The death of [27 Druid] Morrigu (Halfling)

in A Hidden Loft

from the perspective of [27 Druid] Morrigu (Halfling)

<worn on body>       a tarnished glass chestplate
<worn about body>    a jeweled copper bodycloak
<worn as quiver>     a shimmering marble quiver
<worn on finger>     a ring of the hierophant
<primary weapon>     a flaming sabre (glowing) (illuminating)

Obvious exits: -N -S
A treejumper searches the area for food.

< 203h/203H 72v/101V Pos: standing >
You quickly scan the area.
A rotund merchant who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A hook flier who is a brief walk away to your north.
A deer who is a brief walk away to your north.

< 203h/203H 73v/101V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Your communion with nature is now complete...
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.

< 203h/203H 72v/101V Pos: standing >
You quickly scan the area.
A hook flier who is not far off to your north.
A deer who is not far off to your north.
A treejumper who is close by to your south.
A hook flier who is close by above you.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.

< 203h/203H 73v/101V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A dangerous looking hook flier swoops about the forest.

< 203h/203H 73v/101V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.

< 203h/203H 71v/101V Pos: standing >
You quickly scan the area.
A forest Tor who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A Shade who is a brief walk away to your west.
A Shade who is a brief walk away to your west.
A Shadow Beast who is a brief walk away to your west.
A Shade who is a brief walk away to your west.
A Shadow Beast who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A hook flier who is close by below you.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.

< 203h/203H 72v/101V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A dangerous looking hook flier swoops about the forest.

< 203h/203H 74v/101V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.

< 203h/203H 73v/101V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 203h/203H 78v/101V Pos: standing >

< 203h/203H 81v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 203h/203H 82v/101V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -N -S
A treejumper searches the area for food.

< 203h/203H 81v/101V Pos: standing >
Path Along the Forest Floor
Obvious exits: -N -S

< 203h/203H 79v/101V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -N -S

< 203h/203H 78v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 203h/203H 81v/101V Pos: standing >
 
    ^M^.^..****     
   ^....^*******    
  ^.^..**********   
 ^M...************  
 ^.^^****^*******.  
 ^...****@******..  
 ^^.***********..^  
 ^..**********....  
  ^*****^*****M..   
   ****^^****.^^    
    ***^****...     
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 203h/203H 79v/101V Pos: standing >
 
    ^^M^.^..***     
   ^^....^******    
  ^^.^..*********   
 ^^M...***********  
 ^^.^^****^*******  
 ^^...***@*******.  
 ^^^.***********..  
 ^^..**********...  
  .^*****^*****M.   
   ^****^^****.^    
    ****^****..     
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 203h/203H 78v/101V Pos: standing >
 
    ^^^.^..^.^^     
   ^^^M^.^..****    
  M^^....^*******   
 M^^.^..**********  
 ^^M...***********  
 ^^.^^***@^*******  
 ^^...***********.  
 ^^^.***********..  
  ^..**********..   
   ^*****^*****M    
    ****^^****.     
The Great Forest of Aravne
Obvious exits: -N -S -W

< 203h/203H 78v/101V Pos: standing >

< 203h/203H 79v/101V Pos: standing >
 
    ^^M^.^..***     
   ^^....^******    
  ^^.^..*********   
 ^^M...***********  
 ^^.^^****^*******  
 ^^...***@*******.  
 ^^^.***********..  
 ^^..**********...  
  .^*****^*****M.   
   ^****^^****.^    
    ****^****..     
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 203h/203H 85v/101V Pos: standing >
 
    ^M^.^..****     
   ^....^*******    
  ^.^..**********   
 ^M...************  
 ^.^^****^*******.  
 ^...****@******..  
 ^^.***********..^  
 ^..**********....  
  ^*****^*****M..   
   ****^^****.^^    
    ***^****...     
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 203h/203H 85v/101V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -N -S

< 203h/203H 86v/101V Pos: standing >
Path Along the Forest Floor
Obvious exits: -N -S

< 203h/203H 85v/101V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A forest Tor who is rather far off to your north.
A hook flier who is rather far off to your north.
A deer who is rather far off to your north.

< 203h/203H 86v/101V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -N -S
A treejumper searches the area for food.

< 203h/203H 88v/101V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.

< 203h/203H 88v/101V Pos: standing >
You quickly scan the area.
A hook flier who is close by to your north.
A deer who is not far off to your north.
A forest Tor who is a brief walk away to your north.
A treejumper who is close by to your south.
A hook flier who is close by above you.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.

< 203h/203H 101v/101V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A dangerous looking hook flier swoops about the forest.

< 203h/203H 99v/101V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.

< 203h/203H 97v/101V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W

< 203h/203H 95v/101V Pos: standing >
You quickly scan the area.
A bandit archer who is close by to your east.
A bandit archer who is close by to your east.
A forest Tor who is close by to your west.
A bandit swashbuckler who is close by to your west.
A bandit swashbuckler who is close by to your west.
A bandit swashbuckler who is close by to your west.
A bandit swashbuckler who is close by to your west.
A Shade who is not far off to your west.
A Shade who is not far off to your west.
A Shadow Beast who is not far off to your west.
A Shade who is not far off to your west.
A Shadow Beast who is not far off to your west.
A bandit swashbuckler who is not far off to your west.

< 203h/203H 96v/101V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A forest Tor saunters along the forest floor.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.

< 203h/203H 98v/101V Pos: standing >
You start chanting...

< 203h/203H 101v/101V Pos: standing >
You complete your spell...
[Damage: 38 ] -=[The lightning bolt hits a Shade with full impact.]=-

< 203h/203H 101v/101V Pos: standing >
You start chanting...

< 203h/203H 101v/101V Pos: standing >
You complete your spell...
[Damage: 34 ] -=[The lightning bolt hits a Shade with full impact.]=-

< 203h/203H 101v/101V Pos: standing >
You start chanting...
A Shade enters from the west.

< 203h/203H 101v/101V Pos: standing >
You complete your spell...
[Damage: 38 ] -=[The lightning bolt hits a Shade with full impact.]=-

< 203h/203H 101v/101V Pos: standing >
A Shadow Beast enters from the west.

< 203h/203H 101v/101V Pos: standing >
A Shade misses you.
A Shade attempts to flee.
A Shade leaves east.

< 203h/203H 101v/101V Pos: standing >
You start chanting...

< 203h/203H 101v/101V Pos: standing >
You complete your spell...
[Damage: 43 ] -=[The lightning bolt hits a Shade with full impact.]=-

< 203h/203H 101v/101V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 203h/203H 101v/101V Pos: standing >
You failed.

< 203h/203H 101v/101V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
[2] The corpse of a bandit swashbuckler is lying here.
The corpse of an elite swashbuckler is lying here.
A rare piece of deeply-magical brass has been left here. (glowing)
A Shade (small) stands here (Newbie).
A Shade (small) sits resting.

< 203h/203H 99v/101V Pos: standing >
You start chanting...

< 203h/203H 99v/101V Pos: standing >
A Shadow Beast enters from the east.

< 203h/203H 99v/101V Pos: standing >
A Shadow Beast enters from the west.

< 203h/203H 99v/101V Pos: standing >
Casting: earthen maul 

< 203h/203H 99v/101V Pos: standing >
A Shade starts casting an offensive spell.

< 203h/203H 99v/101V Pos: standing >
You complete your spell...
[Damage: 107 ] -=[You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have been a good idea!]=-

< 203h/203H 99v/101V Pos: standing >
A Shadow Beast says 'I javi 183 (405) jitt, end 187 (220) muvement poontt.'

< 203h/203H 99v/101V Pos: standing >
-=[A horrible pain wracks your brain!]=-
OUCH!  That really did HURT!

< 141h/203H 101v/101V Pos: standing >
<A Shade completes his spell...
A Shade utters the words 'diesilla barh'
-=[YOU'RE HIT!  A lightning bolt from a Shade starts your skin smoking.]=-
OUCH!  That really did HURT!
You start chanting...

< 90h/203H 101v/101V Pos: standing >
<A Shade enters from the east.

< 91h/203H 101v/101V Pos: standing >
<A Shade closes his book and grins malevolently.
A Shade misses you.
A Shade leaves west.

< 91h/203H 101v/101V Pos: standing >
<A Shade clambers to his feet.

< 92h/203H 101v/101V Pos: standing >
<You complete your spell...
[Damage: 22 ] -=[The lightning bolt hits a Shade with full impact.]=-
A Shade's shabby alligator skin jerkin exploded spreading charges of electrical energy!
A Shade is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 1.00 frags!
You have gained 800 epic points.
You get 1000 platinum in blood money.
You feel the bloodlust in your heart as you hear the death cry of a Shade.
A Shade stops following a Shadow Beast.

< 93h/203H 101v/101V Pos: standing >
<A Shade enters from the west.

< 94h/203H 101v/101V Pos: standing >
<A Shadow Beast dodges your futile attack.

< 95h/203H 101v/101V Pos: standing >
<You start chanting...

< 97h/203H 101v/101V Pos: standing >
<You complete your spell...
[Damage: 38 ] -=[The lightning bolt hits a Shadow Beast with full impact.]=-
-=[A horrible pain wracks your brain!]=-
OUCH!  That really did HURT!
A Shade starts casting an offensive spell.

< 56h/203H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:pretty hurt E: A Shadow Beast sta EP:  small wounds >
 An elite swashbuckler enters from the west.
A Shade starts casting an offensive spell.

< 57h/203H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:pretty hurt E: A Shadow Beast sta EP:  small wounds >
 A Shadow Beast withstands a bash from an elite swashbuckler, who bounces back and falls.

< 57h/203H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC:pretty hurt E: A Shadow Beast sta EP:  small wounds >
 A Shade completes his spell...
A Shade utters the words 'warhunso gsfal'
A Shade points at you.
-=[A Shade fires a blast of molten spray at you, causing unbearable pain.]=-
YIKES!  Another hit like that, and you've had it!!

< 25h/203H 101v/101V Pos: standing >
< T: Morrigu TP: sta TC: awful E: A Shadow Beast sta EP:  small wounds >
 You attempt to flee...
Deck of a Large Treehouse
Obvious exits: -E -W
A forest Tor saunters along the forest floor.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
Oops, trying to juggle too many loose coins, you drop a few.
You flee eastward!

< 26h/203H 71v/101V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
Oops, trying to juggle too many loose coins, you drop a few.

< 29h/203H 70v/101V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.
Oops, trying to juggle too many loose coins, you drop a few.

< 29h/203H 69v/101V Pos: standing >
You start chanting...

< 31h/203H 71v/101V Pos: standing >
A bandit archer gets a few coins.

< 34h/203H 74v/101V Pos: standing >
Casting: natures touch 

< 34h/203H 74v/101V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 35h/203H 75v/101V Pos: standing >
A Shadow Beast enters from the west.
A Shade enters from the west.
A Shadow Beast enters from the west.
A Shade enters from the west.

< 88h/203H 76v/101V Pos: standing >
A Shadow Beast leaves down.
A Shade leaves down.
A Shadow Beast leaves down.
A Shade leaves down.

< 115h/203H 77v/101V Pos: standing >
Ok.
You put 960 platinum, 0 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 128h/203H 79v/101V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.

< 129h/203H 79v/101V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
5 coins are scattered about here.

< 135h/203H 78v/101V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
Fresh blood splatters cover the area.
A forest Tor saunters along the forest floor.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.

< 136h/203H 77v/101V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The corpse of a Shade is lying here.
[2] The corpse of a bandit swashbuckler is lying here.
The corpse of an elite swashbuckler is lying here.
A rare piece of deeply-magical brass has been left here. (glowing)
An elite swashbuckler crouches here.

< 140h/203H 76v/101V Pos: standing >
An elite swashbuckler rises to his feet.

< 142h/203H 78v/101V Pos: standing >
It appears to be the corpse of Draqus.
an amber-colored rod
a belt of sewn ratskins
a reptile skin cloak
a pair of studded leather sleeves
a pair of brown leather gloves
a pair of tight black slippers
a pair of studded leather leggings
a light blue scarf
a rugged adventurers satchel
a spellbook
a quill
a magical essence of Power
a strange red stone
a strange green stone
a twined brass stud
a burnt obsidian bracelet
a knight's clay shield
a misshaped iron cap
a rusty limestone charm
a boreal granite skull
a beautiful iron torque
a black leather whip

< 143h/203H 78v/101V Pos: standing >
An elite swashbuckler leaves east.
A Shadow Beast enters from the east.
A Shade enters from the east.
A Shadow Beast enters from the east.
A Shade enters from the east.

< 146h/203H 82v/101V Pos: standing >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  1 of  6   (  45 seconds)
  5th circle:  4 of  5   (  10 seconds)
  6th circle:  1 of  2   (  11 seconds)

< 147h/203H 82v/101V Pos: standing >
A Shade starts casting an offensive spell.
Deck of a Large Treehouse
Obvious exits: -E -W
Fresh blood splatters cover the area.
An elite swashbuckler stands at the ready.
A forest Tor saunters along the forest floor.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.

< 149h/203H 83v/101V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
5 coins are scattered about here.

< 149h/203H 82v/101V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.

< 150h/203H 80v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 151h/203H 81v/101V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A dangerous looking hook flier swoops about the forest.

< 151h/203H 80v/101V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.

< 152h/203H 78v/101V Pos: standing >
You currently have the following spell slots available:
  1st circle:  9 of  9
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  1 of  6   (  30 seconds)
  5th circle:  4 of  5   (   6 seconds)
  6th circle:  2 of  2

< 155h/203H 82v/101V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A dangerous looking hook flier swoops about the forest.

< 156h/203H 80v/101V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.

< 156h/203H 79v/101V Pos: standing >
A Shadow Beast enters from the west.
A Shade enters from the west.
A Shadow Beast enters from the west.
A Shade enters from the west.

< 157h/203H 79v/101V Pos: standing >
A Shade starts casting an offensive spell.

< 158h/203H 80v/101V Pos: standing >
You start chanting...

< 159h/203H 81v/101V Pos: standing >
A Shade starts casting an offensive spell.

< 160h/203H 82v/101V Pos: standing >
You complete your spell...
[Damage: 50 ] -=[The lightning bolt hits a Shade with full impact.]=-

< 162h/203H 84v/101V Pos: standing >
A Shade completes his spell...
A Shade utters the word 'yufzbarr'
-=[You are enveloped in flames from a fireball sent by a Shade.  OUCH!]=-
YIKES!  Another hit like that, and you've had it!!

< 51h/203H 86v/101V Pos: standing >
<-=[A horrible pain wracks your brain!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!

< 2h/203H 86v/101V Pos: standing >
<An elite swashbuckler enters from the west.
You miss a Shadow Beast.
You must commune with nature more before invoking its power.

< 2h/203H 86v/101V Pos: standing >
< T: Morrigu TP: sta TC: awful E: A Shadow Beast sta EP:  small wounds >
 A Shade completes his spell...
A Shade utters the words 'gqareuio bragh'
A Shade points at you.
-=[You scream in sudden pain as a scalding hot column of acid sent by a Shade impacts you squarely in the chest.]=-
Your some stylish emerald greaves melted corroded by the acid.