The death of [16 Necromancer] Zlo (Drow Elf)

in a Well Traveled Path

from the perspective of [26 Druid] Morrigu (Halfling)

<worn about body>    a jeweled copper bodycloak
<worn on finger>     a ring of the hierophant
<primary weapon>     a flaming sabre (glowing) (illuminating)

 
  ^^***   
 **M****  
 ***@...  
 .....**  
  M****   
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 189h/195H 91v/101V Pos: standing >
 
  M^^**   
 ***M***  
 M**@*..  
 ......*  
  *M***   
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 189h/195H 91v/101V Pos: standing >
 
  ^M^^*   
 M***M**  
 *M*@**.  
 .......  
  **M**   
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 189h/195H 90v/101V Pos: standing >
 
  ^^M^^   
 ^M***M*  
 M*M@***  
 ^......  
   **M*   
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W

< 189h/195H 88v/101V Pos: standing >
 
  .^^M^   
 ^^M***M  
 ^M*@***  
 *^.....  
    **M   
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
A mature male leucrotta sniffs the air in search of prey.

< 189h/195H 87v/101V Pos: standing >
 
  ^M***   
 ^******  
 *^.@...  
 *  ****  
     **   
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W

< 190h/195H 86v/101V Pos: standing >
 
  ^^M**   
 ^^*****  
 ^*^@...  
 ^*  ***  
  *   *   
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W

< 190h/195H 85v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a ravenous chipmunk is lying here.
The corpse of an immature leucrotta is lying here.
The corpse of a hostile woodchuck is lying here.
A mistgrave hare hops around here looking for food.
A majestic bluejay circles here looking for food.
A humming bird is here flying from flower to flower.
A small sparrow flaps his wings frantically.

< 190h/195H 84v/101V Pos: standing >
You quickly scan the area.
A majestic bluejay who is close by to your north.
A majestic bluejay who is close by to your north.
A mistgrave hare who is close by to your south.
A weevil who is close by to your south.
A doe who is close by to your south.
A mistgrave hare who is close by to your south.
A swift who is close by to your west.
A rather buff looking deer who is close by to your west.
A mistgrave hare who is close by to your west.
A cute fuzzy squirrel who is close by to your west.
A humming bird who is not far off to your west.
A humming bird who is not far off to your west.
A small sparrow who is not far off to your west.
A swift who is not far off to your west.
A majestic bluejay who is not far off to your west.
A cute fuzzy squirrel who is not far off to your west.
A robin who is a brief walk away to your west.
A mother deer who is a brief walk away to your west.
A humming bird who is rather far off to your west.
A swift who is rather far off to your west.
A swift who is rather far off to your west.
A cute fuzzy squirrel who is rather far off to your west.
A mistgrave hare who is in the distance to your west.
A mother deer who is in the distance to your west.
A small sparrow who is in the distance to your west.

< 190h/195H 87v/101V Pos: standing >
A swift enters from the west.

< 191h/195H 94v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -S -W
A majestic bluejay circles here looking for food.
A majestic bluejay circles here looking for food.

< 191h/195H 93v/101V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 191h/195H 95v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a ravenous chipmunk is lying here.
The corpse of an immature leucrotta is lying here.
The corpse of a hostile woodchuck is lying here.
A swift walks around here looking for food.
A mistgrave hare hops around here looking for food.
A majestic bluejay circles here looking for food.
A humming bird is here flying from flower to flower.
A small sparrow flaps his wings frantically.

< 191h/195H 95v/101V Pos: standing >
A majestic bluejay leaves west.
The forest continues on.

< 191h/195H 97v/101V Pos: standing >
Pardon?

< 191h/195H 99v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a deadly looking wolf is lying here.
The corpse of a hostile woodchuck is lying here.
[17] A tiny green plant is on the ground here.
A majestic bluejay circles here looking for food.
A cute and fuzzy squirrel moves around the forest here.
A humming bird is here flying from flower to flower.
A mistgrave hare hops around here looking for food.

< 191h/195H 99v/101V Pos: standing >
A humming bird leaves south.

< 192h/195H 99v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A charred plant lays on the ground here.
A rather buff looking deer moves about here.
A swift walks around here looking for food.
A majestic bluejay circles here looking for food.
A cute and fuzzy squirrel moves around the forest here.

< 192h/195H 97v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a warthog is lying here.
The corpse of a dew faerie is lying here.
[16] A tiny green plant is on the ground here.
A mistgrave hare hops around here looking for food.
A robin circles here looking for her lost child.
A mother deer is looking for her wayward child.

< 192h/195H 95v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
A twined bronze horn lies here on the ground.
A doe moves about here looking for her mother.
A robin circles here looking for her lost child.
A humming bird is here flying from flower to flower.
A swift walks around here looking for food.
A cute and fuzzy squirrel moves around the forest here.

< 192h/195H 93v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
The corpse of a mature leucrotta is lying here.
A mistgrave hare hops around here looking for food.
A mother deer is looking for her wayward child.
A small sparrow flaps his wings frantically.

< 192h/195H 92v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 192h/195H 92v/101V Pos: standing >
You quickly scan the area.
A doe who is close by to your east.
A robin who is close by to your east.
A humming bird who is close by to your east.
A swift who is close by to your east.
A cute fuzzy squirrel who is close by to your east.
A mistgrave hare who is not far off to your east.
A mother deer who is not far off to your east.
A rather buff looking deer who is a brief walk away to your east.
A swift who is a brief walk away to your east.
A majestic bluejay who is a brief walk away to your east.
A cute fuzzy squirrel who is a brief walk away to your east.
A majestic bluejay who is rather far off to your east.
A cute fuzzy squirrel who is rather far off to your east.
A mistgrave hare who is rather far off to your east.
A swift who is in the distance to your east.
A mistgrave hare who is in the distance to your east.
A humming bird who is in the distance to your east.
A small sparrow who is in the distance to your east.
A swallow who is close by to your south.
A wandering merchant who is a brief walk away to your south.
A peasant commoner who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A village commoner who is a brief walk away to your south.
A pudgy commoner who is rather far off to your south.
A traveling adventurer who is rather far off to your south.
A muscular villager who is rather far off to your south.
A small villager who is rather far off to your south.
A wandering merchant who is rather far off to your south.
A young villager who is rather far off to your south.
A wandering merchant who is in the distance to your south.
A muscular villager who is in the distance to your south.
A small villager who is in the distance to your south.
A village commoner who is in the distance to your south.

< 192h/195H 93v/101V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A cute and fuzzy squirrel moves around the forest here.
A swallow flys here looking for food.

< 193h/195H 99v/101V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Your communion with nature is now complete...

< 193h/195H 99v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 193h/195H 97v/101V Pos: standing >
You quickly scan the area.
A cute fuzzy squirrel who is close by to your north.
A swallow who is close by to your north.
A mistgrave hare who is not far off to your north.
A mother deer who is not far off to your north.
A small sparrow who is not far off to your north.
A young villager who is close by to your south.
A wandering merchant who is close by to your south.
A peasant commoner who is close by to your south.
A traveling merchant who is close by to your south.
A village commoner who is close by to your south.
A village commoner who is not far off to your south.
A pudgy commoner who is not far off to your south.
A traveling adventurer who is not far off to your south.
A muscular villager who is not far off to your south.
A small villager who is not far off to your south.
A wandering merchant who is not far off to your south.
A wandering merchant who is a brief walk away to your south.
A muscular villager who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A village warrior who is close by to your west.
A wandering merchant who is close by to your west.
A peasant commoner who is not far off to your west.
A wandering merchant who is not far off to your west.
A young villager who is not far off to your west.
A village warrior who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.
A small villager who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.
A village champion who is rather far off to your west.
A pudgy commoner who is rather far off to your west.
A small child who is rather far off to your west.
A traveling adventurer who is rather far off to your west.

< 193h/195H 97v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.

< 193h/195H 99v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A village commoner wanders here in search of something to do.
A pudgy commoner wanders here looking for something to eat.
A traveling adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.

< 193h/195H 97v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.

< 194h/195H 95v/101V Pos: standing >
A muscular villager enters from the north.
You quickly scan the area.
A village commoner who is close by to your north.
A pudgy commoner who is close by to your north.
A traveling adventurer who is close by to your north.
A small villager who is close by to your north.
A wandering merchant who is close by to your north.
A young villager who is not far off to your north.
A wandering merchant who is not far off to your north.
A peasant commoner who is not far off to your north.
A traveling merchant who is not far off to your north.
A village commoner who is not far off to your north.
A swift who is rather far off to your north.
A cute fuzzy squirrel who is rather far off to your north.
A swallow who is rather far off to your north.
A mistgrave hare who is in the distance to your north.
A mother deer who is in the distance to your north.
A small sparrow who is in the distance to your north.
A wandering adventurer who is close by to your west.
A wandering merchant who is close by to your west.
A traveling adventurer who is close by to your west.
A wandering adventurer who is close by to your west.
A young villager who is not far off to your west.

< 194h/195H 96v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a peasant commoner is lying here.
A shingle of an ancient timber has been left here.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.

< 194h/195H 96v/101V Pos: standing >
You quickly scan the area.
A muscular villager who is close by to your east.
A wandering merchant who is close by to your east.
A muscular villager who is close by to your east.
A small villager who is close by to your east.

< 194h/195H 98v/101V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.

< 194h/195H 98v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E

< 194h/195H 97v/101V Pos: standing >
You quickly scan the area.
A young villager who is close by to your north.
A traveling merchant who is close by to your north.
A traveling merchant who is close by to your north.
A wandering adventurer who is close by to your east.
A wandering merchant who is close by to your east.
A traveling adventurer who is close by to your east.
A wandering adventurer who is close by to your east.
A muscular villager who is not far off to your east.
A wandering merchant who is not far off to your east.
A muscular villager who is not far off to your east.
A small villager who is not far off to your east.

< 194h/195H 97v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a village commoner is lying here.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 194h/195H 97v/101V Pos: standing >
You stretch your toes feeling much more comfortable with unconstrained feet.
You quickly scan the area.
A tiny infant who is close by above you.

< 194h/195H 98v/101V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.

< 195h/195H 99v/101V Pos: standing >
You quickly scan the area.
A young villager who is close by below you.
A traveling merchant who is close by below you.
A traveling merchant who is close by below you.

< 195h/195H 99v/101V Pos: standing >
A Room of Peace
Obvious exits: -N
A slender fishing pole lies here on the ground.
A small round shield has been dropped here.
An amber-colored metallic rod lies here.
A Drow Elf (medium) stands, floating here.
A Drow Elf (medium) stands here. (Non-Fraggable)
A Drider (large) stands here.

< 195h/195H 98v/101V Pos: standing >
There's too much stuff blocking your sight here to scan.
A Drider appoints a Drow Elf as the new group leader.

< 195h/195H 98v/101V Pos: standing >
Slay whom?

< 195h/195H 101v/101V Pos: standing >
You miss a Drow Elf.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drider closes the door.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.
A Drow Elf nods.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 You start chanting...
The magic gathers, then fades away.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf looks at you.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Room of Peace
Obvious exits: -N#
A slender fishing pole lies here on the ground.
A small round shield has been dropped here.
An amber-colored metallic rod lies here.
A Drow Elf (medium) stands, floating here, fighting YOU!
A Drow Elf (medium) stands here, fighting YOU! (Non-Fraggable)
A Drider (large) stands here.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf snickers softly at you.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 That's tough to do in battle, but still you try...

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.
You are knocked to the ground by a Drow Elf's mighty bash!

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drider opens the door.

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 -=[A Drow Elf's fine slash wounds you.]=-

< 189h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.

< 189h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 
< 189h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 
< 189h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 
< 189h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 You scramble madly to your feet!

< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 
< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You are already standing.

< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 Open what?

< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You dodge a Drow Elf's vicious attack.
You attempt to flee...
PANIC!  You couldn't escape!

< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!
You attempt to flee...
PANIC!  You couldn't escape!

< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You dodge a Drow Elf's vicious attack.
A Drow Elf attempts to flee.
A Drow Elf leaves north.
A Drider leaves north.
You attempt to flee...
Rushdie Inn
Obvious exits: -S -D
A Drider (large) stands here.
A Drow Elf (medium) stands, floating here.
A tiny infant has been abandoned here, left to die.
You flee northward!

< 189h/195H 77v/101V Pos: standing >
A Drow Elf enters from the south.
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
You start chanting...
The magic gathers, then fades away.

< 189h/195H 82v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf closes the door.

< 189h/195H 82v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You dodge a bash from a Drow Elf, who loses his balance and falls.

< 189h/195H 82v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drider assists a Drow Elf heroically.
-=[A Drider's pierce strikes you.]=-

< 183h/195H 82v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You dodge a Drider's vicious attack.
You attempt to flee...
a Well Traveled Path
Obvious exits: -S -U
The corpse of a village commoner is lying here.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
You flee downward!

< 183h/195H 55v/101V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 183h/195H 57v/101V Pos: standing >
A Drow Elf floats in from above.
A Drider skitters in from above.
Rushdie Inn
Obvious exits: -S# -D
A Drow Elf (medium) crouches here. (Non-Fraggable)
A tiny infant has been abandoned here, left to die.

< 183h/195H 56v/101V Pos: standing >
Autosaving...

< 183h/195H 58v/101V Pos: standing >
The door seems to be closed.

< 183h/195H 59v/101V Pos: standing >
A Drow Elf floats in from below.
A Drider skitters in from below.

< 183h/195H 60v/101V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 183h/195H 61v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 That's tough to do in battle, but still you try...

< 183h/195H 61v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 183h/195H 61v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -S -U
The corpse of a village commoner is lying here.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
You flee downward!

< 183h/195H 37v/101V Pos: standing >
A young villager leaves south.
a Well Traveled Path
Obvious exits: -N -E
A young villager wanders here, singing songs of joy.

< 183h/195H 37v/101V Pos: standing >
You failed.

< 183h/195H 42v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a village commoner is lying here.
A Drider (large) stands here.
A Drow Elf (medium) stands, floating here.
A Drow Elf (medium) stands here. (Non-Fraggable)
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 183h/195H 41v/101V Pos: standing >
A Drider suddenly attacks YOU!
A Drider misses you.

< 183h/195H 41v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You start chanting...

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You dodge a bash from a Drow Elf, who loses his balance and falls.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You complete your spell...
[Damage: 39 ] -=[The lightning bolt hits a Drow Elf with full impact.]=-

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You start chanting...

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 A young villager enters from the south.
You complete your spell...
[Damage: 57 ] -=[The lightning bolt hits a Drow Elf with full impact.]=-
A Drow Elf is mortally wounded, and will die soon, if not aided.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You dodge a Drider's vicious attack.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You start chanting...

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 A Drider starts casting an offensive spell.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 Casting: earthen maul 

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You complete your spell...
[Damage:  4 ] -=[You cause the earth to reach up and maul your opponent!]=-
A Drow Elf's evil looking helm is smashed to bits by rocks and debris!
A Drow Elf's pair of dark black boots is smashed to bits by rocks and debris!
A Drow Elf's elfskin belt is smashed to bits by rocks and debris!
A Drow Elf is dead! R.I.P.
You receive your share of experience.