sneaks in from below.
A Shadow Beast sneaks in from below.
A Firbolg suddenly attacks YOU!
A Firbolg snaps into visibility.
You snap into visibility.
A Firbolg's impressive slash strikes you.
A Centaur suddenly attacks YOU!
A Centaur snaps into visibility.
A Centaur misses you.
A Shadow Beast snaps into visibility.
A Shadow Beast tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
A Grey Elf suddenly attacks YOU!
A Grey Elf snaps into visibility.
A Grey Elf misses you.
< 571h/625H 246v/246V Pos: sitting >
< T: Zlo TP: sit TC:few scratches E: A Firbolg sta EP: excellent >
A Shadow Beast starts casting an offensive spell.
< 571h/625H 246v/246V Pos: sitting >
< T: Zlo TP: sit TC:few scratches E: A Firbolg sta EP: excellent >
A Shadow Beast completes his spell...
A Shadow Beast utters the words 'qaffaguzz bragh'
A Shadow Beast loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A Shadow Beast points at a Githzerai.
A Githzerai snaps into visibility.
A Githzerai screams in utter agony as a Shadow Beast's corrosive blast slams into his body!
A Shadow Beast's blast of corrosive matter begins to eat through a Githzerai's armor!
A Shadow Beast points at you.
You snap into visibility.
You scream in utter agony as a Shadow Beast's corrosive blast slams into your body!
OUCH! That really did HURT!
The corrosive blast sears into your armor, quickly eating away at it!
< 424h/625H 246v/246V Pos: sitting >
< T: Zlo TP: sit TC: few wounds E: A Firbolg sta EP: excellent >
A Githzerai snaps into visibility.
A Shadow Beast grasps his totem tightly, and begins communing with the spirits.
A Shadow Beast starts casting an offensive spell called 'arieks shattering iceball'.
< 424h/625H 246v/246V Pos: sitting >
< T: Zlo TP: sit TC: few wounds E: A Firbolg sta EP: excellent >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
You resist the effects of a Githzerai's spell!
< 424h/625H 246v/246V Pos: sitting >
< T: Zlo TP: sit TC: few wounds E: A Firbolg sta EP: excellent >
A Shadow Beast completes his spell...
A Shadow Beast utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shadow Beast points at you.
You resist the effects of a Shadow Beast's spell!
A Grey Elf misses you.
A Grey Elf misses you.
You snap into visibility.
You snap into visibility.
A Firbolg's impressive slash strikes you.
A Firbolg swiftly follows up his devastating slash with a surprise attack!
A Firbolg's impressive slash strikes you.
A Firbolg's slash seriously wounds you.
OUCH! That really did HURT!
A Firbolg's slash strikes you.
A Firbolg's slash strikes you very hard.
A Firbolg's impressive slash strikes you very hard.
A Firbolg swiftly follows up his devastating slash with a surprise attack!
A Firbolg's powerful slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
A Firbolg's powerful slash causes you to grimace in pain.
You wish that your wounds would stop BLEEDING so much!
A Firbolg's powerful slash hits you.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
< -3h/625H 246v/246V Pos: on your ass >