The death of [20 Necromancer] Sgan (Drider)

in a Well Traveled Path

from the perspective of [26 Druid] Morrigu (Halfling)

<worn about body>    a jeweled copper bodycloak
<worn on finger>     a ring of the hierophant
<primary weapon>     a flaming sabre (glowing) (illuminating)

A muscular villager who is not far off to your south.
A small villager who is not far off to your south.
A wandering merchant who is not far off to your south.
A wandering merchant who is a brief walk away to your south.
A muscular villager who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A village warrior who is close by to your west.
A wandering merchant who is close by to your west.
A peasant commoner who is not far off to your west.
A wandering merchant who is not far off to your west.
A young villager who is not far off to your west.
A village warrior who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.
A small villager who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.
A village champion who is rather far off to your west.
A pudgy commoner who is rather far off to your west.
A small child who is rather far off to your west.
A traveling adventurer who is rather far off to your west.

< 193h/195H 97v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.

< 193h/195H 99v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A village commoner wanders here in search of something to do.
A pudgy commoner wanders here looking for something to eat.
A traveling adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.

< 193h/195H 97v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.

< 194h/195H 95v/101V Pos: standing >
A muscular villager enters from the north.
You quickly scan the area.
A village commoner who is close by to your north.
A pudgy commoner who is close by to your north.
A traveling adventurer who is close by to your north.
A small villager who is close by to your north.
A wandering merchant who is close by to your north.
A young villager who is not far off to your north.
A wandering merchant who is not far off to your north.
A peasant commoner who is not far off to your north.
A traveling merchant who is not far off to your north.
A village commoner who is not far off to your north.
A swift who is rather far off to your north.
A cute fuzzy squirrel who is rather far off to your north.
A swallow who is rather far off to your north.
A mistgrave hare who is in the distance to your north.
A mother deer who is in the distance to your north.
A small sparrow who is in the distance to your north.
A wandering adventurer who is close by to your west.
A wandering merchant who is close by to your west.
A traveling adventurer who is close by to your west.
A wandering adventurer who is close by to your west.
A young villager who is not far off to your west.

< 194h/195H 96v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
The corpse of a peasant commoner is lying here.
A shingle of an ancient timber has been left here.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.

< 194h/195H 96v/101V Pos: standing >
You quickly scan the area.
A muscular villager who is close by to your east.
A wandering merchant who is close by to your east.
A muscular villager who is close by to your east.
A small villager who is close by to your east.

< 194h/195H 98v/101V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.

< 194h/195H 98v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E

< 194h/195H 97v/101V Pos: standing >
You quickly scan the area.
A young villager who is close by to your north.
A traveling merchant who is close by to your north.
A traveling merchant who is close by to your north.
A wandering adventurer who is close by to your east.
A wandering merchant who is close by to your east.
A traveling adventurer who is close by to your east.
A wandering adventurer who is close by to your east.
A muscular villager who is not far off to your east.
A wandering merchant who is not far off to your east.
A muscular villager who is not far off to your east.
A small villager who is not far off to your east.

< 194h/195H 97v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a village commoner is lying here.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 194h/195H 97v/101V Pos: standing >
You stretch your toes feeling much more comfortable with unconstrained feet.
You quickly scan the area.
A tiny infant who is close by above you.

< 194h/195H 98v/101V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.

< 195h/195H 99v/101V Pos: standing >
You quickly scan the area.
A young villager who is close by below you.
A traveling merchant who is close by below you.
A traveling merchant who is close by below you.

< 195h/195H 99v/101V Pos: standing >
A Room of Peace
Obvious exits: -N
A slender fishing pole lies here on the ground.
A small round shield has been dropped here.
An amber-colored metallic rod lies here.
A Drow Elf (medium) stands, floating here.
A Drow Elf (medium) stands here. (Non-Fraggable)
A Drider (large) stands here.

< 195h/195H 98v/101V Pos: standing >
There's too much stuff blocking your sight here to scan.
A Drider appoints a Drow Elf as the new group leader.

< 195h/195H 98v/101V Pos: standing >
Slay whom?

< 195h/195H 101v/101V Pos: standing >
You miss a Drow Elf.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drider closes the door.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.
A Drow Elf nods.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 You start chanting...
The magic gathers, then fades away.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf looks at you.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Room of Peace
Obvious exits: -N#
A slender fishing pole lies here on the ground.
A small round shield has been dropped here.
An amber-colored metallic rod lies here.
A Drow Elf (medium) stands, floating here, fighting YOU!
A Drow Elf (medium) stands here, fighting YOU! (Non-Fraggable)
A Drider (large) stands here.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf snickers softly at you.

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 That's tough to do in battle, but still you try...

< 195h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.
You are knocked to the ground by a Drow Elf's mighty bash!

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf misses you.

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drider opens the door.

< 193h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 -=[A Drow Elf's fine slash wounds you.]=-

< 189h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.

< 189h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 
< 189h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 
< 189h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 
< 189h/195H 101v/101V Pos: sitting >
< T: Morrigu TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 You scramble madly to your feet!

< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 
< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You are already standing.

< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 Open what?

< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You dodge a Drow Elf's vicious attack.
You attempt to flee...
PANIC!  You couldn't escape!

< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!
You attempt to flee...
PANIC!  You couldn't escape!

< 189h/195H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You dodge a Drow Elf's vicious attack.
A Drow Elf attempts to flee.
A Drow Elf leaves north.
A Drider leaves north.
You attempt to flee...
Rushdie Inn
Obvious exits: -S -D
A Drider (large) stands here.
A Drow Elf (medium) stands, floating here.
A tiny infant has been abandoned here, left to die.
You flee northward!

< 189h/195H 77v/101V Pos: standing >
A Drow Elf enters from the south.
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
You start chanting...
The magic gathers, then fades away.

< 189h/195H 82v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf closes the door.

< 189h/195H 82v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You dodge a bash from a Drow Elf, who loses his balance and falls.

< 189h/195H 82v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drider assists a Drow Elf heroically.
-=[A Drider's pierce strikes you.]=-

< 183h/195H 82v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You dodge a Drider's vicious attack.
You attempt to flee...
a Well Traveled Path
Obvious exits: -S -U
The corpse of a village commoner is lying here.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
You flee downward!

< 183h/195H 55v/101V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 183h/195H 57v/101V Pos: standing >
A Drow Elf floats in from above.
A Drider skitters in from above.
Rushdie Inn
Obvious exits: -S# -D
A Drow Elf (medium) crouches here. (Non-Fraggable)
A tiny infant has been abandoned here, left to die.

< 183h/195H 56v/101V Pos: standing >
Autosaving...

< 183h/195H 58v/101V Pos: standing >
The door seems to be closed.

< 183h/195H 59v/101V Pos: standing >
A Drow Elf floats in from below.
A Drider skitters in from below.

< 183h/195H 60v/101V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 183h/195H 61v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 That's tough to do in battle, but still you try...

< 183h/195H 61v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 183h/195H 61v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -S -U
The corpse of a village commoner is lying here.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
You flee downward!

< 183h/195H 37v/101V Pos: standing >
A young villager leaves south.
a Well Traveled Path
Obvious exits: -N -E
A young villager wanders here, singing songs of joy.

< 183h/195H 37v/101V Pos: standing >
You failed.

< 183h/195H 42v/101V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a village commoner is lying here.
A Drider (large) stands here.
A Drow Elf (medium) stands, floating here.
A Drow Elf (medium) stands here. (Non-Fraggable)
A traveling merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 183h/195H 41v/101V Pos: standing >
A Drider suddenly attacks YOU!
A Drider misses you.

< 183h/195H 41v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You start chanting...

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You dodge a bash from a Drow Elf, who loses his balance and falls.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You complete your spell...
[Damage: 39 ] -=[The lightning bolt hits a Drow Elf with full impact.]=-

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You start chanting...

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 A young villager enters from the south.
You complete your spell...
[Damage: 57 ] -=[The lightning bolt hits a Drow Elf with full impact.]=-
A Drow Elf is mortally wounded, and will die soon, if not aided.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You dodge a Drider's vicious attack.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You start chanting...

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 A Drider starts casting an offensive spell.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 Casting: earthen maul 

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You complete your spell...
[Damage:  4 ] -=[You cause the earth to reach up and maul your opponent!]=-
A Drow Elf's evil looking helm is smashed to bits by rocks and debris!
A Drow Elf's pair of dark black boots is smashed to bits by rocks and debris!
A Drow Elf's elfskin belt is smashed to bits by rocks and debris!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Drow Elf.
A Drider stops following a Drow Elf.
A Drider dodges your futile attack.

< 183h/195H 42v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drider sta EP: excellent >
 You attempt to flee...
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.
You flee upward!

< 183h/195H 15v/101V Pos: standing >
You are three quarters the way to your next level.

< 183h/195H 15v/101V Pos: standing >
A Drow Elf enters from below.

< 183h/195H 18v/101V Pos: standing >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  4 of  6   (  19 seconds)
  5th circle:  5 of  5
  6th circle:  0 of  1   (  11 seconds)

< 183h/195H 19v/101V Pos: standing >

< 183h/195H 20v/101V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 183h/195H 21v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You see nothing special about him.
This Drow Elf is in excellent condition.
He's medium in size.
He is in the front rank.

<worn on head>       a masterly-crafted reed hat
<worn on face>       a leather-coated face guard
<worn around neck>   an iron neck guard
<worn around neck>   an iron neck guard
<worn on body>       a suit of spiked leather armor
<worn about body>    a soft skin cloak
<worn about waist>   a leather belt lined with iron loops
<worn on arms>       a pair of vicious looking armguards
<held as shield>     a small round wooden shield
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a black and purple fungus spiked bracelet
<worn on hands>      a pair of large claws
<primary weapon>     a long steel sword
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

< 183h/195H 22v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.
A Drow Elf misses you.

< 183h/195H 22v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 Now where did that chicken go?

< 183h/195H 22v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You start chanting...
The magic gathers, then fades away.
A Drider skitters in from below.

< 183h/195H 22v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 Rushdie Inn
Obvious exits: -S# -D
A Drider (large) stands here.
A Drow Elf (medium) stands here, fighting YOU! (Non-Fraggable)
A tiny infant has been abandoned here, left to die.

< 183h/195H 22v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You see nothing special about him.
This Drider is in excellent condition.
He's large in size.
He is in the front rank.

<worn on head>       an evil looking helm
<worn on body>       a dark black robe
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on belt buckle>a quill
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a thin steel dagger

< 183h/195H 22v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You miss a Drow Elf.
-=[A Drow Elf's fine slash wounds you.]=-

< 178h/195H 22v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You sigh loudly.

< 178h/195H 22v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 178h/195H 22v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You could do it with a needle!
A Drider looks at you.

< 178h/195H 22v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a Drow Elf is lying here.
The corpse of a village commoner is lying here.
A traveling adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
You flee downward!

< 178h/195H 0v/101V Pos: standing >
A traveling merchant leaves south.
You feel nature's energy flow into your 4th circle of knowledge.

< 178h/195H 1v/101V Pos: standing >
A young villager leaves south.

< 178h/195H 2v/101V Pos: standing >
A Drow Elf enters from above.

< 178h/195H 3v/101V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 178h/195H 4v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 Umm. I don't believe there is anything that direction.
You failed.

< 178h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a Drow Elf is lying here.
The corpse of a village commoner is lying here.
A Drow Elf (medium) stands here, fighting YOU! (Non-Fraggable)
A traveling adventurer roams here looking for some excitement.

< 178h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You start chanting...

< 178h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP: excellent >
 You complete your spell...
[Damage: 50 ] -=[The lightning bolt hits a Drow Elf with full impact.]=-

< 178h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC:few scratches E: A Drow Elf sta EP:  few wounds >
 A Drow Elf parries your futile lunge at him.
A Drow Elf dodges your futile attack.
-=[A Drow Elf's fine slash wounds you.]=-

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf attempts to flee.
A Drow Elf leaves up.
Who should the spell be cast upon?  You must specify a target!
A Drider skitters in from above.
A Drow Elf enters from above.

< 174h/195H 5v/101V Pos: standing >
A Drider suddenly attacks YOU!
A Drider misses you.

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 A traveling merchant enters from the south.
Hint: Searching a room can sometimes reveal a hidden exit!  Search in suspicious dead ends or in rooms with suspicious descriptions.

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 A Drow Elf leaves south.

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 You failed.

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 You miss a Drider.

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 You start chanting...
A Drider starts casting an offensive spell.

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 A Drow Elf enters from the south.

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 You complete your spell...
[Damage: 43 ] -=[The lightning bolt hits a Drow Elf with full impact.]=-

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 A Drow Elf attempts to flee.
A Drow Elf leaves south.

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 You failed.

< 174h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 A Drider completes his spell...
A Drider utters the words 'ruyz rzzqp'
-=[Your lifeforce seems to slip away as a Drider touches you.]=-
A Drider dodges your futile attack.

< 159h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 A traveling merchant leaves south.
A Drider starts casting an offensive spell.

< 159h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 Umm. I don't believe there is anything that direction.
You failed.

< 159h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 a Well Traveled Path
Obvious exits: -S -U
Fresh blood covers everything in the area.
The corpse of a Drow Elf is lying here.
The corpse of a village commoner is lying here.
A Drider (large) stands here, fighting YOU! (casting) 
A traveling adventurer roams here looking for some excitement.

< 159h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 You start chanting...

< 159h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: small wounds E: A Drider sta EP: excellent >
 A Drider completes his spell...
A Drider utters the words 'ruyz rzzqp'
-=[Your lifeforce seems to slip away as a Drider touches you.]=-
OUCH!  That really did HURT!

< 139h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: A Drider sta EP: excellent >
 You complete your spell...
[Damage: 54 ] -=[The lightning bolt hits a Drider with full impact.]=-

< 139h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: A Drider sta EP:  few wounds >
 A Drider starts casting an offensive spell.

< 139h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: A Drider sta EP:  few wounds >
 You start chanting...

< 139h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: A Drider sta EP:  few wounds >
 Casting: earthen maul 

< 139h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: A Drider sta EP:  few wounds >
 You complete your spell...
[Damage: 99 ] -=[You cause the earth to reach up and maul your opponent!]=-
A Drider dodges your futile attack.
You miss a Drider.

< 139h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: A Drider sta EP:  awful >
 A Drider completes his spell...
A Drider utters the words 'ruyz rzzqp'
-=[Your lifeforce seems to slip away as a Drider touches you.]=-

< 122h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: A Drider sta EP: pretty hurt >
 You start chanting...

< 122h/195H 5v/101V Pos: standing >
< T: Morrigu TP: sta TC: few wounds E: A Drider sta EP: pretty hurt >
 A Drider attempts to flee.
A Drider leaves south.

< 122h/195H 5v/101V Pos: standing >
You complete your spell...
[Damage: 40 ] -=[The lightning bolt hits a Drider with full impact.]=-
You receive your share of experience.