<worn on head> a beautiful bone helmet
<worn in ear> a gleaming emerald earring
<worn on body> a sparkling iron platemail
<worn about body> a jeweled copper bodycloak
<worn on back> a large leather backpack
<worn about waist> a gardner's belt
<worn on belt buckle>a rugged adventurers satchel
<worn on finger> a sun ring (glowing)
<held> a squat obsidian totem
<held> a marbled quartz totem
<worn on feet> a pair of fur boots
You complete your spell...
You point at a Halfling.
[Damage: 45 ] -=[Your blast of molten spray slams into a Halfling, burning holes into his flesh.]=-
< 102h/245H 112v/175V Pos: standing >
< T: Jaq TP: sta TC: nasty wounds E: A Halfling sta EP: few wounds >
A Halfling completes his spell...
A Halfling utters the words 'iahjcandusg hajqp'
A Halfling gently touches a Halfling's body, and his wounds begin to heal!
< 102h/245H 112v/175V Pos: standing >
< T: Jaq TP: sta TC: nasty wounds E: A Halfling sta EP: few wounds >
A Halfling blocks your futile lunge at him.
You attempt to flee...
Further along side the Stream
Obvious exits: -SW -NE
You flee southwestward!
< 102h/245H 85v/175V Pos: standing >
You start chanting...
< 102h/245H 85v/175V Pos: standing >
A Halfling enters from the northeast.
< 102h/245H 86v/175V Pos: standing >
Casting: greater mending **
< 102h/245H 87v/175V Pos: standing >
A Halfling suddenly attacks YOU!
A Halfling misses you.
< 102h/245H 87v/175V Pos: standing >
< T: Jaq TP: sta TC: nasty wounds E: A Halfling sta EP: excellent >
You complete your spell...
You shudders as an immense rush of life flows into his body!
< 201h/245H 87v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 201h/245H 87v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
Further along side the Stream
Obvious exits: -SW -NE
A Halfling (small) Gungnir - Eye of Odin stands in mid-air here, fighting YOU!
< 201h/245H 87v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
Further along side the Stream
Obvious exits: -SW -NE
A Halfling (small) Gungnir - Eye of Odin stands in mid-air here, fighting YOU!
< 201h/245H 87v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
A Halfling misses you.
-=[A Halfling's fine slash wounds you.]=-
< 195h/245H 87v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
A Halfling blocks your futile lunge at him.
You attempt to flee...
Further along the Stream
Obvious exits: -SW -NE
A blue-tailed butterfly floats about the room.
You flee northeastward!
< 195h/245H 60v/175V Pos: standing >
Saving Jaq.
< 195h/245H 60v/175V Pos: standing >
Further Along the Stream's Edge
Obvious exits: -E -SW
< 195h/245H 59v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/245H 59v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/245H 59v/175V Pos: standing >
Pathway Around a Slow Moving Stream
Obvious exits: -E -W
A red-tented squirrel forages the forest floor looking for nuts and berries.
A strange looking monkey-like creature clings to a nearby branch.
A blue-tailed butterfly floats about the room.
< 195h/245H 58v/175V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
A strange looking monkey-like creature clings to a nearby branch.
A red-tailed butterfly floats here apon the winds.
< 195h/245H 56v/175V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
< 195h/245H 55v/175V Pos: standing >
Base of the Hills
Obvious exits: -S -U
A blue-tailed butterfly floats about the room.
< 195h/245H 53v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/245H 53v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/245H 54v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 195h/245H 54v/175V Pos: standing >
Outside the Walls of an Ancient Keep
Obvious exits: -W -U -D
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
You sense a lifeform nearby.
< 195h/245H 53v/175V Pos: standing >
Inside an Abandoned Garrison
Obvious exits: -E
An old weapons rack lays here in a pile of dust. [45%]
A strange looking monkey-like creature clings to a nearby branch.
< 195h/245H 53v/175V Pos: standing >
You sit down and relax.
< 196h/245H 55v/175V Pos: sitting >
You have memorized the following spells:
( 6th circle) 3 - greater mending
( 5th circle) 3 - molten spray
( 4th circle) 1 - pantherspeed
1 - hawkvision
5 - mending
( 3rd circle) 5 - scalding blast
1 - fire ward
( 2nd circle) 7 - flameburst
1 - lesser mending
( 1st circle) 7 - ice missile
1 - spirit armor
1 - transfer wellness
And you are currently memorizing the following spells:
11 seconds: ( 5th) molten spray
22 seconds: ( 5th) molten spray
33 seconds: ( 5th) molten spray
45 seconds: ( 6th) greater mending
You can memorize 2 3rd circle spell(s).
You continue your study.
< 196h/245H 55v/175V Pos: sitting >
You start meditating...
< 196h/245H 56v/175V Pos: sitting >
A Halfling enters from the east.
< 197h/245H 66v/175V Pos: sitting >
A Halfling suddenly attacks YOU!
You abandon your meditative trance.
A Halfling misses you.
< 197h/245H 71v/175V Pos: sitting >
< T: Jaq TP: sit TC: small wounds E: A Halfling sta EP: excellent >
< 197h/245H 72v/175V Pos: sitting >
< T: Jaq TP: sit TC: small wounds E: A Halfling sta EP: excellent >
You clamber to your feet.
< 197h/245H 72v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 197h/245H 72v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
You are already standing.
< 197h/245H 72v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 197h/245H 72v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
You attempt to flee...
Outside the Walls of an Ancient Keep
Obvious exits: -W -U -D
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
You sense a lifeform nearby.
You flee eastward!
< 197h/245H 43v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 197h/245H 43v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 197h/245H 43v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 197h/245H 43v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 197h/245H 43v/175V Pos: standing >
Base of the Hills
Obvious exits: -S -U
A blue-tailed butterfly floats about the room.
< 197h/245H 43v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 197h/245H 43v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 197h/245H 43v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 197h/245H 44v/175V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
< 197h/245H 42v/175V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
A strange looking monkey-like creature clings to a nearby branch.
A red-tailed butterfly floats here apon the winds.
< 197h/245H 40v/175V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
A small spider with a V upon its back stands here, looking around intently.
< 197h/245H 39v/175V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
< 197h/245H 37v/175V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
< 197h/245H 35v/175V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
You sense a lifeform nearby.
< 197h/245H 34v/175V Pos: standing >
^..MM*M^.
^..MM**+^^.
.MMM ^^+..M
M.^M @^+.MM
^^^...^+.M.
++++++M+MM^
...^^^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 197h/245H 33v/175V Pos: standing >
..MM**+^^
.MMM ^^+..M
M.^M .^+.MM
^^^..@^+.M.
++++++M+MM^
....^^^+M^^
.^^.^^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 197h/245H 31v/175V Pos: standing >
MMM ^^+..
M.^M .^+.MM
^^^...^+.M.
M++++@M+MM^
....^^^+M^^
M.^^.^^+M^.
MM.^.^MM^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 197h/245H 30v/175V Pos: standing >
.MMM ^^+.
MM.^M .^+.M
.^^^...^+.M
+M+++@+M+MM
.....^^^+M^
.M.^^.^^+M^
MMM.^.^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 197h/245H 30v/175V Pos: standing >
..MMM ^^+
.MM.^M .^+.
M.^^^...^+.
++M++@+++MM
......^^^+M
^.M.^^.^^+M
^MMM.^.^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 197h/245H 29v/175V Pos: standing >
.MMM ^^+.
MM.^M .^+.M
.^^^...^+.M
+M+++@++MMM
.....^^^+M^
.M.^^.^^+M^
MMM.^.^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 197h/245H 29v/175V Pos: standing >
^..MM**M^
..MMM ^^+..
MM.^M .^+.M
.^^^.@.^+.M
++M+++++MMM
.....^^^+M^
M.^^.^^+M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 197h/245H 28v/175V Pos: standing >
You need a boat to go there.
< 198h/245H 29v/175V Pos: standing >
You need a boat to go there.
< 198h/245H 29v/175V Pos: standing >
You need a boat to go there.
< 198h/245H 29v/175V Pos: standing >
..MM**M^^
.MMM ^^+..M
M.^M P^+.MM
^^^..@^+.M.
+M++++++MM^
....^^^MM^^
.^^.^^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/245H 27v/175V Pos: standing >
A Halfling enters from the north.
< 198h/245H 28v/175V Pos: standing >
MMM ^^M..
M.^M .^+.MM
^^^..P^+.M.
++M++@++MM^
....^^^MM^^
M.^^.^^+M^.
MM.^.^MM^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/245H 27v/175V Pos: standing >
.^M .^+.M
^^^.P.^+.M.
++M+++++MM^
....^@^MM^^
M.^^.^^+M^.
MMM.^.^MM^.
^MM^^.+M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/245H 27v/175V Pos: standing >
^^.P.^+.M
++M+++++MM^
....^^^+M^^
M.^^.@^MM^.
MMM.^.^MM^.
^^MM^^.+M^^
^^M^^^+MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/245H 24v/175V Pos: standing >
+M+++++MM
....^^^+M^^
M.^^.^^MM^.
MMM.^@^MM^.
^^MM^^.+M^^
.^^M^^^+MMM
^..M^^+^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/245H 22v/175V Pos: standing >
+M++++MM^
...^^^+M^^^
.^^.^^MM^..
MM.^.@MM^.^
^MM^^.+M^^^
^^M^^^+MMM.
..M^^+^M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/245H 21v/175V Pos: standing >
^...^+.M.
++M+P++MM^^
...^^^+M^^^
.^^.^@MM^..
MM.^.^MM^.^
^MM^^.+M^^^
^M^^^+MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/245H 18v/175V Pos: standing >
^M .^M.MM
^^...^+.M.^
++M++++MM^^
...^P@+M^^^
.^^.^^MM^..
MM.^.^MM^.^
MM^^.+M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/245H 16v/175V Pos: standing >
MM ^^M..M
.^MP.^M.MM.
^^...^+.M.^
++M++@+MM^^
...^^^+M^^^
.^^.P^+M^..
M.^.^MM^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/245H 15v/175V Pos: standing >
.MM**+^^.
MMM ^^M..M.
.^MP.^M.MM.
^^...@+.M.^
++M++++MM^^
...^^^+M^^^
^^.^^+M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/245H 14v/175V Pos: standing >
..MM*+^..
..MM**+^^.M
MMM ^^M..M.
.^MP.@M.MM.
^^...^+.M.^
++M++++MM^^
..^^^+M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/245H 12v/175V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^M..M
M.^M @^+.MM
^^^..P^M.M.
++++M+++MM^
...^^^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A Halfling (small) (HardCore) stands, floating here.
A Halfling enters from the south.
< 199h/245H 11v/175V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
You sense a lifeform nearby.
< 199h/245H 9v/175V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
< 199h/245H 8v/175V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
< 199h/245H 6v/175V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A small spider with a V upon its back stands here, looking around intently.
< 199h/245H 4v/175V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
A red-tailed butterfly floats here apon the winds.
< 199h/245H 3v/175V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
< 199h/245H 1v/175V Pos: standing >
< 199h/245H 2v/175V Pos: standing >
Base of the Hills
Obvious exits: -S -U
A blue-tailed butterfly floats about the room.
< 199h/245H 1v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 199h/245H 1v/175V Pos: standing >
You're too exhausted.
< 199h/245H 1v/175V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
< 199h/245H 0v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 199h/245H 1v/175V Pos: standing >
Base of the Hills
Obvious exits: -S -U
A blue-tailed butterfly floats about the room.
< 200h/245H 0v/175V Pos: standing >
You're too exhausted.
< 200h/245H 0v/175V Pos: standing >
A Halfling enters from the south.
< 200h/245H 0v/175V Pos: standing >
Alas, you cannot go that way. . . .
< 200h/245H 1v/175V Pos: standing >
A Tranquil Forest
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
< 200h/245H 0v/175V Pos: standing >
You're too exhausted.
< 200h/245H 0v/175V Pos: standing >
You're too exhausted.
< 200h/245H 1v/175V Pos: standing >
You're too exhausted.
A Halfling enters from the north.
< 200h/245H 1v/175V Pos: standing >
You're too exhausted.
< 200h/245H 1v/175V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
A red-tailed butterfly floats here apon the winds.
< 200h/245H 0v/175V Pos: standing >
You're too exhausted.
< 200h/245H 0v/175V Pos: standing >
You're too exhausted.
< 200h/245H 1v/175V Pos: standing >
You're too exhausted.
< 200h/245H 1v/175V Pos: standing >
You're too exhausted.
< 200h/245H 1v/175V Pos: standing >
Autosaving...
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
A small spider with a V upon its back stands here, looking around intently.
< 201h/245H 0v/175V Pos: standing >
You're too exhausted.
< 201h/245H 0v/175V Pos: standing >
You're too exhausted.
< 201h/245H 0v/175V Pos: standing >
You're too exhausted.
< 201h/245H 1v/175V Pos: standing >
You're too exhausted.
A Halfling enters from the north.
< 201h/245H 1v/175V Pos: standing >
You're too exhausted.
A Halfling suddenly attacks YOU!
A Halfling misses you.
< 201h/245H 1v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 201h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 201h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 201h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 201h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 201h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
< 201h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
A Halfling's body appears to recover from the affects of the potion.
A Halfling enters from the south.
< 201h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
You dodge a Halfling's vicious attack.
A Halfling misses you.
A Halfling misses you.
A Halfling starts casting an offensive spell.
< 201h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
You are already standing.
< 201h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
You miss a Halfling.
You start chanting...
< 201h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: small wounds E: A Halfling sta EP: excellent >
A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
-=[YOU'RE HIT! A lightning bolt from a Halfling starts your skin smoking.]=-
OUCH! That really did HURT!
< 145h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: few wounds E: A Halfling sta EP: excellent >
A Halfling starts casting an offensive spell.
< 145h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: few wounds E: A Halfling sta EP: excellent >
You complete your spell...
You point at a Halfling.
[Damage: 42 ] -=[Your blast of molten spray slams into a Halfling, burning holes into his flesh.]=-
< 145h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: few wounds E: A Halfling sta EP: small wounds >
A Halfling starts casting an offensive spell.
< 145h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: few wounds E: A Halfling sta EP: small wounds >
A Halfling completes his spell...
A Halfling utters the words 'earthen maul'
-=[A Halfling causes the earth to rise up in the shape of a fist!]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 27h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: awful E: A Halfling sta EP: small wounds >
You start chanting...
< 27h/245H 2v/175V Pos: standing >
< T: Jaq TP: sta TC: awful E: A Halfling sta EP: small wounds >
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
-=[YOU'RE HIT! A lightning bolt from a Halfling starts your skin smoking.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
< -6h/245H 2v/175V Pos: standing >
You are too busy bleeding to death at the moment.
Standing would be a good first step.
You abort your spell before it's done!
< -6h/245H 2v/175V Pos: on your ass >
-=[