The death of [51 Trickster] Hikar Islamic Jihad (Human)

in Below the Great Spire

from the perspective of [56 Wildmage] Naj Islamic Jihad (Shade)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the great helm of mysticism of health (glowing) [49%]
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a sapphire earring
<worn in ear>        a glowing jade earring (glowing) [61%]
<worn on face>       veil of darkness (glowing) [76%]
<worn around neck>   an amulet of creation [poor] (magic) (humming) [87%]
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn on body>       a warsuit of jade wyrmscale of endurance (glowing)
<worn about body>    the shroud of corruption (magic)
<worn as quiver>     the quiver of dragon hunters
<worn about waist>   a girdle of giant strength [poor] (magic)
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [38%]
<attached to belt>   a potion of greater invisibility (magic)
<attached to belt>   a potion of greater invisibility (magic)
<worn on arms>       some mithril-plated gnomish arm enhancers of constitution (humming) [81%]
<held as shield>     the shield of the Clavikord
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating) [84%]
<worn around wrist>  a bracelet of influence [superior] with a strange dark bloodstone (magic)
<worn on hands>      some massive studded mithril fists (magic) [50%]
<worn on finger>     a bone band [poor] made by Argo (magic) (humming)
<worn on finger>     a bone band of strength (magic) (humming)
<primary weapon>     a soul sceptre [superior] (magic) (glowing)
<worn on legs>       a pair of flayed illithid hide leggings (glowing)
<worn on feet>       the boots of the dreamer (magic) [73%]

A skeletal warrior who is close by to your west.
A zombie of a human who is close by to your west.

< 895h/895H 194v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>
The Courtyard
Obvious exits: -N -E -S -W -D#
An obsidian fountain is here, mostly dry.
A ghoul that was once a lizardman is here.(Red Aura)
Hikar enters from the north.

< 895h/895H 195v/196V Pos: standing >
You quickly scan the area.
A large skeletal warrior who is close by to your north.
A skeletal warrior who is close by to your north.
A skeletal guardian who is not far off to your north.
A skeletal guardian who is not far off to your north.
A large skeletal warrior who is a brief walk away to your north.
A wight who is close by to your east.
A zombie of a human who is close by to your east.
A wight who is close by to your east.
A skeletal warrior who is close by to your east.
A crypt revenant who is a brief walk away to your east.
A Shadow Beast who is a brief walk away to your east.
A Drow Elf who is a brief walk away to your east.
A shadow dracolich who is a brief walk away to your east.
A Drow Elf who is a brief walk away to your east.
An Orc who is a brief walk away to your east.
A skeletal warrior who is close by to your west.
A zombie of a human who is close by to your west.
A skeletal warrior who is not far off to your west.

< 895h/895H 195v/196V Pos: standing >

< 895h/895H 195v/196V Pos: standing >
A skeletal warrior enters from the west.
Hikar plays a song to lift his spirit off the ground.
A skeletal warrior flies through the air, free as a bird!
A lizardman ghoul flies through the air, free as a bird!

< 895h/895H 195v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>
The Courtyard
Obvious exits: -N -E -S -W
A large skeletal warrior is here.(Red Aura)
A skeletal warrior is here, prepared to serve its master.(Red Aura)
Hikar enters from the south.

< 895h/895H 194v/196V Pos: standing >

< 895h/895H 194v/196V Pos: standing >
A skeletal warrior leaves north.

< 895h/895H 196v/196V Pos: standing >
Hikar plays a song to lift his spirit off the ground.
A large skeletal warrior flies through the air, free as a bird!

< 895h/895H 196v/196V Pos: standing >
You quickly scan the area.
A skeletal warrior who is close by to your north.
A skeletal guardian who is close by to your north.
A skeletal guardian who is close by to your north.
A large skeletal warrior who is not far off to your north.
A large skeletal warrior who is close by to your east.
A zombie of a human who is close by to your east.
A wight who is close by to your south.
A skeletal warrior who is close by to your south.
A lizardman ghoul who is close by to your south.
A skeletal warrior who is close by to your west.
A zombie of a human who is close by to your west.

< 895h/895H 196v/196V Pos: standing >
Hikar starts playing the instrument of lyrical mastery and singing aloud.

< 895h/895H 196v/196V Pos: standing >
A large skeletal warrior leaves south.
A skeletal warrior enters from the north.

< 895h/895H 196v/196V Pos: standing >

< 895h/895H 196v/196V Pos: standing >
You quickly scan the area.
A large skeletal warrior who is close by to your north.
A skeletal guardian who is close by to your north.
A skeletal guardian who is close by to your north.
A wight who is not far off to your north.
A large skeletal warrior who is close by to your east.
A zombie of a human who is close by to your east.
A large skeletal warrior who is close by to your south.
A wight who is close by to your south.
A skeletal warrior who is close by to your south.
A lizardman ghoul who is close by to your south.
The shade of Rolart who is not far off to your south.
A skeletal warrior who is close by to your west.
A zombie of a human who is close by to your west.

< 895h/895H 196v/196V Pos: standing >

< 895h/895H 196v/196V Pos: standing >
Hikar sings a song to protect him from the world.
Hikar begins to shimmer.
Hikar's skin seems to turn to stone.
Eikel begins to shimmer.
Eikel's skin seems to turn to stone.
You begin to shimmer.
Bands of AMAZINGLY strong armor wrap around you.

< 895h/895H 196v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>
The Courtyard
Obvious exits: -N -E -S -W -D#
An obsidian fountain is here, mostly dry.
A zombie, formerly human, stands here looking stupid.(Red Aura)
A large skeletal warrior is here.(Red Aura)
A hunchbacked man is here, giving off a terrible stench.(Red Aura)
A ghoul that was once a lizardman is here.(Red Aura)
Hikar enters from the north.

< 895h/895H 195v/196V Pos: standing >
You quickly scan the area.
A skeletal warrior who is close by to your north.
A large skeletal warrior who is not far off to your north.
A skeletal guardian who is not far off to your north.
A skeletal guardian who is not far off to your north.
A wight who is a brief walk away to your north.
The shade of Rolart who is close by to your south.
A skeletal warrior who is close by to your west.
A skeletal warrior who is not far off to your west.

< 895h/895H 195v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>
The Courtyard
Obvious exits: -N -E -S -W
A skeletal warrior is here, prepared to serve its master.(Red Aura)
Hikar enters from the south.

< 895h/895H 194v/196V Pos: standing >

< 895h/895H 194v/196V Pos: standing >
A large skeletal warrior enters from the east.

< 895h/895H 196v/196V Pos: standing >
You quickly scan the area.
A large skeletal warrior who is close by to your north.
A skeletal guardian who is close by to your north.
A skeletal guardian who is close by to your north.
A wight who is not far off to your north.
A zombie of a human who is close by to your east.
A zombie of a human who is close by to your south.
A wight who is close by to your south.
A lizardman ghoul who is close by to your south.
The shade of Rolart who is not far off to your south.
A zombie of a human who is close by to your west.
A skeletal warrior who is close by to your west.
A zombie of a human who is close by to your west.

< 895h/895H 196v/196V Pos: standing >
The Courtyard
Obvious exits: -N -E -S -W
A large skeletal warrior is here.(Red Aura)
*Hikar  Islamic Jihad (Human)(medium) stands in mid-air here.(Gold Aura)
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
A skeletal warrior is here, prepared to serve its master.(Red Aura)

< 895h/895H 196v/196V Pos: standing >
You quickly scan the area.
A large skeletal warrior who is close by to your north.
A skeletal guardian who is close by to your north.
A skeletal guardian who is close by to your north.
A wight who is not far off to your north.
A zombie of a human who is close by to your east.
A zombie of a human who is close by to your south.
A wight who is close by to your south.
A lizardman ghoul who is close by to your south.
The shade of Rolart who is not far off to your south.
A zombie of a human who is close by to your west.
A skeletal warrior who is close by to your west.
A zombie of a human who is close by to your west.

< 895h/895H 196v/196V Pos: standing >
You quickly scan the area.
A large skeletal warrior who is close by to your north.
A skeletal guardian who is close by to your north.
A skeletal guardian who is close by to your north.
A wight who is not far off to your north.
A zombie of a human who is close by to your east.
A zombie of a human who is close by to your south.
A wight who is close by to your south.
A lizardman ghoul who is close by to your south.
The shade of Rolart who is not far off to your south.
A zombie of a human who is close by to your west.
A skeletal warrior who is close by to your west.
A zombie of a human who is close by to your west.

< 895h/895H 196v/196V Pos: standing >
You quickly scan the area.
A large skeletal warrior who is close by to your north.
A skeletal guardian who is close by to your north.
A skeletal guardian who is close by to your north.
A wight who is not far off to your north.
A zombie of a human who is close by to your east.
A zombie of a human who is close by to your south.
A wight who is close by to your south.
A lizardman ghoul who is close by to your south.
The shade of Rolart who is not far off to your south.
A zombie of a human who is close by to your west.
A skeletal warrior who is close by to your west.
A zombie of a human who is close by to your west.

< 895h/895H 196v/196V Pos: standing >
Hikar sings a song to protect him from the world.
Hikar begins to shimmer.
You begin to shimmer.

< 895h/895H 196v/196V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Courtyard
Obvious exits: -N -E -S -W -D#
An obsidian fountain is here, mostly dry.
A zombie, formerly human, stands here looking stupid.(Red Aura)
A hunchbacked man is here, giving off a terrible stench.(Red Aura)
A ghoul that was once a lizardman is here.(Red Aura)

< 895h/895H 196v/196V Pos: standing >
A zombie of a human enters from the west.
You quickly scan the area.
A large skeletal warrior who is close by to your north.
A skeletal guardian who is close by to your north.
A skeletal guardian who is close by to your north.
A wight who is not far off to your north.
A zombie of a human who is close by to your east.
A zombie of a human who is close by to your south.
A wight who is close by to your south.
The shade of Rolart who is not far off to your south.
A skeletal warrior who is close by to your west.
A zombie of a human who is close by to your west.

< 895h/895H 196v/196V Pos: standing >
A zombie of a human enters from the west.

< 895h/895H 196v/196V Pos: standing >

< 895h/895H 196v/196V Pos: standing >
You quickly scan the area.
A large skeletal warrior who is close by to your north.
A skeletal guardian who is close by to your north.
A skeletal guardian who is close by to your north.
A wight who is not far off to your north.
A zombie of a human who is close by to your east.
A large skeletal warrior who is close by to your south.
A zombie of a human who is close by to your south.
A wight who is close by to your south.
The shade of Rolart who is not far off to your south.
A skeletal warrior who is close by to your west.

< 895h/895H 196v/196V Pos: standing >
The Courtyard
Obvious exits: -N -E -S -W
A zombie, formerly human, stands here looking stupid.(Red Aura)
A zombie, formerly human, stands here looking stupid.(Red Aura)
A large skeletal warrior is here.(Red Aura)
*Hikar  Islamic Jihad (Human)(medium) stands in mid-air here.(Gold Aura)
*Eikel TeRroRist FiNaNcIeR Islamic Jihad (Barbarian)(large) stands in mid-air here.(Gold Aura)
A skeletal warrior is here, prepared to serve its master.(Red Aura)

< 895h/895H 196v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>
The Courtyard
Obvious exits: -N -E -S -W -D#
An obsidian fountain is here, mostly dry.
A large skeletal warrior is here.(Red Aura)
A zombie, formerly human, stands here looking stupid.(Red Aura)
A hunchbacked man is here, giving off a terrible stench.(Red Aura)
Hikar enters from the north.

< 895h/895H 195v/196V Pos: standing >
You quickly scan the area.
A zombie of a human who is close by to your north.
A zombie of a human who is close by to your north.
A large skeletal warrior who is close by to your north.
A skeletal warrior who is close by to your north.
A large skeletal warrior who is not far off to your north.
A skeletal guardian who is not far off to your north.
A skeletal guardian who is not far off to your north.
A wight who is a brief walk away to your north.
The shade of Rolart who is close by to your south.
A lizardman ghoul who is close by to your west.
A skeletal warrior who is close by to your west.
A skeletal warrior who is not far off to your west.

< 895h/895H 195v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>
The Courtyard
Obvious exits: -N -E -S -W
A zombie, formerly human, stands here looking stupid.(Red Aura)
A zombie, formerly human, stands here looking stupid.(Red Aura)
A large skeletal warrior is here.(Red Aura)
A skeletal warrior is here, prepared to serve its master.(Red Aura)
Hikar enters from the south.

< 895h/895H 194v/196V Pos: standing >

< 895h/895H 194v/196V Pos: standing >
Hikar sings a song to protect him from the world.

< 895h/895H 196v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>
The Courtyard
Obvious exits: -N -E -S -W -D#
An obsidian fountain is here, mostly dry.
A large skeletal warrior is here.(Red Aura)
A hunchbacked man is here, giving off a terrible stench.(Red Aura)
Hikar enters from the north.

< 895h/895H 195v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: The Courtyard
</map>
The Courtyard
Obvious exits: -N -E -S -W
Eikel sneaks in from the west.
Hikar enters from the west.

< 895h/895H 194v/196V Pos: standing >
You quickly scan the area.
A zombie of a human who is close by to your north.
A crypt revenant who is a brief walk away to your east.
A Shadow Beast who is a brief walk away to your east.
An Orc who is a brief walk away to your east.
A Drow Elf who is a brief walk away to your east.
A shadow dracolich who is a brief walk away to your east.
A Drow Elf who is a brief walk away to your east.
An Orc who is a brief walk away to your east.
A wight who is close by to your south.
A skeletal warrior who is close by to your south.
A large skeletal warrior who is close by to your west.
A wight who is close by to your west.
A lizardman ghoul who is not far off to your west.
A skeletal warrior who is not far off to your west.
A skeletal warrior who is a brief walk away to your west.

< 895h/895H 194v/196V Pos: standing >

< 895h/895H 195v/196V Pos: standing >

< 895h/895H 196v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: The Gates to the Three Central Spires
</map>
The Gates to the Three Central Spires
Obvious exits: -E -W
A sparkling piece of metallic glass has been left here. (magic) (glowing)
Hikar enters from the west.

< 895h/895H 195v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: Near the Central Spires
</map>
Near the Central Spires
Obvious exits: -N -E -W
Hikar enters from the west.

< 895h/895H 194v/196V Pos: standing >

< 895h/895H 194v/196V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Below the Great Spire
Obvious exits: -N -S -W -U
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
A Shadow Beast (huge) SeXy BeAsT - The Horde stands in mid-air here.(Red Aura)
An Orc (medium)  - The Shadow Guild stands in mid-air here.(Red Aura)
A Drow Elf (medium)  - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Drow Elf (medium)  - The Horde stands in mid-air here.(Red Aura)
*An Orc (medium) Stealer of Gloves - The Horde stands in mid-air here.(Red Aura)

< 895h/895H 195v/196V Pos: standing >

<map>
Zone: The Obsidian Citadel.
Room: Below the Great Spire
</map>

<map>
Zone: The Obsidian Citadel.
Room: Below the Great Spire
</map>
Below the Great Spire
Obvious exits: -N -S -W -U
A crypt guardian floats here, awakened by your instrusion. (minion) (Red Aura)
A Shadow Beast (huge) SeXy BeAsT - The Horde stands in mid-air here.(Red Aura)
An Orc (medium)  - The Shadow Guild stands in mid-air here.(Red Aura)
A Drow Elf (medium)  - The Horde stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Drow Elf (medium)  - The Horde stands in mid-air here.(Red Aura)
*An Orc (medium) Stealer of Gloves - The Horde stands in mid-air here.(Red Aura)
Hikar enters from the west.

< 895h/895H 195v/196V Pos: standing >
Hikar sings a song to protect him from the world.
Eikel snaps into visibility.
Eikel suddenly looks a bit dumb, and madly slams at a Drow Elf!
You start chanting...
You snap into visibility.

< 895h/895H 195v/196V Pos: standing >
Eikel's crush grazes a Drow Elf.
Eikel's decent crush grazes a Drow Elf.
A sense of WiLD HAtE surrounds Eikel as his crush strikes a Drow Elf.
Eikel's crude crush grazes a Drow Elf.
Eikel's mystical warhammer of the barbarian kings calls down the lightning of the barbarian kings on a Drow Elf!
A writhing bolt of lightning leaves Eikel's hands...
And blasts into a crypt revenant!
Eikel snaps into visibility.
Then leaps and smacks into a Drow Elf!
Eikel's spell flows around a shadow dracolich, leaving it unharmed!
Eikel snaps into visibility.
Then leaps and smacks into a Drow Elf!
Eikel's crude crush grazes a Drow Elf.
Eikel's weak crush grazes a Drow Elf.

< 895h/895H 195v/196V Pos: standing >
Hikar starts casting an offensive spell called 'bigbys clenched fist'.
Hikar snaps into visibility.

< 895h/895H 196v/196V Pos: standing >
Casting: chaotic ripple 

< 895h/895H 196v/196V Pos: standing >
You complete your spell...
[Damage: 147 ] -=[You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Drow Elf.]=-
[Damage: 53 ] -=[Twin bolts of writhing power slam into a Drow Elf's chest.]=-

< 895h/895H 196v/196V Pos: standing >
Hikar completes his spell...
Hikar utters the words 'buoblg qrunsoqpze yugh'
Hikar's fist beats the life out of a Drow Elf, blood pours from his body!
Hikar suddenly clutches their head, as if trying to shrug off some unknown malady.
Hikar's eyes briefly cloud over as his body is painfully ripped apart from within.
Hikar is stunned!
Hikar says 'GeT tHiS ThiNg OuT oF mY hEaD !!!'
A Drow Elf starts casting a spell.

< 895h/895H 196v/196V Pos: standing >
You start chanting...

< 895h/895H 196v/196V Pos: standing >
An Orc sings a song to protect him from the world.
An Orc gives an order to his followers.

< 895h/895H 196v/196V Pos: standing >
You feel like a potion could do you good once again.

< 895h/895H 196v/196V Pos: standing >
You complete your spell...
[Damage: 46 ] -=[Crackling magical bolts erupt from your palms and slam into a Drow Elf!]=-
[Damage: 90 ] -=[Crackling magical bolts erupt from your palms and slam into a Drow Elf!]=-
Hikar suddenly clutches their head, as if trying to shrug off some unknown malady.
Hikar's eyes briefly cloud over as his body is painfully ripped apart from within.
Hikar falls to their knees, grasping his head and screaming in pain!
Hikar bursts into tears.
A Drow Elf completes his spell...
A Drow Elf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Drow Elf into a Drow Elf's body, and his wounds begin to heal!
A Drow Elf misses Eikel.
A Drow Elf suddenly appears a bit confused!
A Drow Elf misses Eikel.
Eikel snaps into visibility.

< 878h/895H 196v/196V Pos: standing >
Eikel dodges a shadow dracolich's attack.
Eikel snaps into visibility.
A shadow dracolich's weak slash grazes Eikel.
A shadow dracolich's crude slash grazes Eikel.
A shadow dracolich's weak slash grazes Eikel.
A shadow dracolich's decent slash grazes Eikel.

< 878h/895H 196v/196V Pos: standing >
Eikel dodges a crypt revenant's attack.
A crypt revenant pokes Eikel really hard, making you wince.
Eikel dodges a crypt revenant's attack.
A crypt revenant suddenly appears a bit confused!
A crypt revenant's claw grazes Eikel.
A crypt revenant pokes Eikel really hard, making you wince.
A crypt revenant's fine claw grazes Eikel.
A crypt revenant's claw grazes Eikel.
Eikel snaps into visibility.
Eikel's crush strikes a Drow Elf.
Eikel's impressive crush strikes a Drow Elf.
Eikel's impressive crush strikes a Drow Elf.
Eikel's impressive crush strikes a Drow Elf.
Eikel's impressive crush strikes a Drow Elf.
Eikel's impressive crush strikes a Drow Elf.

< 878h/895H 196v/196V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 878h/895H 196v/196V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
[Damage: 51 ] -=[Crackling magical bolts erupt from your palms and slam into a Drow Elf!]=-
A Drow Elf starts casting a spell.

< 861h/895H 196v/196V Pos: standing >
An Orc gives an order to his followers.

< 861h/895H 196v/196V Pos: standing >
You start chanting...
An Orc starts playing Lyrical Instrument of Time and singing aloud.

< 861h/895H 196v/196V Pos: standing >
Hikar's eyes briefly cloud over as his body is painfully ripped apart from within.
Hikar is momentarily dazed...
Hikar says 'GeT tHiS ThiNg OuT oF mY hEaD !!!'
An Orc suddenly attacks Hikar!
An Orc's weak punch grazes Hikar.

< 861h/895H 196v/196V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Drow Elf into a Drow Elf's body, and his wounds begin to heal!

< 861h/895H 196v/196V Pos: standing >
Casting: chaos volley *

< 861h/895H 196v/196V Pos: standing >
A Drow Elf misses Eikel.
Eikel snaps into visibility.
A Drow Elf's weak bludgeon grazes Eikel.

< 861h/895H 196v/196V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
[Damage: 110 ] -=[Crackling magical bolts erupt from your palms and slam into a Drow Elf!]=-
Eikel parries a shadow dracolich's lunge at him.
Eikel snaps into visibility.
A shadow dracolich's slash grazes Eikel.
Eikel snaps into visibility.
A shadow dracolich's slash grazes Eikel.
A shadow dracolich's slash wounds Eikel.
A shadow dracolich's slash wounds Eikel.
A shadow dracolich's powerful slash wounds Eikel.
A shadow dracolich's impressive slash wounds Eikel.

< 844h/895H 196v/196V Pos: standing >
Eikel snaps into visibility.
Eikel's crush strikes a Drow Elf.
Eikel misses a Drow Elf.
A sense of WiLD HAtE surrounds Eikel as his mighty crush strikes a Drow Elf hard.
Eikel's crush strikes a Drow Elf.
Eikel's mystical warhammer of the barbarian kings smashes into a Drow Elf, causing them to scream in pain!
Eikel snaps into visibility.
Eikel's skin seems to turn to stone.
Eikel's impressive crush strikes a Drow Elf.
Eikel's mighty crush seriously wounds a Drow Elf.

< 845h/895H 196v/196V Pos: standing >
Hikar's eyes briefly cloud over as his body is painfully ripped apart from within.
Eikel snaps into visibility.
A crypt revenant's claw grazes Eikel.
Eikel dodges a crypt revenant's attack.
A crypt revenant pokes Eikel really hard, making you wince.
A crypt revenant's crude claw grazes Eikel.
A crypt revenant's fine claw wounds Eikel.
A crypt revenant's claw grazes Eikel.
Eikel dodges a crypt revenant's attack.

< 845h/895H 196v/196V Pos: standing >
Looking panicked, Hikar scrambles madly to his feet!
You don't have that spell memorized.
An Orc starts casting an offensive spell.
An Orc snaps into visibility.

< 845h/895H 196v/196V Pos: standing >
A Drow Elf starts casting a spell.
You don't have that spell memorized.

< 845h/895H 196v/196V Pos: standing >
You sit down and relax.

< 845h/895H 196v/196V Pos: sitting >
An Orc gracefully whirls around Hikar's attack.
Hikar's decent slash grazes an Orc.
Hikar's fine slash grazes an Orc.
Hikar dodges an Orc's attack.
An Orc's feeble punch grazes Hikar.
Hikar blocks an Orc's lunge at him.
An Orc's weak punch grazes Hikar.
An Orc pokes Hikar really hard, making you wince.
Hikar blocks an Orc's lunge at him.
Hikar blocks an Orc's lunge at him.
Hikar dodges an Orc's attack.
You have memorized the following spells:
(11th circle)  3 - solbeeps missile barrage
               1 - chaos shield
(10th circle)  1 - chain lightning
               4 - bigbys crushing hand
( 9th circle)  1 - relocate
( 8th circle)  1 - fly
               3 - immolate
               2 - shadow shield
( 7th circle)  6 - bigbys clenched fist
( 6th circle)  4 - teleport
               2 - fireball
               1 - fireshield
( 5th circle)  1 - cone of cold
               4 - dimension door
               3 - slowness
( 4th circle)  1 - farsee
               2 - ray of enfeeblement
               5 - dispel magic
               1 - infravision
( 3rd circle)  3 - concealment
               3 - agility
( 2nd circle)  9 - sleep
               2 - strength
( 1st circle)  5 - minor creation
               6 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) mass invisibility
    3 seconds:  (12th) chaotic ripple
    5 seconds:  ( 9th) chaos volley
    7 seconds:  ( 9th) chaos volley
    9 seconds:  ( 9th) chaos volley

You can memorize 4 3rd circle spell(s).
You continue your study.

< 845h/895H 196v/196V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 845h/895H 196v/196V Pos: sitting >
An Orc completes his spell...
Eikel snaps into visibility.
An Orc's fist beats the life out of Eikel, blood pours from his body!
A Drow Elf completes his spell...
A torrent of divine energy flows from a Drow Elf into a Drow Elf's body, and his wounds begin to heal!

< 845h/895H 196v/196V Pos: sitting >
You have finished memorizing mass invisibility.

< 845h/895H 196v/196V Pos: sitting >
Hikar's eyes briefly cloud over as his body is painfully ripped apart from within.
Hikar's amulet of the Neogi Lords [poor] shattered in bits as the tortured body spasms and quivers!
Hikar's scale of pulsating darkness of power shattered in bits as the tortured body spasms and quivers!
Hikar is dead! R.I.P.