The death of [26 Sorcerer] Korcie (Goblin)

in a Well Traveled Path

from the perspective of [26 Sorcerer] Korcie (Goblin)

<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn about body>    a reptile skin cloak
<worn as quiver>     a shimmering marble quiver
<worn about waist>   a belt of sewn ratskins
<worn on belt buckle>a quill
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      a pair of brown leather gloves
<worn on legs>       some stylish emerald greaves


< 16h/187H 54v/114V Pos: standing >
It's already closed!

< 16h/187H 54v/114V Pos: standing >
It's already closed!

< 17h/187H 55v/114V Pos: standing >
It's already closed!

< 17h/187H 55v/114V Pos: standing >
It's already closed!

< 17h/187H 55v/114V Pos: standing >
It's already closed!

< 17h/187H 55v/114V Pos: standing >
It's already closed!

< 17h/187H 56v/114V Pos: standing >
It's already closed!

< 18h/187H 56v/114V Pos: standing >
It's already closed!

< 18h/187H 56v/114V Pos: standing >
It's already closed!

< 18h/187H 57v/114V Pos: standing >
It's already closed!

< 18h/187H 57v/114V Pos: standing >
Ok.

< 19h/187H 57v/114V Pos: standing >
It's already closed!

< 19h/187H 58v/114V Pos: standing >
Ok.

< 19h/187H 58v/114V Pos: standing >
It's already closed!

< 19h/187H 58v/114V Pos: standing >
Ok.

< 20h/187H 58v/114V Pos: standing >
It's already closed!

< 20h/187H 59v/114V Pos: standing >

< 20h/187H 59v/114V Pos: standing >
A Halfling enters from the north.
Ok.

< 20h/187H 59v/114V Pos: standing >
It's already closed!

< 21h/187H 59v/114V Pos: standing >
It's already closed!

< 21h/187H 60v/114V Pos: standing >
It's already closed!

< 21h/187H 60v/114V Pos: standing >
It's already closed!

< 21h/187H 60v/114V Pos: standing >
It's already closed!

< 21h/187H 61v/114V Pos: standing >
Ok.

< 23h/187H 62v/114V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
Fresh blood splatters cover the area.
A tiny infant has been abandoned here, left to die.

< 23h/187H 61v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A few drops of fresh blood are scattered around the area.
The corpse of a Drow Elf is lying here.
The corpse of a village commoner is lying here.
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.

< 23h/187H 61v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood splatters cover the area.
[5] A small bandage rests upon the ground here.
A rather large leather backpack lies here.
The corpse of a Drider is lying here.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A young villager wanders here, singing songs of joy.

< 23h/187H 59v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/187H 59v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a peasant commoner is lying here.
A shingle of an ancient timber has been left here.
A wandering merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
A muscular villager wanders here looking to start a fight.

< 23h/187H 58v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
A small villager wanders here looking for something to do.
A wandering adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.

< 23h/187H 57v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A village commoner wanders here in search of something to do.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.

< 23h/187H 55v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Fresh blood covers everything in the area.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.

< 24h/187H 53v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 24h/187H 54v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 24h/187H 53v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Fresh blood covers everything in the area.
A peasant commoner wanders here with his head held low.

< 24h/187H 51v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A young villager wanders here, singing songs of joy.
A village warrior wanders here looking for signs of trouble.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.

< 24h/187H 51v/114V Pos: standing >
I see nothing suitable there.

< 24h/187H 51v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
Fresh blood splatters cover the area.
A village warrior wanders here looking for signs of trouble.
A pudgy commoner wanders here looking for something to eat.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
A small child wanders here in search of his mother.

< 24h/187H 50v/114V Pos: standing >
Ok.

< 25h/187H 51v/114V Pos: standing >
a Small Cottage
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
(Q)Keebo, The Great Hunter stands here crafting a net.

< 25h/187H 50v/114V Pos: standing >
Ok.

< 25h/187H 52v/114V Pos: standing >
It's already closed!

< 25h/187H 54v/114V Pos: standing >
It's already closed!

< 26h/187H 55v/114V Pos: standing >
It's already closed!

< 26h/187H 56v/114V Pos: standing >
It's already closed!

< 26h/187H 56v/114V Pos: standing >
It's already closed!

< 26h/187H 57v/114V Pos: standing >
It's already closed!

< 26h/187H 57v/114V Pos: standing >
It's already closed!

< 26h/187H 57v/114V Pos: standing >
Ok.

< 26h/187H 58v/114V Pos: standing >
It's already closed!

< 26h/187H 58v/114V Pos: standing >
It's already closed!

< 26h/187H 59v/114V Pos: standing >
It's already closed!

< 26h/187H 59v/114V Pos: standing >
It's already closed!

< 26h/187H 60v/114V Pos: standing >
It's already closed!

< 26h/187H 60v/114V Pos: standing >
It's already closed!

< 27h/187H 60v/114V Pos: standing >
It's already closed!

< 27h/187H 61v/114V Pos: standing >
It's already closed!

< 27h/187H 61v/114V Pos: standing >
It's already closed!

< 27h/187H 61v/114V Pos: standing >
It's already closed!

< 27h/187H 62v/114V Pos: standing >
It's already closed!

< 27h/187H 62v/114V Pos: standing >

< 27h/187H 62v/114V Pos: standing >
A Halfling enters from the north.

< 27h/187H 63v/114V Pos: standing >
It's already open!

< 27h/187H 63v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A small villager wanders here looking for something to do.
A village warrior wanders here looking for signs of trouble.
A pudgy commoner wanders here looking for something to eat.
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
A small child wanders here in search of his mother.

< 27h/187H 63v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A village warrior wanders here looking for signs of trouble.

< 27h/187H 61v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Fresh blood splatters cover the area.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.

< 27h/187H 60v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
Fresh blood covers everything in the area.

< 28h/187H 59v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A village commoner wanders here in search of something to do.
A peasant commoner wanders here with his head held low.

< 28h/187H 57v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Fresh blood splatters cover the area.
A traveling adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A traveling merchant wanders here looking to buy some wares.

< 28h/187H 56v/114V Pos: standing >
A village commoner enters from the south.
a Well Traveled Path
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A small villager wanders here looking for something to do.

< 28h/187H 54v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 28h/187H 55v/114V Pos: standing >
A wandering merchant enters from the west.
A Halfling enters from the north.
a Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a peasant commoner is lying here.
A shingle of an ancient timber has been left here.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A wandering merchant wanders here looking to buy some wares.

< 28h/187H 53v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
[5] A small bandage rests upon the ground here.
A rather large leather backpack lies here.
The corpse of a Drider is lying here.

< 28h/187H 52v/114V Pos: standing >
A Halfling enters from the east.
a Well Traveled Path
Obvious exits: -S -U
Fresh blood splatters cover the area.
The corpse of a Drow Elf is lying here.
The corpse of a village commoner is lying here.
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.

< 28h/187H 50v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 28h/187H 50v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 28h/187H 51v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 28h/187H 51v/114V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
Fresh blood covers everything in the area.
A tiny infant has been abandoned here, left to die.

< 28h/187H 49v/114V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 29h/187H 50v/114V Pos: standing >
A Room of Peace
Obvious exits: -N
Puddles of fresh blood cover the ground.
A slender fishing pole lies here on the ground.
A small round shield has been dropped here.
An amber-colored metallic rod lies here.

< 29h/187H 51v/114V Pos: standing >
A Room of Peace
Obvious exits: -N
Puddles of fresh blood cover the ground.
A slender fishing pole lies here on the ground.
A small round shield has been dropped here.
An amber-colored metallic rod lies here.

< 32h/187H 55v/114V Pos: standing >
A Room of Peace
Obvious exits: -N
Puddles of fresh blood cover the ground.
A slender fishing pole lies here on the ground.
A small round shield has been dropped here.
An amber-colored metallic rod lies here.

< 33h/187H 56v/114V Pos: standing >
A Halfling enters from the north.

< 33h/187H 56v/114V Pos: standing >
A Halfling closes the door.
A Room of Peace
Obvious exits: -N#
Puddles of fresh blood cover the ground.
A slender fishing pole lies here on the ground.
A small round shield has been dropped here.
An amber-colored metallic rod lies here.
A Halfling (small) stands, floating here.

< 33h/187H 57v/114V Pos: standing >
The door seems to be closed.

< 34h/187H 58v/114V Pos: standing >
A Halfling suddenly attacks YOU!
A Halfling misses you.

< 35h/187H 58v/114V Pos: standing >
< T: Korcie TP: sta TC:pretty hurt E: A Halfling sta EP: excellent >
 Ok.

< 35h/187H 59v/114V Pos: standing >
< T: Korcie TP: sta TC:pretty hurt E: A Halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 35h/187H 59v/114V Pos: standing >
< T: Korcie TP: sta TC:pretty hurt E: A Halfling sta EP: excellent >
 You attempt to flee...
Rushdie Inn
Obvious exits: -S -D
Fresh blood covers everything in the area.
A tiny infant has been abandoned here, left to die.
You flee northward!

< 35h/187H 30v/114V Pos: standing >
I see nothing suitable there.

< 35h/187H 30v/114V Pos: standing >
I see nothing suitable there.

< 35h/187H 30v/114V Pos: standing >
I see nothing suitable there.

< 35h/187H 30v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 35h/187H 31v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
The corpse of a Drow Elf is lying here.
The corpse of a village commoner is lying here.
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.

< 35h/187H 30v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
[5] A small bandage rests upon the ground here.
A rather large leather backpack lies here.
The corpse of a Drider is lying here.

< 35h/187H 29v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 35h/187H 29v/114V Pos: standing >
A wandering merchant enters from the east.

< 35h/187H 29v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a peasant commoner is lying here.
A shingle of an ancient timber has been left here.
A small villager wanders here looking for something to do.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.

< 35h/187H 28v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.

< 35h/187H 26v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A muscular villager wanders here looking to start a fight.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.
A village commoner wanders here in search of something to do.
A traveling adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.

< 35h/187H 25v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Fresh blood splatters cover the area.
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.

< 35h/187H 23v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
Fresh blood splatters cover the area.

< 35h/187H 21v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.

< 35h/187H 20v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A young villager wanders here, singing songs of joy.
A village warrior wanders here looking for signs of trouble.

< 35h/187H 18v/114V Pos: standing >
A village warrior leaves west.
That's impossible, I'm afraid.

< 35h/187H 19v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A village warrior wanders here looking for signs of trouble.
A village warrior wanders here looking for signs of trouble.
A wandering merchant wanders here looking to buy some wares.
A small child wanders here in search of his mother.

< 35h/187H 17v/114V Pos: standing >
A wandering merchant leaves west.

< 35h/187H 18v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 36h/187H 18v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A small villager wanders here looking for something to do.
A young villager wanders here, singing songs of joy.

< 36h/187H 17v/114V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
Fresh blood covers everything in the area.
The Fountain of Shairak rests here water glistening in the dim light.
A traveling merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.
A peasant commoner wanders here with his head held low.
A village champion wanders here looking to start a fight.
A small child wanders here in search of his mother.
A tiny infant has been abandoned here, left to die.

< 36h/187H 16v/114V Pos: standing >
Ok.

< 36h/187H 18v/114V Pos: standing >
a Rotted Cottage
Obvious exits: -W
Puddles of fresh blood cover the ground.
A tiny infant has been abandoned here, left to die.

< 36h/187H 17v/114V Pos: standing >
Ok.

< 36h/187H 18v/114V Pos: standing >
It's already closed!

< 37h/187H 20v/114V Pos: standing >
It's already closed!

< 37h/187H 21v/114V Pos: standing >
It's already closed!

< 37h/187H 21v/114V Pos: standing >
It's already closed!

< 37h/187H 22v/114V Pos: standing >
It's already closed!

< 37h/187H 22v/114V Pos: standing >
It's already closed!

< 37h/187H 23v/114V Pos: standing >
It's already closed!

< 37h/187H 23v/114V Pos: standing >
It's already closed!

< 37h/187H 23v/114V Pos: standing >
It's already closed!

< 37h/187H 24v/114V Pos: standing >
It's already closed!

< 37h/187H 24v/114V Pos: standing >
It's already closed!

< 37h/187H 24v/114V Pos: standing >
It's already closed!

< 38h/187H 25v/114V Pos: standing >
It's already closed!

< 38h/187H 25v/114V Pos: standing >
It's already closed!

< 38h/187H 25v/114V Pos: standing >
It's already closed!

< 38h/187H 26v/114V Pos: standing >
It's already closed!

< 38h/187H 26v/114V Pos: standing >
It's already closed!

< 38h/187H 27v/114V Pos: standing >
It's already closed!

< 38h/187H 27v/114V Pos: standing >
It's already closed!

< 38h/187H 27v/114V Pos: standing >
It's already closed!

< 38h/187H 27v/114V Pos: standing >
It's already closed!

< 38h/187H 28v/114V Pos: standing >
It's already closed!

< 38h/187H 28v/114V Pos: standing >
It's already closed!

< 38h/187H 29v/114V Pos: standing >
It's already closed!

< 38h/187H 29v/114V Pos: standing >
It's already closed!

< 38h/187H 29v/114V Pos: standing >
It's already closed!

< 38h/187H 30v/114V Pos: standing >
Ok.

< 39h/187H 30v/114V Pos: standing >
It's already closed!

< 39h/187H 31v/114V Pos: standing >
It's already closed!

< 39h/187H 31v/114V Pos: standing >
It's already closed!

< 39h/187H 32v/114V Pos: standing >
It's already closed!

< 39h/187H 32v/114V Pos: standing >
Ok.

< 39h/187H 32v/114V Pos: standing >
Ok.

< 39h/187H 33v/114V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The Fountain of Shairak rests here water glistening in the dim light.
A small child wanders here in search of his mother.
A Halfling (small) stands, floating here. (Casting) 
A pudgy commoner wanders here looking for something to eat.
A peasant commoner wanders here with his head held low.
A village champion wanders here looking to start a fight.
A small child wanders here in search of his mother.
A tiny infant has been abandoned here, left to die.

< 39h/187H 33v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.

< 39h/187H 33v/114V Pos: standing >
YOU'RE HIT!  A lightning bolt from a Halfling starts your skin smoking.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.

< -4h/187H 33v/114V Pos: standing >
You are in pretty bad shape, unable to do anything!

< -4h/187H 33v/114V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
Sorry, you can't do that while laying around.

< -4h/187H 33v/114V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -4h/187H 33v/114V Pos: on your ass >